Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "movieobjects/dmetrack.h"
#include "tier0/dbg.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "movieobjects/dmeclip.h"
#include "movieobjects/dmetrackgroup.h"
#include "movieobjects_interfaces.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// The solo track
//-----------------------------------------------------------------------------
DmElementHandle_t CDmeTrack::m_hSoloTrack[ DMECLIP_TYPE_COUNT ] =
{
DMELEMENT_HANDLE_INVALID,
DMELEMENT_HANDLE_INVALID,
DMELEMENT_HANDLE_INVALID,
DMELEMENT_HANDLE_INVALID,
};
//-----------------------------------------------------------------------------
// CDmeTrack - common container class for clip objects
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeTrack, CDmeTrack );
void CDmeTrack::OnConstruction()
{
m_hOwner = DMELEMENT_HANDLE_INVALID;
m_Flags.ClearAllFlags();
m_Clips.Init( this, "children" );
m_Collapsed.InitAndSet( this, "collapsed", true );
m_Mute.InitAndSet( this, "mute", false );
m_Synched.InitAndSet( this, "synched", true );
m_ClipType.InitAndSet( this, "clipType", DMECLIP_UNKNOWN, FATTRIB_HAS_CALLBACK | FATTRIB_HAS_PRE_CALLBACK );
m_Volume.InitAndSet( this, "volume", 1.0 );
}
void CDmeTrack::OnDestruction()
{
}
//-----------------------------------------------------------------------------
// Methods of IDmElement
//-----------------------------------------------------------------------------
void CDmeTrack::OnAttributeChanged( CDmAttribute *pAttribute )
{
BaseClass::OnAttributeChanged( pAttribute );
// Attach callbacks to detected sorted conditions if we're a film clip
if ( pAttribute == m_ClipType.GetAttribute() )
{
if ( m_ClipType == DMECLIP_FILM )
{
m_Flags.ClearFlag( IS_SORTED );
}
return;
}
// This gets called when start/end time of children change, or if the array changes
// This is a hack, since any OnAttributeChanged call that gets chained here from another element will trigger this
// At some point, we'll probably have to start sending more data through OnAttributeChanged, (like an event string or chain path)
// or perhaps add a new callback OnElementChanged() with this data
if ( pAttribute == m_Clips.GetAttribute() || ( pAttribute->GetOwner() != this ) )
{
if ( !m_Flags.IsFlagSet( SUPPRESS_DIRTY_ORDERING ) )
{
m_Flags.ClearFlag( IS_SORTED );
}
return;
}
}
//-----------------------------------------------------------------------------
// Clip type
//-----------------------------------------------------------------------------
DmeClipType_t CDmeTrack::GetClipType() const
{
return (DmeClipType_t)m_ClipType.Get();
}
void CDmeTrack::SetClipType( DmeClipType_t type )
{
m_ClipType = type;
}
void CDmeTrack::SetCollapsed( bool state )
{
m_Collapsed = state;
}
bool CDmeTrack::IsCollapsed() const
{
return m_Collapsed.Get();
}
void CDmeTrack::SetMute( bool state )
{
m_Mute = state;
}
//-----------------------------------------------------------------------------
// Volume
//-----------------------------------------------------------------------------
void CDmeTrack::SetVolume( float state )
{
m_Volume = state;
}
float CDmeTrack::GetVolume() const
{
return m_Volume.Get();
}
// Is this track synched to the film track?
