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26 lines
501 B
26 lines
501 B
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef TE_HL2MP_SHOTGUN_SHOT_H
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#define TE_HL2MP_SHOTGUN_SHOT_H
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#ifdef _WIN32
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#pragma once
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#endif
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void TE_HL2MPFireBullets(
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int iPlayerIndex,
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const Vector &vOrigin,
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const Vector &vDir,
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int iAmmoID,
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int iSeed,
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int iShots,
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float flSpread,
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bool bDoTracers,
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bool bDoImpacts );
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#endif // TE_HL2MP_SHOTGUN_SHOT_H
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