Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "host.h"
#include "sysexternal.h"
#include "networkstringtable.h"
#include "utlbuffer.h"
#include "bitbuf.h"
#include "netmessages.h"
#include "net.h"
#include "filesystem_engine.h"
#include "baseclient.h"
#include "vprof.h"
#include <tier1/utlstring.h>
#include <tier1/utlhashtable.h>
#include <tier0/etwprof.h>
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
ConVar sv_dumpstringtables( "sv_dumpstringtables", "0", FCVAR_CHEAT );
ConVar sv_compressstringtablebaselines_threshhold( "sv_compressstringtablebaselines_threshold", "2048", 0, "Minimum size (in bytes) for stringtablebaseline buffer to be compressed." );
#define SUBSTRING_BITS 5
struct StringHistoryEntry
{
char string[ (1<<SUBSTRING_BITS) ];
};
static int CountSimilarCharacters( char const *str1, char const *str2 )
{
int c = 0;
while ( *str1 && *str2 &&
*str1 == *str2 && c < ((1<<SUBSTRING_BITS) -1 ))
{
str1++;
str2++;
c++;
}
return c;
}
static int GetBestPreviousString( CUtlVector< StringHistoryEntry >& history, char const *newstring, int& substringsize )
{
int bestindex = -1;
int bestcount = 0;
int c = history.Count();
for ( int i = 0; i < c; i++ )
{
char const *prev = history[ i ].string;
int similar = CountSimilarCharacters( prev, newstring );
if ( similar < 3 )
continue;
if ( similar > bestcount )
{
bestcount = similar;
bestindex = i;
}
}
substringsize = bestcount;
return bestindex;
}
bool CNetworkStringTable_LessFunc( FileNameHandle_t const &a, FileNameHandle_t const &b )
{
return a < b;
}
//-----------------------------------------------------------------------------
// Implementation when dictionary strings are filenames
//-----------------------------------------------------------------------------
class CNetworkStringFilenameDict : public INetworkStringDict
{
public:
CNetworkStringFilenameDict()
{
m_Items.SetLessFunc( CNetworkStringTable_LessFunc );
}
virtual ~CNetworkStringFilenameDict()
{
Purge();
}
unsigned int Count()
{
return m_Items.Count();
}
void Purge()
{
m_Items.Purge();
}
const char *String( int index )
{
char* pString = tmpstr512();
g_pFileSystem->String( m_Items.Key( index ), pString, 512 );
return pString;
}
bool IsValidIndex( int index )
{
return m_Items.IsValidIndex( index );
}
int Insert( const char *pString )
{
FileNameHandle_t fnHandle = g_pFileSystem->FindOrAddFileName( pString );
return m_Items.Insert( fnHandle );
}
int Find( const char *pString )
{
FileNameHandle_t fnHandle = g_pFileSystem->FindFileName( pString );
if ( !fnHandle )
return m_Items.InvalidIndex();
return m_Items.Find( fnHandle );
}
CNetworkStringTableItem &Element( int index )
{
return m_Items.Element( index );
}
const CNetworkStringTableItem &Element( int index ) const
{
return m_Items.Element( index );
}
private:
CUtlMap< FileNameHandle_t, CNetworkStringTableItem > m_Items;
};
//-----------------------------------------------------------------------------
// Implementation for general purpose strings
//-----------------------------------------------------------------------------
class CNetworkStringDict : public INetworkStringDict
{
public:
CNetworkStringDict()
{
}
virtual ~CNetworkStringDict()
{
}
unsigned int Count()
{
return m_Lookup.Count();
}
void Purge()
{
m_Lookup.Purge();
}
const char *String( int index )
{
return m_Lookup.Key( index ).Get();
}
bool IsValidIndex( int index )
{
return m_Lookup.IsValidHandle( index );
}
int Insert( const char *pString )
{
return m_Lookup.Insert( pString );
}
int Find( const char *pString )
{
return pString ? m_Lookup.Find( pString ) : m_Lookup.InvalidHandle();
}
CNetworkStringTableItem &Element( int index )
{
return m_Lookup.Element( index );
}
const CNetworkStringTableItem &Element( int index ) const
{
return m_Lookup.Element( index );
}
private:
CUtlStableHashtable< CUtlConstString, CNetworkStringTableItem, CaselessStringHashFunctor, UTLConstStringCaselessStringEqualFunctor<char> > m_Lookup;
};
//-----------------------------------------------------------------------------
// Purpose:
// Input : id -
// *tableName -
// maxentries -
//-----------------------------------------------------------------------------
CNetworkStringTable::CNetworkStringTable( TABLEID id, const char *tableName, int maxentries, int userdatafixedsize, int userdatanetworkbits, bool bIsFilenames ) :
m_bAllowClientSideAddString( false ),
m_pItemsClientSide( NULL )
{
m_id = id;
int len = strlen( tableName ) + 1;
m_pszTableName = new char[ len ];
Assert( m_pszTableName );
Assert( tableName );
Q_strncpy( m_pszTableName, tableName, len );
m_changeFunc = NULL;
m_pObject = NULL;
m_nTickCount = 0;
m_pMirrorTable = NULL;
m_nLastChangedTick = 0;
m_bChangeHistoryEnabled = false;
m_bLocked = false;
m_nMaxEntries = maxentries;
m_nEntryBits = Q_log2( m_nMaxEntries );
m_bUserDataFixedSize = userdatafixedsize != 0;
m_nUserDataSize = userdatafixedsize;
m_nUserDataSizeBits = userdatanetworkbits;