void CDmeTrack::SetSynched( bool bState )
{
m_Synched = bState;
}
bool CDmeTrack::IsSynched() const
{
return m_Synched;
}
bool CDmeTrack::IsMute( bool bCheckSoloing ) const
{
// if we're muted, don't play regardless of whether we're solo
CDmeTrack *pSoloTrack = bCheckSoloing ? GetSoloTrack() : NULL;
return m_Mute.Get() || ( pSoloTrack != this && pSoloTrack != NULL );
}
int CDmeTrack::GetClipCount() const
{
return m_Clips.Count();
}
CDmeClip *CDmeTrack::GetClip( int i ) const
{
return m_Clips[ i ];
}
const CUtlVector< DmElementHandle_t > &CDmeTrack::GetClips( ) const
{
return m_Clips.Get();
}
void CDmeTrack::AddClip( CDmeClip *clip )
{
if ( clip->GetClipType() == GetClipType() )
{
// FIXME: In the case of a non-overlapped track,
// we could optimize this to insert the clip in sorted order,
// then fix overlaps (fixing overlaps requires a sorted list)
Assert( FindClip( clip ) < 0 );
m_Clips.AddToTail( clip );
}
}
void CDmeTrack::RemoveClip( int i )
{
// NOTE: Removal shouldn't cause sort order or fixup to become invalid
CSuppressAutoFixup suppress( this, SUPPRESS_OVERLAP_FIXUP | SUPPRESS_DIRTY_ORDERING );
m_Clips.Remove( i );
}
bool CDmeTrack::RemoveClip( CDmeClip *clip )
{
Assert( clip->GetClipType() == GetClipType() );
int i = FindClip( clip );
if ( i != -1 )
{
RemoveClip( i );
return true;
}
return false;
}
void CDmeTrack::RemoveAllClips()
{
CSuppressAutoFixup suppress( this, SUPPRESS_OVERLAP_FIXUP | SUPPRESS_DIRTY_ORDERING );
m_Clips.RemoveAll();
}
//-----------------------------------------------------------------------------
// Returns the solo track, if any
//-----------------------------------------------------------------------------
CDmeTrack *CDmeTrack::GetSoloTrack( DmeClipType_t clipType )
{
return GetElement< CDmeTrack >( m_hSoloTrack[ clipType ] );
}
void CDmeTrack::SetSoloTrack( DmeClipType_t clipType, CDmeTrack *pTrack )
{
m_hSoloTrack[ clipType ] = pTrack->GetHandle();
}
bool CDmeTrack::IsSoloTrack() const
{
return m_hSoloTrack[ GetClipType() ] == GetHandle();
}
CDmeTrack *CDmeTrack::GetSoloTrack() const
{
return GetSoloTrack( GetClipType() );
}
void CDmeTrack::SetSoloTrack( )
{
m_hSoloTrack[ GetClipType() ] = GetHandle();
}
//-----------------------------------------------------------------------------
// Methods related to finding clips
//-----------------------------------------------------------------------------
int CDmeTrack::FindClip( CDmeClip *clip )
{
Assert( clip->GetClipType() == GetClipType() );
int c = m_Clips.Count();
for ( int i = c - 1; i >= 0; --i )
{
if ( m_Clips[ i ] == clip )
return i;
}
return -1;
}
CDmeClip *CDmeTrack::FindNamedClip( const char *name )
{
int c = m_Clips.Count();
for ( int i = c - 1; i >= 0; --i )
{
CDmeClip *child = m_Clips[ i ];
if ( child && !Q_stricmp( child->GetName(), name ) )
return child;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Find clips at, intersecting or within a particular time interval
//-----------------------------------------------------------------------------
void CDmeTrack::FindClipsAtTime( DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( ( flags & DMESKIP_INVISIBLE ) && IsCollapsed() )
return;
if ( ( flags & DMESKIP_MUTED ) && IsMute() )
return;
int nClipCount = GetClipCount();
for ( int j = 0; j < nClipCount; ++j )
{
CDmeClip *pSubClip = GetClip( j );
if ( !pSubClip )
continue;
if ( ( flags & DMESKIP_MUTED ) && pSubClip->IsMute() )
continue;
if ( time.IsInRange( pSubClip->GetStartTime(), pSubClip->GetEndTime() ) )
{
clips.AddToTail( pSubClip );
}
}
}
void CDmeTrack::FindClipsIntersectingTime( DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( ( flags & DMESKIP_INVISIBLE ) && IsCollapsed() )
return;
if ( ( flags & DMESKIP_MUTED ) && IsMute() )
return;
int nClipCount = GetClipCount();
for ( int j = 0; j < nClipCount; ++j )
{
CDmeClip *pSubClip = GetClip( j );
if ( !pSubClip )
continue;
if ( ( flags & DMESKIP_MUTED ) && pSubClip->IsMute() )
continue;
DmeTime_t clipStart = pSubClip->GetStartTime();
