Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <assert.h>
#define PROTECTED_THINGS_DISABLE
#include <vgui/Cursor.h>
#include <vgui/IScheme.h>
#include <vgui/IInput.h>
#include <vgui/IPanel.h>
#include <vgui/ISurface.h>
#include <vgui/ISystem.h>
#include <vgui/IVGui.h>
#include <vgui/KeyCode.h>
#include <KeyValues.h>
#include <vgui/MouseCode.h>
#include <vgui_controls/TreeView.h>
#include <vgui_controls/ScrollBar.h>
#include <vgui_controls/TextEntry.h>
#include <vgui_controls/Label.h>
#include <vgui_controls/Button.h>
#include <vgui_controls/TextImage.h>
#include <vgui_controls/ImageList.h>
#include <vgui_controls/ImagePanel.h>
#include "tier1/utlstring.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
using namespace vgui;
enum
{
WINDOW_BORDER_WIDTH=2 // the width of the window's border
};
#define TREE_INDENT_AMOUNT 20
namespace vgui
{
//-----------------------------------------------------------------------------
// Purpose: Displays an editable text field for the text control
//-----------------------------------------------------------------------------
class TreeNodeText : public TextEntry
{
DECLARE_CLASS_SIMPLE( TreeNodeText, TextEntry );
public:
TreeNodeText(Panel *parent, const char *panelName, TreeView *tree) : BaseClass(parent, panelName), m_pTree( tree )
{
m_bEditingInPlace = false;
m_bLabelEditingAllowed = false;
SetDragEnabled( false );
SetDropEnabled( false );
AddActionSignalTarget( this );
m_bArmForEditing = false;
m_bWaitingForRelease = false;
m_lArmingTime = 0L;
SetAllowKeyBindingChainToParent( true );
}
MESSAGE_FUNC( OnTextChanged, "TextChanged" )
{
GetParent()->InvalidateLayout();
}
bool IsKeyRebound( KeyCode code, int modifiers )
{
// If in editing mode, don't try and chain keypresses
if ( m_bEditingInPlace )
{
return false;
}
return BaseClass::IsKeyRebound( code, modifiers );
}
virtual void PaintBackground()
{
BaseClass::PaintBackground();
if ( !m_bLabelEditingAllowed )
return;
if ( !m_bEditingInPlace )
return;
int w, h;
GetSize( w, h );
surface()->DrawSetColor( GetFgColor() );
surface()->DrawOutlinedRect( 0, 0, w, h );
}
virtual void ApplySchemeSettings(IScheme *pScheme)
{
TextEntry::ApplySchemeSettings(pScheme);
SetBorder(NULL);
SetCursor(dc_arrow);
}
virtual void OnKeyCodeTyped(KeyCode code)
{
if ( m_bEditingInPlace )
{
if ( code == KEY_ENTER )
{
FinishEditingInPlace();
}
else if ( code == KEY_ESCAPE )
{
FinishEditingInPlace( true );
}
else
{
BaseClass::OnKeyCodeTyped( code );
}
return;
}
else if ( code == KEY_ENTER && IsLabelEditingAllowed() )
{
EnterEditingInPlace();
}
else
{
// let parent deal with it (don't chain back to TextEntry)
CallParentFunction(new KeyValues("KeyCodeTyped", "code", code));
}
}
#define CLICK_TO_EDIT_DELAY_MSEC 500
virtual void OnTick()
{
BaseClass::OnTick();
if ( m_bArmForEditing )
{
long msecSinceArming = system()->GetTimeMillis() - m_lArmingTime;
if ( msecSinceArming > CLICK_TO_EDIT_DELAY_MSEC )
{
m_bArmForEditing = false;
m_bWaitingForRelease = false;
ivgui()->RemoveTickSignal( GetVPanel() );
EnterEditingInPlace();
}
}
}
virtual void OnMouseReleased( MouseCode code )
{
if ( m_bEditingInPlace )
{
BaseClass::OnMouseReleased( code );
return;
}
else
{
if ( m_bWaitingForRelease && !IsBeingDragged() )
{
m_bArmForEditing = true;
m_bWaitingForRelease = false;
m_lArmingTime = system()->GetTimeMillis();
ivgui()->AddTickSignal( GetVPanel() );
}
else
{
m_bWaitingForRelease = false;
}
}
// let parent deal with it
CallParentFunction(new KeyValues("MouseReleased", "code", code));
}
virtual void OnCursorMoved( int x, int y )
{
// let parent deal with it
CallParentFunction(new KeyValues("OnCursorMoved", "x", x, "y", y));
}
virtual void OnMousePressed(MouseCode code)
{
if ( m_bEditingInPlace )
{
BaseClass::OnMousePressed( code );
return;
}
else
{
bool shift = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
bool ctrl = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
// make sure there is only one item selected
// before "WaitingForRelease" which leads to label editing.
CUtlVector< int > list;
m_pTree->GetSelectedItems( list );
bool bIsOnlyOneItemSelected = ( list.Count() == 1 );
if ( !shift &&
!ctrl &&
!m_bArmForEditing &&
IsLabelEditingAllowed() &&
bIsOnlyOneItemSelected &&
IsTextFullySelected() &&
!IsBeingDragged() )
{
m_bWaitingForRelease = true;
}
}
// let parent deal with it
CallParentFunction(new KeyValues("MousePressed", "code", code));
}
void SetLabelEditingAllowed( bool state )
{
m_bLabelEditingAllowed = state;
}
bool IsLabelEditingAllowed()
{
return m_bLabelEditingAllowed;
}
virtual void OnMouseDoublePressed(MouseCode code)
{
// Once we are editing, double pressing shouldn't chain up
if ( m_bEditingInPlace )
{
BaseClass::OnMouseDoublePressed( code );
return;
}
if ( m_bArmForEditing )
{
m_bArmForEditing = false;
m_bWaitingForRelease = false;
ivgui()->RemoveTickSignal( GetVPanel() );
}
CallParentFunction(new KeyValues("MouseDoublePressed", "code", code));
}
void EnterEditingInPlace()
{
if ( m_bEditingInPlace )
return;
m_bEditingInPlace = true;
char buf[ 1024 ];
GetText( buf, sizeof( buf ) );
m_OriginalText = buf;
SetCursor(dc_ibeam);
SetEditable( true );
SelectNone();
GotoTextEnd();
RequestFocus();
SelectAllText(false);
m_pTree->SetLabelBeingEdited( true );
}
void FinishEditingInPlace( bool revert = false )
{
if ( !m_bEditingInPlace )
return;
m_pTree->SetLabelBeingEdited( false );
SetEditable( false );
SetCursor(dc_arrow);
m_bEditingInPlace = false;
char buf[ 1024 ];
GetText( buf, sizeof( buf ) );
// Not actually changed...
if ( !Q_strcmp( buf, m_OriginalText.Get() ) )
return;
if ( revert )
{
SetText( m_OriginalText.Get() );
GetParent()->InvalidateLayout();
}
else
{
KeyValues *kv = new KeyValues( "LabelChanged", "original", m_OriginalText.Get(), "changed", buf );
PostActionSignal( kv );
}
}
virtual void OnKillFocus()
{
BaseClass::OnKillFocus();
FinishEditingInPlace();
}
virtual void OnMouseWheeled(int delta)
{
if ( m_bEditingInPlace )
{
BaseClass::OnMouseWheeled( delta );
return;
}
CallParentFunction(new KeyValues("MouseWheeled", "delta", delta));
}
// editable - cursor normal, and ability to edit text
bool IsBeingEdited() const
{
return m_bEditingInPlace;
}
private:
bool m_bEditingInPlace;
CUtlString m_OriginalText;
bool m_bLabelEditingAllowed;
bool m_bArmForEditing;
bool m_bWaitingForRelease;
long m_lArmingTime;
TreeView *m_pTree;
};
//-----------------------------------------------------------------------------
// Purpose: icon for the tree node (folder icon, file icon, etc.)
