Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#if defined(WIN32) && !defined( _X360 )
#include <windows.h>
#endif
#include "filesystem.h"
#include "filesystem_init.h"
#include "appframework/IAppSystemGroup.h"
#include "appframework/IAppSystem.h"
#include "appframework/AppFramework.h"
#include "filesystem_helpers.h"
#include "matsys_controls/QCGenerator.h"
#include "tier1/KeyValues.h"
#include "tier2/vconfig.h"
#include "vgui_controls/ListPanel.h"
#include "vgui_controls/TextEntry.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/FileOpenDialog.h"
#include "vgui_controls/DirectorySelectDialog.h"
#include "vgui_controls/ComboBox.h"
#include "vgui_controls/CheckButton.h"
#include "vgui_controls/MessageBox.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "vgui/Cursor.h"
#include "vgui_controls/KeyBoardEditorDialog.h"
#if defined( _X360 )
#include "xbox/xbox_win32stubs.h"
#endif
using namespace vgui;
#define MAX_KEYVALUE 1024
//-----------------------------------------------------------------------------
// Purpose: returns a pointer to the 'count' occurence of a character from the end of a string
// returns 0 of there aren't 'count' number of the character in the string
//-----------------------------------------------------------------------------
char *strrchrcount(char *string, int character, int count )
{
int j = count;
int numChars = strlen( string );
for( int i = numChars; i > 0; i-- )
{
if( string[i-1] == character )
{
j--;
}
if( j == 0 )
{
return string + i-1;
}
}
return 0;
}
class CModalPreserveMessageBox : public vgui::MessageBox
{
public:
CModalPreserveMessageBox(const char *title, const char *text, vgui::Panel *parent)
: vgui::MessageBox( title, text, parent )
{
m_PrevAppFocusPanel = vgui::input()->GetAppModalSurface();
}
~CModalPreserveMessageBox()
{
vgui::input()->SetAppModalSurface( m_PrevAppFocusPanel );
}
public:
vgui::VPANEL m_PrevAppFocusPanel;
};
void VGUIMessageBox( vgui::Panel *pParent, const char *pTitle, const char *pMsg, ... )
{
char msg[4096];
va_list marker;
va_start( marker, pMsg );
Q_vsnprintf( msg, sizeof( msg ), pMsg, marker );
va_end( marker );
vgui::MessageBox *dlg = new CModalPreserveMessageBox( pTitle, msg, pParent );
dlg->DoModal();
dlg->Activate();
dlg->RequestFocus();
}
//-----------------------------------------------------------------------------
// Purpose: Places all the info from the vgui controls into the QCInfo struct
//-----------------------------------------------------------------------------
void QCInfo::SyncFromControls()
{
char tempText[MAX_PATH];
vgui::Panel *pTargetField = pQCGenerator->FindChildByName( "staticPropCheck" );
bStaticProp = ((CheckButton *)pTargetField)->IsSelected();
pTargetField = pQCGenerator->FindChildByName( "mostlyOpaqueCheck" );
bMostlyOpaque = ((CheckButton *)pTargetField)->IsSelected();
pTargetField = pQCGenerator->FindChildByName( "disableCollisionsCheck" );
bDisableCollision = ((CheckButton *)pTargetField)->IsSelected();
