You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
240 lines
5.8 KiB
240 lines
5.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef CL_DEMOSMOOTHERPANEL_H
|
|
#define CL_DEMOSMOOTHERPANEL_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================
|
|
#include <vgui_controls/Frame.h>
|
|
|
|
namespace vgui
|
|
{
|
|
class Button;
|
|
class Label;
|
|
class ListPanel;
|
|
class IScheme;
|
|
};
|
|
|
|
#include "demofile/demoformat.h"
|
|
#include "demofile.h"
|
|
|
|
struct demodirectory_t;
|
|
class CSmoothingTypeButton;
|
|
class CFixEdgeButton;
|
|
|
|
typedef float (*EASEFUNC)( float t );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
class CDemoSmootherPanel : public vgui::Frame
|
|
{
|
|
DECLARE_CLASS_SIMPLE( CDemoSmootherPanel, vgui::Frame );
|
|
|
|
public:
|
|
CDemoSmootherPanel( vgui::Panel *parent );
|
|
~CDemoSmootherPanel();
|
|
|
|
virtual void OnTick();
|
|
|
|
// Command issued
|
|
virtual void OnCommand(const char *command);
|
|
|
|
void OnVDMChanged( void );
|
|
|
|
void OnRefresh();
|
|
|
|
virtual bool OverrideView( democmdinfo_t& info, int tick );
|
|
|
|
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
|
|
|
|
virtual void DrawDebuggingInfo( int frame, float elapsed );
|
|
|
|
|
|
protected:
|
|
|
|
bool CanEdit();
|
|
|
|
void Reset( void );
|
|
|
|
demosmoothing_t *GetCurrent( void );
|
|
|
|
void DrawSmoothingSample( bool original, bool processed, int samplenumber, demosmoothing_t *sample, demosmoothing_t *next );
|
|
void DrawTargetSpline( void );
|
|
void DrawKeySpline( void );
|
|
int GetTickForFrame( int frame );
|
|
int GetFrameForTick( int tick );
|
|
bool GetInterpolatedViewPoint( Vector& origin, QAngle& angles );
|
|
bool GetInterpolatedOriginAndAngles( bool readonly, Vector& origin, QAngle& angles );
|
|
|
|
void DrawLegend( int startframe, int endframe );
|
|
|
|
void OnRevert();
|
|
void OnPreview( bool original );
|
|
void OnSave();
|
|
void OnReload();
|
|
void OnSelect();
|
|
void OnTogglePause();
|
|
void OnStep( bool forward );
|
|
void OnGotoFrame();
|
|
|
|
void OnToggleKeyFrame( void );
|
|
void OnToggleLookTarget( void );
|
|
|
|
void OnNextKey();
|
|
void OnPrevKey();
|
|
void OnNextTarget();
|
|
void OnPrevTarget();
|
|
|
|
void OnRevertPoint( void );
|
|
|
|
void PopulateMenuList();
|
|
int GetStartFrame();
|
|
int GetEndFrame();
|
|
|
|
void OnSaveKey();
|
|
void OnSetView();
|
|
|
|
void OnSmoothEdges( bool left, bool right );
|
|
|
|
void PerformLinearInterpolatedAngleSmoothing( int startframe, int endframe );
|
|
|
|
void OnSmoothSelectionAngles( void );
|
|
void OnSmoothSelectionOrigin( void );
|
|
void OnLinearInterpolateAnglesBasedOnEndpoints( void );
|
|
void OnLinearInterpolateOriginBasedOnEndpoints( void );
|
|
void OnSplineSampleOrigin( void );
|
|
void OnSplineSampleAngles( void );
|
|
void OnLookAtPoints( bool spline );
|
|
void OnSetKeys(float interval);
|
|
|
|
void OnOriginEaseCurve( EASEFUNC easefunc );
|
|
|
|
void SetLastFrame( bool jumptotarget, int frame );
|
|
|
|
