You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
537 lines
13 KiB
537 lines
13 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// hltvclient.cpp: implementation of the CHLTVClient class.
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//===========================================================================//
|
|
|
|
#include <tier0/vprof.h>
|
|
#include "hltvclient.h"
|
|
#include "netmessages.h"
|
|
#include "hltvserver.h"
|
|
#include "framesnapshot.h"
|
|
#include "networkstringtable.h"
|
|
#include "dt_send_eng.h"
|
|
#include "GameEventManager.h"
|
|
#include "cmd.h"
|
|
#include "ihltvdirector.h"
|
|
#include "host.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
static ConVar tv_maxrate( "tv_maxrate", "8000", 0, "Max SourceTV spectator bandwidth rate allowed, 0 == unlimited" );
|
|
static ConVar tv_relaypassword( "tv_relaypassword", "", FCVAR_NOTIFY | FCVAR_PROTECTED | FCVAR_DONTRECORD, "SourceTV password for relay proxies" );
|
|
static ConVar tv_chattimelimit( "tv_chattimelimit", "8", 0, "Limits spectators to chat only every n seconds" );
|
|
static ConVar tv_chatgroupsize( "tv_chatgroupsize", "0", 0, "Set the default chat group size" );
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Construction/Destruction
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
CHLTVClient::CHLTVClient(int slot, CBaseServer *pServer)
|
|
{
|
|
Clear();
|
|
|
|
Assert( hltv == pServer );
|
|
|
|
m_nClientSlot = slot;
|
|
m_Server = pServer;
|
|
m_pHLTV = dynamic_cast<CHLTVServer*>(pServer);
|
|
m_nEntityIndex = m_pHLTV->GetHLTVSlot() + 1;
|
|
m_nLastSendTick = 0;
|
|
m_fLastSendTime = 0.0f;
|
|
m_flLastChatTime = 0.0f;
|
|
m_bNoChat = false;
|
|
|
|
if ( tv_chatgroupsize.GetInt() > 0 )
|
|
{
|
|
Q_snprintf( m_szChatGroup, sizeof(m_szChatGroup), "group%d", slot%tv_chatgroupsize.GetInt() );
|
|
}
|
|
else
|
|
{
|
|
Q_strncpy( m_szChatGroup, "all", sizeof(m_szChatGroup) );
|
|
}
|
|
}
|
|
|
|
CHLTVClient::~CHLTVClient()
|
|
{
|
|
|
|
}
|
|
|
|
bool CHLTVClient::SendSignonData( void )
|
|
{
|
|
// check class table CRCs
|
|
if ( m_nSendtableCRC != SendTable_GetCRC() )
|
|
{
|
|
Disconnect( "Server uses different class tables" );
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
// use your class infos, CRC is correct
|
|
SVC_ClassInfo classmsg( true, m_Server->serverclasses );
|
|
m_NetChannel->SendNetMsg( classmsg );
|
|
}
|
|
|
|
return CBaseClient::SendSignonData();
|
|
}
|
|
|
|
bool CHLTVClient::ProcessClientInfo( CLC_ClientInfo *msg )
|
|
{
|
|
if ( !CBaseClient::ProcessClientInfo( msg ) )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessMove(CLC_Move *msg)
|
|
{
|
|
// HLTV clients can't move
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessListenEvents( CLC_ListenEvents *msg )
|
|
{
|
|
// HLTV clients can't subscribe to events, we just send them