DmeTime_t clipEnd = pSubClip->GetEndTime();
if ( clipEnd >= startTime && clipStart < endTime )
{
clips.AddToTail( pSubClip );
}
}
}
void CDmeTrack::FindClipsWithinTime( DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const
{
if ( ( flags & DMESKIP_INVISIBLE ) && IsCollapsed() )
return;
if ( ( flags & DMESKIP_MUTED ) && IsMute() )
return;
int nClipCount = GetClipCount();
for ( int j = 0; j < nClipCount; ++j )
{
CDmeClip *pSubClip = GetClip( j );
if ( !pSubClip )
continue;
if ( ( flags & DMESKIP_MUTED ) && pSubClip->IsMute() )
continue;
DmeTime_t clipStart = pSubClip->GetStartTime();
DmeTime_t clipEnd = pSubClip->GetEndTime();
if ( clipStart >= startTime && clipEnd <= endTime )
{
clips.AddToTail( pSubClip );
}
}
}
//-----------------------------------------------------------------------------
// Methods related to shifting clips
//-----------------------------------------------------------------------------
void CDmeTrack::ShiftAllClips( DmeTime_t dt )
{
if ( dt == DmeTime_t( 0 ) )
return;
CSuppressAutoFixup suppress( this, SUPPRESS_OVERLAP_FIXUP | SUPPRESS_DIRTY_ORDERING );
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = m_Clips[ i ];
pSubClip->SetStartTime( pSubClip->GetStartTime() + dt );
}
}
void CDmeTrack::ShiftAllClipsAfter( DmeTime_t startTime, DmeTime_t dt, bool bTestStartingTime )
{
if ( dt == DmeTime_t( 0 ) )
return;
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
DmeTime_t testTime = bTestStartingTime ? pSubClip->GetStartTime() : pSubClip->GetEndTime();
if ( startTime < testTime )
{
pSubClip->SetStartTime( pSubClip->GetStartTime() + dt );
}
}
}
void CDmeTrack::ShiftAllClipsBefore( DmeTime_t endTime, DmeTime_t dt, bool bTestEndingTime )
{
if ( dt == DmeTime_t( 0 ) )
return;
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
DmeTime_t testTime = bTestEndingTime ? pSubClip->GetEndTime() : pSubClip->GetStartTime();
if ( endTime > testTime )
{
DmeTime_t startTime = pSubClip->GetStartTime();
pSubClip->SetStartTime( startTime + dt );
}
}
}
//-----------------------------------------------------------------------------
// A version that works only on film clips
//-----------------------------------------------------------------------------
void CDmeTrack::ShiftAllFilmClipsAfter( CDmeClip *pClip, DmeTime_t dt, bool bShiftClip )
{
Assert( IsFilmTrack() );
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) || ( dt == DmeTime_t( 0 ) ) )
return;
// This algorithm requires sorted clips
SortClipsByStartTime();
int c = GetClipCount();
for ( int i = c; --i >= 0; )
{
CDmeClip *pSubClip = GetClip( i );
if ( pSubClip == pClip )
{
if ( bShiftClip )
{
pSubClip->SetStartTime( pSubClip->GetStartTime() + dt );
}
return;
}
pSubClip->SetStartTime( pSubClip->GetStartTime() + dt );
}
// Clip wasn't found!
Assert( 0 );
}
void CDmeTrack::ShiftAllFilmClipsBefore( CDmeClip *pClip, DmeTime_t dt, bool bShiftClip )
{
Assert( IsFilmTrack() );
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) || ( dt == DmeTime_t( 0 ) ) )
return;
// This algorithm requires sorted clips
SortClipsByStartTime();
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
if ( pSubClip == pClip )
{
if ( bShiftClip )
{
pSubClip->SetStartTime( pSubClip->GetStartTime() + dt );
}
return;
}
pSubClip->SetStartTime( pSubClip->GetStartTime() + dt );
}
// Clip wasn't found!
Assert( 0 );
}
//-----------------------------------------------------------------------------
// Method to sort clips by start time
//-----------------------------------------------------------------------------
struct SortInfo_t
{
DmeTime_t m_startTime;
CDmeClip *m_pClip;
};
static int ClipStartLessFunc( const void * lhs, const void * rhs )
{
SortInfo_t *pInfo1 = (SortInfo_t*)lhs;
SortInfo_t *pInfo2 = (SortInfo_t*)rhs;
if ( pInfo1->m_startTime == pInfo2->m_startTime )
return 0;
return pInfo1->m_startTime < pInfo2->m_startTime ? -1 : 1;
}
void CDmeTrack::SortClipsByStartTime( )
{
// If we're not a film clip, then we haven't installed callbacks to make sorting fast.