pTargetField = pQCGenerator->FindChildByName( "referencePhysicsCheck" );
bReferenceAsPhys = ((CheckButton *)pTargetField)->IsSelected();
pTargetField = pQCGenerator->FindChildByName( "concaveCheck" );
bConcave = ((CheckButton *)pTargetField)->IsSelected();
pTargetField = pQCGenerator->FindChildByName( "automassCheck" );
bAutomass = ((CheckButton *)pTargetField)->IsSelected();
pTargetField = pQCGenerator->FindChildByName( "massField" );
((TextEntry *)pTargetField)->GetText(tempText, MAX_PATH);
fMass = atof(tempText);
pTargetField = pQCGenerator->FindChildByName( "scaleField" );
((TextEntry *)pTargetField)->GetText(tempText, MAX_PATH);
fScale = atof(tempText);
pTargetField = pQCGenerator->FindChildByName( "collisionSMDField" );
((TextEntry *)pTargetField)->GetText( tempText, MAX_PATH );
V_strcpy_safe( pszCollisionPath, tempText );
pTargetField = pQCGenerator->FindChildByName( "surfacePropertyDropDown" );
((ComboBox *)pTargetField)->GetText( tempText, MAX_PATH );
V_strcpy_safe( pszSurfaceProperty, tempText );
pTargetField = pQCGenerator->FindChildByName( "materialsField" );
((TextEntry *)pTargetField)->GetText( tempText, MAX_PATH );
V_strcpy_safe( pszMaterialPath, tempText );
LODs.RemoveAll();
pTargetField = pQCGenerator->FindChildByName( "LODList" );
int numLOD = ((ListPanel *)pTargetField)->GetItemCount();
for ( int i = 0; i < numLOD; i++ )
{
KeyValues *key = ((ListPanel *)pTargetField)->GetItem( i );
LODInfo newLOD;
V_strcpy_safe( newLOD.pszFilename, key->GetString( "SMD" ) );
newLOD.iLOD = key->GetInt( "LOD" );
LODs.AddToTail( newLOD );
}
}
//-----------------------------------------------------------------------------
// Purpose: Called during intialization to setup the initial state of the VGUI controls
//-----------------------------------------------------------------------------
void QCInfo::SyncToControls()
{
char tempText[MAX_PATH];
vgui::Panel *pTargetField = pQCGenerator->FindChildByName( "staticPropCheck" );
((CheckButton *)pTargetField)->SetSelected( bStaticProp );
pTargetField = pQCGenerator->FindChildByName( "mostlyOpaqueCheck" );
((CheckButton *)pTargetField)->SetSelected( bMostlyOpaque );
pTargetField = pQCGenerator->FindChildByName( "disableCollisionsCheck" );
((CheckButton *)pTargetField)->SetSelected( bDisableCollision );
pTargetField = pQCGenerator->FindChildByName( "referencePhysicsCheck" );
((CheckButton *)pTargetField)->SetSelected( bReferenceAsPhys );
pTargetField = pQCGenerator->FindChildByName( "concaveCheck" );
((CheckButton *)pTargetField)->SetSelected( bConcave );
pTargetField = pQCGenerator->FindChildByName( "automassCheck" );
((CheckButton *)pTargetField)->SetSelected( bAutomass );
Q_snprintf( tempText, 10, "%d", (int)fMass );
pTargetField = pQCGenerator->FindChildByName( "massField" );
((TextEntry *)pTargetField)->SetText( tempText );
Q_snprintf( tempText, 10, "%d", (int)fScale );
pTargetField = pQCGenerator->FindChildByName( "scaleField" );
((TextEntry *)pTargetField)->SetText( tempText );
