Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "dmxloader/dmxelement.h"
#include "dmxloader/dmxattribute.h"
#include "tier1/utlbuffer.h"
#include "mathlib/ssemath.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// globals
//-----------------------------------------------------------------------------
CUtlSymbolTableMT CDmxElement::s_TypeSymbols;
//-----------------------------------------------------------------------------
// Creates a dmx element
//-----------------------------------------------------------------------------
CDmxElement* CreateDmxElement( const char *pType )
{
return new CDmxElement( pType );
}
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
CDmxElement::CDmxElement( const char *pType )
{
m_Type = s_TypeSymbols.AddString( pType );
m_nLockCount = 0;
m_bResortNeeded = false;
m_bIsMarkedForDeletion = false;
CreateUniqueId( &m_Id );
}
CDmxElement::~CDmxElement()
{
CDmxElementModifyScope modify( this );
RemoveAllAttributes();
}
//-----------------------------------------------------------------------------
// Utility method for getting at the type
//-----------------------------------------------------------------------------
CUtlSymbol CDmxElement::GetType() const
{
return m_Type;
}
const char* CDmxElement::GetTypeString() const
{
return s_TypeSymbols.String( m_Type );
}
const char* CDmxElement::GetName() const
{
return GetValue< CUtlString >( "name" );
}
const DmObjectId_t &CDmxElement::GetId() const
{
return m_Id;
}
//-----------------------------------------------------------------------------
// Sets the object id
//-----------------------------------------------------------------------------
void CDmxElement::SetId( const DmObjectId_t &id )
{
CopyUniqueId( id, &m_Id );
}
//-----------------------------------------------------------------------------
// Sorts the vector when a change has occurred
//-----------------------------------------------------------------------------
void CDmxElement::Resort( ) const
{
if ( m_bResortNeeded )
{
AttributeList_t *pAttributes = const_cast< AttributeList_t *>( &m_Attributes );
pAttributes->RedoSort();
m_bResortNeeded = false;
// NOTE: This checks for duplicate attribute names
int nCount = m_Attributes.Count();
for ( int i = nCount; --i >= 1; )
{
if ( m_Attributes[i]->GetNameSymbol() == m_Attributes[i-1]->GetNameSymbol() )
{
Warning( "Duplicate attribute name %s encountered!\n", m_Attributes[i]->GetName() );
pAttributes->Remove(i);
Assert( 0 );
}
}
}
}
//-----------------------------------------------------------------------------
// Enables modification of the DmxElement
//-----------------------------------------------------------------------------
void CDmxElement::LockForChanges( bool bLock )
{
if ( bLock )
{
++m_nLockCount;
}
else
{
if ( --m_nLockCount == 0 )
{
Resort();
}
Assert( m_nLockCount >= 0 );
}
}
//-----------------------------------------------------------------------------
// Adds, removes attributes
//-----------------------------------------------------------------------------
CDmxAttribute *CDmxElement::AddAttribute( const char *pAttributeName )
{
int nIndex = FindAttribute( pAttributeName );
if ( nIndex >= 0 )
return m_Attributes[nIndex];
CDmxElementModifyScope modify( this );
m_bResortNeeded = true;
CDmxAttribute *pAttribute = new CDmxAttribute( pAttributeName );
m_Attributes.InsertNoSort( pAttribute );
return pAttribute;
}
void CDmxElement::RemoveAttribute( const char *pAttributeName )
{
CDmxElementModifyScope modify( this );
int idx = FindAttribute( pAttributeName );
if ( idx >= 0 )
{
delete m_Attributes[idx];
m_Attributes.Remove( idx );
}
}
void CDmxElement::RemoveAttributeByPtr( CDmxAttribute *pAttribute )
{
CDmxElementModifyScope modify( this );
int nCount = m_Attributes.Count();
for ( int i = 0; i < nCount; ++i )
{
if ( m_Attributes[i] != pAttribute )
continue;
delete pAttribute;
m_Attributes.Remove( i );
break;
}
}
void CDmxElement::RemoveAllAttributes()
{
int nCount = m_Attributes.Count();
for ( int i = 0; i < nCount; ++i )
{
delete m_Attributes[i];
}
m_Attributes.RemoveAll();
m_bResortNeeded = false;
}
//-----------------------------------------------------------------------------
// Rename an attribute
//-----------------------------------------------------------------------------
void CDmxElement::RenameAttribute( const char *pAttributeName, const char *pNewName )
{
CDmxElementModifyScope modify( this );
// No change...
