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30 lines
1.1 KiB
30 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#ifndef LOCALFLEXCONTROLLER_H
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#define LOCALFLEXCONTROLLER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/platform.h"
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enum LocalFlexController_t
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{
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// this isn't really an enum - its just a typed int. gcc will not accept it as a fwd decl, so we'll define one value
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DUMMY_FLEX_CONTROLLER=0x7fffffff // make take 32 bits
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};
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inline LocalFlexController_t &operator++( LocalFlexController_t &a ) { return a = LocalFlexController_t( int( a ) + 1 ); }
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inline LocalFlexController_t &operator--( LocalFlexController_t &a ) { return a = LocalFlexController_t( int( a ) - 1 ); }
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inline LocalFlexController_t operator++( LocalFlexController_t &a, int ) { LocalFlexController_t t = a; a = LocalFlexController_t( int( a ) + 1 ); return t; }
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inline LocalFlexController_t operator--( LocalFlexController_t &a, int ) { LocalFlexController_t t = a; a = LocalFlexController_t( int( a ) - 1 ); return t; }
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#endif // LOCALFLEXCONTROLLER_H
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