Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <vgui/KeyCode.h>
#include <KeyValues.h>
#include "vgui/IInput.h"
#include "vgui/MouseCode.h"
#include "vgui/ISurface.h"
#include <vgui_controls/ToolWindow.h>
#include <vgui_controls/PropertySheet.h>
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
using namespace vgui;
CUtlVector< ToolWindow * > ToolWindow::s_ToolWindows;
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
// Output : int
//-----------------------------------------------------------------------------
int ToolWindow::GetToolWindowCount()
{
return s_ToolWindows.Count();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : index -
// Output : PropertySheet
//-----------------------------------------------------------------------------
ToolWindow *ToolWindow::GetToolWindow( int index )
{
return s_ToolWindows[ index ];
}
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
ToolWindow::ToolWindow(
Panel *parent,
bool contextlabel,
IToolWindowFactory *factory /*= 0*/,
Panel *page /*= NULL*/,
char const *title /*= NULL */,
bool contextMenu /*=false*/,
bool inGlobalList /*= true*/ ) : BaseClass( parent, "ToolWindow" ),
m_pFactory( factory )
{
if ( inGlobalList )
{
s_ToolWindows.AddToTail( this );
}
// create the property sheet
m_pPropertySheet = new PropertySheet(this, "ToolWindowSheet", true );
m_pPropertySheet->ShowContextButtons( contextlabel );
m_pPropertySheet->AddPage( page, title, 0, contextMenu );
m_pPropertySheet->AddActionSignalTarget(this);
m_pPropertySheet->SetSmallTabs( true );
m_pPropertySheet->SetKBNavigationEnabled( false );
SetSmallCaption( true );
SetMenuButtonResponsive(false);
SetMinimizeButtonVisible(false);
SetCloseButtonVisible(true);
SetMoveable( true );
SetSizeable(true);
SetClipToParent( false );
SetVisible( true );
SetDeleteSelfOnClose( true );
SetTitle( "", false );
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
ToolWindow::~ToolWindow()
{
// These don't actually kill the children of the property sheet
m_pPropertySheet->RemoveAllPages();
s_ToolWindows.FindAndRemove( this );
}
//-----------------------------------------------------------------------------
// Purpose: Pass through to sheet
// Input : -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool ToolWindow::IsDraggableTabContainer() const
{
return m_pPropertySheet->IsDraggableTab();
}
//-----------------------------------------------------------------------------
// Purpose: Returns a pointer to the PropertySheet this dialog encapsulates
// Output : PropertySheet *
//-----------------------------------------------------------------------------
PropertySheet *ToolWindow::GetPropertySheet()
{
return m_pPropertySheet;
}
//-----------------------------------------------------------------------------
// Purpose: Gets a pointer to the currently active page.
// Output : Panel
//-----------------------------------------------------------------------------
Panel *ToolWindow::GetActivePage()
{
return m_pPropertySheet->GetActivePage();
}
void ToolWindow::SetActivePage( Panel *page )
{
m_pPropertySheet->SetActivePage( page );
}
//-----------------------------------------------------------------------------
// Purpose: Wrapped function
//-----------------------------------------------------------------------------
void ToolWindow::AddPage(Panel *page, const char *title, bool contextMenu)
{
m_pPropertySheet->AddPage(page, title, 0, contextMenu );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *page -
//-----------------------------------------------------------------------------
void ToolWindow::RemovePage( Panel *page )
{
m_pPropertySheet->RemovePage( page );
if ( m_pPropertySheet->GetNumPages() == 0 )
{
MarkForDeletion();
}
}
//-----------------------------------------------------------------------------
// Purpose: Sets up the sheet
//-----------------------------------------------------------------------------
void ToolWindow::PerformLayout()
{
BaseClass::PerformLayout();
int x, y, wide, tall;
GetClientArea(x, y, wide, tall);
m_pPropertySheet->SetBounds(x, y, wide, tall);
m_pPropertySheet->InvalidateLayout(); // tell the propertysheet to redraw!