pTargetField = pQCGenerator->FindChildByName( "collisionSMDField" );
((TextEntry *)pTargetField)->SetText( pszCollisionPath );
pTargetField = pQCGenerator->FindChildByName( "materialsField" );
((TextEntry *)pTargetField)->SetText( pszMaterialPath );
pTargetField = pQCGenerator->FindChildByName( "surfacePropertyDropDown" );
int numItems = ((ComboBox *)pTargetField)->GetItemCount();
for( int i = 0; i < numItems; i++ )
{
((ComboBox *)pTargetField)->GetItemText( i, tempText, MAX_PATH );
if ( !Q_strcmp( tempText, pszSurfaceProperty ) )
{
((ComboBox *)pTargetField)->SetItemEnabled( i, true );
((ComboBox *)pTargetField)->SetText( tempText );
break;
}
}
}
CBrowseButton::CBrowseButton( vgui::Panel *pParent ) : BaseClass( pParent, "Browse Button", "...", pParent, "browse" )
{
SetParent( pParent );
pszStartingDirectory = NULL;
pszFileFilter = NULL;
pszTargetField = NULL;
}
CBrowseButton::~CBrowseButton()
{
}
void CBrowseButton::SetCharVar( char **pVar, const char *pszNewText )
{
if ( *pVar && pszNewText && !Q_strcmp( *pVar, pszNewText ) )
{
return;
}
if ( *pVar )
{
delete [] *pVar;
*pVar = NULL;
}
if ( pszNewText )
{
int len = Q_strlen( pszNewText ) + 1;
*pVar = new char[ len ];
Q_strncpy( *pVar, pszNewText, len );
}
}
void CBrowseButton::InitBrowseInfo( int x, int y, const char *pszName, const char *pszDir, const char *pszFilter, const char *pszField )
{
SetSize( 24, 24 );
SetPos( x, y );
SetName( pszName );
SetCharVar( GetStartingDirectory(), pszDir );
SetCharVar( GetFileFilter(), pszFilter );
SetCharVar( GetTargetField(), pszField );
SetActionMessage();
}
void CBrowseButton::SetActionMessage()
{
KeyValues *newActionMessage = new KeyValues( "browse", "directory", pszStartingDirectory, "filter", pszFileFilter);
newActionMessage->SetString( "targetField", pszTargetField );
SetCommand( newActionMessage );
}
const char *ParseKeyvalue( const char *pBuffer, char *key, char *value )
{
char com_token[1024];
pBuffer = (const char *)ParseFile( pBuffer, com_token, NULL );
if ( Q_strlen( com_token ) < MAX_KEYVALUE )
{
Q_strncpy( key, com_token, MAX_KEYVALUE );
Q_strlower( key );
}
// no value on a close brace
if ( !Q_strcmp( key, "}" ) )
{
value[0] = 0;
return pBuffer;
}
pBuffer = (const char *)ParseFile( pBuffer, com_token, NULL );
if ( Q_strlen( com_token ) < MAX_KEYVALUE )
{
Q_strncpy( value, com_token, MAX_KEYVALUE );
Q_strlower( value );
}
return pBuffer;
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CQCGenerator::CQCGenerator( vgui::Panel *pParent, const char *pszPath, const char *pszScene ) : BaseClass( pParent, "QCGenerator" )
{
m_QCInfo_t.Init( this );
SetMinimumSize(846, 770);
m_pLODPanel = new ListPanel(this, "LODList");
m_pLODPanel->SetSelectIndividualCells( true );
m_pLODPanel->AddColumnHeader(0, "SMD", "LOD SMD", 450, 0);
m_pLODPanel->AddColumnHeader(1, "LOD", "LOD Distance", 50, 0);
m_pLODPanel->AddActionSignalTarget( this );
m_pLODPanel->SetMouseInputEnabled( true );
LoadControlSettings( "QCGenerator.res" );
m_pCollisionBrowseButton = new CBrowseButton( this );
