Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "client_pch.h"
#include "shake.h"
#include "tmessage.h"
#include "cl_demoaction.h"
#include "cl_demoactionmanager.h"
#include "cl_demoactioneditors.h"
#include "cl_demoaction_types.h"
#include "cl_demoeditorpanel.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
// Input : *parent -
// *action -
// newaction -
//-----------------------------------------------------------------------------
CBaseActionEditDialog::CBaseActionEditDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: vgui::Frame( parent, CBaseDemoAction::NameForType( action->GetType() ) ),
m_pEditor( parent ),
m_pAction( action ),
m_bNewAction( newaction )
{
if ( m_bNewAction )
{
SetTitle( va( "New %s Action", CBaseDemoAction::NameForType( action->GetType() ) ), true );
}
else
{
SetTitle( va( "Edit %s Action", CBaseDemoAction::NameForType( action->GetType() ) ), true );
}
m_pOK = new vgui::Button( this, "OK", "OK" );
m_pCancel = new vgui::Button( this, "Cancel", "Cancel" );
m_pActionName = new vgui::TextEntry( this, "ActionName" );
m_pStart = new vgui::TextEntry( this, "ActionStart" );
m_pStartType = new vgui::ComboBox( this, "ActionStartType", (int)NUM_TIMING_TYPES, false );
for ( int i = 0; i < (int)NUM_TIMING_TYPES; i++ )
{
m_pStartType->AddItem( CBaseDemoAction::NameForTimingType( (DEMOACTIONTIMINGTYPE)i ), NULL );
}
SetSizeable( false );
SetMoveable( true );
}
static bool g_BaseActionEditSaveChained = false;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionEditDialog::Init( void )
{
// Fill in data from passed in action
m_pActionName->SetText( m_pAction->GetActionName() );
m_pStartType->ActivateItem( (int)m_pAction->GetTimingType() );
switch ( m_pAction->GetTimingType() )
{
default:
case ACTION_USES_NEITHER:
{
m_pStart->SetText( "" );
}
break;
case ACTION_USES_TICK:
{
m_pStart->SetText( va( "%i", m_pAction->GetStartTick() ) );
}
break;
case ACTION_USES_TIME:
{
m_pStart->SetText( va( "%.3f", m_pAction->GetStartTime() ) );
}
break;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionEditDialog::OnSaveChanges( void )
{
bool bret = false;
// No baseclass chain
g_BaseActionEditSaveChained = true;
char actionname[ 512 ];
m_pActionName->GetText( actionname, sizeof( actionname ) );
if ( Q_strcmp( m_pAction->GetActionName(), actionname ) )
{
bret = true;
m_pAction->SetActionName( actionname );
}
char starttext[ 512 ];
m_pStart->GetText( starttext, sizeof( starttext ) );
char starttype[ 512 ];
m_pStartType->GetText( starttype, sizeof( starttype ) );
DEMOACTIONTIMINGTYPE timingType = CBaseDemoAction::TimingTypeForName( starttype );
if ( timingType != m_pAction->GetTimingType() )
{
bret = true;
m_pAction->SetTimingType( timingType );
}
switch ( timingType )
{
default:
case ACTION_USES_NEITHER:
{
}
break;
case ACTION_USES_TICK:
{
int tick = atoi( starttext );
if ( tick != m_pAction->GetStartTick() )
{
m_pAction->SetStartTick( tick );
bret = true;
}
}
break;
case ACTION_USES_TIME:
{
float t = (float)atof( starttext );
if ( t != m_pAction->GetStartTime() )
{
m_pAction->SetStartTime( t );
bret = true;
}
}
break;
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionEditDialog::OnClose()
{
if ( m_bNewAction )
{
demoaction->AddAction( m_pAction );
}
g_BaseActionEditSaveChained = false;
if ( OnSaveChanges() || m_bNewAction )
{
demoaction->SetDirty( true );
m_pEditor->OnRefresh();
}
Assert( g_BaseActionEditSaveChained );
MarkForDeletion();
BaseClass::OnClose();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionEditDialog::OnCancel()
{
if ( m_bNewAction )
{
delete m_pAction;
}
// Nothing, just delete
MarkForDeletion();
BaseClass::OnClose();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *commands -
//-----------------------------------------------------------------------------
void CBaseActionEditDialog::OnCommand( char const *commands )
{
if ( !Q_strcasecmp( commands, "OK" ) )
{
OnClose();
}
else if ( !Q_strcasecmp( commands, "Cancel" ) )