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessRespondCvarValue( CLC_RespondCvarValue *msg )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessFileCRCCheck( CLC_FileCRCCheck *msg )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessSaveReplay( CLC_SaveReplay *msg )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessVoiceData(CLC_VoiceData *msg)
|
|
{
|
|
// HLTV clients can't speak
|
|
return true;
|
|
}
|
|
|
|
void CHLTVClient::ConnectionClosing(const char *reason)
|
|
{
|
|
Disconnect ( (reason!=NULL)?reason:"Connection closing" );
|
|
}
|
|
|
|
void CHLTVClient::ConnectionCrashed(const char *reason)
|
|
{
|
|
DebuggerBreakIfDebugging_StagingOnly();
|
|
|
|
Disconnect ( (reason!=NULL)?reason:"Connection lost" );
|
|
}
|
|
|
|
void CHLTVClient::PacketStart(int incoming_sequence, int outgoing_acknowledged)
|
|
{
|
|
// During connection, only respond if client sends a packet
|
|
m_bReceivedPacket = true;
|
|
}
|
|
|
|
void CHLTVClient::PacketEnd()
|
|
{
|
|
|
|
}
|
|
|
|
void CHLTVClient::FileRequested(const char *fileName, unsigned int transferID )
|
|
{
|
|
DevMsg( "CHLTVClient::FileRequested: %s.\n", fileName );
|
|
m_NetChannel->DenyFile( fileName, transferID );
|
|
}
|
|
|
|
void CHLTVClient::FileDenied(const char *fileName, unsigned int transferID )
|
|
{
|
|
DevMsg( "CHLTVClient::FileDenied: %s.\n", fileName );
|
|
}
|
|
|
|
void CHLTVClient::FileReceived( const char *fileName, unsigned int transferID )
|
|
{
|
|
DevMsg( "CHLTVClient::FileReceived: %s.\n", fileName );
|
|
}
|
|
|
|
void CHLTVClient::FileSent(const char *fileName, unsigned int transferID )
|
|
{
|
|
}
|
|
|
|
CClientFrame *CHLTVClient::GetDeltaFrame( int nTick )
|
|
{
|
|
return m_pHLTV->GetDeltaFrame( nTick );
|
|
}
|
|
|
|
|
|
bool CHLTVClient::ExecuteStringCommand( const char *pCommandString )
|
|
{
|
|
// first let the baseclass handle it
|
|
if ( CBaseClient::ExecuteStringCommand( pCommandString ) )
|
|
return true;
|
|
|
|
if ( !pCommandString || !pCommandString[0] )
|
|
return true;
|
|
|
|
CCommand args;
|
|
if ( !args.Tokenize( pCommandString ) )
|
|
return true;
|
|
|
|
const char *cmd = args[ 0 ];
|
|
|
|
if ( !Q_stricmp( cmd, "spec_next" ) ||
|
|
!Q_stricmp( cmd, "spec_prev" ) ||
|
|
!Q_stricmp( cmd, "spec_mode" ) )
|
|
{
|
|
ClientPrintf("Camera settings can't be changed during a live broadcast.\n");
|
|
return true;
|
|
}
|
|
|
|
if ( !Q_stricmp( cmd, "say" ) && args.ArgC() > 1 )
|
|
{
|
|
// if tv_chattimelimit = 0, chat is turned off
|
|
if ( tv_chattimelimit.GetFloat() <= 0 )
|
|
return true;
|
|
|
|
if ( (m_flLastChatTime + tv_chattimelimit.GetFloat()) > net_time )
|
|
return true;
|
|
|
|
m_flLastChatTime = net_time;
|
|
|
|
char chattext[128];
|
|
|
|
Q_snprintf( chattext, sizeof(chattext), "%s : %s", GetClientName(), args[1] );
|
|
|
|
m_pHLTV->BroadcastLocalChat( chattext, m_szChatGroup );
|
|
|
|
return true;
|
|
}
|
|
else if ( !Q_strcmp( cmd, "tv_chatgroup" ) )
|
|
{
|
|
if ( args.ArgC() > 1 )
|
|
{
|
|
Q_strncpy( m_szChatGroup, args[1], sizeof(m_szChatGroup) );
|
|
}
|
|
else
|
|
{
|
|
