You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
227 lines
6.6 KiB
227 lines
6.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include "vgui_surfacelib/FontAmalgam.h"
|
|
#include <tier0/dbg.h>
|
|
#include <vgui/VGUI.h>
|
|
#include <vgui/ISurface.h>
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor
|
|
//-----------------------------------------------------------------------------
|
|
CFontAmalgam::CFontAmalgam()
|
|
{
|
|
m_Fonts.EnsureCapacity( 4 );
|
|
m_iMaxHeight = 0;
|
|
m_iMaxWidth = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
CFontAmalgam::~CFontAmalgam()
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Data accessor
|
|
//-----------------------------------------------------------------------------
|
|
const char *CFontAmalgam::Name()
|
|
{
|
|
return m_szName;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Data accessor
|
|
//-----------------------------------------------------------------------------
|
|
void CFontAmalgam::SetName(const char *name)
|
|
{
|
|
Q_strncpy(m_szName, name, sizeof(m_szName));
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: adds a font to the amalgam
|
|
//-----------------------------------------------------------------------------
|
|
void CFontAmalgam::AddFont(font_t *font, int lowRange, int highRange)
|
|
{
|
|
int i = m_Fonts.AddToTail();
|
|
|
|
m_Fonts[i].font = font;
|
|
m_Fonts[i].lowRange = lowRange;
|
|
m_Fonts[i].highRange = highRange;
|
|
|
|
m_iMaxHeight = max(font->GetHeight(), m_iMaxHeight);
|
|
m_iMaxWidth = max(font->GetMaxCharWidth(), m_iMaxWidth);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clears the fonts
|
|
//-----------------------------------------------------------------------------
|
|
void CFontAmalgam::RemoveAll()
|
|
{
|
|
// clear out
|
|
m_Fonts.RemoveAll();
|
|
m_iMaxHeight = 0;
|
|
m_iMaxWidth = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the font for the given character
|
|
//-----------------------------------------------------------------------------
|
|
font_t *CFontAmalgam::GetFontForChar(int ch)
|
|
{
|
|
for (int i = 0; i < m_Fonts.Count(); i++)
|
|
{
|
|
#if defined(LINUX)
|
|
if ( ch >= m_Fonts[i].lowRange && ch <= m_Fonts[i].highRange && m_Fonts[i].font->HasChar(ch))
|
|
#else
|
|
if (ch >= m_Fonts[i].lowRange && ch <= m_Fonts[i].highRange)
|
|
#endif
|
|
{
|
|
Assert( m_Fonts[i].font->IsValid() );
|
|
return m_Fonts[i].font;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the scale of the font
|
|
//-----------------------------------------------------------------------------
|
|
void CFontAmalgam::SetFontScale(float sx, float sy)
|
|
{
|
|
if (!m_Fonts.Count())
|
|
return;
|
|
|
|
// Make sure this is a bitmap font!
|
|
if ( GetFlags( 0 ) & vgui::ISurface::FONTFLAG_BITMAP )
|
|
{
|
|
reinterpret_cast< CBitmapFont* >( m_Fonts[0].font )->SetScale( sx, sy );
|
|
}
|
|
else
|
|
{
|
|
Warning( "%s: Can't set font scale on a non-bitmap font!\n", m_Fonts[0].font->GetName() );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the max height of the font set
|
|
//-----------------------------------------------------------------------------
|
|
int CFontAmalgam::GetFontHeight()
|
|
{
|
|
if (!m_Fonts.Count())
|
|
{
|
|
return m_iMaxHeight;
|
|
}
|
|
return m_Fonts[0].font->GetHeight();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns requested height of the font
|
|
//-----------------------------------------------------------------------------
|
|
int CFontAmalgam::GetFontHeightRequested()
|
|
{
|
|
if (!m_Fonts.Count())
|
|
{
|
|
return m_iMaxHeight;
|
|
}
|
|
return m_Fonts[0].font->GetHeightRequested();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the maximum width of a character in a font
|
|
//-----------------------------------------------------------------------------
|
|
int CFontAmalgam::GetFontMaxWidth()
|
|
{
|
|
return m_iMaxWidth;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the name of the font that is loaded
|
|
//-----------------------------------------------------------------------------
|
|
const char *CFontAmalgam::GetFontName(int i)
|
|
{
|
|
if ( m_Fonts.IsValidIndex( i ) && m_Fonts[ i ].font )
|
|
{
|
|
return m_Fonts[ i ].font->GetName();
|
|
}
|
|
else
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the family name of the font that is loaded
|
|
//-----------------------------------------------------------------------------
|
|
const char *CFontAmalgam::GetFontFamilyName( int i )
|
|
{
|
|
if ( m_Fonts.IsValidIndex( i ) && m_Fonts[ i ].font )
|
|
{
|
|
return m_Fonts[ i ].font->GetFamilyName();
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the name of the font that is loaded
|
|
//-----------------------------------------------------------------------------
|
|
int CFontAmalgam::GetFlags(int i)
|
|
{
|
|
if ( m_Fonts.Count() && m_Fonts[i].font )
|
|
{
|
|
return m_Fonts[i].font->GetFlags();
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the number of fonts this amalgam contains
|
|
//-----------------------------------------------------------------------------
|
|
int CFontAmalgam::GetCount()
|
|
{
|
|
return m_Fonts.Count();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the max height of the font set
|
|
//-----------------------------------------------------------------------------
|
|
bool CFontAmalgam::GetUnderlined()
|
|
{
|
|
if (!m_Fonts.Count())
|
|
{
|
|
return false;
|
|
}
|
|
return m_Fonts[0].font->GetUnderlined();
|
|
}
|
|
|
|
|
|
#ifdef DBGFLAG_VALIDATE
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Ensure that all of our internal structures are consistent, and
|
|
// account for all memory that we've allocated.
|
|
// Input: validator - Our global validator object
|
|
// pchName - Our name (typically a member var in our container)
|
|
//-----------------------------------------------------------------------------
|
|
void CFontAmalgam::Validate( CValidator &validator, char *pchName )
|
|
{
|
|
validator.Push( "CFontAmalgam", this, pchName );
|
|
|
|
ValidateObj( m_Fonts );
|
|
|
|
validator.Pop();
|
|
}
|
|
#endif // DBGFLAG_VALIDATE
|