Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef OPTIONS_SUB_PORTAL_H
#define OPTIONS_SUB_PORTAL_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/PropertyPage.h>
class CLabeledCommandComboBox;
class CCvarToggleCheckButton;
namespace vgui
{
class Label;
class Panel;
}
//-----------------------------------------------------------------------------
// Purpose: Mouse Details, Part of OptionsDialog
//-----------------------------------------------------------------------------
class COptionsSubPortal : public vgui::PropertyPage
{
DECLARE_CLASS_SIMPLE( COptionsSubPortal, vgui::PropertyPage );
public:
COptionsSubPortal(vgui::Panel *parent);
~COptionsSubPortal();
virtual void OnResetData();
virtual void OnApplyChanges();
protected:
virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
private:
MESSAGE_FUNC( OnCheckButtonChecked, "CheckButtonChecked" )
{
OnControlModified();
}
MESSAGE_FUNC( OnControlModified, "ControlModified" );
MESSAGE_FUNC( OnTextChanged, "TextChanged" )
{
OnControlModified();
}
CCvarToggleCheckButton *m_pPortalFunnelCheckBox;
vgui::ComboBox *m_pPortalDepthCombo;
};
#endif // OPTIONS_SUB_MOUSE_H