if ( m_nUserDataSizeBits > CNetworkStringTableItem::MAX_USERDATA_BITS )
{
Host_Error( "String tables user data bits restricted to %i bits, requested %i is too large\n",
CNetworkStringTableItem::MAX_USERDATA_BITS,
m_nUserDataSizeBits );
}
if ( m_nUserDataSize > CNetworkStringTableItem::MAX_USERDATA_SIZE )
{
Host_Error( "String tables user data size restricted to %i bytes, requested %i is too large\n",
CNetworkStringTableItem::MAX_USERDATA_SIZE,
m_nUserDataSize );
}
// Make sure maxentries is power of 2
if ( ( 1 << m_nEntryBits ) != maxentries )
{
Host_Error( "String tables must be powers of two in size!, %i is not a power of 2\n", maxentries );
}
if ( IsXbox() || bIsFilenames )
{
m_bIsFilenames = true;
m_pItems = new CNetworkStringFilenameDict;
}
else
{
m_bIsFilenames = false;
m_pItems = new CNetworkStringDict;
}
}
void CNetworkStringTable::SetAllowClientSideAddString( bool state )
{
if ( state == m_bAllowClientSideAddString )
return;
m_bAllowClientSideAddString = state;
if ( m_pItemsClientSide )
{
delete m_pItemsClientSide;
m_pItemsClientSide = NULL;
}
if ( m_bAllowClientSideAddString )
{
m_pItemsClientSide = new CNetworkStringDict;
m_pItemsClientSide->Insert( "___clientsideitemsplaceholder0___" ); // 0 slot can't be used
m_pItemsClientSide->Insert( "___clientsideitemsplaceholder1___" ); // -1 can't be used since it looks like the "invalid" index from other string lookups
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CNetworkStringTable::IsUserDataFixedSize() const
{
return m_bUserDataFixedSize;
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CNetworkStringTable::HasFileNameStrings() const
{
return m_bIsFilenames;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CNetworkStringTable::GetUserDataSize() const
{
return m_nUserDataSize;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CNetworkStringTable::GetUserDataSizeBits() const
{
return m_nUserDataSizeBits;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetworkStringTable::~CNetworkStringTable( void )
{
delete[] m_pszTableName;
delete m_pItems;
delete m_pItemsClientSide;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTable::DeleteAllStrings( void )
{
delete m_pItems;
if ( m_bIsFilenames )
{
m_pItems = new CNetworkStringFilenameDict;
}
else
{
m_pItems = new CNetworkStringDict;
}
if ( m_pItemsClientSide )
{
delete m_pItemsClientSide;
m_pItemsClientSide = new CNetworkStringDict;
m_pItemsClientSide->Insert( "___clientsideitemsplaceholder0___" ); // 0 slot can't be used
m_pItemsClientSide->Insert( "___clientsideitemsplaceholder1___" ); // -1 can't be used since it looks like the "invalid" index from other string lookups
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : i -
// Output : CNetworkStringTableItem
//-----------------------------------------------------------------------------
CNetworkStringTableItem *CNetworkStringTable::GetItem( int i )
{
if ( i >= 0 )
{
return &m_pItems->Element( i );
}
Assert( m_pItemsClientSide );
return &m_pItemsClientSide->Element( -i );
}
//-----------------------------------------------------------------------------
// Purpose: Returns the table identifier
// Output : TABLEID
//-----------------------------------------------------------------------------
TABLEID CNetworkStringTable::GetTableId( void ) const
{
return m_id;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the max size of the table
// Output : int
//-----------------------------------------------------------------------------
int CNetworkStringTable::GetMaxStrings( void ) const
{
return m_nMaxEntries;
}
//-----------------------------------------------------------------------------
// Purpose: Returns a table, by name
// Output : const char
//-----------------------------------------------------------------------------
const char *CNetworkStringTable::GetTableName( void ) const
{
return m_pszTableName;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the number of bits needed to encode an entry index
// Output : int
//-----------------------------------------------------------------------------
int CNetworkStringTable::GetEntryBits( void ) const
{
return m_nEntryBits;
}
void CNetworkStringTable::SetTick(int tick_count)
{
Assert( tick_count >= m_nTickCount );
m_nTickCount = tick_count;
}
void CNetworkStringTable::Lock( bool bLock )
{
m_bLocked = bLock;
}
pfnStringChanged CNetworkStringTable::GetCallback()
{
return m_changeFunc;
}
#ifndef SHARED_NET_STRING_TABLES
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTable::EnableRollback()
{
// stringtable must be empty
Assert( m_pItems->Count() == 0);
m_bChangeHistoryEnabled = true;
}
void CNetworkStringTable::SetMirrorTable(INetworkStringTable *table)
{
m_pMirrorTable = table;
}
void CNetworkStringTable::RestoreTick(int tick)
{
// TODO optimize this, most of the time the tables doens't really change
m_nLastChangedTick = 0;
int count = m_pItems->Count();
for ( int i = 0; i < count; i++ )
{
// restore tick in all entries
