Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef PMELIB_H
#define PMELIB_H
#include "Windows.h"
#include "tier0/platform.h"
// Get rid of a bunch of STL warnings!
#pragma warning( push, 3 )
#pragma warning( disable : 4018 )
#define VERSION "1.0.2"
// uncomment this list to add some runtime checks
//#define PME_DEBUG
#include "tier0/valve_off.h"
#include <string>
#include "tier0/valve_on.h"
using namespace std;
// RDTSC Instruction macro
#define RDTSC(var) var = __rdtsc()
// RDPMC Instruction macro
#define RDPMC(counter, var) \
_asm mov ecx, counter \
_asm RDPMC \
_asm mov DWORD PTR var,eax \
_asm mov DWORD PTR var+4,edx
// RDPMC Instruction macro, for performance counter 1 (ecx = 1)
#define RDPMC0(var) \
_asm mov ecx, 0 \
_asm RDPMC \
_asm mov DWORD PTR var,eax \
_asm mov DWORD PTR var+4,edx
#define RDPMC1(var) \
_asm mov ecx, 1 \
_asm RDPMC \
_asm mov DWORD PTR var,eax \
_asm mov DWORD PTR var+4,edx
#define EVENT_TYPE(mode) EventType##mode
#define EVENT_MASK(mode) EventMask##mode
#include "ia32detect.h"
enum ProcessPriority
{
ProcessPriorityNormal,
ProcessPriorityHigh,
};
enum PrivilegeCapture
{
OS_Only, // ring 0, kernel level
USR_Only, // app level
OS_and_USR, // all levels
};
enum CompareMethod
{
CompareGreater, //
CompareLessEqual, //
};
enum EdgeState
{
RisingEdgeDisabled, //
RisingEdgeEnabled, //
};
enum CompareState
{
CompareDisable, //
CompareEnable, //
};
// Singletion Class
class PME : public ia32detect
{
public:
//private:
static PME* _singleton;
HANDLE hFile;
bool bDriverOpen;
double m_CPUClockSpeed;
//ia32detect detect;
HRESULT Init();
HRESULT Close();
protected:
PME()
{
hFile = NULL;
bDriverOpen = FALSE;
m_CPUClockSpeed = 0;
Init();
}
public:
static PME* Instance(); // gives back a real object
~PME()
{
Close();
}
double GetCPUClockSpeedSlow( void );
double GetCPUClockSpeedFast( void );
HRESULT SelectP5P6PerformanceEvent( uint32 dw_event, uint32 dw_counter, bool b_user, bool b_kernel );
HRESULT ReadMSR( uint32 dw_reg, int64 * pi64_value );
HRESULT ReadMSR( uint32 dw_reg, uint64 * pi64_value );
HRESULT WriteMSR( uint32 dw_reg, const int64 & i64_value );
HRESULT WriteMSR( uint32 dw_reg, const uint64 & i64_value );
void SetProcessPriority( ProcessPriority priority )
{
switch( priority )
{
case ProcessPriorityNormal:
{
SetPriorityClass (GetCurrentProcess(),NORMAL_PRIORITY_CLASS);
SetThreadPriority (GetCurrentThread(),THREAD_PRIORITY_NORMAL);
break;
}
case ProcessPriorityHigh:
{
SetPriorityClass (GetCurrentProcess(),REALTIME_PRIORITY_CLASS);
SetThreadPriority (GetCurrentThread(),THREAD_PRIORITY_HIGHEST);
break;
}
}
}
//---------------------------------------------------------------------------
// Return the family of the processor
//---------------------------------------------------------------------------
CPUVendor GetVendor(void)
{
return vendor;
}
int GetProcessorFamily(void)
{
return version.Family;
}
#ifdef DBGFLAG_VALIDATE
void Validate( CValidator &validator, tchar *pchName ); // Validate our internal structures
#endif // DBGFLAG_VALIDATE
};
#include "P5P6PerformanceCounters.h"
#include "P4PerformanceCounters.h"
#include "K8PerformanceCounters.h"
enum PerfErrors
{
E_UNKNOWN_CPU_VENDOR = -1,
E_BAD_COUNTER = -2,
E_UNKNOWN_CPU = -3,
E_CANT_OPEN_DRIVER = -4,
E_DRIVER_ALREADY_OPEN = -5,
E_DRIVER_NOT_OPEN = -6,
E_DISABLED = -7,
E_BAD_DATA = -8,
E_CANT_CLOSE = -9,
E_ILLEGAL_OPERATION = -10,
};
#pragma warning( pop )
#endif // PMELIB_H