{
OnCancel();
}
else
{
BaseClass::OnCommand( commands );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *parent -
// *action -
// newaction -
//-----------------------------------------------------------------------------
CBaseActionWithTargetDialog::CBaseActionWithTargetDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: CBaseActionEditDialog( parent, action, newaction )
{
m_pActionTarget = new vgui::TextEntry( this, "ActionTarget" );
}
//-----------------------------------------------------------------------------
// Purpose: Slam text with text from action
//-----------------------------------------------------------------------------
void CBaseActionWithTargetDialog::Init( void )
{
BaseClass::Init();
m_pActionTarget->SetText( m_pAction->GetActionTarget() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionWithTargetDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char actiontarget[ 512 ];
m_pActionTarget->GetText( actiontarget, sizeof( actiontarget ) );
if ( Q_strcmp( m_pAction->GetActionTarget(), actiontarget ) )
{
bret = true;
m_pAction->SetActionTarget( actiontarget );
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionSkipAheadDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionSkipAheadDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CDemoActionSkipAhead *GetAction( void ) { return static_cast< CDemoActionSkipAhead * >( m_pAction ); }
vgui::ComboBox *m_pSkipType;
vgui::TextEntry *m_pSkip;
};
CBaseActionSkipAheadDialog::CBaseActionSkipAheadDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: CBaseActionEditDialog( parent, action, newaction )
{
m_pSkip = new vgui::TextEntry( this, "ActionSkip" );
m_pSkipType = new vgui::ComboBox( this, "ActionSkipType", (int)2, false );
for ( int i = 1; i < (int)NUM_TIMING_TYPES; i++ )
{
m_pSkipType->AddItem( CBaseDemoAction::NameForTimingType( (DEMOACTIONTIMINGTYPE)i ), NULL );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionSkipAheadDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionSkipAheadDialog.res" );
BaseClass::Init();
if ( GetAction()->m_bUsingSkipTick )
{
m_pSkipType->SetText( "TimeUseTick" );
m_pSkip->SetText( va( "%i", GetAction()->m_nSkipToTick ) );
}
else
{
m_pSkipType->SetText( "TimeUseClock" );
m_pSkip->SetText( va( "%.3f", GetAction()->m_flSkipToTime ) );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionSkipAheadDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char skiptype[ 512 ];
m_pSkipType->GetText( skiptype, sizeof( skiptype ) );
char skipto[ 512 ];
m_pSkip->GetText( skipto, sizeof( skipto ) );
float fskip = (float)atof( skipto );
int iskip = (int)atoi( skipto );
if ( !Q_strcasecmp( skiptype, "TimeUseTick" ) )
{
if ( GetAction()->m_nSkipToTick != iskip )
{
bret = true;
GetAction()->SetSkipToTick( iskip );
GetAction()->SetSkipToTime( -1.0f );
}
}
else
{
if ( GetAction()->m_flSkipToTime != fskip )
{
bret = true;
GetAction()->SetSkipToTime( fskip );
GetAction()->SetSkipToTick( -1 );
}
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_SKIPAHEAD, CBaseActionSkipAheadDialog );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionStopPlaybackDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionStopPlaybackDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: BaseClass( parent, action, newaction )
{
}
virtual void Init( void )
{
LoadControlSettings( "resource\\BaseActionStopPlaybackDialog.res" );
BaseClass::Init();
}
private:
CDemoActionStopPlayback *GetAction( void ) { return static_cast< CDemoActionStopPlayback * >( m_pAction ); }
};
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_STOPPLAYBACK, CBaseActionStopPlaybackDialog );
//-----------------------------------------------------------------------------
// Purpose: Screen Fade
//-----------------------------------------------------------------------------
class CBaseActionScreenFadeStartDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionScreenFadeStartDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: BaseClass( parent, action, newaction )
