Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cbase.h"
#include "querycache.h"
#include "tier0/vprof.h"
#include "tier1/utlintrusivelist.h"
#include "datacache/imdlcache.h"
#include "vstdlib/jobthread.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#define QUERYCACHE_SIZE 1024
static QueryCacheEntry_t s_QCache[QUERYCACHE_SIZE];
#define QUERYCACHE_HASH_SIZE ( QUERYCACHE_SIZE * 2 )
// elements available for cache reuse
static CUtlIntrusiveDList<QueryCacheEntry_t> s_VictimList;
static CUtlIntrusiveDList<QueryCacheEntry_t> s_HashChains[QUERYCACHE_HASH_SIZE];
static int s_nReplaceCtr = QUERYCACHE_SIZE - 1;
static int s_nTimeStampCounter = 0 ;
static int s_nNumCacheQueries = 0;
static int s_nNumCacheMisses = 0;
static int s_SuccessfulSpeculatives = 0;
static int s_WastedSpeculativeUpdates = 0;
void QueryCacheKey_t::ComputeHashIndex( void )
{
unsigned int ret = ( unsigned int ) m_Type;
for( int i = 0 ; i < m_nNumValidPoints; i++ )
{
ret += ( unsigned int ) m_pEntities[i].ToInt();
ret += ( unsigned int ) m_nOffsetMode;
}
ret += *( ( uint32 *) &m_flMinimumUpdateInterval );
ret += m_nTraceMask;
m_nHashIdx = ret % QUERYCACHE_HASH_SIZE;
}
ConVar sv_disable_querycache("sv_disable_querycache", "0", FCVAR_CHEAT, "debug - disable trace query cache" );
static QueryCacheEntry_t *FindOrAllocateCacheEntry( QueryCacheKey_t const &entry )
{
QueryCacheEntry_t *pFound = NULL;
// see if we find it
for( QueryCacheEntry_t *pNode = s_HashChains[entry.m_nHashIdx].m_pHead; pNode; pNode = pNode->m_pNext )
{
if ( pNode->m_QueryParams.Matches( &entry ) )
{
pFound = pNode;
break;
}
}
if (! pFound )
{
pFound = s_VictimList.RemoveHead();
if ( ! pFound )
{
// randomly replace one
pFound = s_QCache + s_nReplaceCtr;
s_nReplaceCtr--;
if ( s_nReplaceCtr < 0 )
s_nReplaceCtr = QUERYCACHE_SIZE - 1;
if ( pFound->m_QueryParams.m_Type != EQUERY_INVALID )
{
s_HashChains[pFound->m_QueryParams.m_nHashIdx].RemoveNode( pFound );
}
}
pFound->m_QueryParams = entry;
s_HashChains[pFound->m_QueryParams.m_nHashIdx].AddToHead( pFound );
pFound->m_bSpeculativelyDone = false;
pFound->IssueQuery();
}
else
{
if ( sv_disable_querycache.GetInt() ||
( gpGlobals->curtime - pFound->m_flLastUpdateTime >=
pFound->m_QueryParams.m_flMinimumUpdateInterval ) )
{
pFound->m_bSpeculativelyDone = false;
pFound->IssueQuery();
}
else
{
if ( pFound->m_bSpeculativelyDone )
s_SuccessfulSpeculatives++;
}
}
return pFound;
}
static QueryCacheEntry_t *FindOrAllocateCacheEntry( EQueryType_t nType,
CBaseEntity *pEntity1, CBaseEntity *pEntity2,
EEntityOffsetMode_t nMode1, EEntityOffsetMode_t nMode2,
unsigned int nTraceMask )
{
QueryCacheKey_t entry;
entry.m_Type = nType;
entry.m_pEntities[0] = pEntity1;
entry.m_pEntities[1] = pEntity2;
entry.m_nOffsetMode[0] = nMode1;
entry.m_nOffsetMode[1] = nMode2;
entry.m_nTraceMask = nTraceMask;
entry.m_nNumValidPoints = 2;
entry.ComputeHashIndex();
return FindOrAllocateCacheEntry( entry );
}
bool QueryCacheKey_t::Matches( QueryCacheKey_t const *pNode ) const