void AddSamplePoints( bool usetarget, bool includeboundaries, CUtlVector< demosmoothing_t * >& points, int start, int end );
|
|
demosmoothing_t *GetBoundedSample( CUtlVector< demosmoothing_t * >& points, int sample );
|
|
void FindSpanningPoints( int tick, CUtlVector< demosmoothing_t * >& points, int& prev, int& next );
|
|
|
|
// Undo/Redo
|
|
void Undo( void );
|
|
void Redo( void );
|
|
|
|
// Do push before changes
|
|
void PushUndo( const char *description );
|
|
// Do this push after changes, must match pushundo 1for1
|
|
void PushRedo( const char *description );
|
|
|
|
void WipeUndo( void );
|
|
void WipeRedo( void );
|
|
|
|
const char *GetUndoDescription( void );
|
|
const char *GetRedoDescription( void );
|
|
|
|
bool CanUndo( void );
|
|
bool CanRedo( void );
|
|
|
|
void ParseSmoothingInfo( CDemoFile &demoFile, CSmoothingContext& smoothing );
|
|
void LoadSmoothingInfo( const char *filename, CSmoothingContext& smoothing );
|
|
void ClearSmoothingInfo( CSmoothingContext& smoothing );
|
|
void SaveSmoothingInfo( char const *filename, CSmoothingContext& smoothing );
|
|
|
|
CSmoothingTypeButton *m_pType;
|
|
|
|
vgui::Button *m_pRevert;
|
|
vgui::Button *m_pOK;
|
|
vgui::Button *m_pCancel;
|
|
|
|
vgui::Button *m_pSave;
|
|
vgui::Button *m_pReloadFromDisk;
|
|
|
|
vgui::TextEntry *m_pStartFrame;
|
|
vgui::TextEntry *m_pEndFrame;
|
|
|
|
vgui::Button *m_pPreviewOriginal;
|
|
vgui::Button *m_pPreviewProcessed;
|
|
|
|
vgui::CheckButton *m_pBackOff;
|
|
|
|
vgui::Label *m_pSelectionInfo;
|
|
vgui::CheckButton *m_pShowAllSamples;
|
|
vgui::Button *m_pSelectSamples;
|
|
|
|
vgui::Button *m_pPauseResume;
|
|
vgui::Button *m_pStepForward;
|
|
vgui::Button *m_pStepBackward;
|
|
|
|
vgui::CheckButton *m_pHideLegend;
|
|
|
|
vgui::CheckButton *m_pHideOriginal;
|
|
vgui::CheckButton *m_pHideProcessed;
|
|
|
|
vgui::Button *m_pToggleKeyFrame;
|
|
vgui::Button *m_pToggleLookTarget;
|
|
vgui::Button *m_pRevertPoint;
|
|
|
|
vgui::Button *m_pMoveCameraToPoint;
|
|
|
|
vgui::Button *m_pUndo;
|
|
vgui::Button *m_pRedo;
|
|
|
|
vgui::Button *m_pNextKey;
|
|
vgui::Button *m_pPrevKey;
|
|
vgui::Button *m_pNextTarget;
|
|
vgui::Button *m_pPrevTarget;
|
|
|
|
CFixEdgeButton *m_pFixEdges;
|
|
vgui::TextEntry *m_pFixEdgeFrames;
|
|
|
|
vgui::Button *m_pProcessKey;
|
|
|
|
vgui::TextEntry *m_pGotoFrame;
|
|
vgui::Button *m_pGoto;
|
|
|
|
bool m_bHasSelection;
|
|
int m_nSelection[2];
|
|
int m_iSelectionTicksSpan;
|
|
|
|
bool m_bPreviewing;
|
|
bool m_bPreviewOriginal;
|
|
int m_iPreviewStartTick;
|
|
float m_fPreviewCurrentTime;
|
|
int m_nPreviewLastFrame;
|
|
bool m_bPreviewPaused;
|
|
|
|
CSmoothingContext m_Smoothing;
|
|
|
|
bool m_bInputActive;
|
|
int m_nOldCursor[2];
|
|
|
|
|
|
struct DemoSmoothUndo
|
|
{
|
|
CSmoothingContext *undo;
|
|
CSmoothingContext *redo;
|
|
char *udescription;
|
|
char *rdescription;
|
|
};
|
|
|
|
CUtlVector< DemoSmoothUndo * > m_UndoStack;
|
|
int m_nUndoLevel;
|
|
bool m_bRedoPending;
|
|
|
|
bool m_bDirty;
|
|
|
|
Vector m_vecEyeOffset;
|
|
};
|
|
|
|
#endif // CL_DEMOSMOOTHERPANEL_H
|