int tickChanged = m_pItems->Element( i ).RestoreTick( tick );
if ( tickChanged > m_nLastChangedTick )
m_nLastChangedTick = tickChanged;
}
}
//-----------------------------------------------------------------------------
// Purpose: updates the mirror table, if set one
// Output : return true if some entries were updates
//-----------------------------------------------------------------------------
void CNetworkStringTable::UpdateMirrorTable( int tick_ack )
{
if ( !m_pMirrorTable )
return;
m_pMirrorTable->SetTick( m_nTickCount ); // use same tick
int count = m_pItems->Count();
for ( int i = 0; i < count; i++ )
{
CNetworkStringTableItem *p = &m_pItems->Element( i );
// mirror is up to date
if ( p->GetTickChanged() <= tick_ack )
continue;
const void *pUserData = p->GetUserData();
int nBytes = p->GetUserDataLength();
if ( !nBytes || !pUserData )
{
nBytes = 0;
pUserData = NULL;
}
// Check if we are updating an old entry or adding a new one
if ( i < m_pMirrorTable->GetNumStrings() )
{
m_pMirrorTable->SetStringUserData( i, nBytes, pUserData );
}
else
{
// Grow the table (entryindex must be the next empty slot)
Assert( i == m_pMirrorTable->GetNumStrings() );
char const *pName = m_pItems->String( i );
m_pMirrorTable->AddString( true, pName, nBytes, pUserData );
}
}
}
int CNetworkStringTable::WriteUpdate( CBaseClient *client, bf_write &buf, int tick_ack )
{
CUtlVector< StringHistoryEntry > history;
int entriesUpdated = 0;
int lastEntry = -1;
int nTableStartBit = buf.GetNumBitsWritten();
int count = m_pItems->Count();
for ( int i = 0; i < count; i++ )
{
CNetworkStringTableItem *p = &m_pItems->Element( i );
// Client is up to date
if ( p->GetTickChanged() <= tick_ack )
continue;
int nStartBit = buf.GetNumBitsWritten();
// Write Entry index
if ( (lastEntry+1) == i )
{
buf.WriteOneBit( 1 );
}
else
{
buf.WriteOneBit( 0 );
buf.WriteUBitLong( i, m_nEntryBits );
}
// check if string can use older string as base eg "models/weapons/gun1" & "models/weapons/gun2"
char const *pEntry = m_pItems->String( i );
if ( p->GetTickCreated() > tick_ack )
{
// this item has just been created, send string itself
buf.WriteOneBit( 1 );
int substringsize = 0;
int bestprevious = GetBestPreviousString( history, pEntry, substringsize );
if ( bestprevious != -1 )
{
buf.WriteOneBit( 1 );
buf.WriteUBitLong( bestprevious, 5 ); // history never has more than 32 entries
buf.WriteUBitLong( substringsize, SUBSTRING_BITS );
buf.WriteString( pEntry + substringsize );
}
else
{
buf.WriteOneBit( 0 );
buf.WriteString( pEntry );
}
}
else
{
buf.WriteOneBit( 0 );
}
// Write the item's user data.
int len;
const void *pUserData = GetStringUserData( i, &len );
if ( pUserData && len > 0 )
{
buf.WriteOneBit( 1 );
if ( IsUserDataFixedSize() )
{
// Don't have to send length, it was sent as part of the table definition
buf.WriteBits( pUserData, GetUserDataSizeBits() );
}
else
{
buf.WriteUBitLong( len, CNetworkStringTableItem::MAX_USERDATA_BITS );
buf.WriteBits( pUserData, len*8 );
}
}
else
{
buf.WriteOneBit( 0 );
}
// limit string history to 32 entries
if ( history.Count() > 31 )
{
history.Remove( 0 );
}
// add string to string history
StringHistoryEntry she;
Q_strncpy( she.string, pEntry, sizeof( she.string ) );
history.AddToTail( she );
entriesUpdated++;
lastEntry = i;
if ( client && client->IsTracing() )
{
int nBits = buf.GetNumBitsWritten() - nStartBit;
client->TraceNetworkMsg( nBits, " [%s] %d:%s ", GetTableName(), i, GetString( i ) );
}
}
ETWMark2I( GetTableName(), entriesUpdated, buf.GetNumBitsWritten() - nTableStartBit );
return entriesUpdated;
}
//-----------------------------------------------------------------------------
// Purpose: Parse string update
//-----------------------------------------------------------------------------
void CNetworkStringTable::ParseUpdate( bf_read &buf, int entries )
{
int lastEntry = -1;
CUtlVector< StringHistoryEntry > history;
for (int i=0; i<entries; i++)
{
int entryIndex = lastEntry + 1;
if ( !buf.ReadOneBit() )
{
entryIndex = buf.ReadUBitLong( GetEntryBits() );
}
lastEntry = entryIndex;
if ( entryIndex < 0 || entryIndex >= GetMaxStrings() )
{
Host_Error( "Server sent bogus string index %i for table %s\n", entryIndex, GetTableName() );
}
const char *pEntry = NULL;
char entry[ 1024 ];
char substr[ 1024 ];
if ( buf.ReadOneBit() )
{
bool substringcheck = buf.ReadOneBit() ? true : false;
if ( substringcheck )
{
unsigned int index = buf.ReadUBitLong( 5 );
unsigned int bytestocopy = buf.ReadUBitLong( SUBSTRING_BITS );
if ( index >= (unsigned int)history.Count() )
{
Host_Error( "Server sent bogus substring index %i for table %s\n",
entryIndex, GetTableName() );
}
Q_strncpy( entry, history[ index ].string, Min( sizeof( entry ), (size_t)bytestocopy + 1 ) );
buf.ReadString( substr, sizeof(substr) );
Q_strncat( entry, substr, sizeof(entry), COPY_ALL_CHARACTERS );
}
else
{
buf.ReadString( entry, sizeof( entry ) );
}
pEntry = entry;
}
// Read in the user data.