m_pCollisionBrowseButton->InitBrowseInfo( 808, 158, "collisionBrowseButton", pszPath, "*.smd", "collisionSMDField" );
char szTerminatedPath[1024] = "\0";
sprintf( szTerminatedPath, "%s\\", pszPath );
InitializeSMDPaths( szTerminatedPath, pszScene );
char *pszMaterialsStart = strrchrcount( szTerminatedPath, '\\', 3 ) + 1;
char *pszMaterialsEnd = strrchr( szTerminatedPath, '\\');
Q_strncpy( m_QCInfo_t.pszMaterialPath, pszMaterialsStart, pszMaterialsEnd - pszMaterialsStart + 1 );
SetParent( pParent );
char szGamePath[1024] = "\0";
char szSearchPath[1024] = "\0";
// Get the currently set game configuration
GetVConfigRegistrySetting( GAMEDIR_TOKEN, szGamePath, sizeof( szGamePath ) );
static const char *pSurfacePropFilename = "\\scripts\\surfaceproperties.txt";
sprintf( szSearchPath, "%s%s", szGamePath, pSurfacePropFilename );
FileHandle_t fp = g_pFullFileSystem->Open( szSearchPath, "rb" );
if ( !fp )
{
//the set game configuration didn't have a surfaceproperties file; we are grabbing it from hl2
//TODO: This only works if they are in a subdirectory that is a peer to an hl2 directory
// that contains the file. It potentially needs to search the entire drive or prompt for the location
char *pszEndGamePath = Q_strrchr( szGamePath, '\\' );
pszEndGamePath[0] = 0;
V_strcat_safe( szGamePath, "\\hl2" );
sprintf( szSearchPath, "%s%s", szGamePath, pSurfacePropFilename );
fp = g_pFullFileSystem->Open( szSearchPath, "rb" );
}
int len = g_pFullFileSystem->Size( fp );
const char *szSurfacePropContents = new char[len+1];
g_pFullFileSystem->Read( (void *)szSurfacePropContents, len, fp );
char key[MAX_KEYVALUE], value[MAX_KEYVALUE];
vgui::Panel *pSurfacePropDropDown = FindChildByName( "surfacePropertyDropDown" );
//filling up the surface property dropdown
while ( szSurfacePropContents )
{
szSurfacePropContents = ParseKeyvalue( szSurfacePropContents, key, value );
((ComboBox *)pSurfacePropDropDown)->AddItem( key, NULL );
while ( szSurfacePropContents )
{
szSurfacePropContents = ParseKeyvalue( szSurfacePropContents, key, value );
if (!stricmp( key, "}" ) )
{
break;
}
}
}
m_QCInfo_t.SyncToControls();
m_pLODEdit = 0;
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
CQCGenerator::~CQCGenerator()
{
}
void CQCGenerator::OnCommand( const char *command )
{
if ( Q_stricmp( command, "createQC" ) == 0 )
{
m_QCInfo_t.SyncFromControls();
GenerateQCFile();
}
if ( Q_stricmp( command, "deleteSeq" ) == 0 )
{
//delete it
DeleteLOD();
}
if ( Q_stricmp( command, "editSeq" ) == 0 )
{
//edit
EditLOD();
}
BaseClass::OnCommand( command );
}
void CQCGenerator::OnKeyCodeTyped( KeyCode code )
{
switch ( code )
{
case KEY_ENTER:
EditLOD();
}
}
void CQCGenerator::OnBrowse( KeyValues *data )
{
V_strcpy_safe( m_szTargetField, data->GetString( "targetField" ) );
const char *filter = data->GetString( "filter" );
if ( Q_strlen( filter ) == 0 )
{
// BrowseDirectory( data );
}
else
{
BrowseFile( data );
}
}
/*
//This function is no longer used in the current version of the program.