{
m_pDuration = new vgui::TextEntry( this, "ScreenFadeDuration" );
m_pHoldTime = new vgui::TextEntry( this, "ScreenFadeHoldTime" );
m_pFFADE_IN = new vgui::CheckButton( this, "ScreenFadeFFADE_IN", "Fade in" );
m_pFFADE_OUT = new vgui::CheckButton( this, "ScreenFadeFFADE_OUT", "Fade out" );
m_pFFADE_MODULATE = new vgui::CheckButton( this, "ScreenFadeFFADE_MODULATE", "Modulate" );
m_pFFADE_STAYOUT = new vgui::CheckButton( this, "ScreenFadeFFADE_STAYOUT", "Stay out" );
m_pFFADE_PURGE = new vgui::CheckButton( this, "ScreenFadeFFADE_Purge", "Purge" );
m_pColor = new vgui::TextEntry( this, "ScreenFadeColor" );
}
virtual void Init( void );
virtual bool OnSaveChanges( void );
private:
CDemoActionScreenFadeStart *GetAction( void ) { return static_cast< CDemoActionScreenFadeStart * >( m_pAction ); }
bool CheckFlagDifference( vgui::CheckButton *check, bool oldval, int flag );
vgui::TextEntry *m_pDuration;
vgui::TextEntry *m_pHoldTime;
vgui::CheckButton *m_pFFADE_IN;
vgui::CheckButton *m_pFFADE_OUT;
vgui::CheckButton *m_pFFADE_MODULATE;
vgui::CheckButton *m_pFFADE_STAYOUT;
vgui::CheckButton *m_pFFADE_PURGE;
vgui::TextEntry *m_pColor;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionScreenFadeStartDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionScreenFadeStartDialog.res" );
BaseClass::Init();
ScreenFade_t const *f = GetAction()->GetScreenFade();
float duration = f->duration * (1.0f/(float)(1<<SCREENFADE_FRACBITS));
float holdTime = f->holdTime * (1.0f/(float)(1<<SCREENFADE_FRACBITS));
int fadein = f->fadeFlags & FFADE_IN;
int fadeout = f->fadeFlags & FFADE_OUT;
int fademodulate = f->fadeFlags & FFADE_MODULATE;
int fadestayout = f->fadeFlags & FFADE_STAYOUT;
int fadepurge = f->fadeFlags & FFADE_PURGE;
int r = f->r;
int g = f->g;
int b = f->b;
int a = f->a;
m_pDuration->SetText( va( "%.3f", duration ) );
m_pHoldTime->SetText( va( "%.3f", holdTime ) );
m_pColor->SetText( va( "%i %i %i %i", r, g, b, a ) );
m_pFFADE_IN->SetSelected( fadein != 0 );
m_pFFADE_OUT->SetSelected( fadeout != 0 );
m_pFFADE_MODULATE->SetSelected( fademodulate != 0 );
m_pFFADE_STAYOUT->SetSelected( fadestayout != 0 );
m_pFFADE_PURGE->SetSelected( fadepurge != 0 );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionScreenFadeStartDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
// Grab current settings
ScreenFade_t *f = GetAction()->GetScreenFade();
float duration = f->duration * (1.0f/(float)(1<<SCREENFADE_FRACBITS));
float holdTime = f->holdTime * (1.0f/(float)(1<<SCREENFADE_FRACBITS));
bool fadein = f->fadeFlags & FFADE_IN;
bool fadeout = ( f->fadeFlags & FFADE_OUT ) != 0;
bool fademodulate = ( f->fadeFlags & FFADE_MODULATE ) != 0;
bool fadestayout = ( f->fadeFlags & FFADE_STAYOUT ) != 0;
bool fadepurge = ( f->fadeFlags & FFADE_PURGE ) != 0;
int r = f->r;
int g = f->g;
int b = f->b;
int a = f->a;
char sz[ 512 ];
m_pDuration->GetText( sz, sizeof( sz ) );
if ( (float)atof( sz ) != duration )
{
bret = true;
f->duration = (unsigned short)((float)(1<<SCREENFADE_FRACBITS) * (float)atof( sz ) );
}
m_pHoldTime->GetText( sz, sizeof( sz ) );
if ( (float)atof( sz ) != holdTime )
{
bret = true;
f->holdTime = (unsigned short)((float)(1<<SCREENFADE_FRACBITS) * (float)atof( sz ) );
}
int rr, gg, bb, aa;
m_pColor->GetText( sz, sizeof( sz ) );
if ( 4 == sscanf( sz, "%i %i %i %i", &rr, &gg, &bb, &aa ) )
{
rr = clamp( rr, 0, 255 );
gg = clamp( gg, 0, 255 );
bb = clamp( bb, 0, 255 );
aa = clamp( aa, 0, 255 );
if ( rr != r || gg != g || bb != b || aa != a )
{
bret = true;
f->r = rr;
f->g = gg;
f->b = bb;
f->a = aa;
}
}
if ( CheckFlagDifference( m_pFFADE_IN, fadein, FFADE_IN ) )
{
bret = true;
}
if ( CheckFlagDifference( m_pFFADE_OUT, fadeout, FFADE_OUT ) )
{
bret = true;
}
if ( CheckFlagDifference( m_pFFADE_MODULATE, fademodulate, FFADE_MODULATE ) )
{
bret = true;
}
if ( CheckFlagDifference( m_pFFADE_STAYOUT, fadestayout, FFADE_STAYOUT ) )