//-----------------------------------------------------------------------------
class TreeNodeImage : public ImagePanel
{
public:
TreeNodeImage(Panel *parent, const char *name) : ImagePanel(parent, name)
{
SetBlockDragChaining( true );
}
//!! this could possibly be changed to just disallow mouse input on the image panel
virtual void OnMousePressed(MouseCode code)
{
// let parent deal with it
CallParentFunction(new KeyValues("MousePressed", "code", code));
}
virtual void OnMouseDoublePressed(MouseCode code)
{
// let parent deal with it
CallParentFunction(new KeyValues("MouseDoublePressed", "code", code));
}
virtual void OnMouseWheeled(int delta)
{
// let parent deal with it
CallParentFunction(new KeyValues("MouseWheeled", "delta", delta));
}
virtual void OnCursorMoved( int x, int y )
{
// let parent deal with it
CallParentFunction(new KeyValues("OnCursorMoved", "x", x, "y", y));
}
};
//-----------------------------------------------------------------------------
// Purpose: Scrollable area of the tree control, holds the tree itself only
//-----------------------------------------------------------------------------
class TreeViewSubPanel : public Panel
{
public:
TreeViewSubPanel(Panel *parent) : Panel(parent) {}
virtual void ApplySchemeSettings(IScheme *pScheme)
{
Panel::ApplySchemeSettings(pScheme);
SetBorder(NULL);
}
virtual void OnMouseWheeled(int delta)
{
// let parent deal with it
CallParentFunction(new KeyValues("MouseWheeled", "delta", delta));
}
virtual void OnMousePressed(MouseCode code)
{
// let parent deal with it
CallParentFunction(new KeyValues("MousePressed", "code", code));
}
virtual void OnMouseDoublePressed(MouseCode code)
{
// let parent deal with it
CallParentFunction(new KeyValues("MouseDoublePressed", "code", code));
}
virtual void OnCursorMoved( int x, int y )
{
// let parent deal with it
CallParentFunction(new KeyValues("OnCursorMoved", "x", x, "y", y));
}
};
//-----------------------------------------------------------------------------
// Purpose: A single entry in the tree
//-----------------------------------------------------------------------------
class TreeNode : public Panel
{
DECLARE_CLASS_SIMPLE( TreeNode, Panel );
public:
TreeNode(Panel *parent, TreeView *pTreeView);
~TreeNode();
void SetText(const char *pszText);
void SetFont(HFont font);
void SetKeyValues(KeyValues *data);
bool IsSelected();
// currently unused, could be re-used if necessary
// bool IsInFocus();
virtual void PaintBackground();
virtual void PerformLayout();
TreeNode *GetParentNode();
int GetChildrenCount();
void ClearChildren();
int ComputeInsertionPosition( TreeNode *pChild );
int FindChild( TreeNode *pChild );
void AddChild(TreeNode *pChild);
void SetNodeExpanded(bool bExpanded);
bool IsExpanded();
int CountVisibleNodes();
void CalculateVisibleMaxWidth();
void OnChildWidthChange();
int GetMaxChildrenWidth();
int GetVisibleMaxWidth();
int GetDepth();
bool HasParent(TreeNode *pTreeNode);
bool IsBeingDisplayed();
virtual void SetVisible(bool state);
virtual void Paint();
virtual void ApplySchemeSettings(IScheme *pScheme);
virtual void SetBgColor( Color color );
virtual void SetFgColor( Color color );
virtual void OnSetFocus();
void SelectPrevChild(TreeNode *pCurrentChild);
void SelectNextChild(TreeNode *pCurrentChild);
int GetPrevChildItemIndex( TreeNode *pCurrentChild );
int GetNextChildItemIndex( TreeNode *pCurrentChild );
virtual void ClosePreviousParents( TreeNode *pPreviousParent );
virtual void StepInto( bool bClosePrevious=true );
virtual void StepOut( bool bClosePrevious=true );
virtual void StepOver( bool bClosePrevious=true );
virtual void OnKeyCodeTyped(KeyCode code);
virtual void OnMouseWheeled(int delta);
virtual void OnMousePressed( MouseCode code);
virtual void OnMouseReleased( MouseCode code);
virtual void OnCursorMoved( int x, int y );
virtual bool IsDragEnabled() const;
void PositionAndSetVisibleNodes(int &nStart, int &nCount, int x, int &y);
// counts items above this item including itself
int CountVisibleIndex();
virtual void OnCreateDragData( KeyValues *msg );
// For handling multiple selections...
virtual void OnGetAdditionalDragPanels( CUtlVector< Panel * >& dragabbles );
virtual void OnMouseDoublePressed( MouseCode code );
TreeNode *FindItemUnderMouse( int &nStart, int& nCount, int x, int &y, int mx, int my );
MESSAGE_FUNC_PARAMS( OnLabelChanged, "LabelChanged", data );
void EditLabel();
void SetLabelEditingAllowed( bool state );
bool IsLabelEditingAllowed() const;
virtual bool IsDroppable( CUtlVector< KeyValues * >& msglist );
virtual void OnPanelDropped( CUtlVector< KeyValues * >& msglist );
virtual HCursor GetDropCursor( CUtlVector< KeyValues * >& msglist );
virtual bool GetDropContextMenu( Menu *menu, CUtlVector< KeyValues * >& msglist );
void FindNodesInRange( CUtlVector< TreeNode * >& list, int startIndex, int endIndex );
void RemoveChildren();
void SetSelectionTextColor( const Color& clr );
void SetSelectionBgColor( const Color& clr );
void SetSelectionUnfocusedBgColor( const Color& clr );
public:
int m_ItemIndex;
int m_ParentIndex;
KeyValues *m_pData;
CUtlVector<TreeNode *> m_Children;
bool m_bExpand;
private:
void FindNodesInRange_R( CUtlVector< TreeNode * >& list, bool& finished, bool& foundStart, int startIndex, int endIndex );
int m_iNodeWidth;
int m_iMaxVisibleWidth;
TreeNodeText *m_pText;
TextImage *m_pExpandImage;
TreeNodeImage *m_pImagePanel;
bool m_bExpandableWithoutChildren;
TreeView *m_pTreeView;
int m_nClickedItem;
bool m_bClickedSelected;
};
TreeNode::TreeNode(Panel *parent, TreeView *pTreeView) :
BaseClass(parent, "TreeNode" ),
m_nClickedItem( 0 ),
m_bClickedSelected( false )
{
m_pData = NULL;
m_pTreeView = pTreeView;
m_ItemIndex = -1;
m_iNodeWidth = 0;
m_iMaxVisibleWidth = 0;
m_pExpandImage = new TextImage("+");
m_pExpandImage->SetPos(3, 1);
m_pImagePanel = new TreeNodeImage(this, "TreeImage");
m_pImagePanel->SetPos(TREE_INDENT_AMOUNT, 3);
m_pText = new TreeNodeText(this, "TreeNodeText",pTreeView);
m_pText->SetMultiline(false);
m_pText->SetEditable(false);
m_pText->SetPos(TREE_INDENT_AMOUNT*2, 0);
m_pText->AddActionSignalTarget( this );
m_bExpand = false;
m_bExpandableWithoutChildren = false;
}
TreeNode::~TreeNode()
{
delete m_pExpandImage;
if ( m_pData )
{
m_pData->deleteThis();
}
}
void TreeNode::SetText(const char *pszText)
{
m_pText->SetText(pszText);
InvalidateLayout();
}
void TreeNode::SetLabelEditingAllowed( bool state )
{
Assert( m_pTreeView->IsLabelEditingAllowed() );
m_pText->SetLabelEditingAllowed( state );
}
bool TreeNode::IsLabelEditingAllowed() const
{
return m_pText->IsLabelEditingAllowed();
}
bool TreeNode::GetDropContextMenu( Menu *menu, CUtlVector< KeyValues * >& msglist )
{
return m_pTreeView->GetItemDropContextMenu( m_ItemIndex, menu, msglist );
}
bool TreeNode::IsDroppable( CUtlVector< KeyValues * >& msglist )
{
return m_pTreeView->IsItemDroppable( m_ItemIndex, msglist );
}
void TreeNode::OnPanelDropped( CUtlVector< KeyValues * >& msglist )
{
m_pTreeView->OnItemDropped( m_ItemIndex, msglist );
}
HCursor TreeNode::GetDropCursor( CUtlVector< KeyValues * >& msglist )
{
return m_pTreeView->GetItemDropCursor( m_ItemIndex, msglist );
}
void TreeNode::OnCreateDragData( KeyValues *msg )
{
// make sure the dragged item appears selected,
// on the off chance it appears deselected by a cntl mousedown
m_pTreeView->AddSelectedItem( m_ItemIndex, false );
m_pTreeView->GenerateDragDataForItem( m_ItemIndex, msg );
}
// For handling multiple selections...
