You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
105 lines
2.8 KiB
105 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//=======================================================================================//
|
|
|
|
#if defined( REPLAY_ENABLED )
|
|
|
|
#ifndef REPLAYDEMOPLAYER_H
|
|
#define REPLAYDEMOPLAYER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
#include "replay/ireplaydemoplayer.h"
|
|
#include "replay/ireplaymovie.h"
|
|
#include "cl_demo.h"
|
|
#include "utlstring.h"
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
class CReplay;
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
class CReplayDemoPlayer : public CDemoPlayer,
|
|
public IReplayDemoPlayer
|
|
{
|
|
public:
|
|
typedef CDemoPlayer BaseClass;
|
|
|
|
CReplayDemoPlayer();
|
|
|
|
virtual bool StartPlayback( const char *pFilename, bool bAsTimeDemo );
|
|
virtual void StopPlayback();
|
|
virtual void OnLastDemoInLoopPlayed();
|
|
virtual bool ShouldLoopDemos();
|
|
|
|
//
|
|
// IReplayDemoPlayer
|
|
//
|
|
virtual void PlayReplay( ReplayHandle_t hReplay, int iPerformance );
|
|
virtual void PlayNextReplay();
|
|
virtual void ClearReplayList();
|
|
virtual void AddReplayToList( ReplayHandle_t hReplay, int iPerformance );
|
|
virtual CReplay *GetCurrentReplay();
|
|
virtual CReplayPerformance *GetCurrentPerformance();
|
|
virtual void PauseReplay();
|
|
virtual bool IsReplayPaused();
|
|
virtual void ResumeReplay();
|
|
virtual void OnSignonStateFull();
|
|
|
|
//
|
|
// CDemoPlayer
|
|
//
|
|
virtual void OnStopCommand();
|
|
virtual netpacket_t *ReadPacket();
|
|
virtual float GetPlaybackTimeScale();
|
|
|
|
private:
|
|
void DisplayFailedToPlayMsg( int iPerformance );
|
|
float CalcMovieLength() const;
|
|
|
|
class CInStartPlaybackGuard
|
|
{
|
|
public:
|
|
CInStartPlaybackGuard( bool &bState ) : m_bState( bState ) { m_bState = true; }
|
|
~CInStartPlaybackGuard() { m_bState = false; }
|
|
bool &m_bState;
|
|
};
|
|
|
|
struct PlaybackInfo_t
|
|
{
|
|
PlaybackInfo_t() : m_hReplay( REPLAY_HANDLE_INVALID ), m_iPerformance( -1 ),
|
|
m_nStartTick( -1 ), m_nEndTick( -1 ) {}
|
|
|
|
ReplayHandle_t m_hReplay;
|
|
int m_iPerformance;
|
|
int m_nStartTick;
|
|
int m_nEndTick;
|
|
};
|
|
|
|
PlaybackInfo_t *GetCurrentPlaybackInfo();
|
|
const PlaybackInfo_t *GetCurrentPlaybackInfo() const;
|
|
|
|
const CReplay *GetCurrentReplay() const;
|
|
|
|
CUtlVector< PlaybackInfo_t * > m_vecReplaysToPlay;
|
|
IReplayMovie *m_pMovie;
|
|
int m_nCurReplayIndex;
|
|
bool m_bInStartPlayback;
|
|
bool m_bStopCommandEncountered; // We only want to handle OnStopCommand() once per playback
|
|
float m_flStartRenderTime;
|
|
bool m_bFullSignonStateReached;
|
|
};
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
extern IDemoPlayer *g_pReplayDemoPlayer;
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
#endif // REPLAYDEMOPLAYER_H
|
|
|
|
#endif // #if defined( REPLAY_ENABLED )
|