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71 lines
1.6 KiB
71 lines
1.6 KiB
//-----------------------------------------------------------------------------
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// SOURCE_EXE_posix.VPC
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//
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// Base Settings for Source(TM) Projects
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//-----------------------------------------------------------------------------
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$Include "$SRCDIR\vpc_scripts\version.vpc"
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$MacroRequired "SRCDIR"
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$MacroRequired "OUTBINNAME" "$PROJECTNAME"
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$Macro IS_LIB_PROJECT "1"
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$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
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$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
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$IgnoreRedundancyWarning "ON"
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$Configuration
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{
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$General
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{
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$ConfigurationType "Application (.exe)"
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}
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME"
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}
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$Linker
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{
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$OutputFile "$SRCDIR/../game/$OUTBINNAME"
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// In order to get the Valve standard allocator memory alignment (16-byte
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// alignment for objects that are a multiple of 16 bytes) we use tcmalloc.
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// Using -l will ask the linker to use it, but if there are no references
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// to malloc/free then it may not actually use it. Wrapping the flag in the
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// as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so).
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$GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$LINUXALL&&!$DEDICATED]
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}
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}
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$Project
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\public\tier0\memoverride.cpp"
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{
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$Configuration
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{
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$Compiler
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{
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
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}
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}
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}
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}
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$Folder "Resources"
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{
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$File "$ROOTSCRIPT"
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}
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$Folder "Link Libraries" [$LINUXALL&&!$DEDICATED]
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{
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$File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so"
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}
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}
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