{
bret = true;
}
if ( CheckFlagDifference( m_pFFADE_PURGE, fadepurge, FFADE_PURGE ) )
{
bret = true;
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *check -
// oldval -
// flag -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionScreenFadeStartDialog::CheckFlagDifference( vgui::CheckButton *check, bool oldval, int flag )
{
bool bret = false;
if ( check->IsSelected() != oldval )
{
ScreenFade_t *f = GetAction()->GetScreenFade();
bret = true;
if ( check->IsSelected() )
{
f->fadeFlags |= flag;
}
else
{
f->fadeFlags &= ~flag;
}
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_SCREENFADE_START, CBaseActionScreenFadeStartDialog );
//-----------------------------------------------------------------------------
// Purpose: Screen Fade
//-----------------------------------------------------------------------------
class CBaseActionTextMessageStartDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionTextMessageStartDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: BaseClass( parent, action, newaction )
{
m_pFadeInTime = new vgui::TextEntry( this, "TextMessageFadeInTime" );
m_pFadeOutTime = new vgui::TextEntry( this, "TextMessageFadeOutTime" );
m_pHoldTime = new vgui::TextEntry( this, "TextMessageHoldTime" );
m_pFXTime = new vgui::TextEntry( this, "TextMessageFXTime" );
m_pMessageText = new vgui::TextEntry( this, "TextMessageText" );
m_pFontName = new vgui::ComboBox( this, "TextMessageFont", 6, false );
m_pX = new vgui::TextEntry( this, "TextMessageX" );
m_pY = new vgui::TextEntry( this, "TextMessageY" );
m_pColor1 = new vgui::TextEntry( this, "TextMessageColor1" );
m_pColor2 = new vgui::TextEntry( this, "TextMessageColor2" );
m_pEffectType = new vgui::ComboBox( this, "TextMessageEffect", 3, false );
}
virtual void Init( void );
virtual bool OnSaveChanges( void );
private:
CDemoActionTextMessageStart *GetAction( void ) { return static_cast< CDemoActionTextMessageStart * >( m_pAction ); }
void FillInFonts();
bool SaveDifferingFloat( vgui::TextEntry *control, float *curval );
bool SaveDifferingInt( vgui::TextEntry *control, int *curval );
bool SaveDifferingColor( vgui::TextEntry *control, byte *r, byte *g, byte *b, byte *a );
enum
{
FADEINOUT = 0,
FLICKER,
WRITEOUT,
NUM_EFFECT_TYPES
};
struct EffectType
{
char const *name;
};
static EffectType s_EffectTypes[];
static int EffectTypeForName( char const *name );
static char const *NameForEffectType( int type );
vgui::TextEntry *m_pFadeInTime;
vgui::TextEntry *m_pFadeOutTime;
vgui::TextEntry *m_pHoldTime;
vgui::TextEntry *m_pFXTime;
vgui::TextEntry *m_pMessageText;
vgui::ComboBox *m_pFontName;
vgui::ComboBox *m_pEffectType;
vgui::TextEntry *m_pColor1;
vgui::TextEntry *m_pColor2;
vgui::TextEntry *m_pX;
vgui::TextEntry *m_pY;
};
CBaseActionTextMessageStartDialog::EffectType CBaseActionTextMessageStartDialog::s_EffectTypes[] =
{
{ "FADEINOUT" },
{ "FLICKER" },
{ "WRITEOUT " }
};
int CBaseActionTextMessageStartDialog::EffectTypeForName( char const *name )
{
int c = NUM_EFFECT_TYPES;
int i;
for ( i = 0; i < c; i++ )
{
if ( !Q_strcasecmp( s_EffectTypes[ i ].name, name ) )
return i;
}
Assert( 0 );
return 0;
}
char const *CBaseActionTextMessageStartDialog::NameForEffectType( int type )
{
Assert( type >= 0 && type < NUM_EFFECT_TYPES );
return s_EffectTypes[ type ].name;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionTextMessageStartDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionTextMessageStartDialog.res" );
BaseClass::Init();
client_textmessage_t *tm = GetAction()->GetTextMessage();
m_pX->SetText( va( "%f", tm->x ) );
m_pY->SetText( va( "%f", tm->y ) );
m_pFadeInTime->SetText( va( "%.3f", tm->fadein ) );
m_pFadeOutTime->SetText( va( "%.3f", tm->fadeout ) );
m_pHoldTime->SetText( va( "%.3f", tm->holdtime ) );
m_pFXTime->SetText( va( "%.3f", tm->fxtime ) );
m_pColor1->SetText( va( "%i %i %i %i", tm->r1, tm->g1, tm->b1, tm->a1 ) );