unsigned char tempbuf[ CNetworkStringTableItem::MAX_USERDATA_SIZE ];
memset( tempbuf, 0, sizeof( tempbuf ) );
const void *pUserData = NULL;
int nBytes = 0;
if ( buf.ReadOneBit() )
{
if ( IsUserDataFixedSize() )
{
// Don't need to read length, it's fixed length and the length was networked down already.
nBytes = GetUserDataSize();
Assert( nBytes > 0 );
tempbuf[nBytes-1] = 0; // be safe, clear last byte
buf.ReadBits( tempbuf, GetUserDataSizeBits() );
}
else
{
nBytes = buf.ReadUBitLong( CNetworkStringTableItem::MAX_USERDATA_BITS );
ErrorIfNot( nBytes <= sizeof( tempbuf ),
("CNetworkStringTableClient::ParseUpdate: message too large (%d bytes).", nBytes)
);
buf.ReadBytes( tempbuf, nBytes );
}
pUserData = tempbuf;
}
// Check if we are updating an old entry or adding a new one
if ( entryIndex < GetNumStrings() )
{
SetStringUserData( entryIndex, nBytes, pUserData );
#ifdef _DEBUG
if ( pEntry )
{
Assert( !Q_strcmp( pEntry, GetString( entryIndex ) ) ); // make sure string didn't change
}
#endif
pEntry = GetString( entryIndex ); // string didn't change
}
else
{
// Grow the table (entryindex must be the next empty slot)
Assert( (entryIndex == GetNumStrings()) && (pEntry != NULL) );
if ( pEntry == NULL )
{
Msg("CNetworkStringTable::ParseUpdate: NULL pEntry, table %s, index %i\n", GetTableName(), entryIndex );
pEntry = "";// avoid crash because of NULL strings
}
AddString( true, pEntry, nBytes, pUserData );
}
if ( history.Count() > 31 )
{
history.Remove( 0 );
}
StringHistoryEntry she;
Q_strncpy( she.string, pEntry, sizeof( she.string ) );
history.AddToTail( she );
}
}
void CNetworkStringTable::CopyStringTable(CNetworkStringTable * table)
{
Assert (m_pItems->Count() == 0); // table must be empty before coping
for ( unsigned int i = 0; i < table->m_pItems->Count() ; ++i )
{
CNetworkStringTableItem *item = &table->m_pItems->Element( i );
m_nTickCount = item->m_nTickChanged;
AddString( true, table->GetString( i ), item->m_nUserDataLength, item->m_pUserData );
}
}
#endif
void CNetworkStringTable::TriggerCallbacks( int tick_ack )
{
if ( m_changeFunc == NULL )
return;
COM_TimestampedLog( "Change(%s):Start", GetTableName() );
int count = m_pItems->Count();
for ( int i = 0; i < count; i++ )
{
CNetworkStringTableItem *pItem = &m_pItems->Element( i );
// mirror is up to date
if ( pItem->GetTickChanged() <= tick_ack )
continue;
int userDataSize;
const void *pUserData = pItem->GetUserData( &userDataSize );
// fire the callback function
( *m_changeFunc )( m_pObject, this, i, GetString( i ), pUserData );
}
COM_TimestampedLog( "Change(%s):End", GetTableName() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : changeFunc -
//-----------------------------------------------------------------------------
void CNetworkStringTable::SetStringChangedCallback( void *object, pfnStringChanged changeFunc )
{
m_changeFunc = changeFunc;
m_pObject = object;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *client -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CNetworkStringTable::ChangedSinceTick( int tick ) const
{
return ( m_nLastChangedTick > tick );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *value -
// Output : int
//-----------------------------------------------------------------------------
int CNetworkStringTable::AddString( bool bIsServer, const char *string, int length /*= -1*/, const void *userdata /*= NULL*/ )
{
bool bHasChanged;
CNetworkStringTableItem *item;
if ( !string )
{
Assert( string );
ConMsg( "Warning: Can't add NULL string to table %s\n", GetTableName() );
return INVALID_STRING_INDEX;
}
#ifdef _DEBUG
if ( m_bLocked )
{
DevMsg("Warning! CNetworkStringTable::AddString: adding '%s' while locked.\n", string );
}
#endif
int i = m_pItems->Find( string );
if ( !bIsServer )
{
if ( m_pItems->IsValidIndex( i ) && !m_pItemsClientSide )
{
bIsServer = true;
}
}
if ( !bIsServer && m_pItemsClientSide )
{
i = m_pItemsClientSide->Find( string );
if ( !m_pItemsClientSide->IsValidIndex( i ) )
{
// not in list yet, create it now
if ( m_pItemsClientSide->Count() >= (unsigned int)GetMaxStrings() )
{
// Too many strings, FIXME: Print warning message
ConMsg( "Warning: Table %s is full, can't add %s\n", GetTableName(), string );
return INVALID_STRING_INDEX;
}
// create new item
