You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
88 lines
2.4 KiB
88 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "clientsideeffects.h"
|
|
|
|
#include "materialsystem/imaterial.h"
|
|
#include "materialsystem/imaterialsystem.h"
|
|
|
|
#ifndef FX_QUAD_H
|
|
#define FX_QUAD_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// Flags
|
|
#define FXQUAD_BIAS_SCALE 0x0001 //Bias the scale's interpolation function
|
|
#define FXQUAD_BIAS_ALPHA 0x0002 //Bias the alpha's interpolation function
|
|
#define FXQUAD_COLOR_FADE 0x0004 //Blend the color towards black via the alpha (overcomes additive ignoring alpha)
|
|
|
|
struct FXQuadData_t
|
|
{
|
|
FXQuadData_t( void )
|
|
{
|
|
m_flLifeTime = 0.0f;
|
|
m_flDieTime = 0.0f;
|
|
m_uiFlags = 0;
|
|
}
|
|
|
|
void SetFlags( unsigned int flags ) { m_uiFlags |= flags; }
|
|
void SetOrigin( const Vector &origin ) { m_vecOrigin = origin; }
|
|
void SetNormal( const Vector &normal ) { m_vecNormal = normal; }
|
|
void SetScale( float start, float end ) { m_flStartScale = start; m_flEndScale = end; }
|
|
void SetAlpha( float start, float end ) { m_flStartAlpha = start; m_flEndAlpha = end; }
|
|
void SetLifeTime( float lifetime ) { m_flDieTime = lifetime; }
|
|
void SetColor( float r, float g, float b ) { m_Color = Vector( r, g, b ); }
|
|
void SetAlphaBias( float bias ) { m_flAlphaBias = bias; }
|
|
void SetScaleBias( float bias ) { m_flScaleBias = bias; }
|
|
void SetYaw( float yaw, float delta = 0.0f ){ m_flYaw = yaw; m_flDeltaYaw = delta; }
|
|
|
|
void SetMaterial( const char *shader )
|
|
{
|
|
m_pMaterial = materials->FindMaterial( shader, TEXTURE_GROUP_CLIENT_EFFECTS );
|
|
|
|
if ( m_pMaterial != NULL )
|
|
{
|
|
m_pMaterial->IncrementReferenceCount();
|
|
}
|
|
}
|
|
|
|
unsigned int m_uiFlags;
|
|
IMaterial *m_pMaterial;
|
|
Vector m_vecOrigin;
|
|
Vector m_vecNormal;
|
|
float m_flStartScale;
|
|
float m_flEndScale;
|
|
float m_flDieTime;
|
|
float m_flLifeTime;
|
|
float m_flStartAlpha;
|
|
float m_flEndAlpha;
|
|
Vector m_Color;
|
|
float m_flYaw;
|
|
float m_flDeltaYaw;
|
|
|
|
// Only used with FXQUAD_BIAS_ALPHA and FXQUAD_BIAS_SCALE
|
|
float m_flScaleBias;
|
|
float m_flAlphaBias;
|
|
};
|
|
|
|
class CFXQuad : public CClientSideEffect
|
|
{
|
|
public:
|
|
|
|
CFXQuad( const FXQuadData_t &data );
|
|
|
|
~CFXQuad( void );
|
|
|
|
virtual void Draw( double frametime );
|
|
virtual bool IsActive( void );
|
|
virtual void Destroy( void );
|
|
virtual void Update( double frametime );
|
|
|
|
FXQuadData_t m_FXData;
|
|
};
|
|
|
|
#endif // FX_QUAD_H
|