void TreeNode::OnGetAdditionalDragPanels( CUtlVector< Panel * >& dragabbles )
{
CUtlVector< int > list;
m_pTreeView->GetSelectedItems( list );
int c = list.Count();
// walk this in reverse order so that panels are in order of selection
// even though GetSelectedItems returns items in reverse selection order
for ( int i = c - 1; i >= 0; --i )
{
int itemIndex = list[ i ];
// Skip self
if ( itemIndex == m_ItemIndex )
continue;
dragabbles.AddToTail( ( Panel * )m_pTreeView->GetItem( itemIndex ) );
}
}
void TreeNode::OnLabelChanged( KeyValues *data )
{
char const *oldString = data->GetString( "original" );
char const *newString = data->GetString( "changed" );
if ( m_pTreeView->IsLabelEditingAllowed() )
{
m_pTreeView->OnLabelChanged( m_ItemIndex, oldString, newString );
}
}
void TreeNode::EditLabel()
{
if ( m_pText->IsLabelEditingAllowed() &&
!m_pText->IsBeingEdited() )
{
m_pText->EnterEditingInPlace();
}
}
void TreeNode::SetFont(HFont font)
{
Assert( font );
if ( !font )
return;
m_pText->SetFont(font);
m_pExpandImage->SetFont(font);
InvalidateLayout();
int i;
for (i=0;i<GetChildrenCount();i++)
{
m_Children[i]->SetFont(font);
}
}
void TreeNode::SetKeyValues(KeyValues *data)
{
if ( m_pData != data )
{
if (m_pData)
{
m_pData->deleteThis();
}
m_pData = data->MakeCopy();
}
// set text
m_pText->SetText(data->GetString("Text", ""));
m_bExpandableWithoutChildren = data->GetInt("Expand");
InvalidateLayout();
}
bool TreeNode::IsSelected()
{
return m_pTreeView->IsItemSelected( m_ItemIndex );
}
void TreeNode::PaintBackground()
{
if ( !m_pText->IsBeingEdited() )
{
// setup panel drawing
if ( IsSelected() )
{
m_pText->SelectAllText(false);
}
else
{
m_pText->SelectNoText();
}
}
BaseClass::PaintBackground();
}
// currently unused, could be re-used if necessary
/*
bool TreeNode::IsInFocus()
{
// check if our parent or one of it's children has focus
VPANEL focus = input()->GetFocus();
return (HasFocus() || (focus && ipanel()->HasParent(focus, GetVParent())));
}
*/
void TreeNode::PerformLayout()
{
BaseClass::PerformLayout();
int width = 0;
if (m_pData->GetInt("SelectedImage", 0) == 0 &&
m_pData->GetInt("Image", 0) == 0)
{
width = TREE_INDENT_AMOUNT;
}
else
{
width = TREE_INDENT_AMOUNT * 2;
}
m_pText->SetPos(width, 0);
int contentWide, contentTall;
m_pText->SetToFullWidth();
m_pText->GetSize(contentWide, contentTall);
contentWide += 10;
m_pText->SetSize( contentWide, m_pTreeView->GetRowHeight() );
width += contentWide;
SetSize(width, m_pTreeView->GetRowHeight());
m_iNodeWidth = width;
CalculateVisibleMaxWidth();
}
TreeNode *TreeNode::GetParentNode()
{
if (m_pTreeView->m_NodeList.IsValidIndex(m_ParentIndex))
{
return m_pTreeView->m_NodeList[m_ParentIndex];
}
return NULL;
}
int TreeNode::GetChildrenCount()
{
return m_Children.Count();
}
int TreeNode::ComputeInsertionPosition( TreeNode *pChild )
{
if ( !m_pTreeView->m_pSortFunc )
{
return GetChildrenCount() - 1;
}
int start = 0, end = GetChildrenCount() - 1;
while (start <= end)
{
int mid = (start + end) >> 1;
if ( m_pTreeView->m_pSortFunc( m_Children[mid]->m_pData, pChild->m_pData ) )
{
start = mid + 1;
}
else if ( m_pTreeView->m_pSortFunc( pChild->m_pData, m_Children[mid]->m_pData ) )
{
end = mid - 1;
}
else
{
return mid;
}
}
return end;
}
int TreeNode::FindChild( TreeNode *pChild )
{
if ( !m_pTreeView->m_pSortFunc )
{
AssertMsg( 0, "This code has never been tested. Is it correct?" );
for ( int i = 0; i < GetChildrenCount(); ++i )
{
if ( m_Children[i] == pChild )
return i;
}
return -1;
}
// Find the first entry <= to the child
int start = 0, end = GetChildrenCount() - 1;
while (start <= end)
{
int mid = (start + end) >> 1;
if ( m_Children[mid] == pChild )
return mid;
if ( m_pTreeView->m_pSortFunc( m_Children[mid]->m_pData, pChild->m_pData ) )
{
start = mid + 1;
}
else
{
end = mid - 1;
}
}
int nMax = GetChildrenCount();
while( end < nMax )
{
// Stop when we reach a child that has a different value
if ( m_pTreeView->m_pSortFunc( pChild->m_pData, m_Children[end]->m_pData ) )
return -1;
if ( m_Children[end] == pChild )
return end;
++end;
}
return -1;
}
void TreeNode::AddChild(TreeNode *pChild)
{
int i = ComputeInsertionPosition( pChild );
m_Children.InsertAfter( i, pChild );
}
void TreeNode::SetNodeExpanded(bool bExpanded)
{
m_bExpand = bExpanded;
if (m_bExpand)
{
// see if we have any child nodes
if (GetChildrenCount() < 1)
{
// we need to get our children from the control
m_pTreeView->GenerateChildrenOfNode(m_ItemIndex);
// if we still don't have any children, then hide the expand button
if (GetChildrenCount() < 1)
{
m_bExpand = false;
m_bExpandableWithoutChildren = false;
m_pTreeView->InvalidateLayout();
return;
}
}
m_pExpandImage->SetText("-");
}
else
{
m_pExpandImage->SetText("+");
if ( m_bExpandableWithoutChildren && GetChildrenCount() > 0 )
{
m_pTreeView->RemoveChildrenOfNode( m_ItemIndex );
}
// check if we've closed down on one of our children, if so, we get the focus
int selectedItem = m_pTreeView->GetFirstSelectedItem();
if (selectedItem != -1 && m_pTreeView->m_NodeList[selectedItem]->HasParent(this))
{
m_pTreeView->AddSelectedItem( m_ItemIndex, true );
}
}
CalculateVisibleMaxWidth();
m_pTreeView->InvalidateLayout();
}
bool TreeNode::IsExpanded()
{
return m_bExpand;
}
int TreeNode::CountVisibleNodes()
{
int count = 1; // count myself
if (m_bExpand)
{
int i;
for (i=0;i<m_Children.Count();i++)
{
count += m_Children[i]->CountVisibleNodes();
}
}
return count;
}
void TreeNode::CalculateVisibleMaxWidth()
{
int width;
if (m_bExpand)
{
int childMaxWidth = GetMaxChildrenWidth();
childMaxWidth += TREE_INDENT_AMOUNT;
width = max(childMaxWidth, m_iNodeWidth);
}
else
{
width = m_iNodeWidth;
}
if (width != m_iMaxVisibleWidth)
{
m_iMaxVisibleWidth = width;
if (GetParentNode())
{
GetParentNode()->OnChildWidthChange();
}
else
{
m_pTreeView->InvalidateLayout();
}
}
}
void TreeNode::OnChildWidthChange()
{
CalculateVisibleMaxWidth();
}
int TreeNode::GetMaxChildrenWidth()
{
int maxWidth = 0;
int i;
for (i=0;i<GetChildrenCount();i++)
{
int childWidth = m_Children[i]->GetVisibleMaxWidth();
if (childWidth > maxWidth)
{
maxWidth = childWidth;
}
}
return maxWidth;
}
int TreeNode::GetVisibleMaxWidth()
{
return m_iMaxVisibleWidth;
}
int TreeNode::GetDepth()
{
int depth = 0;
TreeNode *pParent = GetParentNode();
while (pParent)
{
depth++;
pParent = pParent->GetParentNode();
}
return depth;
}
bool TreeNode::HasParent(TreeNode *pTreeNode)
{
TreeNode *pParent = GetParentNode();
while (pParent)
{
if (pParent == pTreeNode)
return true;
pParent = pParent->GetParentNode();
}
return false;
}
bool TreeNode::IsBeingDisplayed()
{
TreeNode *pParent = GetParentNode();
while (pParent)
{
// our parents aren't showing us
if (!pParent->m_bExpand)
return false;
pParent = pParent->GetParentNode();