{
MEM_ALLOC_CREDIT();
i = m_pItemsClientSide->Insert( string );
}
item = &m_pItemsClientSide->Element( i );
// set changed ticks
item->m_nTickChanged = m_nTickCount;
#ifndef SHARED_NET_STRING_TABLES
item->m_nTickCreated = m_nTickCount;
if ( m_bChangeHistoryEnabled )
{
item->EnableChangeHistory();
}
#endif
bHasChanged = true;
}
else
{
item = &m_pItemsClientSide->Element( i ); // item already exists
bHasChanged = false; // not changed yet
}
if ( length > -1 )
{
if ( item->SetUserData( m_nTickCount, length, userdata ) )
{
bHasChanged = true;
}
}
if ( bHasChanged && !m_bChangeHistoryEnabled )
{
DataChanged( -i, item );
}
// Negate i for returning to client
i = -i;
}
else
{
// See if it's already there
i = m_pItems->Find( string );
if ( !m_pItems->IsValidIndex( i ) )
{
// not in list yet, create it now
if ( m_pItems->Count() >= (unsigned int)GetMaxStrings() )
{
// Too many strings, FIXME: Print warning message
ConMsg( "Warning: Table %s is full, can't add %s\n", GetTableName(), string );
return INVALID_STRING_INDEX;
}
// create new item
{
MEM_ALLOC_CREDIT();
i = m_pItems->Insert( string );
}
item = &m_pItems->Element( i );
// set changed ticks
item->m_nTickChanged = m_nTickCount;
#ifndef SHARED_NET_STRING_TABLES
item->m_nTickCreated = m_nTickCount;
if ( m_bChangeHistoryEnabled )
{
item->EnableChangeHistory();
}
#endif
bHasChanged = true;
}
else
{
item = &m_pItems->Element( i ); // item already exists
bHasChanged = false; // not changed yet
}
if ( length > -1 )
{
if ( item->SetUserData( m_nTickCount, length, userdata ) )
{
bHasChanged = true;
}
}
if ( bHasChanged && !m_bChangeHistoryEnabled )
{
DataChanged( i, item );
}
}
return i;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : stringNumber -
// Output : const char
//-----------------------------------------------------------------------------
const char *CNetworkStringTable::GetString( int stringNumber )
{
INetworkStringDict *dict = m_pItems;
if ( m_pItemsClientSide && stringNumber < -1 )
{
dict = m_pItemsClientSide;
stringNumber = -stringNumber;
}
Assert( dict->IsValidIndex( stringNumber ) );
if ( dict->IsValidIndex( stringNumber ) )
{
return dict->String( stringNumber );
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : stringNumber -
// length -
// *userdata -
//-----------------------------------------------------------------------------
void CNetworkStringTable::SetStringUserData( int stringNumber, int length /*=0*/, const void *userdata /*= 0*/ )
{
#ifdef _DEBUG
if ( m_bLocked )
{
DevMsg("Warning! CNetworkStringTable::SetStringUserData (%s): changing entry %i while locked.\n", GetTableName(), stringNumber );
}
#endif
INetworkStringDict *dict = m_pItems;
int saveStringNumber = stringNumber;
if ( m_pItemsClientSide && stringNumber < -1 )
{
dict = m_pItemsClientSide;
stringNumber = -stringNumber;
}
Assert( (length == 0 && userdata == NULL) || ( length > 0 && userdata != NULL) );
Assert( dict->IsValidIndex( stringNumber ) );
CNetworkStringTableItem *p = &dict->Element( stringNumber );
Assert( p );
if ( p->SetUserData( m_nTickCount, length, userdata ) )
{
// Mark changed
DataChanged( saveStringNumber, p );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *item -
//-----------------------------------------------------------------------------
void CNetworkStringTable::DataChanged( int stringNumber, CNetworkStringTableItem *item )
{
Assert( item );
if ( !item )
return;
// Mark table as changed
m_nLastChangedTick = m_nTickCount;
// Invoke callback if one was installed
#ifndef SHARED_NET_STRING_TABLES // but not if client & server share the same containers, we trigger that later
if ( m_changeFunc != NULL )
{
int userDataSize;
const void *pUserData = item->GetUserData( &userDataSize );
( *m_changeFunc )( m_pObject, this, stringNumber, GetString( stringNumber ), pUserData );
}
#endif
}
#ifndef SHARED_NET_STRING_TABLES
void CNetworkStringTable::WriteStringTable( bf_write& buf )
{
int numstrings = m_pItems->Count();
buf.WriteWord( numstrings );
for ( int i = 0 ; i < numstrings; i++ )
{
buf.WriteString( GetString( i ) );
int userDataSize;
const void *pUserData = GetStringUserData( i, &userDataSize );
if ( userDataSize > 0 )
{
buf.WriteOneBit( 1 );
buf.WriteWord( (short)userDataSize );