// The IS_SORTED flag is some random state
if ( (m_ClipType == DMECLIP_FILM) && m_Flags.IsFlagSet( IS_SORTED ) )
return;
m_Flags.SetFlag( IS_SORTED );
int c = GetClipCount();
if ( c <= 1 )
return;
DmeTime_t lastTime;
SortInfo_t *pSortInfo = (SortInfo_t*)_alloca( c * sizeof(SortInfo_t) );
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip(i);
pSortInfo[i].m_startTime = pSubClip ? pSubClip->GetStartTime() : DmeTime_t::InvalidTime();
pSortInfo[i].m_pClip = pSubClip;
if ( lastTime > pSortInfo[i].m_startTime )
{
m_Flags.ClearFlag( IS_SORTED );
}
lastTime = pSortInfo[i].m_startTime;
}
if ( m_Flags.IsFlagSet( IS_SORTED ) )
return;
m_Flags.SetFlag( IS_SORTED );
qsort( pSortInfo, c, sizeof(SortInfo_t), ClipStartLessFunc );
CSuppressAutoFixup suppress( this, SUPPRESS_OVERLAP_FIXUP | SUPPRESS_DIRTY_ORDERING );
m_Clips.RemoveAll();
for ( int i = 0; i < c; ++i )
{
m_Clips.AddToTail( pSortInfo[i].m_pClip );
}
}
//-----------------------------------------------------------------------------
// Shifts all clips to be non-overlapping
//-----------------------------------------------------------------------------
void CDmeTrack::FixOverlaps()
{
int c = GetClipCount();
if ( c <= 1 )
return;
SortClipsByStartTime();
CSuppressAutoFixup suppress( this, SUPPRESS_OVERLAP_FIXUP | SUPPRESS_DIRTY_ORDERING );
// Cull NULL clips
int nActualCount = 0;
CDmeClip **pClips = (CDmeClip**)_alloca( c * sizeof(CDmeClip*) );
for ( int i = 0; i < c; ++i )
{
CDmeClip *pCurr = GetClip( i );
if ( pCurr && ((i == 0) || (pClips[i-1] != pCurr)) )
{
pClips[nActualCount++] = pCurr;
}
}
if ( nActualCount <= 1 )
return;
CDmeClip *pPrev = pClips[0];
for ( int i = 1; i < nActualCount; ++i )
{
CDmeClip *pCurr = pClips[i];
DmeTime_t prevEndTime = pPrev->GetEndTime();
DmeTime_t startTime = pCurr->GetStartTime();
if ( startTime < prevEndTime )
{
pCurr->SetStartTime( prevEndTime );
}
pPrev = pCurr;
}
}
//-----------------------------------------------------------------------------
// Finds a clip at a particular time
//-----------------------------------------------------------------------------
CDmeClip* CDmeTrack::FindFilmClipAtTime( DmeTime_t localTime )
{
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) )
return NULL;
// This algorithm requires sorted clips
SortClipsByStartTime();
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
if ( pSubClip && pSubClip->GetStartTime() <= localTime && pSubClip->GetEndTime() > localTime )
return pSubClip;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Find first clip in a specific time range
//-----------------------------------------------------------------------------
CDmeClip* CDmeTrack::FindFirstFilmClipIntesectingTime( DmeTime_t localStartTime, DmeTime_t localEndTime )
{
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) )
return NULL;
// This algorithm requires sorted clips
SortClipsByStartTime();
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
if ( !pSubClip )
continue;
if ( ( localStartTime < pSubClip->GetEndTime() ) && ( localEndTime >= pSubClip->GetStartTime() ) )
return static_cast<CDmeFilmClip*>( pSubClip );
if ( localEndTime <= pSubClip->GetStartTime() )
break;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Inserts space in a film track for a film clip
//-----------------------------------------------------------------------------
void CDmeTrack::InsertSpaceInFilmTrack( DmeTime_t localStartTime, DmeTime_t localEndTime )
{
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) )
return;
// This algorithm requires sorted clips
SortClipsByStartTime();
CDmeClip *pClip = FindFirstFilmClipIntesectingTime( localStartTime, localEndTime );
if ( pClip )
{
DmeTime_t filmStart = pClip->GetStartTime();
DmeTime_t dt = localEndTime - filmStart;
ShiftAllFilmClipsAfter( pClip, dt, true );
}
return;
}
//-----------------------------------------------------------------------------
// Returns the next/previous clip in a film track
//-----------------------------------------------------------------------------
CDmeClip* CDmeTrack::FindPrevFilmClip( CDmeClip *pClip )
{
Assert( IsFilmTrack() );
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) )
return NULL;
// This algorithm requires sorted clips
SortClipsByStartTime();
if ( !pClip )
return m_Clips[ m_Clips.Count() - 1 ];
// FIXME: Could use a binary search here based on time.