}
return true;
}
void TreeNode::SetVisible(bool state)
{
BaseClass::SetVisible(state);
bool bChildrenVisible = state && m_bExpand;
int i;
for (i=0;i<GetChildrenCount();i++)
{
m_Children[i]->SetVisible(bChildrenVisible);
}
}
void TreeNode::Paint()
{
if (GetChildrenCount() > 0 || m_bExpandableWithoutChildren)
{
m_pExpandImage->Paint();
}
// set image
int imageIndex = 0;
if (IsSelected())
{
imageIndex = m_pData->GetInt("SelectedImage", 0);
}
else
{
imageIndex = m_pData->GetInt("Image", 0);
}
if (imageIndex)
{
IImage *pImage = m_pTreeView->GetImage(imageIndex);
if (pImage)
{
m_pImagePanel->SetImage(pImage);
}
m_pImagePanel->Paint();
}
m_pText->Paint();
}
void TreeNode::ApplySchemeSettings(IScheme *pScheme)
{
BaseClass::ApplySchemeSettings(pScheme);
SetBorder( NULL );
SetFgColor( m_pTreeView->GetFgColor() );
SetBgColor( m_pTreeView->GetBgColor() );
SetFont( m_pTreeView->GetFont() );
}
void TreeNode::SetSelectionTextColor( const Color& clr )
{
if ( m_pText )
{
m_pText->SetSelectionTextColor( clr );
}
}
void TreeNode::SetSelectionBgColor( const Color& clr )
{
if ( m_pText )
{
m_pText->SetSelectionBgColor( clr );
}
}
void TreeNode::SetSelectionUnfocusedBgColor( const Color& clr )
{
if ( m_pText )
{
m_pText->SetSelectionUnfocusedBgColor( clr );
}
}
void TreeNode::SetBgColor( Color color )
{
BaseClass::SetBgColor( color );
if ( m_pText )
{
m_pText->SetBgColor( color );
}
}
void TreeNode::SetFgColor( Color color )
{
BaseClass::SetFgColor( color );
if ( m_pText )
{
m_pText->SetFgColor( color );
}
}
void TreeNode::OnSetFocus()
{
m_pText->RequestFocus();
}
int TreeNode::GetPrevChildItemIndex( TreeNode *pCurrentChild )
{
int i;
for (i=0;i<GetChildrenCount();i++)
{
if ( m_Children[i] == pCurrentChild )
{
if ( i <= 0 )
return -1;
TreeNode *pChild = m_Children[i-1];
return pChild->m_ItemIndex;
}
}
return -1;
}
int TreeNode::GetNextChildItemIndex( TreeNode *pCurrentChild )
{
int i;
for (i=0;i<GetChildrenCount();i++)
{
if ( m_Children[i] == pCurrentChild )
{
if ( i >= GetChildrenCount() - 1 )
return -1;
TreeNode *pChild = m_Children[i+1];
return pChild->m_ItemIndex;
}
}
return -1;
}
void TreeNode::SelectPrevChild(TreeNode *pCurrentChild)
{
int i;
for (i=0;i<GetChildrenCount();i++)
{
if (m_Children[i] == pCurrentChild)
break;
}
// this shouldn't happen
if (i == GetChildrenCount())
{
Assert(0);
return;
}
// were we on the first child?
if (i == 0)
{
// if so, then we take over!
m_pTreeView->AddSelectedItem( m_ItemIndex, true );
}
else
{
// see if we need to find a grandchild of the previous sibling
TreeNode *pChild = m_Children[i-1];
// if this child is expanded with children, then we have to find the last child
while (pChild->m_bExpand && pChild->GetChildrenCount()>0)
{
// find the last child
pChild = pChild->m_Children[pChild->GetChildrenCount()-1];
}
m_pTreeView->AddSelectedItem( pChild->m_ItemIndex, true );
}
}
void TreeNode::SelectNextChild(TreeNode *pCurrentChild)
{
int i;
for (i=0;i<GetChildrenCount();i++)
{
if (m_Children[i] == pCurrentChild)
break;
}
// this shouldn't happen
if (i == GetChildrenCount())
{
Assert(0);
return;
}
// were we on the last child?
if (i == GetChildrenCount() - 1)
{
// tell our parent to get the next child
if (GetParentNode())
{
GetParentNode()->SelectNextChild(this);
}
}
else
{
m_pTreeView->AddSelectedItem( m_Children[i+1]->m_ItemIndex, true );
}
}
void TreeNode::ClosePreviousParents( TreeNode *pPreviousParent )
{
// close up all the open nodes we've just stepped out of.
CUtlVector< int > selected;
m_pTreeView->GetSelectedItems( selected );
if ( selected.Count() == 0 )
{
Assert( 0 );
return;
}
// Most recently clicked item
TreeNode *selectedItem = m_pTreeView->GetItem( selected[ 0 ] );
TreeNode *pNewParent = selectedItem->GetParentNode();
if ( pPreviousParent && pNewParent )
{
while ( pPreviousParent->m_ItemIndex > pNewParent->m_ItemIndex )
{
pPreviousParent->SetNodeExpanded(false);
pPreviousParent = pPreviousParent->GetParentNode();
}
}
}
void TreeNode::StepInto( bool bClosePrevious )
{
if ( !m_bExpand )
{
SetNodeExpanded(true);
}
if ( ( GetChildrenCount() > 0 ) && m_bExpand )
{
m_pTreeView->AddSelectedItem( m_Children[0]->m_ItemIndex, true );
}
else if ( GetParentNode() )
{
TreeNode *pParent = GetParentNode();
pParent->SelectNextChild(this);
if ( bClosePrevious )
{
ClosePreviousParents( pParent );
}
}
}
void TreeNode::StepOut( bool bClosePrevious )
{
TreeNode *pParent = GetParentNode();
if ( pParent )
{
m_pTreeView->AddSelectedItem( pParent->m_ItemIndex, true );
if ( pParent->GetParentNode() )
{
pParent->GetParentNode()->SelectNextChild(pParent);
}
if ( bClosePrevious )
{
ClosePreviousParents( pParent );
}
else
{
pParent->SetNodeExpanded(true);
}
}
}
void TreeNode::StepOver( bool bClosePrevious )
{
TreeNode *pParent = GetParentNode();
if ( pParent )
{
GetParentNode()->SelectNextChild(this);
if ( bClosePrevious )
{
ClosePreviousParents( pParent );
}
}
}
void TreeNode::OnKeyCodeTyped(KeyCode code)
{
switch (code)
{
case KEY_LEFT:
{
if (m_bExpand && GetChildrenCount() > 0)
{
SetNodeExpanded(false);
}
else
{
if (GetParentNode())
{
m_pTreeView->AddSelectedItem( GetParentNode()->m_ItemIndex, true );
}
}
break;
}
case KEY_RIGHT:
{
if (!m_bExpand)
{
SetNodeExpanded(true);
}
else if (GetChildrenCount() > 0)
{
m_pTreeView->AddSelectedItem( m_Children[0]->m_ItemIndex, true );
}
break;
}
case KEY_UP:
{
if (GetParentNode())
{
GetParentNode()->SelectPrevChild(this);
}
break;
}
case KEY_DOWN:
{
if (GetChildrenCount() > 0 && m_bExpand)
{
m_pTreeView->AddSelectedItem( m_Children[0]->m_ItemIndex, true );
}
else if (GetParentNode())
{
GetParentNode()->SelectNextChild(this);
}
break;
}
case KEY_SPACE:
{
bool shift = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
bool ctrl = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
bool alt = (input()->IsKeyDown(KEY_LALT) || input()->IsKeyDown(KEY_RALT));
if ( shift )
{
StepOut( !ctrl );
}
else if ( alt )
{
StepOver( !ctrl );
}
else
{
StepInto( !ctrl );
}
break;
}
case KEY_I:
{
StepInto();
break;
}
case KEY_U:
{
StepOut();
break;
}
case KEY_O:
{
StepOver();
break;
}
case KEY_ESCAPE:
{
if ( m_pTreeView->GetSelectedItemCount() > 0 )
{
m_pTreeView->ClearSelection();
}
else
{
BaseClass::OnKeyCodeTyped(code);
}
}
break;
case KEY_A:
{
bool ctrldown = input()->IsKeyDown( KEY_LCONTROL ) || input()->IsKeyDown( KEY_RCONTROL );
if ( ctrldown )
{
m_pTreeView->SelectAll();
}
else
{
BaseClass::OnKeyCodeTyped(code);
}
}
break;
default:
BaseClass::OnKeyCodeTyped(code);
return;
}
}
void TreeNode::OnMouseWheeled(int delta)
{
CallParentFunction(new KeyValues("MouseWheeled", "delta", delta));
}
void TreeNode::OnMouseDoublePressed( MouseCode code )
{
int x, y;
input()->GetCursorPos(x, y);
if (code == MOUSE_LEFT)
{
ScreenToLocal(x, y);
if (x > TREE_INDENT_AMOUNT)