ClientPrintf("Your current chat group is \"%s\"\n", m_szChatGroup );
|
|
}
|
|
return true;
|
|
}
|
|
else if ( !Q_strcmp( cmd, "status" ) )
|
|
{
|
|
int slots, proxies, clients;
|
|
char gd[MAX_OSPATH];
|
|
Q_FileBase( com_gamedir, gd, sizeof( gd ) );
|
|
|
|
if ( m_pHLTV->IsMasterProxy() )
|
|
{
|
|
ClientPrintf("SourceTV Master \"%s\", delay %.0f\n",
|
|
m_pHLTV->GetName(), m_pHLTV->GetDirector()->GetDelay() );
|
|
}
|
|
else // if ( m_Server->IsRelayProxy() )
|
|
{
|
|
if ( m_pHLTV->GetRelayAddress() )
|
|
{
|
|
ClientPrintf("SourceTV Relay \"%s\", connected.\n",
|
|
m_pHLTV->GetName() );
|
|
}
|
|
else
|
|
{
|
|
ClientPrintf("SourceTV Relay \"%s\", not connect.\n", m_pHLTV->GetName() );
|
|
}
|
|
}
|
|
|
|
ClientPrintf("IP %s:%i, Online %s, Version %i (%s)\n",
|
|
net_local_adr.ToString( true ), m_pHLTV->GetUDPPort(),
|
|
COM_FormatSeconds( m_pHLTV->GetOnlineTime() ), build_number(),
|
|
#ifdef _WIN32
|
|
"Win32" );
|
|
#else
|
|
"Linux" );
|
|
#endif
|
|
|
|
ClientPrintf("Game Time %s, Mod \"%s\", Map \"%s\", Players %i\n", COM_FormatSeconds( m_pHLTV->GetTime() ),
|
|
gd, m_pHLTV->GetMapName(), m_pHLTV->GetNumPlayers() );
|
|
m_pHLTV->GetLocalStats( proxies, slots, clients );
|
|
|
|
ClientPrintf("Local Slots %i, Spectators %i, Proxies %i\n",
|
|
slots, clients-proxies, proxies );
|
|
|
|
m_pHLTV->GetGlobalStats( proxies, slots, clients);
|
|
|
|
ClientPrintf("Total Slots %i, Spectators %i, Proxies %i\n",
|
|
slots, clients-proxies, proxies);
|
|
}
|
|
else
|
|
{
|
|
DevMsg( "CHLTVClient::ExecuteStringCommand: Unknown command %s.\n", pCommandString );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CHLTVClient::ShouldSendMessages( void )
|
|
{
|
|
if ( !IsActive() )
|
|
{
|
|
// during signon behave like normal client
|
|
return CBaseClient::ShouldSendMessages();
|
|
}
|
|
|
|
// HLTV clients use snapshot rate used by HLTV server, not given by HLTV client
|
|
|
|
// if the reliable message overflowed, drop the client
|
|
if ( m_NetChannel->IsOverflowed() )
|
|
{
|
|
m_NetChannel->Reset();
|
|
Disconnect ("%s overflowed reliable buffer\n", m_Name );
|
|
return false;
|
|
}
|
|
|
|
// send a packet if server has a new tick we didn't already send
|
|
bool bSendMessage = ( m_nLastSendTick != m_Server->m_nTickCount );
|
|
|
|
// send a packet at least every 2 seconds
|
|
if ( !bSendMessage && (m_fLastSendTime + 2.0f) < net_time )
|
|
{
|
|
bSendMessage = true; // force sending a message even if server didn't update
|
|
}
|
|
|
|
if ( bSendMessage && !m_NetChannel->CanPacket() )
|
|
{
|
|
// we would like to send a message, but bandwidth isn't available yet
|
|
// in HLTV we don't send choke information, doesn't matter
|
|
bSendMessage = false;
|
|
}
|
|
|
|
return bSendMessage;
|
|
}
|
|
|
|
void CHLTVClient::SpawnPlayer( void )
|
|
{
|
|
// set view entity
|
|
|
|
SVC_SetView setView( m_pHLTV->m_nViewEntity );
|
|
|
|
SendNetMsg( setView );
|
|
|
|
m_pHLTV->BroadcastLocalTitle( this );
|
|
|
|
m_flLastChatTime = net_time;