buf.WriteBytes( pUserData, userDataSize );
}
else
{
buf.WriteOneBit( 0 );
}
}
if ( m_pItemsClientSide )
{
buf.WriteOneBit( 1 );
numstrings = m_pItemsClientSide->Count();
buf.WriteWord( numstrings );
for ( int i = 0 ; i < numstrings; i++ )
{
buf.WriteString( m_pItemsClientSide->String( i ) );
int userDataSize;
const void *pUserData = m_pItemsClientSide->Element( i ).GetUserData( &userDataSize );
if ( userDataSize > 0 )
{
buf.WriteOneBit( 1 );
buf.WriteWord( (short)userDataSize );
buf.WriteBytes( pUserData, userDataSize );
}
else
{
buf.WriteOneBit( 0 );
}
}
}
else
{
buf.WriteOneBit( 0 );
}
}
bool CNetworkStringTable::ReadStringTable( bf_read& buf )
{
DeleteAllStrings();
int numstrings = buf.ReadWord();
for ( int i = 0 ; i < numstrings; i++ )
{
char stringname[4096];
buf.ReadString( stringname, sizeof( stringname ) );
if ( buf.ReadOneBit() == 1 )
{
int userDataSize = (int)buf.ReadWord();
Assert( userDataSize > 0 );
byte *data = new byte[ userDataSize + 4 ];
Assert( data );
buf.ReadBytes( data, userDataSize );
AddString( true, stringname, userDataSize, data );
delete[] data;
}
else
{
AddString( true, stringname );
}
}
// Client side stuff
if ( buf.ReadOneBit() == 1 )
{
numstrings = buf.ReadWord();
for ( int i = 0 ; i < numstrings; i++ )
{
char stringname[4096];
buf.ReadString( stringname, sizeof( stringname ) );
if ( buf.ReadOneBit() == 1 )
{
int userDataSize = (int)buf.ReadWord();
Assert( userDataSize > 0 );
byte *data = new byte[ userDataSize + 4 ];
Assert( data );
buf.ReadBytes( data, userDataSize );
if ( i >= 2 )
{
AddString( false, stringname, userDataSize, data );
}
delete[] data;
}
else
{
if ( i >= 2 )
{
AddString( false, stringname );
}
}
}
}
return true;
}
#endif
//-----------------------------------------------------------------------------
// Purpose:
// Input : stringNumber -
// length -
// Output : const void
//-----------------------------------------------------------------------------
const void *CNetworkStringTable::GetStringUserData( int stringNumber, int *length )
{
INetworkStringDict *dict = m_pItems;
if ( m_pItemsClientSide && stringNumber < -1 )
{
dict = m_pItemsClientSide;
stringNumber = -stringNumber;
}
CNetworkStringTableItem *p;
Assert( dict->IsValidIndex( stringNumber ) );
p = &dict->Element( stringNumber );
Assert( p );
return p->GetUserData( length );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : int
//-----------------------------------------------------------------------------
int CNetworkStringTable::GetNumStrings( void ) const
{
return m_pItems->Count();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : stringTable -
// *string -
// Output : int
//-----------------------------------------------------------------------------
int CNetworkStringTable::FindStringIndex( char const *string )
{
if ( !string )
return INVALID_STRING_INDEX;
int i = m_pItems->Find( string );
if ( m_pItems->IsValidIndex( i ) )
return i;
return INVALID_STRING_INDEX;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTable::Dump( void )
{
ConMsg( "Table %s\n", GetTableName() );
ConMsg( " %i/%i items\n", GetNumStrings(), GetMaxStrings() );
for ( int i = 0; i < GetNumStrings() ; i++ )
{
ConMsg( " %i : %s\n", i, GetString( i ) );
}
if ( m_pItemsClientSide )
{
for ( int i = 0; i < (int)m_pItemsClientSide->Count() ; i++ )
{
ConMsg( " (c)%i : %s\n", i, m_pItemsClientSide->String( i ) );
}
}
ConMsg( "\n" );
}
#ifndef SHARED_NET_STRING_TABLES
bool CNetworkStringTable::WriteBaselines( SVC_CreateStringTable &msg, char *msg_buffer, int msg_buffer_size )
{
VPROF_BUDGET( "CNetworkStringTable::WriteBaselines", VPROF_BUDGETGROUP_OTHER_NETWORKING );
msg.m_DataOut.StartWriting( msg_buffer, msg_buffer_size );
msg.m_bIsFilenames = m_bIsFilenames;
msg.m_szTableName = GetTableName();
msg.m_nMaxEntries = GetMaxStrings();
msg.m_nNumEntries = GetNumStrings();
msg.m_bUserDataFixedSize = IsUserDataFixedSize();
msg.m_nUserDataSize = GetUserDataSize();
msg.m_nUserDataSizeBits = GetUserDataSizeBits();
// tick = -1 ensures that all entries are updated = baseline
int entries = WriteUpdate( NULL, msg.m_DataOut, -1 );
return entries == msg.m_nNumEntries;
}
#endif
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetworkStringTableContainer::CNetworkStringTableContainer( void )
{