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose: Overrides build mode so it edits the sub panel
//-----------------------------------------------------------------------------
void ToolWindow::ActivateBuildMode()
{
// no subpanel, no build mode
EditablePanel *panel = dynamic_cast<EditablePanel *>(GetActivePage());
if (!panel)
return;
panel->ActivateBuildMode();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void ToolWindow::RequestFocus(int direction)
{
m_pPropertySheet->RequestFocus(direction);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *factory -
//-----------------------------------------------------------------------------
void ToolWindow::SetToolWindowFactory( IToolWindowFactory *factory )
{
m_pFactory = factory;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
// Output : IToolWindowFactory
//-----------------------------------------------------------------------------
IToolWindowFactory *ToolWindow::GetToolWindowFactory()
{
return m_pFactory;
}
//-----------------------------------------------------------------------------
// Purpose: To fill the space left by other tool windows
// Input : edge: 0=all, 1=top, 2=right, 3=bottom, 4=left
// Output :
//-----------------------------------------------------------------------------
void ToolWindow::Grow( int edge, int from_x, int from_y )
{
int status_h = 24;
int menubar_h = 27;
int sw, sh;
surface()->GetScreenSize( sw, sh );
int old_x, old_y, old_w, old_h;
GetBounds( old_x, old_y, old_w, old_h );
int new_x, new_y, new_w, new_h;
new_x = old_x;
new_y = old_y;
new_w = old_w;
new_h = old_h;
int c = GetToolWindowCount();
// grow up
if ( ( edge == 0 ) || ( edge == 1 ) )
{
// first shrink the edge back to the grow point
if ( from_y >= 0 )
{
old_h = old_h - ( from_y - old_y );
old_y = from_y;
}
// now grow the edge as far as it can go
new_h = old_h + ( old_y - menubar_h );
new_y = menubar_h;
for ( int i = 0 ; i < c; ++i )
{
ToolWindow *tw = GetToolWindow( i );
Assert( tw );
if ( ( !tw ) || ( tw == this ) )
continue;
// Get panel bounds
int x, y, w, h;
tw->GetBounds( x, y, w, h );
// grow it
if ( ( ( ( old_x > x ) && ( old_x < x + w ) )
|| ( ( old_x + old_w > x ) && ( old_x + old_w < x + w ) )
|| ( ( old_x <= x ) && old_x + old_w >= x + w ))
&& ( ( old_y >= y + h ) && ( new_y < y + h ) ) )
{
new_h = old_h + ( old_y - ( y + h ) );
new_y = y + h;
}
}
old_h = new_h;
old_y = new_y;
}
// grow right
if ( ( edge == 0 ) || ( edge == 2 ) )
{
// first shrink the edge back to the grow point
if ( from_x >= 0 )
{
old_w = from_x - old_x;
}
// now grow the edge as far as it can go
new_w = sw - old_x;
for ( int i = 0 ; i < c; ++i )
{
ToolWindow *tw = GetToolWindow( i );
Assert( tw );
if ( ( !tw ) || ( tw == this ) )
continue;
// Get panel bounds
int x, y, w, h;
tw->GetBounds( x, y, w, h );
// grow it
if ( ( ( ( old_y > y ) && ( old_y < y + h ) )
|| ( ( old_y + old_h > y ) && ( old_y + old_h < y + h ) )
|| ( ( old_y <= y ) && old_y + old_h >= y + h ))
&& ( ( old_x + old_w <= x ) && ( new_w > x - old_x ) ) )
{
new_w = x - old_x;
}
}
old_w = new_w;
}
// grow down
if ( ( edge == 0 ) || ( edge == 3 ) )
{
