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41 lines
991 B
41 lines
991 B
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TF_IMAGEPANEL_H
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#define TF_IMAGEPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tf_shareddefs.h"
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#include <vgui/IScheme.h>
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#include <vgui_controls/ScalableImagePanel.h>
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#include "GameEventListener.h"
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#define MAX_BG_LENGTH 128
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class CTFImagePanel : public vgui::ScalableImagePanel, public CGameEventListener
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{
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public:
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DECLARE_CLASS_SIMPLE( CTFImagePanel, vgui::ScalableImagePanel );
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CTFImagePanel( vgui::Panel *parent, const char *name );
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virtual void ApplySettings( KeyValues *inResourceData );
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void UpdateBGImage( void );
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void SetBGTeam( int iTeam ) { m_iBGTeam = iTeam; }
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public: // IGameEventListener Interface
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virtual void FireGameEvent( IGameEvent * event );
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public:
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char m_szTeamBG[TF_TEAM_COUNT][MAX_BG_LENGTH];
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int m_iBGTeam;
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};
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#endif // TF_IMAGEPANEL_H
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