{
SetNodeExpanded(!m_bExpand);
}
}
}
bool TreeNode::IsDragEnabled() const
{
int x, y;
input()->GetCursorPos(x, y);
((TreeNode *)this)->ScreenToLocal(x, y);
if ( x < TREE_INDENT_AMOUNT )
return false;
return BaseClass::IsDragEnabled();
}
void TreeNode::OnMouseReleased(MouseCode code)
{
BaseClass::OnMouseReleased( code );
if ( input()->GetMouseCapture() == GetVPanel() )
{
input()->SetMouseCapture( NULL );
return;
}
int x, y;
input()->GetCursorPos(x, y);
ScreenToLocal(x, y);
if ( x < TREE_INDENT_AMOUNT )
return;
bool ctrldown = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
bool shiftdown = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
if ( !ctrldown && !shiftdown && ( code == MOUSE_LEFT ) )
{
m_pTreeView->AddSelectedItem( m_ItemIndex, true );
}
}
void TreeNode::OnCursorMoved( int x, int y )
{
if ( input()->GetMouseCapture() != GetVPanel() )
return;
LocalToScreen( x, y );
m_pTreeView->ScreenToLocal( x, y );
int newItem = m_pTreeView->FindItemUnderMouse( x, y );
if ( newItem == -1 )
{
// Fixme: Figure out best item
return;
}
int startItem = m_nClickedItem;
int endItem = newItem;
if ( startItem > endItem )
{
int temp = startItem;
startItem = endItem;
endItem = temp;
}
CUtlVector< TreeNode * > list;
m_pTreeView->m_pRootNode->FindNodesInRange( list, startItem, endItem );
int c = list.Count();
for ( int i = 0; i < c; ++i )
{
TreeNode *item = list[ i ];
if ( m_bClickedSelected )
{
m_pTreeView->AddSelectedItem( item->m_ItemIndex, false );
}
else
{
m_pTreeView->RemoveSelectedItem( item->m_ItemIndex );
}
}
}
void TreeNode::OnMousePressed( MouseCode code)
{
BaseClass::OnMousePressed( code );
bool ctrl = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
bool shift = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
int x, y;
input()->GetCursorPos(x, y);
bool bExpandTree = m_pTreeView->m_bLeftClickExpandsTree;
if ( code == MOUSE_LEFT )
{
ScreenToLocal(x, y);
if ( x < TREE_INDENT_AMOUNT )
{
if ( bExpandTree )
{
SetNodeExpanded(!m_bExpand);
}
// m_pTreeView->SetSelectedItem(m_ItemIndex); // explorer doesn't actually select item when it expands an item
// purposely commented out in case we want to change the behavior
}
else
{
m_nClickedItem = m_ItemIndex;
if ( m_pTreeView->IsMultipleItemDragEnabled() )
{
input()->SetMouseCapture( GetVPanel() );
}
if ( shift )
{
m_pTreeView->RangeSelectItems( m_ItemIndex );
}
else
{
if ( !IsSelected() || ctrl )
{
if ( IsSelected() && ctrl )
{
m_pTreeView->RemoveSelectedItem( m_ItemIndex );
}
else
{
m_pTreeView->AddSelectedItem( m_ItemIndex, !ctrl );
}
}
else if ( IsSelected() && m_pTreeView->IsMultipleItemDragEnabled() )
{
m_pTreeView->AddSelectedItem( m_ItemIndex, !shift );
}
}
m_bClickedSelected = m_pTreeView->IsItemSelected( m_ItemIndex );
}
}
else if (code == MOUSE_RIGHT)
{
// context menu selection
// If the item was selected, leave selected items alone, otherwise make it the only selected item
if ( !m_pTreeView->IsItemSelected( m_ItemIndex ) )
{
m_pTreeView->AddSelectedItem( m_ItemIndex, true );
}
// ask parent to context menu
m_pTreeView->GenerateContextMenu(m_ItemIndex, x, y);
}
}
void TreeNode::RemoveChildren()
{
int c = m_Children.Count();
for ( int i = c - 1 ; i >= 0 ; --i )
{
m_pTreeView->RemoveItem( m_Children[ i ]->m_ItemIndex, false, true );
}
m_Children.RemoveAll();
}
void TreeNode::FindNodesInRange( CUtlVector< TreeNode * >& list, int startIndex, int endIndex )
{
list.RemoveAll();
bool finished = false;
bool foundstart = false;
FindNodesInRange_R( list, finished, foundstart, startIndex, endIndex );
}
void TreeNode::FindNodesInRange_R( CUtlVector< TreeNode * >& list, bool& finished, bool& foundStart, int startIndex, int endIndex )
{
if ( finished )
return;
if ( foundStart == true )
{
list.AddToTail( this );
if ( m_ItemIndex == startIndex || m_ItemIndex == endIndex )
{
finished = true;
return;
}
}
else if ( m_ItemIndex == startIndex || m_ItemIndex == endIndex )
{
foundStart = true;
list.AddToTail( this );
if ( startIndex == endIndex )
{
finished = true;
return;
}
}
if ( !m_bExpand )
return;
int i;
int c = GetChildrenCount();
for (i=0;i<c;i++)
{
m_Children[i]->FindNodesInRange_R( list, finished, foundStart, startIndex, endIndex );
}
}
void TreeNode::PositionAndSetVisibleNodes(int &nStart, int &nCount, int x, int &y)
{
// position ourselves
if (nStart == 0)
{
BaseClass::SetVisible(true);
SetPos(x, y);
y += m_pTreeView->GetRowHeight(); // m_nRowHeight
nCount--;
}
else // still looking for first element
{
nStart--;
BaseClass::SetVisible(false);
}
x += TREE_INDENT_AMOUNT;
int i;
for (i=0;i<GetChildrenCount();i++)
{
if (nCount > 0 && m_bExpand)
{
m_Children[i]->PositionAndSetVisibleNodes(nStart, nCount, x, y);
}
else
{
m_Children[i]->SetVisible(false); // this will make all grand children hidden as well
}
}
}
TreeNode *TreeNode::FindItemUnderMouse( int &nStart, int& nCount, int x, int &y, int mx, int my )
{
// position ourselves
if (nStart == 0)
{
int posx, posy;
GetPos(posx, posy);
if ( my >= posy && my < posy + m_pTreeView->GetRowHeight() )
{
return this;
}
y += m_pTreeView->GetRowHeight();
nCount--;
}
else // still looking for first element
{
nStart--;
}
x += TREE_INDENT_AMOUNT;
int i;
for (i=0;i<GetChildrenCount();i++)
{
if (nCount > 0 && m_bExpand)
{
TreeNode *child = m_Children[i]->FindItemUnderMouse(nStart, nCount, x, y, mx, my);
if ( child != NULL )
{
return child;
}
}
}
return NULL;
}
// counts items above this item including itself
int TreeNode::CountVisibleIndex()
{
int nCount = 1; // myself
if (GetParentNode())
{
int i;
for (i=0;i<GetParentNode()->GetChildrenCount();i++)
{
if (GetParentNode()->m_Children[i] == this)
break;
nCount += GetParentNode()->m_Children[i]->CountVisibleNodes();
}
return nCount + GetParentNode()->CountVisibleIndex();
}
else
return nCount;
}
}; // namespace vgui
DECLARE_BUILD_FACTORY( TreeView );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
TreeView::TreeView(Panel *parent, const char *panelName) : Panel(parent, panelName)
{
m_bScrollbarExternal[ 0 ] = m_bScrollbarExternal[ 1 ] = false;
m_nRowHeight = 20;
m_pRootNode = NULL;
m_pImageList = NULL;
m_pSortFunc = NULL;
m_Font = 0;
m_pSubPanel = new TreeViewSubPanel(this);
m_pSubPanel->SetVisible(true);
m_pSubPanel->SetPos(0,0);
m_pHorzScrollBar = new ScrollBar(this, "HorizScrollBar", false);
m_pHorzScrollBar->AddActionSignalTarget(this);
m_pHorzScrollBar->SetVisible(false);
m_pVertScrollBar = new ScrollBar(this, "VertScrollBar", true);
m_pVertScrollBar->SetVisible(false);
m_pVertScrollBar->AddActionSignalTarget(this);
m_bAllowLabelEditing = false;
m_bDragEnabledItems = false;
m_bDeleteImageListWhenDone = false;
m_bLabelBeingEdited = false;
m_bMultipleItemDragging = false;
m_bLeftClickExpandsTree = true;
m_bAllowMultipleSelections = false;