{
if (
( pNode->m_Type != m_Type ) ||
( pNode->m_nTraceMask != m_nTraceMask ) ||
( pNode->m_pTraceFilterFunction != m_pTraceFilterFunction ) ||
( pNode->m_nNumValidPoints != m_nNumValidPoints ) ||
( pNode->m_flMinimumUpdateInterval != m_flMinimumUpdateInterval )
)
return false;
for( int i = 0; i < m_nNumValidPoints; i++ )
{
if (
( pNode->m_pEntities[i] != m_pEntities[i] ) ||
( pNode->m_nOffsetMode[i] != m_nOffsetMode[i] )
)
return false;
}
return true;
}
static void CalculateOffsettedPosition( CBaseEntity *pEntity, EEntityOffsetMode_t nMode, Vector *pVecOut )
{
switch( nMode )
{
case EOFFSET_MODE_WORLDSPACE_CENTER:
*pVecOut = pEntity->WorldSpaceCenter();
break;
case EOFFSET_MODE_EYEPOSITION:
*pVecOut = pEntity->EyePosition();
break;
case EOFFSET_MODE_NONE:
pVecOut->Init();
break;
}
}
struct QueryCacheUpdateRecord_t
{
int m_nStartHashChain;
int m_nNumHashChainsToUpdate;
CUtlIntrusiveDListWithTailPtr<QueryCacheEntry_t> m_KilledList;
};
void ProcessQueryCacheUpdate( QueryCacheUpdateRecord_t &workItem )
{
float flCurTime = gpGlobals->curtime;
// run through all of the cache.
for( int i = 0; i < workItem.m_nNumHashChainsToUpdate; i++ )
{
QueryCacheEntry_t *pNext;
for( QueryCacheEntry_t *pEntry = s_HashChains[i + workItem.m_nStartHashChain].m_pHead ; pEntry; pEntry = pNext )
{
pNext = pEntry->m_pNext;
if ( pEntry->m_bUsedSinceUpdated )
{
if ( flCurTime - pEntry->m_flLastUpdateTime >=
pEntry->m_QueryParams.m_flMinimumUpdateInterval )
{
// don't bother updating if we have recently
pEntry->IssueQuery();
pEntry->m_bUsedSinceUpdated = false;
pEntry->m_bSpeculativelyDone = true;
}
}
else
{
if ( flCurTime - pEntry->m_flLastUpdateTime > pEntry->m_QueryParams.m_flMinimumUpdateInterval )
{
if ( pEntry->m_bSpeculativelyDone && ( !pEntry->m_bUsedSinceUpdated ) )
{
s_WastedSpeculativeUpdates++;
}
pEntry->m_QueryParams.m_Type = EQUERY_INVALID;
s_HashChains[pEntry->m_QueryParams.m_nHashIdx].RemoveNode( pEntry );
workItem.m_KilledList.AddToHead( pEntry );
}
}
}
}
}
#define N_WAYS_TO_SPLIT_CACHE_UPDATE 8
static void PreUpdateQueryCache()
{
//mdlcache->BeginCoarseLock(); // x360 only - will need to port for this in the future
mdlcache->BeginLock();
}
static void PostUpdateQueryCache()
{
mdlcache->EndLock();
//mdlcache->EndCoarseLock(); // x360 only - will need to port for this in the future
}
void UpdateQueryCache( void )
{
// parallel process all hash chains
QueryCacheUpdateRecord_t workList[N_WAYS_TO_SPLIT_CACHE_UPDATE];
int nCurEntry = 0;
for( int i =0 ; i < N_WAYS_TO_SPLIT_CACHE_UPDATE; i++ )
{
workList[i].m_nStartHashChain = nCurEntry;
if ( i != N_WAYS_TO_SPLIT_CACHE_UPDATE -1 )
workList[i].m_nNumHashChainsToUpdate = ARRAYSIZE( s_HashChains ) / N_WAYS_TO_SPLIT_CACHE_UPDATE;
else
workList[i].m_nNumHashChainsToUpdate = ARRAYSIZE( s_HashChains ) - nCurEntry;
nCurEntry += ARRAYSIZE( s_HashChains ) / N_WAYS_TO_SPLIT_CACHE_UPDATE;
}
ParallelProcess( "ProcessQueryCacheUpdate", workList, N_WAYS_TO_SPLIT_CACHE_UPDATE, ProcessQueryCacheUpdate, PreUpdateQueryCache, PostUpdateQueryCache, ( sv_disable_querycache.GetBool() ) ? 0 : INT_MAX );
