Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Processes .zip directories so every file is aligned to a user-defined sector boundary.
//
// $NoKeywords: $
//=============================================================================//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zip_uncompressed.h"
#include "UtlBuffer.h"
#include "zip_utils.h"
typedef unsigned int uint;
typedef unsigned short ushort;
// Defined constant values
static const uint DEF_SECTOR_SIZE = 512; // in bytes. (512 is xbox HD sector size)
static const uint FILE_HEADER_SIG = 0x04034b50;
static const uint DIRECTORY_HEADER_SIG = 0x02014b50;
static const uint DIRECTORY_END_SIG = 0x06054b50;
static const uint SIG_ERROR = 0xffffffff;
// File scope globals
static FILE* g_fin = 0;
static FILE* g_fout = 0;
static uint g_sectorSize = 0;
static uint g_fileCt = 0;
static uint g_sizeCt = 0;
// Local function declarations
static bool OpenInputStream ( const char* name, const char* mode );
static void CloseInputStream ();
static bool OpenOutputStream ( const char* name, const char* mode );
static void CloseOutputStream ();
static void FileError ();
static uint FindFilenameStart ( char* name );
//---------------------------------------------------------------
// Returns the file header signature, which is used to determine
// what type of header will follow.
//---------------------------------------------------------------
static uint GetHeaderSignature()
{
fpos_t pos;
fgetpos( g_fin, &pos );
unsigned int sig;
if( !fread( &sig, 4, 1, g_fin ) )
{
FileError();
return SIG_ERROR;
}
fsetpos( g_fin, &pos );
return sig;
}
//---------------------------------------------------------------
// Reads in the header, name, and data for a zipped file
//---------------------------------------------------------------
static bool ReadFileData( ZIP_LocalFileHeader& fileHeader, char* filename, char*& data )
{
// Read in the header
if( !fread( &fileHeader, sizeof(ZIP_LocalFileHeader), 1, g_fin ) )
{
FileError();
return false;
}
// buffer check
if( fileHeader.fileNameLength > 256 )
{
printf("Error: filename too long\n");
return false;
}
// Read in the filename
if( !fread( filename, fileHeader.fileNameLength, 1, g_fin ) )
{
FileError();
return false;
}
filename[fileHeader.fileNameLength] = '\0';
printf("Reading file %s\n",filename);
// Absorb any extra-field padding
fseek( g_fin, fileHeader.extraFieldLength, SEEK_CUR );
// NOTE: With zipped sub-directories, folders have their own header
// with a data size of zero. These can be ignored (and will be by
// zip_utils anyway)
if( fileHeader.compressedSize != 0 )
{
// Read in the file data
data = new char[fileHeader.compressedSize];
if( !fread( data, fileHeader.compressedSize, 1, g_fin ) )
{
FileError();
delete [] data;
return false;
}
}
return true;
}
//---------------------------------------------------------------
// Does all the work of aligning each file in the directory
// to start on a sector boundary. (Determined by g_sectorSize)
//
// .zip file format:
// [local file header ][filename][extra field][data]
// ....
// [directory header][filename][extra field][file comment]
// ....
// [central directory header][end of central directory]
//---------------------------------------------------------------
static bool AlignZipDirectory( const char* infile, const char* outfile )
{
// Open and validate the input file
if( !OpenInputStream( infile, "rb" ) )
return false;
// Read the file header sig
uint sig = GetHeaderSignature();
if( sig == SIG_ERROR )
return false;
// Open and validate the output file
if( !OpenOutputStream( outfile, "wb" ) )
return false;
ZIP_LocalFileHeader hdr;
char filename[256]; // filename size field is 2 bytes, so to be safe the filename
// length is checked before copying into this buffer.
IZip *zip_utils = IZip::CreateZip();
if ( !zip_utils )
return false;
// Process all the files in the directory
while( sig == FILE_HEADER_SIG )
{
char * data = 0; // the data buffer is allocated in ReadFileData.
// Get the original file
if( !ReadFileData( hdr, filename, data ) )
return false;
if( data )
{
// Add to the zip file
zip_utils->AddBufferToZip( filename, data, hdr.compressedSize, false );
// Update counters
g_fileCt++;
g_sizeCt += hdr.compressedSize;
}
delete data;
// Read the next file header sig
sig = GetHeaderSignature();
if( sig == SIG_ERROR )
return false;
}
// Set the alignment size
zip_utils->ForceAlignment( true, true, g_sectorSize );
// Write the padded zip out to disk
printf("\nWriting aligned directory %s to disk\n",outfile);
zip_utils->SaveToDisk( g_fout );
IZip::ReleaseZip( zip_utils );
// Alignment complete
printf("\n%d Files successfully aligned.\n\n",g_fileCt);
return true;
}
//---------------------------------------------------------------
// Main function
//---------------------------------------------------------------
void main( int argc, char **argv )
{
if ( argc < 2 )
{
printf("\n");
printf(" Usage: zipalign {input filename} [output filename] [sector size]\n\n");
printf(" output filename: default = input filename prepended with \"a_\"\n");
printf(" sector size: minimum sector size (in bytes) to align to. Default = %d\n\n",DEF_SECTOR_SIZE);
return;
}
// Check the extension
size_t ext = strlen( argv[1] ) - 4;
if( strcmp( &argv[1][ext], ".zip" ) )
{
printf("Input file must be a .zip\n\n");
return;
}
// Get the sector size
g_sectorSize = DEF_SECTOR_SIZE;
if( argc > 3 )
{
g_sectorSize = atoi(argv[3]);
}
if( g_sectorSize <= 1 || ( g_sectorSize & (g_sectorSize - 1) ) )
{
printf("Invalid sector size.\n\n");
return;
}
// Call the align function
bool success = false;
if( argc > 2 )
{
success = AlignZipDirectory( argv[1], argv[2] );
}
else
{
// Construct an output filename by prepending "a_" (skip over path portion)
char* outfile = new char[ strlen( argv[1] ) + 3 ];
const uint idx = FindFilenameStart( argv[1] );
strcpy( outfile, argv[1] );
outfile[idx] = 'a';
outfile[idx+1] = '_';
strcpy( &outfile[idx+2], &argv[1][idx] );
success = AlignZipDirectory( argv[1], outfile );
delete [] outfile;
}
if( !success )
{
printf("\nAlignment failed.\n\n");
}
CloseInputStream();
CloseOutputStream();
}
//---------------------------------------------------------------
// File operations
//---------------------------------------------------------------
uint FindFilenameStart( char* name )
{
int end = (int)strlen( name );
while( end >= 0 && name[end] != '\\' && name[end] != '/' )
--end;
return end + 1;
}
bool OpenInputStream( const char* name, const char* mode )
{
g_fin = fopen( name, mode );
if( !g_fin )
{
printf("\nUnable to open the input file %s\n\n",name);
return false;
}
return true;
}
void CloseInputStream()
{
if( g_fin )
fclose( g_fin );
}
bool OpenOutputStream( const char* name, const char* mode )
{
g_fout = fopen( name, mode );
if( !g_fout )
{
printf("\nUnable to open the output file %s\n\n",name);
return false;
}
return true;
}
void CloseOutputStream()
{
if( g_fout )
fclose( g_fout );
}
static void FileError()
{
if( ferror(g_fin) )
printf("\nError reading the file.\n\n");
else if( feof(g_fin) )
printf("\nError: Unexpected end of file found.\n\n");
else
printf("\nUnknown file error.\n\n");
}