// first shrink the edge back to the grow point
if ( from_y >= 0 )
{
old_h = from_y - old_y;
}
// now grow the edge as far as it can go
new_h = sh - old_y - status_h;
for ( int i = 0 ; i < c; ++i )
{
ToolWindow *tw = GetToolWindow( i );
Assert( tw );
if ( ( !tw ) || ( tw == this ) )
continue;
// Get panel bounds
int x, y, w, h;
tw->GetBounds( x, y, w, h );
// grow it
if ( ( ( ( old_x > x ) && ( old_x < x + w ) )
|| ( ( old_x + old_w > x ) && ( old_x + old_w < x + w ) )
|| ( ( old_x <= x ) && old_x + old_w >= x + w ))
&& ( ( old_y + old_h <= y ) && ( new_h > y - old_y ) ) )
{
new_h = y - old_y;
}
}
old_h = new_h;
}
// grow left
if ( ( edge == 0 ) || ( edge == 4 ) )
{
// first shrink the edge back to the grow point
if ( from_x >= 0 )
{
old_w = old_w - ( from_x - old_x );
old_x = from_x;
}
// now grow the edge as far as it can go
new_w = old_w + old_x;
new_x = 0;
for ( int i = 0 ; i < c; ++i )
{
ToolWindow *tw = GetToolWindow( i );
Assert( tw );
if ( ( !tw ) || ( tw == this ) )
continue;
// Get panel bounds
int x, y, w, h;
tw->GetBounds( x, y, w, h );
// grow it
if ( ( ( ( old_y > y ) && ( old_y < y + h ) )
|| ( ( old_y + old_h > y ) && ( old_y + old_h < y + h ) )
|| ( ( old_y <= y ) && old_y + old_h >= y + h ))
&& ( ( old_x >= x + w ) && ( new_x < x + w ) ) )
{
new_w = old_w + ( old_x - ( x + w ) );
new_x = x + w;
}
}
old_w = new_w;
old_x = new_x;
}
// Set panel bounds
SetBounds( new_x, new_y, new_w, new_h );
}
//-----------------------------------------------------------------------------
// Purpose: Calls Grow based on where the mouse is.
// over titlebar: grows all edges ( from mouse pos )
// over edge grab area: grows just that edge
// over corner grab area: grows the two adjacent edges
// Input :
// Output :
//-----------------------------------------------------------------------------
void ToolWindow::GrowFromClick()
{
int mx, my;
input()->GetCursorPos( mx, my );
int esz, csz, brsz, ch;
esz = GetDraggerSize();
csz = GetCornerSize();
brsz = GetBottomRightSize();
ch = GetCaptionHeight();
int x, y, w, h;
GetBounds( x, y, w, h );
// upper right
if ( ( mx > x+w-csz-1 ) && ( my < y+csz ) )
{
Grow(1);
Grow(2);
}
// lower right (the big one)
else if ( ( mx > x+w-brsz-1 ) && ( my > y+h-brsz-1 ) )
{
Grow(2);
Grow(3);
}
// lower left
else if ( ( mx < x+csz ) && ( my > y+h-csz-1 ) )
{
Grow(3);
Grow(4);
}
// upper left
else if ( ( mx < x+csz ) && ( my < y+csz ) )
{
Grow(4);
Grow(1);
}
// top edge
else if ( my < y+esz )
{
Grow(1);
}
// right edge
else if ( mx > x+w-esz-1 )
{
Grow(2);
}
// bottom edge
else if ( my > y+h-esz-1 )
{
Grow(3);
}
// left edge
else if ( mx < x+esz )
{
Grow(4);
}
// otherwise (if over the grab bar), grow all edges (from the clicked point)
else if ( my < y + ch )
{
Grow(0, mx, my);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
// Output :
//-----------------------------------------------------------------------------
void ToolWindow::OnMouseDoublePressed( MouseCode code )
{
GrowFromClick();
}
void ToolWindow::OnMousePressed( MouseCode code )
{
switch ( code )
{
case MOUSE_MIDDLE:
GrowFromClick();
break;
default:
BaseClass::OnMousePressed( code );
}
}