void CQCGenerator::BrowseDirectory( KeyValues *data )
{
DirectorySelectDialog *pDialog = new DirectorySelectDialog( this, "Select Directory" );
pDialog->AddActionSignalTarget( this );
pDialog->DoModal();
pDialog->SetStartDirectory( data->GetString( "directory" ) );
}
*/
void CQCGenerator::BrowseFile( KeyValues *data )
{
const char *filter = data->GetString( "filter" );
FileOpenDialog *pDialog = new FileOpenDialog( this, "Select File", true );
pDialog->AddFilter( filter, filter, true );
pDialog->AddActionSignalTarget(this);
pDialog->SetStartDirectory( data->GetString( "directory" ) );
pDialog->DoModal( true );
}
void CQCGenerator::OnFileSelected( KeyValues *data )
{
if ( m_szTargetField )
{
vgui::Panel *pTargetField = FindChildByName( m_szTargetField );
((TextEntry *)pTargetField)->SetText( data->GetString( "fullpath" ) );
Repaint();
}
}
void CQCGenerator::OnDirectorySelected( KeyValues *data )
{
if ( m_szTargetField )
{
vgui::Panel *pTargetField = FindChildByName( m_szTargetField );
((TextEntry *)pTargetField)->SetText( data->GetString( "dir" ) );
Repaint();
}
}
bool CQCGenerator::GenerateQCFile()
{
//TODO: clean this up. Consider creating a datatype that includes the string to write out when the QC file is created
char *nameBegin = strrchr( m_QCInfo_t.pszSMDPath, '\\' );
char szPath[MAX_PATH];
char szName[MAX_PATH];
Q_strncpy( szPath, m_QCInfo_t.pszSMDPath, nameBegin - m_QCInfo_t.pszSMDPath + 2 );
V_strcpy_safe( szName, szPath);
V_strcat_safe( szName, m_QCInfo_t.pszSceneName);
V_strcat_safe( szName, ".qc" );
FileHandle_t pSaveFile = g_pFullFileSystem->Open( szName, "wt" );
if (!pSaveFile)
{
char szSaveError[1024] = "";
Q_snprintf( szSaveError, 1024, "Save failed: invalid file name '%s'\n\nDirectory '%s' must exist.", szName, szPath );
VGUIMessageBox( this, "QC Generator error", szSaveError );
return 0;
}
//write qc header
g_pFullFileSystem->FPrintf( pSaveFile, "//\n// .qc file version 1.0\n\n");
//write out modelname info
char szModelName[MAX_PATH];
char *modelStart = strrchrcount( szName, '\\', 2) + 1;
char *modelEnd = strrchr( szName, '.' );
Q_strncpy( szModelName, modelStart, modelEnd - modelStart + 1 );
V_strcat_safe( szModelName, ".mdl" );
g_pFullFileSystem->FPrintf( pSaveFile, "$modelname %s\n\n", szModelName );
//write out scale info
g_pFullFileSystem->FPrintf( pSaveFile, "$scale %f\n", m_QCInfo_t.fScale );
//write out body info
g_pFullFileSystem->FPrintf( pSaveFile, "$body \"Body\" \"%s\"\n", strrchr( m_QCInfo_t.pszSMDPath, '\\' ) + 1 );
if ( m_QCInfo_t.bStaticProp == true )
{
g_pFullFileSystem->FPrintf( pSaveFile, "$staticprop\n" );
}
if ( m_QCInfo_t.bMostlyOpaque == true )
{
g_pFullFileSystem->FPrintf( pSaveFile, "$mostlyopaque\n" );
}
//write out surfaceprop info
g_pFullFileSystem->FPrintf( pSaveFile, "$surfaceprop \"%s\"\n\n", m_QCInfo_t.pszSurfaceProperty );
//write materials
g_pFullFileSystem->FPrintf( pSaveFile, "$cdmaterials %s\n\n", m_QCInfo_t.pszMaterialPath);
if ( m_QCInfo_t.bStaticProp || m_QCInfo_t.bNoAnimation )
{
g_pFullFileSystem->FPrintf( pSaveFile, "// --------- Animation sequences -------\n");