m_pColor2->SetText( va( "%i %i %i %i", tm->r2, tm->g2, tm->b2, tm->a2 ) );
m_pMessageText->SetText( GetAction()->GetMessageText() );
FillInFonts();
m_pFontName->SetText( GetAction()->GetFontName() );
int c = NUM_EFFECT_TYPES;
int i;
for ( i = 0; i < c ; i++ )
{
m_pEffectType->AddItem( NameForEffectType( i ), NULL );
}
m_pEffectType->SetText( NameForEffectType( tm->effect ) );
}
void CBaseActionTextMessageStartDialog::FillInFonts()
{
m_pFontName->AddItem( "TextMessageDefault", NULL );
KeyValues *schemeFile = new KeyValues( "Fonts" );
if ( !schemeFile )
return;
if ( schemeFile->LoadFromFile( g_pFileSystem, "resource/SourceScheme.res" ) )
{
// Iterate fonts
for ( KeyValues *kv = schemeFile->FindKey("Fonts", true)->GetFirstSubKey();
kv != NULL;
kv = kv->GetNextKey() )
{
m_pFontName->AddItem( kv->GetName(), NULL );
}
}
schemeFile->deleteThis();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *control -
// *curval -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionTextMessageStartDialog::SaveDifferingFloat( vgui::TextEntry *control, float *curval )
{
bool bret = false;
Assert( curval && control );
char sz[ 512 ];
control->GetText( sz, sizeof( sz ) );
float fcontrol = (float)atof( sz );
if ( fcontrol != *curval )
{
*curval = fcontrol;
bret = true;
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *control -
// *curval -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionTextMessageStartDialog::SaveDifferingInt( vgui::TextEntry *control, int *curval )
{
bool bret = false;
Assert( curval && control );
char sz[ 512 ];
control->GetText( sz, sizeof( sz ) );
int icontrol = atoi( sz );
if ( icontrol != *curval )
{
*curval = icontrol;
bret = true;
}
return bret;
}
bool CBaseActionTextMessageStartDialog::SaveDifferingColor( vgui::TextEntry *control, byte *r, byte *g, byte *b, byte *a )
{
bool bret = false;
Assert( r && g && b && a && control );
char sz[ 512 ];
control->GetText( sz, sizeof( sz ) );
int rr, gg, bb, aa;
if ( sscanf( sz, "%i %i %i %i", &rr, &gg, &bb, &aa ) == 4 )
{
if ( *r != rr )
{
bret = true;
*r = rr;
}
if ( *g != gg )
{
bret = true;
*g = gg;
}
if ( *b != bb )
{
bret = true;
*b = bb;
}
if ( *a != aa )
{
bret = true;
*a = aa;
}
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseActionTextMessageStartDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
client_textmessage_t *tm = GetAction()->GetTextMessage();
bret |= SaveDifferingFloat( m_pFadeInTime, &tm->fadein );
bret |= SaveDifferingFloat( m_pFadeOutTime, &tm->fadeout );
bret |= SaveDifferingFloat( m_pHoldTime, &tm->holdtime );
bret |= SaveDifferingFloat( m_pFXTime, &tm->fxtime );
bret |= SaveDifferingFloat( m_pX, &tm->x );
bret |= SaveDifferingFloat( m_pY, &tm->y );
bret |= SaveDifferingColor( m_pColor1, &tm->r1, &tm->g1, &tm->b1, &tm->a1 );
bret |= SaveDifferingColor( m_pColor2, &tm->r2, &tm->g2, &tm->b2, &tm->a2 );
char sz[ 1024 ];
m_pEffectType->GetText( sz, sizeof( sz ) );
int iEffect = EffectTypeForName( sz );
if ( iEffect != tm->effect )
{
tm->effect = iEffect;
bret = true;
}
m_pMessageText->GetText( sz, sizeof( sz ) );
if ( Q_strcasecmp( sz, GetAction()->GetMessageText() ) )
{
GetAction()->SetMessageText( sz );
bret = true;
}
m_pFontName->GetText( sz, sizeof( sz ) );
if ( Q_strcasecmp( sz, GetAction()->GetFontName() ) )
{
GetAction()->SetFontName( sz );
bret = true;
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_TEXTMESSAGE_START, CBaseActionTextMessageStartDialog );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionPlayCommandsDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionPlayCommandsDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CDemoActionPlayCommands *GetAction( void ) { return static_cast< CDemoActionPlayCommands * >( m_pAction ); }
vgui::TextEntry *m_pCommands;
};
CBaseActionPlayCommandsDialog::CBaseActionPlayCommandsDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: CBaseActionEditDialog( parent, action, newaction )
{