// Probably doesn't matter though, since there will usually not be a ton of tracks
CDmeClip *pPrevClip = NULL;
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
if ( pSubClip == pClip )
return pPrevClip;
pPrevClip = pSubClip;
}
return NULL;
}
CDmeClip* CDmeTrack::FindNextFilmClip( CDmeClip *pClip )
{
Assert( IsFilmTrack() );
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) )
return NULL;
// This algorithm requires sorted clips
SortClipsByStartTime();
if ( !pClip )
return m_Clips[ 0 ];
CDmeClip *pNextClip = NULL;
int c = GetClipCount();
for ( int i = c; --i >= 0; )
{
CDmeClip *pSubClip = GetClip( i );
if ( pSubClip == pClip )
return pNextClip;
pNextClip = pSubClip;
}
return NULL;
}
void CDmeTrack::FindAdjacentFilmClips( CDmeClip *pClip, CDmeClip *&pPrevClip, CDmeClip *&pNextClip )
{
pPrevClip = pNextClip = NULL;
Assert( IsFilmTrack() );
if ( !IsFilmTrack() || !pClip || ( m_Clips.Count() == 0 ) )
return;
// This algorithm requires sorted clips
SortClipsByStartTime();
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
if ( pSubClip == pClip )
{
pNextClip = ( i != c-1 ) ? GetClip( i+1 ) : NULL;
return;
}
pPrevClip = pSubClip;
}
pPrevClip = NULL;
}
//-----------------------------------------------------------------------------
// Gets the start/end time of the owning clip in local time
//-----------------------------------------------------------------------------
void CDmeTrack::FindAdjacentFilmClips( DmeTime_t localTime, CDmeClip *&pPrevClip, CDmeClip *&pNextClip )
{
pPrevClip = pNextClip = NULL;
Assert( IsFilmTrack() );
if ( !IsFilmTrack() || ( m_Clips.Count() == 0 ) )
return;
// This algorithm requires sorted clips
SortClipsByStartTime();
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pSubClip = GetClip( i );
if ( localTime >= pSubClip->GetEndTime() )
{
pPrevClip = pSubClip;
}
if ( localTime < pSubClip->GetStartTime() )
{
pNextClip = pSubClip;
break;
}
}
}
//-----------------------------------------------------------------------------
// Fills all gaps in a film track with slugs
//-----------------------------------------------------------------------------
void CDmeTrack::FillAllGapsWithSlugs( const char *pSlugName, DmeTime_t startTime, DmeTime_t endTime )
{
if ( !IsFilmTrack() )
return;
FixOverlaps();
// Create temporary slugs to fill in the gaps
bool bSlugAdded = false;
int c = GetClipCount();
for ( int i = 0; i < c; ++i )
{
CDmeClip *pFilmClip = GetClip(i);
DmeTime_t clipStartTime = pFilmClip->GetStartTime();
if ( clipStartTime > startTime )
{
// There's a gap, create a slug
CDmeFilmClip *pSlug = CreateSlugClip( pSlugName, startTime, clipStartTime, GetFileId() );
// This will add the slug to the end; so we don't have to
// worry about iterating over it (we've cached off the initial count)
AddClip( pSlug );
bSlugAdded = true;
}
startTime = pFilmClip->GetEndTime();
}
if ( endTime > startTime )
{
// There's a gap, create a temporary slug
CDmeFilmClip *pSlug = CreateSlugClip( pSlugName, startTime, endTime, GetFileId() );
// This will add the slug to the end; so we don't have to
// worry about iterating over it (we've cached off the initial count)
AddClip( pSlug );
bSlugAdded = true;
}
if ( bSlugAdded )
{
FixOverlaps();
}
}
//-----------------------------------------------------------------------------
// helper methods
//-----------------------------------------------------------------------------
CDmeTrackGroup *GetParentTrackGroup( CDmeTrack *pTrack )
{
DmAttributeReferenceIterator_t hAttr = g_pDataModel->FirstAttributeReferencingElement( pTrack->GetHandle() );
for ( ; hAttr != DMATTRIBUTE_REFERENCE_ITERATOR_INVALID; hAttr = g_pDataModel->NextAttributeReferencingElement( hAttr ) )
{
CDmAttribute *pAttr = g_pDataModel->GetAttribute( hAttr );
if ( !pAttr )
continue;
CDmeTrackGroup *pTrackGroup = CastElement< CDmeTrackGroup >( pAttr->GetOwner() );
if ( pTrackGroup )
return pTrackGroup;
}
return NULL;
}