g_pFullFileSystem->FPrintf( pSaveFile, "$sequence \"idle\" \"%s\" fps 30\n\n", strrchr(m_QCInfo_t.pszSMDPath, '\\')+1);
}
//write out lod info
for( int i = 0; i < m_QCInfo_t.LODs.Count(); i++ )
{
LODInfo thisLOD = m_QCInfo_t.LODs.Element( i );
g_pFullFileSystem->FPrintf( pSaveFile, "$lod %d\n{\n\treplacemodel \"%s\" \"%s\"\n}\n\n", thisLOD.iLOD, strrchr(m_QCInfo_t.pszSMDPath, '\\')+1, thisLOD.pszFilename );
}
if ( m_QCInfo_t.bDisableCollision != true )
{
//write out collision header
g_pFullFileSystem->FPrintf( pSaveFile, "\n" );
//write out collision info
if ( m_QCInfo_t.bReferenceAsPhys == true )
{
g_pFullFileSystem->FPrintf( pSaveFile, "$collisionmodel \"%s\"", strrchr( m_QCInfo_t.pszSMDPath, '\\' ) + 1 );
}
else
{
if( Q_strcmp( m_QCInfo_t.pszCollisionPath, "" ) )
{
g_pFullFileSystem->FPrintf( pSaveFile, "$collisionmodel \"%s\"", strrchr( m_QCInfo_t.pszCollisionPath, '\\' ) + 1 );
}
}
g_pFullFileSystem->FPrintf( pSaveFile, " {\n\t// Mass in kilograms\n ");
if ( m_QCInfo_t.bAutomass == true )
{
g_pFullFileSystem->FPrintf( pSaveFile, "\t$automass\n" );
}
else
{
g_pFullFileSystem->FPrintf( pSaveFile, "\t$mass %f\n", m_QCInfo_t.fMass );
}
if ( m_QCInfo_t.bConcave == true )
{
g_pFullFileSystem->FPrintf( pSaveFile, "\t$concave\n" );
}
g_pFullFileSystem->FPrintf( pSaveFile, "}\n\n");
}
g_pFullFileSystem->Close( pSaveFile );
char szCommand[MAX_PATH];
char szGamePath[MAX_PATH];
char studiomdlPath[512];
g_pFullFileSystem->RelativePathToFullPath( "studiomdl.bat", NULL, studiomdlPath, sizeof( studiomdlPath ));
GetVConfigRegistrySetting( GAMEDIR_TOKEN, szGamePath, sizeof( szGamePath ) );
#ifdef WIN32
STARTUPINFO startup;
PROCESS_INFORMATION process;
memset(&startup, 0, sizeof(startup));
startup.cb = sizeof(startup);
sprintf( szCommand, "%s -game %s %s", studiomdlPath, szGamePath, szName);
bool bReturn = CreateProcess( NULL, szCommand, NULL, NULL, TRUE, CREATE_NEW_CONSOLE, NULL, NULL, &startup, &process);
#else
Assert( !"Implement me, why aren't we using a thread tool abstraction?" );
bool bReturn = false;
#endif
return bReturn;
}
void CQCGenerator::InitializeSMDPaths( const char *pszPath, const char *pszScene )
{
V_strcpy_safe( m_QCInfo_t.pszSceneName, pszScene );
FileFindHandle_t *pFileHandle = new FileFindHandle_t();
g_pFullFileSystem->AddSearchPath( pszPath, "SMD_DIR" );
const char *filename = g_pFullFileSystem->FindFirst( "*.smd", pFileHandle );
bool bFoundReference = false;
bool bFoundCollision = false;
bool bFoundLOD = false;
//iterate through .smd files
const char *startName = pszScene;
int nSearchLength = Q_strlen( pszScene );
int currentLOD = 1;
while( filename )
{
if ( !strncmp( startName, filename, nSearchLength ) )
{
const char *filenameEnd = filename + nSearchLength;
if ( !strncmp( filenameEnd, "_ref", 4 ) || !strncmp( filenameEnd, ".smd", 4 ) )
{
bFoundReference = true;
//we have found the reference smd.
V_strcpy_safe( m_QCInfo_t.pszSMDPath, pszPath );
V_strcat_safe( m_QCInfo_t.pszSMDPath, filename );
}
if ( !strncmp( filenameEnd, "_phy", 4) || !strncmp( filenameEnd, "_col", 4 ) )
{
bFoundCollision = true;
//we have found the collision smd.