// now, we need to take all of the obsolete cache entries each thread generated and add them to
// the victim cache
for( int i = 0 ; i < N_WAYS_TO_SPLIT_CACHE_UPDATE; i++ )
{
PrependDListWithTailToDList( workList[i].m_KilledList, s_VictimList );
}
}
void InvalidateQueryCache( void )
{
s_VictimList.RemoveAll();
for( int i = 0; i < ARRAYSIZE( s_HashChains); i++ )
s_HashChains[i].RemoveAll();
// now, invalidate all cache entries and add them to the victims
for( int i = 0; i < ARRAYSIZE( s_QCache ); i++ )
{
s_QCache[i].m_QueryParams.m_Type = EQUERY_INVALID;
s_VictimList.AddToHead( s_QCache + i );
}
}
void QueryCacheEntry_t::IssueQuery( void )
{
for( int i = 0 ; i < m_QueryParams.m_nNumValidPoints; i++ )
{
CBaseEntity *pEntity = m_QueryParams.m_pEntities[i];
if (! pEntity )
{
m_QueryParams.m_Type = EQUERY_INVALID;
s_HashChains[m_QueryParams.m_nHashIdx].RemoveNode( this );
s_VictimList.AddToHead( this );
return;
}
CalculateOffsettedPosition( pEntity, m_QueryParams.m_nOffsetMode[i],
&( m_QueryParams.m_Points[i] ) );
}
CTraceFilterSimple filter( m_QueryParams.m_pEntities[2],
m_QueryParams.m_nCollisionGroup,
m_QueryParams.m_pTraceFilterFunction );
trace_t result;
s_nNumCacheMisses++;
UTIL_TraceLine( m_QueryParams.m_Points[0], m_QueryParams.m_Points[1],
m_QueryParams.m_nTraceMask, &filter, &result );
m_bResult = ! ( result.DidHit() );
m_flLastUpdateTime = gpGlobals->curtime;
}
bool IsLineOfSightBetweenTwoEntitiesClear( CBaseEntity *pSrcEntity,
EEntityOffsetMode_t nSrcOffsetMode,
CBaseEntity *pDestEntity,
EEntityOffsetMode_t nDestOffsetMode,
CBaseEntity *pSkipEntity,
int nCollisionGroup,
unsigned int nTraceMask,
ShouldHitFunc_t pTraceFilterCallback,
float flMinimumUpdateInterval )
{
QueryCacheKey_t entry;
entry.m_Type = EQUERY_ENTITY_LOS_CHECK;
entry.m_pEntities[0] = pSrcEntity;
entry.m_pEntities[1] = pDestEntity;
entry.m_pEntities[2] = pSkipEntity;
entry.m_nOffsetMode[0] = nSrcOffsetMode;
entry.m_nOffsetMode[1] = nDestOffsetMode;
entry.m_nOffsetMode[2] = EOFFSET_MODE_NONE;
entry.m_nTraceMask = nTraceMask;
entry.m_nNumValidPoints = 3;
entry.m_nCollisionGroup = nCollisionGroup;
entry.m_pTraceFilterFunction = pTraceFilterCallback;
entry.m_flMinimumUpdateInterval = flMinimumUpdateInterval;
entry.ComputeHashIndex();
s_nNumCacheQueries++;
QueryCacheEntry_t *pNode = FindOrAllocateCacheEntry( entry );
pNode->m_bUsedSinceUpdated = true;
return pNode->m_bResult;
}
#if defined( CLIENT_DLL )
CON_COMMAND_F( cl_querycache_stats, "Display status of the query cache (client only)", FCVAR_CHEAT )
#else
CON_COMMAND( sv_querycache_stats, "Display status of the query cache (client only)" )
#endif
{
#ifndef CLIENT_DLL
if ( !UTIL_IsCommandIssuedByServerAdmin() )
return;
#endif
Warning( "%d queries, %d misses (%d free) suc spec = %d wasted spec=%d\n",
s_nNumCacheQueries, s_nNumCacheMisses, s_VictimList.Count(),
s_SuccessfulSpeculatives, s_WastedSpeculativeUpdates );
}