|
|
|
|
CBaseClient::SpawnPlayer();
|
|
}
|
|
|
|
|
|
void CHLTVClient::SetRate(int nRate, bool bForce )
|
|
{
|
|
if ( !bForce )
|
|
{
|
|
if ( m_bIsHLTV )
|
|
{
|
|
// allow higher bandwidth rates for HLTV proxies
|
|
nRate = clamp( nRate, MIN_RATE, MAX_RATE );
|
|
}
|
|
else if ( tv_maxrate.GetInt() > 0 )
|
|
{
|
|
// restrict rate for normal clients to hltv_maxrate
|
|
nRate = clamp( nRate, MIN_RATE, tv_maxrate.GetInt() );
|
|
}
|
|
}
|
|
|
|
CBaseClient::SetRate( nRate, bForce );
|
|
}
|
|
|
|
void CHLTVClient::SetUpdateRate(int udpaterate, bool bForce)
|
|
{
|
|
// for HLTV clients ignore update rate settings, speed is tv_snapshotrate
|
|
m_fSnapshotInterval = 1.0f / 100.0f;
|
|
}
|
|
|
|
bool CHLTVClient::ProcessSetConVar(NET_SetConVar *msg)
|
|
{
|
|
if ( !CBaseClient::ProcessSetConVar( msg ) )
|
|
return false;
|
|
|
|
// if this is the first time we get user settings, check password etc
|
|
if ( m_nSignonState == SIGNONSTATE_CONNECTED )
|
|
{
|
|
const char *checkpwd = NULL;
|
|
|
|
m_bIsHLTV = m_ConVars->GetInt( "tv_relay", 0 ) != 0;
|
|
|
|
if ( m_bIsHLTV )
|
|
{
|
|
// if the connecting client is a TV relay, check the password
|
|
checkpwd = tv_relaypassword.GetString();
|
|
|
|
if ( checkpwd && checkpwd[0] && Q_stricmp( checkpwd, "none") )
|
|
{
|
|
if ( Q_stricmp( m_szPassword, checkpwd ) )
|
|
{
|
|
Disconnect("Bad relay password");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// if client is a normal spectator, check if we can to forward him to other relays
|
|
if ( m_pHLTV->DispatchToRelay( this ) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// if client stays here, check the normal password
|
|
checkpwd = m_pHLTV->GetPassword();
|
|
|
|
if ( checkpwd )
|
|
{
|
|
|
|
if ( Q_stricmp( m_szPassword, checkpwd ) )
|
|
{
|
|
Disconnect("Bad spectator password");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// check if server is LAN only
|
|
if ( !m_pHLTV->CheckIPRestrictions( m_NetChannel->GetRemoteAddress(), PROTOCOL_HASHEDCDKEY ) )
|
|
{
|
|
Disconnect( "SourceTV server is restricted to local spectators (class C).\n" );
|
|
return false;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CHLTVClient::UpdateUserSettings()
|
|
{
|
|
// set voice loopback
|
|
m_bNoChat = m_ConVars->GetInt( "tv_nochat", 0 ) != 0;
|
|
|
|
CBaseClient::UpdateUserSettings();
|
|
}
|
|
|
|
void CHLTVClient::SendSnapshot( CClientFrame * pFrame )
|
|
{
|
|
VPROF_BUDGET( "CHLTVClient::SendSnapshot", "HLTV" );
|
|
|
|
ALIGN4 byte buf[NET_MAX_PAYLOAD] ALIGN4_POST;
|
|
bf_write msg( "CHLTVClient::SendSnapshot", buf, sizeof(buf) );
|
|
|
|
// if we send a full snapshot (no delta-compression) before, wait until client
|
|
// received and acknowledge that update. don't spam client with full updates
|
|
|
|
if ( m_pLastSnapshot == pFrame->GetSnapshot() )
|
|
{
|
|
// never send the same snapshot twice
|
|
m_NetChannel->Transmit();
|
|
return;
|
|
}
|
|
|
|
if ( m_nForceWaitForTick > 0 )
|
|
