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48 lines
1.4 KiB
48 lines
1.4 KiB
//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
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//
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//==================================================================================================
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$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
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$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
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$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
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$PreprocessorDefinitions "$BASE;UNICODE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
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$PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG]
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$DisableSpecificWarnings "4127;4512;$BASE"
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}
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}
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$Configuration
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{
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$Linker
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{
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// Link tier0 first because Qt needs our allocators during static object initization!
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$AdditionalDependencies "$BASE $LIBPUBLIC\tier0.lib"
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$GenerateManifest "Yes"
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$AdditionalOptions "$BASE $QUOTE/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'$QUOTE"
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}
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}
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$Project
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{
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$Folder "Link Libraries" [$QTDEBUG]
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{
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$Lib "$QT_ROOT\lib\qtmaind"
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$Lib "$QT_ROOT\lib\qtcored4"
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$Lib "$QT_ROOT\lib\qtguid4"
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}
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$Folder "Link Libraries" [!$QTDEBUG]
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{
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$Lib "$QT_ROOT\lib\qtmain"
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$Lib "$QT_ROOT\lib\qtcore4"
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$Lib "$QT_ROOT\lib\qtgui4"
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}
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}
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