if ( !Q_stricmp( pAttributeName, pNewName ) )
return;
int idx = FindAttribute( pAttributeName );
if ( idx < 0 )
return;
if ( HasAttribute( pNewName ) )
{
Warning( "Tried to rename from \"%s\" to \"%s\", but \"%s\" already exists!\n",
pAttributeName, pNewName, pNewName );
return;
}
m_bResortNeeded = true;
m_Attributes[ idx ]->SetName( pNewName );
}
//-----------------------------------------------------------------------------
// Find an attribute by name-based lookup
//-----------------------------------------------------------------------------
int CDmxElement::FindAttribute( const char *pAttributeName ) const
{
// FIXME: The cost here is O(log M) + O(log N)
// where log N is the binary search for the symbol match
// and log M is the binary search for the attribute name->symbol
// We can eliminate log M by using a hash table in the symbol lookup
Resort();
CDmxAttribute search( pAttributeName );
return m_Attributes.Find( &search );
}
//-----------------------------------------------------------------------------
// Find an attribute by name-based lookup
//-----------------------------------------------------------------------------
int CDmxElement::FindAttribute( CUtlSymbol attributeName ) const
{
Resort();
CDmxAttribute search( attributeName );
return m_Attributes.Find( &search );
}
//-----------------------------------------------------------------------------
// Attribute finding
//-----------------------------------------------------------------------------
bool CDmxElement::HasAttribute( const char *pAttributeName ) const
{
int idx = FindAttribute( pAttributeName );
return ( idx >= 0 );
}
CDmxAttribute *CDmxElement::GetAttribute( const char *pAttributeName )
{
int idx = FindAttribute( pAttributeName );
if ( idx >= 0 )
return m_Attributes[ idx ];
return NULL;
}
const CDmxAttribute *CDmxElement::GetAttribute( const char *pAttributeName ) const
{
int idx = FindAttribute( pAttributeName );
if ( idx >= 0 )
return m_Attributes[ idx ];
return NULL;
}
//-----------------------------------------------------------------------------
// Attribute interation
//-----------------------------------------------------------------------------
int CDmxElement::AttributeCount() const
{
return m_Attributes.Count();
}
CDmxAttribute *CDmxElement::GetAttribute( int nIndex )
{
return m_Attributes[ nIndex ];
}
const CDmxAttribute *CDmxElement::GetAttribute( int nIndex ) const
{
return m_Attributes[ nIndex ];
}
//-----------------------------------------------------------------------------
// Removes all elements recursively
//-----------------------------------------------------------------------------
void CDmxElement::AddElementsToDelete( CUtlVector< CDmxElement * >& elementsToDelete )
{
if ( m_bIsMarkedForDeletion )
return;
m_bIsMarkedForDeletion = true;
elementsToDelete.AddToTail( this );
int nCount = AttributeCount();
for ( int i = 0; i < nCount; ++i )
{
CDmxAttribute *pAttribute = GetAttribute(i);
if ( pAttribute->GetType() == AT_ELEMENT )
{
CDmxElement *pElement = pAttribute->GetValue< CDmxElement* >();
if ( pElement )
{
pElement->AddElementsToDelete( elementsToDelete );
}
continue;
}
if ( pAttribute->GetType() == AT_ELEMENT_ARRAY )
{
const CUtlVector< CDmxElement * > &elements = pAttribute->GetArray< CDmxElement* >();
int nElementCount = elements.Count();
for ( int j = 0; j < nElementCount; ++j )
{
if ( elements[j] )
{
elements[j]->AddElementsToDelete( elementsToDelete );
}
}
continue;
}
}
}
//-----------------------------------------------------------------------------
// Removes all elements recursively
//-----------------------------------------------------------------------------
void CDmxElement::RemoveAllElementsRecursive()
{
CUtlVector< CDmxElement * > elementsToDelete;
AddElementsToDelete( elementsToDelete );
int nCount = elementsToDelete.Count();
for ( int i = 0; i < nCount; ++i )
{
delete elementsToDelete[i];
}
}
//-----------------------------------------------------------------------------
// Method to unpack data into a structure
//-----------------------------------------------------------------------------
void CDmxElement::UnpackIntoStructure( void *pData, size_t DestSizeInBytes, const DmxElementUnpackStructure_t *pUnpack ) const
{
void *pDataEnd = ( char * )pData + DestSizeInBytes;
for ( ; pUnpack->m_AttributeType != AT_UNKNOWN; ++pUnpack )
{
char *pDest = (char*)pData + pUnpack->m_nOffset;
// NOTE: This does not work with array data at the moment
