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60 lines
1.7 KiB
60 lines
1.7 KiB
#
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# VCProject file to Makefile converter
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#
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# November 2004, [email protected]
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#
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VCPM_SRC_DIR=$(SOURCE_DIR)/utils/vprojtomake
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UTIL_COMMON_SRC_DIR=$(SOURCE_DIR)/utils/common
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TIER1_PUBLIC_SRC_DIR=$(SOURCE_DIR)/public/tier1
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PUBLIC_SRC_DIR=$(SOURCE_DIR)/public
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TIER1_SRC_DIR=$(SOURCE_DIR)/tier1
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VCPM_OBJ_DIR=$(BUILD_OBJ_DIR)/vcpm
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TIER1_OBJ_DIR=$(BUILD_OBJ_DIR)/vcpm/public
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#we use custome CFLAGS because the base ones interfere with XERCES
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CFLAGS= -w -fpermissive -D_LINUX -DNDEBUG -D_alloca=alloca -D_snprintf=snprintf -D_vsnprintf=vsnprintf $(ARCH_CFLAGS)
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#DEBUG = -g -ggdb
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#CFLAGS+= $(DEBUG)
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INCLUDEDIRS=-I$(PUBLIC_SRC_DIR) -I$(XERCES_INC_DIR) -I$(UTIL_COMMON_SRC_DIR) -I$(TIER1_PUBLIC_SRC_DIR)
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LDFLAGS_VC=-lm -ldl -L$(XERCES_LIB_DIR) -lxerces-c $(GAME_DIR)/bin/tier0_i486.so $(GAME_DIR)/bin/vstdlib_i486.so
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DO_CC=$(CPLUS) $(INCLUDEDIRS) -w $(CFLAGS) -DARCH=$(ARCH) -o $@ -c $<
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#####################################################################
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VCPM_OBJS = \
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$(VCPM_OBJ_DIR)/makefilecreator.o \
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$(VCPM_OBJ_DIR)/vprojtomake.o \
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$(VCPM_OBJ_DIR)/vcprojconvert.o \
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TIER1_OBJS = \
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$(TIER1_OBJ_DIR)/characterset.o \
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$(TIER1_OBJ_DIR)/interface.o \
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$(TIER1_OBJ_DIR)/generichash.o \
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$(TIER1_OBJ_DIR)/KeyValues.o \
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$(TIER1_OBJ_DIR)/stringpool.o \
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$(TIER1_OBJ_DIR)/utlbuffer.o \
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$(TIER1_OBJ_DIR)/utlsymbol.o \
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all: dirs vcpm
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dirs:
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-mkdir $(BUILD_OBJ_DIR)
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-mkdir $(VCPM_OBJ_DIR)
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-mkdir $(TIER1_OBJ_DIR)
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vcpm: $(VCPM_OBJS) $(TIER1_OBJS)
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$(CLINK) $(DEBUG) -o $(BUILD_DIR)/$@ $(VCPM_OBJS) $(TIER1_OBJS) $(CPP_LIB) $(LDFLAGS_VC)
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$(VCPM_OBJ_DIR)/%.o: $(VCPM_SRC_DIR)/%.cpp
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$(DO_CC)
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$(TIER1_OBJ_DIR)/%.o: $(TIER1_SRC_DIR)/%.cpp
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$(DO_CC) -Dstricmp=strcasecmp -Dstrcmpi=strcasecmp
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clean:
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-rm -rf $(VCPM_OBJ_DIR)
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-rm -f vcpm
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