V_strcpy_safe( m_QCInfo_t.pszCollisionPath, pszPath );
V_strcat_safe( m_QCInfo_t.pszCollisionPath, filename );
}
if ( !strncmp( filenameEnd, "_lod", 4) )
{
bFoundLOD = true;
//we found an LOD smd.
char lodName[255];
Q_snprintf( lodName, Q_strlen( lodName ), "lod%d", currentLOD );
//we found an LOD
KeyValues *newKv = new KeyValues( lodName, "SMD", filename, "LOD", "10" );
m_pLODPanel->AddItem( newKv, currentLOD, false, false );
currentLOD++;
}
}
filename = g_pFullFileSystem->FindNext( *pFileHandle );
}
char pszMessage[2048] = "";
char pszRefMessage[1024] = "";
char pszColMessage[1024] = "";
if (!bFoundReference )
{
V_strcat_safe( m_QCInfo_t.pszSMDPath, pszPath );
V_strcat_safe( m_QCInfo_t.pszSMDPath, pszScene );
V_strcat_safe( m_QCInfo_t.pszSMDPath, ".smd" );
Q_snprintf( pszRefMessage, 1024, "Reference SMD not found.\n\nValid default reference SMDs are %s%s_ref*.smd and %s%s.smd\nUsing default of %s. Model will not compile.\n\n", pszPath, pszScene, pszPath, pszScene, m_QCInfo_t.pszSMDPath );
}
if ( !bFoundCollision )
{
Q_snprintf( pszColMessage, 1024, "Collision SMD not found.\n\nThe valid default collision SMD is %s%s_phy*.smd.\nUsing reference SMD as default.\n", pszPath, pszScene );
V_strcpy_safe( m_QCInfo_t.pszCollisionPath, m_QCInfo_t.pszSMDPath );
m_QCInfo_t.bReferenceAsPhys = true;
}
if ( !bFoundReference || !bFoundCollision)
{
V_strcpy_safe( pszMessage, pszRefMessage );
V_strcat_safe( pszMessage, pszColMessage );
VGUIMessageBox( this, "Error Initializing Paths", pszMessage );
}
}
void CQCGenerator::DeleteLOD()
{
int numSelected = m_pLODPanel->GetSelectedItemsCount();
int selected;
for ( int i = numSelected-1; i >= 0; i-- )
{
selected = m_pLODPanel->GetSelectedItem( i );
m_pLODPanel->RemoveItem( selected );
}
}
void CQCGenerator::EditLOD()
{
int numSelected = m_pLODPanel->GetSelectedItemsCount();
if ( numSelected == 1 && !m_pLODPanel->IsInEditMode() )
{
if ( m_pLODEdit )
{
m_pLODEdit->MarkForDeletion();
m_pLODEdit = NULL;
}
m_pLODEdit = new vgui::TextEntry( this, "Edit" );
m_pLODEdit->SendNewLine( true );
m_nSelectedSequence = m_pLODPanel->GetSelectedItem( 0 );
m_nSelectedColumn = m_pLODPanel->GetSelectedColumn();
m_pLODPanel->EnterEditMode( m_nSelectedSequence, m_nSelectedColumn, m_pLODEdit );
}
}
void CQCGenerator::OnNewLODText()
{
KeyValues *pEditItem = m_pLODPanel->GetItem( m_nSelectedSequence );
KeyValues *pListItem = pEditItem;
wchar_t szEditText[MAX_PATH];
pEditItem = pEditItem->GetFirstValue();
const char *name = pEditItem->GetName();
for( int i = 0; i < m_nSelectedColumn; i++ )
{
pEditItem = pEditItem->GetNextValue();
name = pEditItem->GetName();
}
m_pLODEdit->GetText( szEditText, MAX_PATH );
pListItem->SetWString( name, szEditText );
m_pLODPanel->LeaveEditMode();
m_pLODPanel->InvalidateLayout();
return;
}