if ( IsArrayType( pUnpack->m_AttributeType ) )
{
AssertMsg( 0, ( "CDmxElement::UnpackIntoStructure: Array attribute types not currently supported!\n" ) );
continue;
}
if ( pUnpack->m_AttributeType == AT_VOID )
{
AssertMsg( 0, ( "CDmxElement::UnpackIntoStructure: Binary blob attribute types not currently supported!\n" ) );
continue;
}
CDmxAttribute temp( NULL );
const CDmxAttribute *pAttribute = GetAttribute( pUnpack->m_pAttributeName );
if ( !pAttribute )
{
if ( !pUnpack->m_pDefaultString )
continue;
// Convert the default string into the target
int nLen = Q_strlen( pUnpack->m_pDefaultString );
if ( nLen > 0 )
{
CUtlBuffer buf( pUnpack->m_pDefaultString, nLen, CUtlBuffer::READ_ONLY | CUtlBuffer::TEXT_BUFFER );
temp.Unserialize( pUnpack->m_AttributeType, buf );
}
else
{
CUtlBuffer buf;
temp.Unserialize( pUnpack->m_AttributeType, buf );
}
pAttribute = &temp;
}
if ( pUnpack->m_AttributeType != pAttribute->GetType() )
{
Warning( "CDmxElement::UnpackIntoStructure: Mismatched attribute type in attribute \"%s\"!\n", pUnpack->m_pAttributeName );
continue;
}
if ( pAttribute->GetType() == AT_STRING )
{
if ( pDest + pUnpack->m_nSize > pDataEnd )
{
Warning( "ERROR Memory corruption: CDmxElement::UnpackIntoStructure string buffer overrun!\n" );
continue;
}
// Strings get special treatment: they are stored as in-line arrays of chars
Q_strncpy( pDest, pAttribute->GetValueString(), pUnpack->m_nSize );
continue;
}
// special case - if data type is float, but dest size == 16, we are unpacking into simd by
// replication
if ( ( pAttribute->GetType() == AT_FLOAT ) && ( pUnpack->m_nSize == sizeof( fltx4 ) ) )
{
if ( pDest + 4 * sizeof( float ) > pDataEnd )
{
Warning( "ERROR Memory corruption: CDmxElement::UnpackIntoStructure float buffer overrun!\n" );
continue;
}
memcpy( pDest + 0 * sizeof( float ) , pAttribute->m_pData, sizeof( float ) );
memcpy( pDest + 1 * sizeof( float ) , pAttribute->m_pData, sizeof( float ) );
memcpy( pDest + 2 * sizeof( float ) , pAttribute->m_pData, sizeof( float ) );
memcpy( pDest + 3 * sizeof( float ) , pAttribute->m_pData, sizeof( float ) );
}
else
{
if ( pDest + pUnpack->m_nSize > pDataEnd )
{
Warning( "ERROR Memory corruption: CDmxElement::UnpackIntoStructure memcpy buffer overrun!\n" );
continue;
}
AssertMsg( pUnpack->m_nSize == CDmxAttribute::AttributeDataSize( pAttribute->GetType() ),
"CDmxElement::UnpackIntoStructure: Incorrect size to unpack data into in attribute \"%s\"!\n", pUnpack->m_pAttributeName );
memcpy( pDest, pAttribute->m_pData, pUnpack->m_nSize );
}
}
}
//-----------------------------------------------------------------------------
// Creates attributes based on the unpack structure
//-----------------------------------------------------------------------------
void CDmxElement::AddAttributesFromStructure_Internal( const void *pData, size_t byteCount, const DmxElementUnpackStructure_t *pUnpack )
{
for ( ; pUnpack->m_AttributeType != AT_UNKNOWN; ++pUnpack )
{
const char *pSrc = (const char*)pData + pUnpack->m_nOffset;
// NOTE: This does not work with array data at the moment
if ( IsArrayType( pUnpack->m_AttributeType ) )
{
AssertMsg( 0, "CDmxElement::AddAttributesFromStructure: Array attribute types not currently supported!\n" );
continue;
}
if ( pUnpack->m_AttributeType == AT_VOID )
{
AssertMsg( 0, "CDmxElement::AddAttributesFromStructure: Binary blob attribute types not currently supported!\n" );
continue;
}
if ( HasAttribute( pUnpack->m_pAttributeName ) )
{
AssertMsg( 0, "CDmxElement::AddAttributesFromStructure: Attribute %s already exists!\n", pUnpack->m_pAttributeName );
continue;
}
{
if ( (size_t)(pUnpack->m_nOffset + pUnpack->m_nSize) > byteCount )
{
Msg( "Buffer underread! Mismatched type/type-descriptor.\n" );
}
CDmxElementModifyScope modify( this );
CDmxAttribute *pAttribute = AddAttribute( pUnpack->m_pAttributeName );
if ( pUnpack->m_AttributeType == AT_STRING )
{
pAttribute->SetValue( pSrc );
}
else
{
int nSize = pUnpack->m_nSize;
// handle float attrs stored as replicated fltx4's
if ( ( pUnpack->m_AttributeType == AT_FLOAT ) && ( nSize == sizeof( fltx4 ) ) )
{
nSize = sizeof( float );
}
AssertMsg( nSize == CDmxAttribute::AttributeDataSize( pUnpack->m_AttributeType ),
"CDmxElement::UnpackIntoStructure: Incorrect size to unpack data into in attribute \"%s\"!\n", pUnpack->m_pAttributeName );
pAttribute->SetValue( pUnpack->m_AttributeType, pSrc, nSize );
}
}
}
}