m_pCommands = new vgui::TextEntry( this, "Commands" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionPlayCommandsDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionPlayCommandsDialog.res" );
BaseClass::Init();
m_pCommands->SetText( GetAction()->GetCommandStream() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionPlayCommandsDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char commands[ 512 ];
m_pCommands->GetText( commands, sizeof( commands ) );
if ( Q_strcasecmp( commands, GetAction()->GetCommandStream() ) )
{
bret = true;
GetAction()->SetCommandStream( commands );
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_PLAYCOMMANDS, CBaseActionPlayCommandsDialog );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionCDTrackStartDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionCDTrackStartDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CDemoActionCDTrackStart *GetAction( void ) { return static_cast< CDemoActionCDTrackStart * >( m_pAction ); }
vgui::TextEntry *m_pTrackNumber;
};
CBaseActionCDTrackStartDialog::CBaseActionCDTrackStartDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: CBaseActionEditDialog( parent, action, newaction )
{
m_pTrackNumber = new vgui::TextEntry( this, "TrackNumber" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionCDTrackStartDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionCDTrackStartDialog.res" );
BaseClass::Init();
m_pTrackNumber->SetText( va( "%i", GetAction()->GetTrack() ) );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionCDTrackStartDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char track[ 512 ];
m_pTrackNumber->GetText( track, sizeof( track ) );
int itrack = atoi( track );
if ( itrack != GetAction()->GetTrack() )
{
bret = true;
GetAction()->SetTrack( itrack );
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_PLAYCDTRACK_START, CBaseActionCDTrackStartDialog );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionPlaySoundStartDialog : public CBaseActionEditDialog
{
DECLARE_CLASS_SIMPLE( CBaseActionPlaySoundStartDialog, CBaseActionEditDialog );
public:
CBaseActionPlaySoundStartDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
virtual void OnCommand( char const *command );
private:
CDemoActionPlaySoundStart *GetAction( void ) { return static_cast< CDemoActionPlaySoundStart * >( m_pAction ); }
MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
vgui::TextEntry *m_pSoundName;
vgui::Button *m_pChooseSound;
vgui::DHANDLE< vgui::FileOpenDialog > m_hFileOpenDialog;
};
CBaseActionPlaySoundStartDialog::CBaseActionPlaySoundStartDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: CBaseActionEditDialog( parent, action, newaction )
{
m_pSoundName = new vgui::TextEntry( this, "SoundName" );
m_pChooseSound = new vgui::Button( this, "ChooseSound", "Choose..." );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionPlaySoundStartDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionPlaySoundStartDialog.res" );
BaseClass::Init();
m_pSoundName->SetText( GetAction()->GetSoundName() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionPlaySoundStartDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char soundname[ 512 ];
m_pSoundName->GetText( soundname, sizeof( soundname ) );
if ( Q_strcasecmp( soundname, GetAction()->GetSoundName() ) )
{
bret = true;
GetAction()->SetSoundName( soundname );
}
return bret;
}
void CBaseActionPlaySoundStartDialog::OnFileSelected( char const *fullpath )
{
if ( !fullpath || !fullpath[ 0 ] )
return;
char relativepath[ 512 ];
g_pFileSystem->FullPathToRelativePath( fullpath, relativepath, sizeof( relativepath ) );
Q_FixSlashes( relativepath );
char *soundname = relativepath;
if ( !Q_strnicmp( relativepath, "sound\\", strlen( "sound\\" ) ) )
{
soundname += strlen( "sound\\" );
}
m_pSoundName->SetText( soundname );
if ( m_hFileOpenDialog )
{
m_hFileOpenDialog->MarkForDeletion();
}
}
void CBaseActionPlaySoundStartDialog::OnCommand( char const *command )
{