m_bAllowCreation = false;
m_bLocked = true;
m_nTickCount = 0;
m_bEnableRollback = false;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetworkStringTableContainer::~CNetworkStringTableContainer( void )
{
RemoveAllTables();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTableContainer::AllowCreation( bool state )
{
m_bAllowCreation = state;
}
bool CNetworkStringTableContainer::Lock( bool bLock )
{
bool oldLock = m_bLocked;
m_bLocked = bLock;
// Determine if an update is needed
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
table->Lock( bLock );
}
return oldLock;
}
void CNetworkStringTableContainer::SetAllowClientSideAddString( INetworkStringTable *table, bool bAllowClientSideAddString )
{
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *t = (CNetworkStringTable*) GetTable( i );
if ( t == table )
{
t->SetAllowClientSideAddString( bAllowClientSideAddString );
return;
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *tableName -
// maxentries -
// Output : TABLEID
//-----------------------------------------------------------------------------
INetworkStringTable *CNetworkStringTableContainer::CreateStringTableEx( const char *tableName, int maxentries, int userdatafixedsize /*= 0*/, int userdatanetworkbits /*= 0*/, bool bIsFilenames /*= false */ )
{
if ( !m_bAllowCreation )
{
Sys_Error( "Tried to create string table '%s' at wrong time\n", tableName );
return NULL;
}
CNetworkStringTable *pTable = (CNetworkStringTable*) FindTable( tableName );
if ( pTable != NULL )
{
Sys_Error( "Tried to create string table '%s' twice\n", tableName );
return NULL;
}
if ( m_Tables.Count() >= MAX_TABLES )
{
Sys_Error( "Only %i string tables allowed, can't create'%s'", MAX_TABLES, tableName);
return NULL;
}
TABLEID id = m_Tables.Count();
pTable = new CNetworkStringTable( id, tableName, maxentries, userdatafixedsize, userdatanetworkbits, bIsFilenames );
Assert( pTable );
#ifndef SHARED_NET_STRING_TABLES
if ( m_bEnableRollback )
{
pTable->EnableRollback();
}
#endif
pTable->SetTick( m_nTickCount );
m_Tables.AddToTail( pTable );
return pTable;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *tableName -
//-----------------------------------------------------------------------------
INetworkStringTable *CNetworkStringTableContainer::FindTable( const char *tableName ) const
{
for ( int i = 0; i < m_Tables.Count(); i++ )
{
if ( !Q_stricmp( tableName, m_Tables[ i ]->GetTableName() ) )
return m_Tables[i];
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : stringTable -
// Output : CNetworkStringTableServer
//-----------------------------------------------------------------------------
INetworkStringTable *CNetworkStringTableContainer::GetTable( TABLEID stringTable ) const
{
if ( stringTable < 0 || stringTable >= m_Tables.Count() )
return NULL;
return m_Tables[ stringTable ];
}
int CNetworkStringTableContainer::GetNumTables( void ) const
{
return m_Tables.Count();
}
#ifndef SHARED_NET_STRING_TABLES
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTableContainer::WriteBaselines( bf_write &buf )
{
VPROF_BUDGET( "CNetworkStringTableContainer::WriteBaselines", VPROF_BUDGETGROUP_OTHER_NETWORKING );
SVC_CreateStringTable msg;
size_t msg_buffer_size = 2 * NET_MAX_PAYLOAD;
char *msg_buffer = new char[ msg_buffer_size ];
if ( !msg_buffer )
{
Host_Error( "Failed to allocate %llu bytes of memory in CNetworkStringTableContainer::WriteBaselines\n", (uint64)msg_buffer_size );
}
for ( int i = 0 ; i < m_Tables.Count() ; i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
int before = buf.GetNumBytesWritten();
if ( !table->WriteBaselines( msg, msg_buffer, msg_buffer_size ) )
{
Host_Error( "Index error writing string table baseline %s\n", table->GetTableName() );
}
if ( msg.m_DataOut.IsOverflowed() )
{
Warning( "Warning: Overflowed writing uncompressed string table data for %s\n", table->GetTableName() );
}
msg.m_bDataCompressed = false;
if ( msg.m_DataOut.GetNumBytesWritten() >= sv_compressstringtablebaselines_threshhold.GetInt() )
{
CFastTimer compressTimer;
compressTimer.Start();
// TERROR: bzip-compress the stringtable before adding it to the packet. Yes, the whole packet will be bzip'd,
// but the uncompressed data also has to be under the NET_MAX_PAYLOAD limit.
