Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//===========================================================================//
#include "cbase.h"
#include "c_basetempentity.h"
#include "IEffects.h"
#include "tier1/KeyValues.h"
#include "toolframework_client.h"
#include "tier0/vprof.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Smoke TE
//-----------------------------------------------------------------------------
class C_TESmoke : public C_BaseTempEntity
{
public:
DECLARE_CLASS( C_TESmoke, C_BaseTempEntity );
DECLARE_CLIENTCLASS();
C_TESmoke( void );
virtual ~C_TESmoke( void );
virtual void PostDataUpdate( DataUpdateType_t updateType );
public:
Vector m_vecOrigin;
int m_nModelIndex;
float m_fScale;
int m_nFrameRate;
};
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_TESmoke::C_TESmoke( void )
{
m_vecOrigin.Init();
m_nModelIndex = 0;
m_fScale = 0;
m_nFrameRate = 0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_TESmoke::~C_TESmoke( void )
{
}
//-----------------------------------------------------------------------------
// Recording
//-----------------------------------------------------------------------------
static inline void RecordSmoke( const Vector &start, float flScale, int nFrameRate )
{
if ( !ToolsEnabled() )
return;
if ( clienttools->IsInRecordingMode() )
{
KeyValues *msg = new KeyValues( "TempEntity" );
msg->SetInt( "te", TE_SMOKE );
msg->SetString( "name", "TE_Smoke" );
msg->SetFloat( "time", gpGlobals->curtime );
msg->SetFloat( "originx", start.x );
msg->SetFloat( "originy", start.y );
msg->SetFloat( "originz", start.z );
msg->SetFloat( "scale", flScale );
msg->SetInt( "framerate", nFrameRate );
ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
msg->deleteThis();
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_TESmoke::PostDataUpdate( DataUpdateType_t updateType )
{
VPROF( "C_TESmoke::PostDataUpdate" );
// The number passed down is 10 times smaller...
g_pEffects->Smoke( m_vecOrigin, m_nModelIndex, m_fScale * 10.0f, m_nFrameRate );
RecordSmoke( m_vecOrigin, m_fScale * 10.0f, m_nFrameRate );
}
void TE_Smoke( IRecipientFilter& filter, float delay,
const Vector* pos, int modelindex, float scale, int framerate )
{
// The number passed down is 10 times smaller...
g_pEffects->Smoke( *pos, modelindex, scale * 10.0f, framerate );
RecordSmoke( *pos, scale * 10.0f, framerate );
}
IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TESmoke, DT_TESmoke, CTESmoke)
RecvPropVector( RECVINFO(m_vecOrigin)),
RecvPropInt( RECVINFO(m_nModelIndex)),
RecvPropFloat( RECVINFO(m_fScale )),
RecvPropInt( RECVINFO(m_nFrameRate)),
END_RECV_TABLE()