if ( !Q_strcasecmp( command, "choosesound" ) )
{
if ( !m_hFileOpenDialog.Get() )
{
m_hFileOpenDialog = new vgui::FileOpenDialog( this, "Choose .wav file", true );
}
if ( m_hFileOpenDialog )
{
char startPath[ MAX_PATH ];
Q_strncpy( startPath, com_gamedir, sizeof( startPath ) );
Q_FixSlashes( startPath );
m_hFileOpenDialog->SetStartDirectory( va( "%s/sound", startPath ) );
m_hFileOpenDialog->DoModal( false );
}
return;
}
BaseClass::OnCommand( command );
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_PLAYSOUND_START, CBaseActionPlaySoundStartDialog );
class CBaseActionWithStopTimeDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionWithStopTimeDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CBaseDemoActionWithStopTime *GetAction( void ) { return static_cast< CBaseDemoActionWithStopTime * >( m_pAction ); }
vgui::ComboBox *m_pStopType;
vgui::TextEntry *m_pStop;
};
CBaseActionWithStopTimeDialog::CBaseActionWithStopTimeDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: CBaseActionEditDialog( parent, action, newaction )
{
m_pStop = new vgui::TextEntry( this, "ActionStop" );
m_pStopType = new vgui::ComboBox( this, "ActionStopType", (int)2, false );
for ( int i = 1; i < (int)NUM_TIMING_TYPES; i++ )
{
m_pStopType->AddItem( CBaseDemoAction::NameForTimingType( (DEMOACTIONTIMINGTYPE)i ), NULL );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionWithStopTimeDialog::Init( void )
{
BaseClass::Init();
if ( GetAction()->m_bUsingStopTick )
{
m_pStopType->SetText( "TimeUseTick" );
m_pStop->SetText( va( "%i", GetAction()->m_nStopTick ) );
}
else
{
m_pStopType->SetText( "TimeUseClock" );
m_pStop->SetText( va( "%.3f", GetAction()->m_flStopTime ) );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionWithStopTimeDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char stoptype[ 512 ];
m_pStopType->GetText( stoptype, sizeof( stoptype ) );
char stop[ 512 ];
m_pStop->GetText( stop, sizeof( stop ) );
float fstop = (float)atof( stop );
int istop = (int)atoi( stop );
if ( !Q_strcasecmp( stoptype, "TimeUseTick" ) )
{
if ( GetAction()->m_nStopTick != istop )
{
bret = true;
GetAction()->SetStopTick( istop );
GetAction()->SetStopTime( -1.0f );
}
}
else
{
if ( GetAction()->m_flStopTime != fstop )
{
bret = true;
GetAction()->SetStopTime( fstop );
GetAction()->SetStopTick( -1 );
}
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionChangePlaybackRateDialog : public CBaseActionWithStopTimeDialog
{
typedef CBaseActionWithStopTimeDialog BaseClass;
public:
CBaseActionChangePlaybackRateDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CDemoActionChangePlaybackRate *GetAction( void ) { return static_cast< CDemoActionChangePlaybackRate * >( m_pAction ); }
vgui::TextEntry *m_pRate;
};
CBaseActionChangePlaybackRateDialog::CBaseActionChangePlaybackRateDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: BaseClass( parent, action, newaction )
{
m_pRate = new vgui::TextEntry( this, "PlaybackRate" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionChangePlaybackRateDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionPlaybackRateDialog.res" );
BaseClass::Init();
m_pRate->SetText( va( "%f", GetAction()->GetPlaybackRate() ) );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionChangePlaybackRateDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char rate[ 512 ];
m_pRate->GetText( rate, sizeof( rate ) );
float frate = (float)atof( rate );
if ( GetAction()->GetPlaybackRate() != frate )
{
bret = true;
GetAction()->SetPlaybackRate( frate );
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_CHANGEPLAYBACKRATE, CBaseActionChangePlaybackRateDialog );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionPauseDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionPauseDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CDemoActionPausePlayback *GetAction( void ) { return static_cast< CDemoActionPausePlayback * >( m_pAction ); }
vgui::TextEntry *m_pPauseTime;