{
|
|
// just continue transmitting reliable data
|
|
Assert( !m_bFakePlayer ); // Should never happen
|
|
m_NetChannel->Transmit();
|
|
return;
|
|
}
|
|
|
|
CClientFrame *pDeltaFrame = GetDeltaFrame( m_nDeltaTick ); // NULL if delta_tick is not found
|
|
CHLTVFrame *pLastFrame = (CHLTVFrame*) GetDeltaFrame( m_nLastSendTick );
|
|
|
|
if ( pLastFrame )
|
|
{
|
|
// start first frame after last send
|
|
pLastFrame = (CHLTVFrame*) pLastFrame->m_pNext;
|
|
}
|
|
|
|
// add all reliable messages between ]lastframe,currentframe]
|
|
// add all tempent & sound messages between ]lastframe,currentframe]
|
|
while ( pLastFrame && pLastFrame->tick_count <= pFrame->tick_count )
|
|
{
|
|
m_NetChannel->SendData( pLastFrame->m_Messages[HLTV_BUFFER_RELIABLE], true );
|
|
|
|
if ( pDeltaFrame )
|
|
{
|
|
// if we send entities delta compressed, also send unreliable data
|
|
m_NetChannel->SendData( pLastFrame->m_Messages[HLTV_BUFFER_UNRELIABLE], false );
|
|
}
|
|
|
|
pLastFrame = (CHLTVFrame*) pLastFrame->m_pNext;
|
|
}
|
|
|
|
// now create client snapshot packet
|
|
|
|
// send tick time
|
|
NET_Tick tickmsg( pFrame->tick_count, host_frametime_unbounded, host_frametime_stddeviation );
|
|
tickmsg.WriteToBuffer( msg );
|
|
|
|
// Update shared client/server string tables. Must be done before sending entities
|
|
m_Server->m_StringTables->WriteUpdateMessage( NULL, GetMaxAckTickCount(), msg );
|
|
|
|
// TODO delta cache whole snapshots, not just packet entities. then use net_Align
|
|
// send entity update, delta compressed if deltaFrame != NULL
|
|
m_Server->WriteDeltaEntities( this, pFrame, pDeltaFrame, msg );
|
|
|
|
// write message to packet and check for overflow
|
|
if ( msg.IsOverflowed() )
|
|
{
|
|
if ( !pDeltaFrame )
|
|
{
|
|
// if this is a reliable snapshot, drop the client
|
|
Disconnect( "ERROR! Reliable snapshot overflow." );
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// unreliable snapshots may be dropped
|
|
ConMsg ("WARNING: msg overflowed for %s\n", m_Name);
|
|
msg.Reset();
|
|
}
|
|
}
|
|
|
|
// remember this snapshot
|
|
m_pLastSnapshot = pFrame->GetSnapshot();
|
|
m_nLastSendTick = pFrame->tick_count;
|
|
|
|
// Don't send the datagram to fakeplayers
|
|
if ( m_bFakePlayer )
|
|
{
|
|
m_nDeltaTick = pFrame->tick_count;
|
|
return;
|
|
}
|
|
|
|
bool bSendOK;
|
|
|
|
// is this is a full entity update (no delta) ?
|
|
if ( !pDeltaFrame )
|
|
{
|
|
// transmit snapshot as reliable data chunk
|
|
bSendOK = m_NetChannel->SendData( msg );
|
|
bSendOK = bSendOK && m_NetChannel->Transmit();
|
|
|
|
// remember this tickcount we send the reliable snapshot
|
|
// so we can continue sending other updates if this has been acknowledged
|
|
m_nForceWaitForTick = pFrame->tick_count;
|
|
}
|
|
else
|
|
{
|
|
// just send it as unreliable snapshot
|
|
bSendOK = m_NetChannel->SendDatagram( &msg ) > 0;
|
|
}
|
|
|
|
if ( !bSendOK )
|
|
{
|
|
Disconnect( "ERROR! Couldn't send snapshot." );
|
|
}
|
|
}
|