You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
198 lines
6.1 KiB
198 lines
6.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
|
|
#if !defined( CLIENTSTATS_H )
|
|
#define CLIENTSTATS_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "interface.h"
|
|
#include <limits.h>
|
|
#include "tier0/dbg.h"
|
|
|
|
#define INTERFACEVERSION_CLIENTSTATS "ClientStats004"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// An interface used to help the client stats implementation tell time
|
|
//-----------------------------------------------------------------------------
|
|
|
|
struct IClientStatsTime
|
|
{
|
|
virtual float GetTime() = 0;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Allows clients to draw their own stats text, will be passed by the
|
|
// engine into DisplayStats of the IClientStats interface.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
struct IClientStatsTextDisplay
|
|
{
|
|
// Draws the stats
|
|
virtual void DrawStatsText( PRINTF_FORMAT_STRING const char *fmt, ... ) = 0;
|
|
|
|
virtual void SetDrawColor( unsigned char r, unsigned char g, unsigned char b ) = 0;
|
|
|
|
// Sets a color based on a value and its max acceptable limit
|
|
virtual void SetDrawColorFromStatValues( float limit, float value ) = 0;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// This will exist as a singleton within the client DLL and will be hooked into
|
|
// the engine to allow clients to render their own stats.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
abstract_class IClientStats
|
|
{
|
|
public:
|
|
// This is called at startup to tell the stats about time
|
|
virtual void Init( IClientStatsTime* pTime ) = 0;
|
|
|
|
// These methods are called at the beginning and the end of each run
|
|
virtual void BeginRun() = 0;
|
|
virtual void EndRun() = 0;
|
|
|
|
// These methods are called at the beginning and the end of each frame
|
|
virtual void BeginFrame() = 0;
|
|
virtual void EndFrame() = 0;
|
|
|
|
// ---------------------------------------------------------------
|
|
// All this stuff is used to prop stats for gathering r_speeds data during timedemo.
|
|
// ---------------------------------------------------------------
|
|
virtual int GetNumTimesStats( void ) const = 0;
|
|
|
|
// returns timed stats
|
|
virtual double TimedStatInFrame( int statID ) const = 0;
|
|
virtual double TotalTimedStat( int statID ) const = 0;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// This is a templatized implementation which can be instantiated anywhere
|
|
// Note that you still have to install it and display it though.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
abstract_class CBaseClientStats : public IClientStats
|
|
{
|
|
public:
|
|
void Init( IClientStatsTime* pTime );
|
|
void BeginRun();
|
|
void EndRun();
|
|
void BeginFrame();
|
|
void EndFrame();
|
|
|
|
// Timed stat gathering
|
|
void BeginTimedStat( int stat );
|
|
void EndTimedStat( int stat );
|
|
|
|
// ---------------------------------------------------------------
|
|
// All this stuff is used to prop stats for gathering r_speeds data during timedemo.
|
|
// ---------------------------------------------------------------
|
|
// returns timed stats
|
|
double TimedStatInFrame( int statID ) const
|
|
{
|
|
Assert( statID >= 0 && statID < timedStatCount );
|
|
Assert( m_StatFrameTime[statID] >= 0.0 );
|
|
return m_StatFrameTime[statID];
|
|
}
|
|
|
|
double TotalTimedStat( int statID ) const
|
|
{
|
|
Assert( statID >= 0 && statID < timedStatCount );
|
|
return m_TotalStatTime[statID];
|
|
}
|
|
virtual const char *GetCountedStatName( int statID ) const = 0;
|
|
virtual const char *GetTimedStatName( int statID ) const = 0;
|
|
|
|
protected:
|
|
|
|
// Timed statistics
|
|
double m_StatFrameTime[timedStatCount];
|
|
double m_StatStartTime[timedStatCount];
|
|
double m_TotalStatTime[timedStatCount];
|
|
|
|
private:
|
|
IClientStatsTime* m_pTime;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Initializes client stats
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::Init( IClientStatsTime* pTime )
|
|
{
|
|
Assert( pTime );
|
|
m_pTime = pTime;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// These methods are called at the beginning and the end of each run
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::BeginRun()
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < timedStatCount; ++i)
|
|
m_TotalStatTime[i] = 0.0;
|
|
|
|
}
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::EndRun()
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// These methods are called at the beginning and the end of each frame
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::BeginFrame()
|
|
{
|
|
int i;
|
|
for (i = 0; i < timedStatCount; ++i)
|
|
m_StatFrameTime[i] = 0.0;
|
|
}
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::EndFrame()
|
|
{
|
|
int i;
|
|
for (i = 0; i < timedStatCount; ++i)
|
|
m_TotalStatTime[i] += m_StatFrameTime[i];
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Inlined stat gathering methods
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::BeginTimedStat( int stat )
|
|
{
|
|
if (m_pTime)
|
|
m_StatStartTime[stat] = m_pTime->GetTime();
|
|
}
|
|
|
|
template <int timedStatCount, int countedStatCount>
|
|
void CBaseClientStats<timedStatCount, countedStatCount>::EndTimedStat( int stat )
|
|
{
|
|
if (m_pTime)
|
|
m_StatFrameTime[stat] += m_pTime->GetTime() - m_StatStartTime[stat];
|
|
}
|
|
|
|
|
|
#endif // CLIENTSTATS_H
|