unsigned int numBytes = msg.m_DataOut.GetNumBytesWritten();
unsigned int compressedSize = (unsigned int)numBytes;
char *compressedData = new char[numBytes];
if ( COM_BufferToBufferCompress_Snappy( compressedData, &compressedSize, (char *)msg.m_DataOut.GetData(), numBytes ) )
{
msg.m_bDataCompressed = true;
msg.m_DataOut.Reset();
msg.m_DataOut.WriteLong( numBytes ); // uncompressed size
msg.m_DataOut.WriteLong( compressedSize ); // compressed size
msg.m_DataOut.WriteBits( compressedData, compressedSize * 8 ); // compressed data
// if ( compressstringtablbaselines > 1 )
{
compressTimer.End();
DevMsg( "Stringtable %s compression: %d -> %d bytes: %.2fms\n",
table->GetTableName(), numBytes, compressedSize, compressTimer.GetDuration().GetMillisecondsF() );
}
}
delete [] compressedData;
}
if ( !msg.WriteToBuffer( buf ) )
{
Host_Error( "Overflow error writing string table baseline %s\n", table->GetTableName() );
}
int after = buf.GetNumBytesWritten();
if ( sv_dumpstringtables.GetBool() )
{
DevMsg( "CNetworkStringTableContainer::WriteBaselines wrote %d bytes for table %s [space remaining %d bytes]\n", after - before, table->GetTableName(), buf.GetNumBytesLeft() );
}
}
delete[] msg_buffer;
}
void CNetworkStringTableContainer::WriteStringTables( bf_write& buf )
{
int numTables = m_Tables.Size();
buf.WriteByte( numTables );
for ( int i = 0; i < numTables; i++ )
{
CNetworkStringTable *table = m_Tables[ i ];
buf.WriteString( table->GetTableName() );
table->WriteStringTable( buf );
}
}
bool CNetworkStringTableContainer::ReadStringTables( bf_read& buf )
{
int numTables = buf.ReadByte();
for ( int i = 0 ; i < numTables; i++ )
{
char tablename[ 256 ];
buf.ReadString( tablename, sizeof( tablename ) );
// Find this table by name
CNetworkStringTable *table = (CNetworkStringTable*)FindTable( tablename );
Assert( table );
// Now read the data for the table
if ( table && !table->ReadStringTable( buf ) )
{
Host_Error( "Error reading string table %s\n", tablename );
}
else
{
Warning( "Could not find table \"%s\"\n", tablename );
}
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *cl -
// *msg -
//-----------------------------------------------------------------------------
void CNetworkStringTableContainer::WriteUpdateMessage( CBaseClient *client, int tick_ack, bf_write &buf )
{
VPROF_BUDGET( "CNetworkStringTableContainer::WriteUpdateMessage", VPROF_BUDGETGROUP_OTHER_NETWORKING );
char buffer[NET_MAX_PAYLOAD];
// Determine if an update is needed
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
if ( !table )
continue;
if ( !table->ChangedSinceTick( tick_ack ) )
continue;
SVC_UpdateStringTable msg;
msg.m_DataOut.StartWriting( buffer, NET_MAX_PAYLOAD );
msg.m_nTableID = table->GetTableId();
msg.m_nChangedEntries = table->WriteUpdate( client, msg.m_DataOut, tick_ack );
Assert( msg.m_nChangedEntries > 0 ); // don't send unnecessary empty updates
msg.WriteToBuffer( buf );
if ( client &&
client->IsTracing() )
{
client->TraceNetworkData( buf, "StringTable %s", table->GetTableName() );
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *cl -
// *msg -
//-----------------------------------------------------------------------------
void CNetworkStringTableContainer::DirectUpdate( int tick_ack )
{
VPROF_BUDGET( "CNetworkStringTableContainer::DirectUpdate", VPROF_BUDGETGROUP_OTHER_NETWORKING );
// Determine if an update is needed
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
Assert( table );
if ( !table->ChangedSinceTick( tick_ack ) )
continue;
table->UpdateMirrorTable( tick_ack );
}
}
void CNetworkStringTableContainer::EnableRollback( bool bState )
{
// we can't dis/enable rollback if we already created tabled
Assert( m_Tables.Count() == 0 );
m_bEnableRollback = bState;
}
void CNetworkStringTableContainer::RestoreTick( int tick )
{
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
Assert( table );
table->RestoreTick( tick );
}
}
#endif
void CNetworkStringTableContainer::TriggerCallbacks( int tick_ack )
{
// Determine if an update is needed
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
Assert( table );
if ( !table->ChangedSinceTick( tick_ack ) )
continue;
table->TriggerCallbacks( tick_ack );
}
}
void CNetworkStringTableContainer::SetTick( int tick_count)
{
Assert( tick_count > 0 );
m_nTickCount = tick_count;
// Determine if an update is needed
for ( int i = 0; i < m_Tables.Count(); i++ )
{
CNetworkStringTable *table = (CNetworkStringTable*) GetTable( i );
Assert( table );
table->SetTick( tick_count );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTableContainer::RemoveAllTables( void )
{
while ( m_Tables.Count() > 0 )
{
CNetworkStringTable *table = m_Tables[ 0 ];
m_Tables.Remove( 0 );
delete table;
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CNetworkStringTableContainer::Dump( void )
{
for ( int i = 0; i < m_Tables.Count(); i++ )
{
m_Tables[ i ]->Dump();
}
}