m_nMostRecentlySelectedItem = -1;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
TreeView::~TreeView()
{
CleanUpImageList();
}
//-----------------------------------------------------------------------------
// Clean up the image list
//-----------------------------------------------------------------------------
void TreeView::CleanUpImageList( )
{
if ( m_pImageList )
{
if ( m_bDeleteImageListWhenDone )
{
delete m_pImageList;
}
m_pImageList = NULL;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::SetSortFunc(TreeViewSortFunc_t pSortFunc)
{
m_pSortFunc = pSortFunc;
}
HFont TreeView::GetFont()
{
return m_Font;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::SetFont(HFont font)
{
Assert( font );
if ( !font )
return;
m_Font = font;
m_nRowHeight = surface()->GetFontTall(font) + 2;
if (m_pRootNode)
{
m_pRootNode->SetFont(font);
}
InvalidateLayout();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int TreeView::GetRowHeight()
{
return m_nRowHeight;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int TreeView::GetVisibleMaxWidth()
{
if (m_pRootNode)
{
return m_pRootNode->GetVisibleMaxWidth();
}
else
{
return 0;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int TreeView::AddItem(KeyValues *data, int parentItemIndex)
{
Assert(parentItemIndex == -1 || m_NodeList.IsValidIndex(parentItemIndex));
TreeNode *pTreeNode = new TreeNode(m_pSubPanel, this);
pTreeNode->SetDragEnabled( m_bDragEnabledItems );
pTreeNode->m_ItemIndex = m_NodeList.AddToTail(pTreeNode);
pTreeNode->SetKeyValues(data);
if ( m_Font != 0 )
{
pTreeNode->SetFont( m_Font );
}
pTreeNode->SetBgColor( GetBgColor() );
if ( data->GetInt( "droppable", 0 ) != 0 )
{
float flContextDelay = data->GetFloat( "drophoverdelay" );
if ( flContextDelay )
{
pTreeNode->SetDropEnabled( true, flContextDelay );
}
else
{
pTreeNode->SetDropEnabled( true );
}
}
// there can be only one root
if (parentItemIndex == -1)
{
Assert(m_pRootNode == NULL);
m_pRootNode = pTreeNode;
pTreeNode->m_ParentIndex = -1;
}
else
{
pTreeNode->m_ParentIndex = parentItemIndex;
// add to parent list
pTreeNode->GetParentNode()->AddChild(pTreeNode);
}
SETUP_PANEL( pTreeNode );
return pTreeNode->m_ItemIndex;
}
int TreeView::GetRootItemIndex()
{
if ( m_pRootNode )
return m_pRootNode->m_ItemIndex;
else
return -1;
}
int TreeView::GetNumChildren( int itemIndex )
{
if ( itemIndex == -1 )
return 0;
return m_NodeList[itemIndex]->m_Children.Count();
}
int TreeView::GetChild( int iParentItemIndex, int iChild )
{
return m_NodeList[iParentItemIndex]->m_Children[iChild]->m_ItemIndex;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : itemIndex -
// Output : TreeNode
//-----------------------------------------------------------------------------
TreeNode *TreeView::GetItem( int itemIndex )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
{
Assert( 0 );
return NULL;
}
return m_NodeList[ itemIndex ];
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int TreeView::GetItemCount(void)
{
return m_NodeList.Count();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
KeyValues* TreeView::GetItemData(int itemIndex)
{
if (!m_NodeList.IsValidIndex(itemIndex))
return NULL;
else
return m_NodeList[itemIndex]->m_pData;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::RemoveItem(int itemIndex, bool bPromoteChildren, bool bFullDelete )
{
// HACK: there's a bug with RemoveItem where panels are lingering. This gets around it temporarily.
// FIXME: Negative item indices is a bogus interface method!
// because what if you want to recursively remove everything under node 0?
// Use the bFullDelete parameter instead.
if ( itemIndex < 0 )
{
itemIndex = -itemIndex;
bFullDelete = true;
}
if (!m_NodeList.IsValidIndex(itemIndex))
return;
TreeNode *pNode = m_NodeList[itemIndex];
TreeNode *pParent = pNode->GetParentNode();
// are we promoting the children
if (bPromoteChildren && pParent)
{
int i;
for (i=0;i<pNode->GetChildrenCount();i++)
{
TreeNode *pChild = pNode->m_Children[i];
pChild->m_ParentIndex = pParent->m_ItemIndex;
}
}
else
{
// delete our children
if ( bFullDelete )
{
while ( pNode->GetChildrenCount() )
RemoveItem( -pNode->m_Children[0]->m_ItemIndex, false );
}
else
{
int i;
for (i=0;i<pNode->GetChildrenCount();i++)
{
TreeNode *pDeleteChild = pNode->m_Children[i];
RemoveItem(pDeleteChild->m_ItemIndex, false);
}
}
}
// remove from our parent's children list
if (pParent)
{
pParent->m_Children.FindAndRemove(pNode);
}
// finally get rid of ourselves from the main list
m_NodeList.Remove(itemIndex);
if ( bFullDelete )
delete pNode;
else
pNode->MarkForDeletion();
// Make sure we don't leave ourselves with an invalid selected item.
m_SelectedItems.FindAndRemove( pNode );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::RemoveAll()
{
int i;
for (i=0;i<m_NodeList.MaxElementIndex();i++)
{
if (!m_NodeList.IsValidIndex(i))
continue;
m_NodeList[i]->MarkForDeletion();
}
m_NodeList.RemoveAll();
m_pRootNode = NULL;
ClearSelection();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool TreeView::ModifyItem(int itemIndex, KeyValues *data)
{
if (!m_NodeList.IsValidIndex(itemIndex))
return false;
TreeNode *pNode = m_NodeList[itemIndex];
TreeNode *pParent = pNode->GetParentNode();
bool bReSort = ( m_pSortFunc && pParent );
int nChildIndex = -1;
if ( bReSort )
{
nChildIndex = pParent->FindChild( pNode );
}
pNode->SetKeyValues(data);
// Changing the data can cause it to re-sort
if ( bReSort )
{
int nChildren = pParent->GetChildrenCount();
bool bLeftBad = (nChildIndex > 0) && m_pSortFunc( pNode->m_pData, pParent->m_Children[nChildIndex-1]->m_pData );
bool bRightBad = (nChildIndex < nChildren - 1) && m_pSortFunc( pParent->m_Children[nChildIndex+1]->m_pData, pNode->m_pData );
if ( bLeftBad || bRightBad )
{
pParent->m_Children.Remove( nChildIndex );
pParent->AddChild( pNode );
}
}
InvalidateLayout();
return true;
}
//-----------------------------------------------------------------------------
// Purpose: set the selection colors of an element in the tree view
//-----------------------------------------------------------------------------
void TreeView::SetItemSelectionTextColor( int itemIndex, const Color& clr )
{
Assert( m_NodeList.IsValidIndex(itemIndex) );
if ( !m_NodeList.IsValidIndex(itemIndex) )
return;
TreeNode *pNode = m_NodeList[itemIndex];
pNode->SetSelectionTextColor( clr );
}
void TreeView::SetItemSelectionBgColor( int itemIndex, const Color& clr )
{
Assert( m_NodeList.IsValidIndex(itemIndex) );
if ( !m_NodeList.IsValidIndex(itemIndex) )
return;
TreeNode *pNode = m_NodeList[itemIndex];
pNode->SetSelectionBgColor( clr );
}
void TreeView::SetItemSelectionUnfocusedBgColor( int itemIndex, const Color& clr )
{
Assert( m_NodeList.IsValidIndex(itemIndex) );
if ( !m_NodeList.IsValidIndex(itemIndex) )
