Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//===========================================================================//
#include "cbase.h"
#include "toolframework_client.h"
#include "igamesystem.h"
#include "tier1/KeyValues.h"
#include "toolframework/iclientenginetools.h"
#include "client_factorylist.h"
#include "iviewrender.h"
#include "materialsystem/imaterialvar.h"
extern IViewRender *view;
class CToolFrameworkClient : public CBaseGameSystemPerFrame
{
public:
// Methods of IGameSystem
virtual bool Init();
virtual void LevelInitPreEntity();
virtual void LevelInitPostEntity();
virtual void LevelShutdownPreEntity();
virtual void LevelShutdownPostEntity();
virtual void PreRender();
virtual void PostRender();
public:
// Other public methods
void PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg );
void AdjustEngineViewport( int& x, int& y, int& width, int& height );
bool SetupEngineView( Vector &origin, QAngle &angles, float &fov );
bool SetupAudioState( AudioState_t &audioState );
bool IsThirdPersonCamera();
IClientEngineTools *m_pTools;
};
//-----------------------------------------------------------------------------
// Singleton
//-----------------------------------------------------------------------------
static CToolFrameworkClient g_ToolFrameworkClient;
#ifndef NO_TOOLFRAMEWORK
bool ToolsEnabled()
{
return g_ToolFrameworkClient.m_pTools && g_ToolFrameworkClient.m_pTools->InToolMode();
}
#endif
IGameSystem *ToolFrameworkClientSystem()
{
return &g_ToolFrameworkClient;
}
bool CToolFrameworkClient::Init()
{
factorylist_t list;
FactoryList_Retrieve( list );
m_pTools = ( IClientEngineTools * )list.appSystemFactory( VCLIENTENGINETOOLS_INTERFACE_VERSION, NULL );
return ( m_pTools != NULL );
}
void CToolFrameworkClient::LevelInitPreEntity()
{
if ( m_pTools )
{
m_pTools->LevelInitPreEntityAllTools();
}
}
void CToolFrameworkClient::LevelInitPostEntity()
{
if ( m_pTools )
{
m_pTools->LevelInitPostEntityAllTools();
}
}
void CToolFrameworkClient::LevelShutdownPreEntity()
{
if ( m_pTools )
{
m_pTools->LevelShutdownPreEntityAllTools();
}
}
void CToolFrameworkClient::LevelShutdownPostEntity()
{
if ( m_pTools )
{
m_pTools->LevelShutdownPostEntityAllTools();
}
}
void CToolFrameworkClient::PreRender()
{
if ( m_pTools )
{
m_pTools->PreRenderAllTools();
}
}
void CToolFrameworkClient::PostRender()
{
if ( m_pTools )
{
m_pTools->PostRenderAllTools();
}
}
//-----------------------------------------------------------------------------
// Should we render with a 3rd person camera?
//-----------------------------------------------------------------------------
bool CToolFrameworkClient::IsThirdPersonCamera()
{
if ( !m_pTools )
return false;
return m_pTools->IsThirdPersonCamera( );
}
bool ToolFramework_IsThirdPersonCamera( )
{
return g_ToolFrameworkClient.IsThirdPersonCamera( );
}
//-----------------------------------------------------------------------------
// Posts a message to all tools
//-----------------------------------------------------------------------------
void CToolFrameworkClient::PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg )
{
if ( m_pTools )
{
m_pTools->PostToolMessage( hEntity, msg );
}
}
void ToolFramework_PostToolMessage( HTOOLHANDLE hEntity, KeyValues *msg )
{
g_ToolFrameworkClient.PostToolMessage( hEntity, msg );
}
//-----------------------------------------------------------------------------
// View manipulation
//-----------------------------------------------------------------------------
void CToolFrameworkClient::AdjustEngineViewport( int& x, int& y, int& width, int& height )
{
if ( m_pTools )
{
m_pTools->AdjustEngineViewport( x, y, width, height );
}
}
void ToolFramework_AdjustEngineViewport( int& x, int& y, int& width, int& height )
{
g_ToolFrameworkClient.AdjustEngineViewport( x, y, width, height );
}
//-----------------------------------------------------------------------------
// View manipulation
//-----------------------------------------------------------------------------
bool CToolFrameworkClient::SetupEngineView( Vector &origin, QAngle &angles, float &fov )
{
if ( !m_pTools )
return false;
return m_pTools->SetupEngineView( origin, angles, fov );
}
bool ToolFramework_SetupEngineView( Vector &origin, QAngle &angles, float &fov )
{
return g_ToolFrameworkClient.SetupEngineView( origin, angles, fov );
}
