Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef BASEAUTOCOMPLETEFILELIST_H
#define BASEAUTOCOMPLETEFILELIST_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/convar.h"
//-----------------------------------------------------------------------------
// Purpose: Simple helper class for doing autocompletion of all files in a specific directory by extension
//-----------------------------------------------------------------------------
class CBaseAutoCompleteFileList
{
public:
CBaseAutoCompleteFileList( const char *cmdname, const char *subdir, const char *extension )
{
m_pszCommandName = cmdname;
m_pszSubDir = subdir;
m_pszExtension = extension;
}
int AutoCompletionFunc( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] );
private:
const char *m_pszCommandName;
const char *m_pszSubDir;
const char *m_pszExtension;
};
#define DECLARE_AUTOCOMPLETION_FUNCTION( command, subdirectory, extension ) \
static int g_##command##_CompletionFunc( const char *partial, \
char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] ) \
{ \
static CBaseAutoCompleteFileList command##Complete( #command, subdirectory, #extension ); \
return command##Complete.AutoCompletionFunc( partial, commands ); \
}
#define AUTOCOMPLETION_FUNCTION( command ) \
g_##command##_CompletionFunc
//-----------------------------------------------------------------------------
// Purpose: Utility to quicky generate a simple console command with file name autocompletion
//-----------------------------------------------------------------------------
#if !defined( _XBOX )
#define CON_COMMAND_AUTOCOMPLETEFILE( name, func, description, subdirectory, extension ) \
DECLARE_AUTOCOMPLETION_FUNCTION( name, subdirectory, extension ) \
static ConCommand name##_command( #name, func, description, 0, AUTOCOMPLETION_FUNCTION( name ) );
#else
#define CON_COMMAND_AUTOCOMPLETEFILE( name, func, description, subdirectory, extension ) \
static ConCommand name##_command( #name, func, description );
#endif
#endif // BASEAUTOCOMPLETEFILELIST_H