return;
TreeNode *pNode = m_NodeList[itemIndex];
pNode->SetSelectionUnfocusedBgColor( clr );
}
//-----------------------------------------------------------------------------
// Purpose: set the fg color of an element in the tree view
//-----------------------------------------------------------------------------
void TreeView::SetItemFgColor(int itemIndex, const Color& color)
{
Assert( m_NodeList.IsValidIndex(itemIndex) );
if ( !m_NodeList.IsValidIndex(itemIndex) )
return;
TreeNode *pNode = m_NodeList[itemIndex];
pNode->SetFgColor( color );
}
//-----------------------------------------------------------------------------
// Purpose: set the bg color of an element in the tree view
//-----------------------------------------------------------------------------
void TreeView::SetItemBgColor(int itemIndex, const Color& color)
{
Assert( m_NodeList.IsValidIndex(itemIndex) );
if ( !m_NodeList.IsValidIndex(itemIndex) )
return;
TreeNode *pNode = m_NodeList[itemIndex];
pNode->SetBgColor( color );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int TreeView::GetItemParent(int itemIndex)
{
return m_NodeList[itemIndex]->m_ParentIndex;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::SetImageList(ImageList *imageList, bool deleteImageListWhenDone)
{
CleanUpImageList();
m_pImageList = imageList;
m_bDeleteImageListWhenDone = deleteImageListWhenDone;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
IImage *TreeView::GetImage(int index)
{
return m_pImageList->GetImage(index);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::GetSelectedItems( CUtlVector< int >& list )
{
list.RemoveAll();
int c = m_SelectedItems.Count();
for ( int i = 0 ; i < c; ++i )
{
list.AddToTail( m_SelectedItems[ i ]->m_ItemIndex );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::GetSelectedItemData( CUtlVector< KeyValues * >& list )
{
list.RemoveAll();
int c = m_SelectedItems.Count();
for ( int i = 0 ; i < c; ++i )
{
list.AddToTail( m_SelectedItems[ i ]->m_pData );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool TreeView::IsItemIDValid(int itemIndex)
{
return m_NodeList.IsValidIndex(itemIndex);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int TreeView::GetHighestItemID()
{
return m_NodeList.MaxElementIndex();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::ExpandItem(int itemIndex, bool bExpand)
{
if (!m_NodeList.IsValidIndex(itemIndex))
return;
m_NodeList[itemIndex]->SetNodeExpanded(bExpand);
InvalidateLayout();
}
bool TreeView::IsItemExpanded( int itemIndex )
{
if (!m_NodeList.IsValidIndex(itemIndex))
return false;
return m_NodeList[itemIndex]->IsExpanded();
}
//-----------------------------------------------------------------------------
// Purpose: Scrolls the list according to the mouse wheel movement
//-----------------------------------------------------------------------------
void TreeView::OnMouseWheeled(int delta)
{
if ( !m_pVertScrollBar->IsVisible() )
{
return;
}
int val = m_pVertScrollBar->GetValue();
val -= (delta * 3);
m_pVertScrollBar->SetValue(val);
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::OnSizeChanged(int wide, int tall)
{
BaseClass::OnSizeChanged(wide, tall);
InvalidateLayout();
Repaint();
}
void TreeView::GetScrollBarSize( bool vertical, int& w, int& h )
{
int idx = vertical ? 0 : 1;
if ( m_bScrollbarExternal[ idx ] )
{
w = h = 0;
return;
}
if ( vertical )
{
m_pVertScrollBar->GetSize( w, h );
}
else
{
m_pHorzScrollBar->GetSize( w, h );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::PerformLayout()
{
int wide, tall;
GetSize( wide, tall );
if ( !m_pRootNode )
{
m_pSubPanel->SetSize( wide, tall );
return;
}
int sbhw, sbhh;
GetScrollBarSize( false, sbhw, sbhh );
int sbvw, sbvh;
GetScrollBarSize( true, sbvw, sbvh );
bool vbarNeeded = false;
bool hbarNeeded = false;
// okay we have to check if we need either scroll bars, since if we need one
// it might make it necessary to have the other one
int nodesVisible = tall / m_nRowHeight;
// count the number of visible items
int visibleItemCount = m_pRootNode->CountVisibleNodes();
int maxWidth = m_pRootNode->GetVisibleMaxWidth() + 10; // 10 pixel buffer
vbarNeeded = visibleItemCount > nodesVisible;
if (!vbarNeeded)
{
if (maxWidth > wide)
{
hbarNeeded = true;
// recalculate if vbar is needed now
// double check that we really don't need it
nodesVisible = (tall - sbhh) / m_nRowHeight;
vbarNeeded = visibleItemCount > nodesVisible;
}
}
else
{
// we've got the vertical bar here, so shrink the width
hbarNeeded = maxWidth > (wide - (sbvw+2));
if (hbarNeeded)
{
nodesVisible = (tall - sbhh) / m_nRowHeight;
}
}
int subPanelWidth = wide;
int subPanelHeight = tall;
int vbarPos = 0;
if (vbarNeeded)
{
subPanelWidth -= (sbvw + 2);
int barSize = tall;
if (hbarNeeded)
{
barSize -= sbhh;
}
//!! need to make it recalculate scroll positions
m_pVertScrollBar->SetVisible(true);
m_pVertScrollBar->SetEnabled(false);
m_pVertScrollBar->SetRangeWindow( nodesVisible );
m_pVertScrollBar->SetRange( 0, visibleItemCount);
m_pVertScrollBar->SetButtonPressedScrollValue( 1 );
if ( !m_bScrollbarExternal[ 0 ] )
{
m_pVertScrollBar->SetPos(wide - (sbvw + WINDOW_BORDER_WIDTH), 0);
m_pVertScrollBar->SetSize(sbvw, barSize - 2);
}
// need to figure out
vbarPos = m_pVertScrollBar->GetValue();
}
else
{
m_pVertScrollBar->SetVisible(false);
m_pVertScrollBar->SetValue( 0 );
}
int hbarPos = 0;
if (hbarNeeded)
{
subPanelHeight -= (sbhh + 2);
int barSize = wide;
if (vbarNeeded)
{
barSize -= sbvw;
}
m_pHorzScrollBar->SetVisible(true);
m_pHorzScrollBar->SetEnabled(false);
m_pHorzScrollBar->SetRangeWindow( barSize );
m_pHorzScrollBar->SetRange( 0, maxWidth);
m_pHorzScrollBar->SetButtonPressedScrollValue( 10 );
if ( !m_bScrollbarExternal[ 1 ] )
{
m_pHorzScrollBar->SetPos(0, tall - (sbhh + WINDOW_BORDER_WIDTH));
m_pHorzScrollBar->SetSize(barSize - 2, sbhh);
}
hbarPos = m_pHorzScrollBar->GetValue();
}
else
{
m_pHorzScrollBar->SetVisible(false);
m_pHorzScrollBar->SetValue( 0 );
}
m_pSubPanel->SetSize(subPanelWidth, subPanelHeight);
int y = 0;
m_pRootNode->PositionAndSetVisibleNodes(vbarPos, visibleItemCount, -hbarPos, y);
Repaint();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::MakeItemVisible(int itemIndex)
{
// first make sure that all parents are expanded
TreeNode *pNode = m_NodeList[itemIndex];
TreeNode *pParent = pNode->GetParentNode();
while (pParent)
{
if (!pParent->m_bExpand)
{
pParent->SetNodeExpanded(true);
}
pParent = pParent->GetParentNode();
}
// recalculate scroll bar due to possible exapnsion
PerformLayout();
if (!m_pVertScrollBar->IsVisible())
return;
int visibleIndex = pNode->CountVisibleIndex()-1;
int range = m_pVertScrollBar->GetRangeWindow();
int vbarPos = m_pVertScrollBar->GetValue();
// do we need to scroll up or down?