//-----------------------------------------------------------------------------
// microphone manipulation
//-----------------------------------------------------------------------------
bool CToolFrameworkClient::SetupAudioState( AudioState_t &audioState )
{
if ( !m_pTools )
return false;
return m_pTools->SetupAudioState( audioState );
}
bool ToolFramework_SetupAudioState( AudioState_t &audioState )
{
return g_ToolFrameworkClient.SetupAudioState( audioState );
}
//-----------------------------------------------------------------------------
// Helper class to indicate ownership of effects
//-----------------------------------------------------------------------------
CRecordEffectOwner::CRecordEffectOwner( C_BaseEntity *pEntity, bool bIsViewModel )
{
m_bToolsEnabled = ToolsEnabled() && clienttools->IsInRecordingMode();
if ( m_bToolsEnabled )
{
KeyValues *msg = new KeyValues( "EffectsOwner" );
msg->SetInt( "viewModel", bIsViewModel );
ToolFramework_PostToolMessage( pEntity ? pEntity->GetToolHandle() : HTOOLHANDLE_INVALID, msg );
msg->deleteThis();
}
}
CRecordEffectOwner::~CRecordEffectOwner()
{
if ( m_bToolsEnabled )
{
KeyValues *msg = new KeyValues( "EffectsOwner" );
ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
msg->deleteThis();
}
}
//-----------------------------------------------------------------------------
// material recording - primarily for proxy materials
//-----------------------------------------------------------------------------
void WriteFloat( char *&buf, float f)
{
*( float* )buf = f;
buf += sizeof( float );
}
void WriteInt( char *&buf, int i )
{
*( int* )buf = i;
buf += sizeof( int );
}
void WritePtr( char *&buf, void *p )
{
*( void** )buf = p;
buf += sizeof( void* );
}
void ToolFramework_RecordMaterialParams( IMaterial *pMaterial )
{
Assert( pMaterial );
if ( !pMaterial )
return;
if ( !clienttools->IsInRecordingMode() )
return;
C_BaseEntity *pEnt = view->GetCurrentlyDrawingEntity();
if ( !pEnt || !pEnt->IsToolRecording() )
return;
KeyValues *msg = new KeyValues( "material_proxy_state" );
msg->SetString( "mtlName", pMaterial->GetName() );
msg->SetString( "groupName", pMaterial->GetTextureGroupName() );
int nParams = pMaterial->ShaderParamCount();
IMaterialVar **pParams = pMaterial->GetShaderParams();
char str[ 256 ];
for ( int i = 0; i < nParams; ++i )
{
IMaterialVar *pVar = pParams[ i ];
const char *pVarName = pVar->GetName();
MaterialVarType_t vartype = pVar->GetType();
switch ( vartype )
{
case MATERIAL_VAR_TYPE_FLOAT:
msg->SetFloat( pVarName, pVar->GetFloatValue() );
break;
case MATERIAL_VAR_TYPE_INT:
msg->SetInt( pVarName, pVar->GetIntValue() );
break;
case MATERIAL_VAR_TYPE_STRING:
msg->SetString( pVarName, pVar->GetStringValue() );
break;
case MATERIAL_VAR_TYPE_FOURCC:
Assert( 0 ); // JDTODO
break;
case MATERIAL_VAR_TYPE_VECTOR:
{
const float *pVal = pVar->GetVecValue();
int dim = pVar->VectorSize();
switch ( dim )
{
case 2:
V_snprintf( str, sizeof( str ), "vector2d: %f %f", pVal[ 0 ], pVal[ 1 ] );
break;
case 3:
V_snprintf( str, sizeof( str ), "vector3d: %f %f %f", pVal[ 0 ], pVal[ 1 ], pVal[ 2 ] );
break;
case 4:
V_snprintf( str, sizeof( str ), "vector4d: %f %f %f %f", pVal[ 0 ], pVal[ 1 ], pVal[ 2 ], pVal[ 3 ] );
break;
default:
Assert( 0 );
*str = 0;
}
msg->SetString( pVarName, str );
}
break;
case MATERIAL_VAR_TYPE_MATRIX:
{
const VMatrix &matrix = pVar->GetMatrixValue();
const float *pVal = matrix.Base();
V_snprintf( str, sizeof( str ),
"matrix: %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f %f",
pVal[ 0 ], pVal[ 1 ], pVal[ 2 ], pVal[ 3 ],
pVal[ 4 ], pVal[ 5 ], pVal[ 6 ], pVal[ 7 ],
pVal[ 8 ], pVal[ 9 ], pVal[ 10 ], pVal[ 11 ],
pVal[ 12 ], pVal[ 13 ], pVal[ 14 ], pVal[ 15 ] );
msg->SetString( pVarName, str );
}
break;
case MATERIAL_VAR_TYPE_TEXTURE:
// V_snprintf( str, sizeof( str ), "texture: %x", pVar->GetTextureValue() );
// msg->SetString( pVarName, str );
break;
case MATERIAL_VAR_TYPE_MATERIAL:
// V_snprintf( str, sizeof( str ), "material: %x", pVar->GetMaterialValue() );
// msg->SetString( pVarName, str );
break;
case MATERIAL_VAR_TYPE_UNDEFINED:
// Assert( 0 ); // these appear to be (mostly? all?) textures, although I don't know why they're not caught by the texture case above...
break; // JDTODO
default:
Assert( 0 );
}
}
Assert( pEnt->GetToolHandle() );
ToolFramework_PostToolMessage( pEnt->GetToolHandle(), msg );
msg->deleteThis();
}