};
CBaseActionPauseDialog::CBaseActionPauseDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: BaseClass( parent, action, newaction )
{
m_pPauseTime = new vgui::TextEntry( this, "PauseTime" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionPauseDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionPauseDialog.res" );
BaseClass::Init();
m_pPauseTime->SetText( va( "%f", GetAction()->GetPauseTime() ) );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionPauseDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char pausetime[ 512 ];
m_pPauseTime->GetText( pausetime, sizeof( pausetime ) );
float ftime = (float)atof( pausetime );
if ( GetAction()->GetPauseTime() != ftime )
{
bret = true;
GetAction()->SetPauseTime( ftime );
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_PAUSE, CBaseActionPauseDialog );
// Fonts
/*
// if a font fails to load then the subsequent fonts will replace
"Default"
"DefaultUnderline"
"DefaultSmall"
"DefaultVerySmall"
"DefaultLarge"
"Marlett"
"Trebuchet24"
"Trebuchet20"
"Trebuchet18"
"DefaultFixed"
*/
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CBaseActionZoomDialog : public CBaseActionEditDialog
{
typedef CBaseActionEditDialog BaseClass;
public:
CBaseActionZoomDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction );
virtual void Init( void );
// Returns true if changes were effected
virtual bool OnSaveChanges( void );
private:
CDemoActionZoom *GetAction( void ) { return static_cast< CDemoActionZoom * >( m_pAction ); }
vgui::CheckButton *m_pSpline;
vgui::CheckButton *m_pStayout;
vgui::TextEntry *m_pFinalFOV;
vgui::TextEntry *m_pOutRate;
vgui::TextEntry *m_pInRate;
vgui::TextEntry *m_pHoldTime;
};
CBaseActionZoomDialog::CBaseActionZoomDialog( CDemoEditorPanel *parent, CBaseDemoAction *action, bool newaction )
: BaseClass( parent, action, newaction )
{
m_pFinalFOV = new vgui::TextEntry( this, "ZoomFOV" );
m_pOutRate = new vgui::TextEntry( this, "ZoomOut" );
m_pInRate = new vgui::TextEntry( this, "ZoomIn" );
m_pHoldTime = new vgui::TextEntry( this, "ZoomHold" );
m_pSpline = new vgui::CheckButton( this, "ZoomSpline", "Spline" );
m_pStayout = new vgui::CheckButton( this, "ZoomStayout", "Stay Out" );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseActionZoomDialog::Init( void )
{
LoadControlSettings( "resource\\BaseActionZoomDialog.res" );
BaseClass::Init();
m_pFinalFOV->SetText( va( "%f", GetAction()->m_flFinalFOV ) );
m_pOutRate->SetText( va( "%f", GetAction()->m_flFOVRateOut ) );
m_pInRate->SetText( va( "%f", GetAction()->m_flFOVRateIn ) );
m_pHoldTime->SetText( va( "%f", GetAction()->m_flHoldTime ) );
m_pSpline->SetSelected( GetAction()->m_bSpline );
m_pStayout->SetSelected( GetAction()->m_bStayout );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true if changes were effected
//-----------------------------------------------------------------------------
bool CBaseActionZoomDialog::OnSaveChanges( void )
{
bool bret = BaseClass::OnSaveChanges();
char sz[ 512 ];
m_pFinalFOV->GetText( sz, sizeof( sz ) );
float f = (float)atof( sz );
if ( GetAction()->m_flFinalFOV != f )
{
bret = true;
GetAction()->m_flFinalFOV = f;
}
m_pOutRate->GetText( sz, sizeof( sz ) );
f = (float)atof( sz );
if ( GetAction()->m_flFOVRateOut != f )
{
bret = true;
GetAction()->m_flFOVRateOut = f;
}
m_pInRate->GetText( sz, sizeof( sz ) );
f = (float)atof( sz );
if ( GetAction()->m_flFOVRateIn != f )
{
bret = true;
GetAction()->m_flFOVRateIn = f;
}
m_pHoldTime->GetText( sz, sizeof( sz ) );
f = (float)atof( sz );
if ( GetAction()->m_flHoldTime != f )
{
bret = true;
GetAction()->m_flHoldTime = f;
}
if ( m_pSpline->IsSelected() != GetAction()->m_bSpline )
{
bret = true;
GetAction()->m_bSpline = m_pSpline->IsSelected();
}
if ( m_pStayout->IsSelected() != GetAction()->m_bStayout )
{
bret = true;
GetAction()->m_bStayout = m_pStayout->IsSelected();
}
return bret;
}
DECLARE_DEMOACTIONEDIT( DEMO_ACTION_ZOOM, CBaseActionZoomDialog );