if (visibleIndex < vbarPos)
{
m_pVertScrollBar->SetValue(visibleIndex);
}
else if (visibleIndex+1 > vbarPos+range)
{
m_pVertScrollBar->SetValue(visibleIndex+1-range);
}
InvalidateLayout();
}
void TreeView::GetVBarInfo( int &top, int &nItemsVisible, bool& hbarVisible )
{
int wide, tall;
GetSize( wide, tall );
nItemsVisible = tall / m_nRowHeight;
if ( m_pVertScrollBar->IsVisible() )
{
top = m_pVertScrollBar->GetValue();
}
else
{
top = 0;
}
hbarVisible = m_pHorzScrollBar->IsVisible();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::ApplySchemeSettings(IScheme *pScheme)
{
BaseClass::ApplySchemeSettings(pScheme);
SetBorder(pScheme->GetBorder("ButtonDepressedBorder"));
SetBgColor(GetSchemeColor("TreeView.BgColor", GetSchemeColor("WindowDisabledBgColor", pScheme), pScheme));
SetFont( pScheme->GetFont( "Default", IsProportional() ) );
m_pSubPanel->SetBgColor( GetBgColor() );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::SetBgColor( Color color )
{
BaseClass::SetBgColor( color );
m_pSubPanel->SetBgColor( color );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::OnSliderMoved( int position )
{
InvalidateLayout();
Repaint();
}
void TreeView::GenerateDragDataForItem( int itemIndex, KeyValues *msg )
{
// Implemented by subclassed TreeView
}
void TreeView::SetDragEnabledItems( bool state )
{
m_bDragEnabledItems = state;
}
void TreeView::OnLabelChanged( int itemIndex, char const *oldString, char const *newString )
{
}
bool TreeView::IsLabelEditingAllowed() const
{
return m_bAllowLabelEditing;
}
void TreeView::SetLabelBeingEdited( bool state )
{
m_bLabelBeingEdited = state;
}
bool TreeView::IsLabelBeingEdited() const
{
return m_bLabelBeingEdited;
}
void TreeView::SetAllowLabelEditing( bool state )
{
m_bAllowLabelEditing = state;
}
void TreeView::EnableExpandTreeOnLeftClick( bool bEnable )
{
m_bLeftClickExpandsTree = bEnable;
}
int TreeView::FindItemUnderMouse( int mx, int my )
{
mx = clamp( mx, 0, GetWide() - 1 );
my = clamp( my, 0, GetTall() - 1 );
if ( mx >= TREE_INDENT_AMOUNT )
{
// Find what's under this position
// need to figure out
int vbarPos = m_pVertScrollBar->IsVisible() ? m_pVertScrollBar->GetValue() : 0;
int hbarPos = m_pHorzScrollBar->IsVisible() ? m_pHorzScrollBar->GetValue() : 0;
int count = m_pRootNode->CountVisibleNodes();
int y = 0;
TreeNode *item = m_pRootNode->FindItemUnderMouse( vbarPos, count, -hbarPos, y, mx, my );
if ( item )
{
return item->m_ItemIndex;
}
}
return -1;
}
void TreeView::OnMousePressed( MouseCode code )
{
bool ctrl = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
bool shift = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
// Try to map mouse position to a row
if ( code == MOUSE_LEFT && m_pRootNode )
{
int mx, my;
input()->GetCursorPos( mx, my );
ScreenToLocal( mx, my );
if ( mx >= TREE_INDENT_AMOUNT )
{
// Find what's under this position
// need to figure out
int vbarPos = m_pVertScrollBar->IsVisible() ? m_pVertScrollBar->GetValue() : 0;
int hbarPos = m_pHorzScrollBar->IsVisible() ? m_pHorzScrollBar->GetValue() : 0;
int count = m_pRootNode->CountVisibleNodes();
int y = 0;
TreeNode *item = m_pRootNode->FindItemUnderMouse( vbarPos, count, -hbarPos, y, mx, my );
if ( item )
{
if ( !item->IsSelected() )
{
AddSelectedItem( item->m_ItemIndex, !ctrl && !shift );
}
return;
}
else
{
ClearSelection();
}
}
}
BaseClass::OnMousePressed( code );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : state -
//-----------------------------------------------------------------------------
void TreeView::SetAllowMultipleSelections( bool state )
{
m_bAllowMultipleSelections = state;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool TreeView::IsMultipleSelectionAllowed() const
{
return m_bAllowMultipleSelections;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
// Output : int
//-----------------------------------------------------------------------------
int TreeView::GetSelectedItemCount() const
{
return m_SelectedItems.Count();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
//-----------------------------------------------------------------------------
void TreeView::ClearSelection()
{
m_SelectedItems.RemoveAll();
m_nMostRecentlySelectedItem = -1;
PostActionSignal( new KeyValues( "TreeViewItemSelectionCleared" ) );
}
void TreeView::RangeSelectItems( int endItem )
{
int startItem = m_nMostRecentlySelectedItem;
ClearSelection();
m_nMostRecentlySelectedItem = startItem;
if ( !m_NodeList.IsValidIndex( startItem ) )
{
AddSelectedItem( endItem, false );
return;
}
Assert( m_NodeList.IsValidIndex( endItem ) );
if ( !m_pRootNode )
{
return;
}
CUtlVector< TreeNode * > list;
m_pRootNode->FindNodesInRange( list, startItem, endItem );
int c = list.Count();
for ( int i = 0; i < c; ++i )
{
TreeNode *item = list[ i ];
AddSelectedItem( item->m_ItemIndex, false );
}
}
void TreeView::FindNodesInRange( int startItem, int endItem, CUtlVector< int >& itemIndices )
{
CUtlVector< TreeNode * > nodes;
m_pRootNode->FindNodesInRange( nodes, startItem, endItem );
int c = nodes.Count();
for ( int i = 0; i < c; ++i )
{
TreeNode *item = nodes[ i ];
itemIndices.AddToTail( item->m_ItemIndex );
}
}
void TreeView::RemoveSelectedItem( int itemIndex )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return;
TreeNode *sel = m_NodeList[ itemIndex ];
Assert( sel );
int slot = m_SelectedItems.Find( sel );
if ( slot != m_SelectedItems.InvalidIndex() )
{
m_SelectedItems.Remove( slot );
PostActionSignal( new KeyValues( "TreeViewItemDeselected", "itemIndex", itemIndex ) );
m_nMostRecentlySelectedItem = itemIndex;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void TreeView::AddSelectedItem( int itemIndex, bool clearCurrentSelection, bool requestFocus /* = true */, bool bMakeItemVisible /*= true*/ )
{
if ( clearCurrentSelection )
{
ClearSelection();
}
// Assume it's bogus
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return;
TreeNode *sel = m_NodeList[ itemIndex ];
Assert( sel );
if ( requestFocus )
{
sel->RequestFocus();
}
// Item 0 is most recently selected!!!
int slot = m_SelectedItems.Find( sel );
if ( slot == m_SelectedItems.InvalidIndex() )
{
m_SelectedItems.AddToHead( sel );
}
else if ( slot != 0 )
{
m_SelectedItems.Remove( slot );
m_SelectedItems.AddToHead( sel );
}
if ( bMakeItemVisible )
{
MakeItemVisible( itemIndex );
}
PostActionSignal( new KeyValues( "TreeViewItemSelected", "itemIndex", itemIndex ) );
InvalidateLayout();
if ( clearCurrentSelection )
{
m_nMostRecentlySelectedItem = itemIndex;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : -
// Output : int
//-----------------------------------------------------------------------------
int TreeView::GetFirstSelectedItem() const
{
if ( m_SelectedItems.Count() <= 0 )
return -1;
return m_SelectedItems[ 0 ]->m_ItemIndex;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : itemIndex -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool TreeView::IsItemSelected( int itemIndex )
{
// Assume it's bogus
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return false;
TreeNode *sel = m_NodeList[ itemIndex ];
return m_SelectedItems.Find( sel ) != m_SelectedItems.InvalidIndex();
}
void TreeView::SetLabelEditingAllowed( int itemIndex, bool state )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return;
TreeNode *sel = m_NodeList[ itemIndex ];
sel->SetLabelEditingAllowed( state );
}
void TreeView::StartEditingLabel( int itemIndex )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return;
Assert( IsLabelEditingAllowed() );
TreeNode *sel = m_NodeList[ itemIndex ];
Assert( sel->IsLabelEditingAllowed() );
if ( !sel->IsLabelEditingAllowed() )
return;
sel->EditLabel();
}
int TreeView::GetPrevChildItemIndex( int itemIndex )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return -1;
TreeNode *sel = m_NodeList[ itemIndex ];
TreeNode *parent = sel->GetParentNode();
if ( !parent )
return -1;
return parent->GetPrevChildItemIndex( sel );
}
int TreeView::GetNextChildItemIndex( int itemIndex )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return -1;
TreeNode *sel = m_NodeList[ itemIndex ];
TreeNode *parent = sel->GetParentNode();
if ( !parent )
return -1;
return parent->GetNextChildItemIndex( sel );
}
bool TreeView::IsItemDroppable( int itemIndex, CUtlVector< KeyValues * >& msglist )
{
// Derived classes should implement
return false;
}
void TreeView::OnItemDropped( int itemIndex, CUtlVector< KeyValues * >& msglist )
{
}
bool TreeView::GetItemDropContextMenu( int itemIndex, Menu *menu, CUtlVector< KeyValues * >& msglist )
{
return false;
}
HCursor TreeView::GetItemDropCursor( int itemIndex, CUtlVector< KeyValues * >& msglist )
{
return dc_arrow;
}
void TreeView::RemoveChildrenOfNode( int itemIndex )
{
if ( !m_NodeList.IsValidIndex( itemIndex ) )
return;
TreeNode *node = m_NodeList[ itemIndex ];
node->RemoveChildren();
}
ScrollBar *TreeView::SetScrollBarExternal( bool vertical, Panel *newParent )
{
if ( vertical )
{
m_bScrollbarExternal[ 0 ] = true;
m_pVertScrollBar->SetParent( newParent );
return m_pVertScrollBar;
}
m_bScrollbarExternal[ 1 ] = true;
m_pHorzScrollBar->SetParent( newParent );
return m_pHorzScrollBar;
}
// if this is set, then clicking on one row and dragging will select a run or items, etc.
void TreeView::SetMultipleItemDragEnabled( bool state )
{
m_bMultipleItemDragging = state;
}
bool TreeView::IsMultipleItemDragEnabled() const
{
return m_bMultipleItemDragging;
}
void TreeView::SelectAll()
{
m_SelectedItems.RemoveAll();
FOR_EACH_LL( m_NodeList, i )
{
m_SelectedItems.AddToTail( m_NodeList[ i ] );
}
PostActionSignal( new KeyValues( "TreeViewItemSelected", "itemIndex", GetRootItemIndex() ) );
InvalidateLayout();
}