Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#pragma warning (disable:4786)
//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose: Implementation of all the custom award trigger classes
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================
#include "TFStatsApplication.h"
#include "CustomAwardTriggers.h"
#include "memdbg.h"
#include "util.h"
using namespace std;
//------------------------------------------------------------------------------------------------------
// Function: CCustomAwardTrigger::readTrigger
// Purpose: reads a trigger definition from the given rule file and returns a new trigger
// Input: f - a pointer to the TextFile object that represents the rule file to read from
// Output: CCustomAwardTrigger*
//------------------------------------------------------------------------------------------------------
CCustomAwardTrigger* CCustomAwardTrigger::readTrigger(CTextFile& f)
{
CCustomAwardTrigger* retval=NULL;
string type="fullsearch";
vector<string> keys;
int value = 1 ;
int teamValue = 1;
f.discard("{");
map<string,string> extraProps;
const char* token=f.getToken();
while (token)
{
if (stricmp(token,"value")==0)
{
f.discard("=");
value=atoi(f.readString());
f.discard(";");
}
else if (stricmp(token,"teamvalue")==0)
{
f.discard("=");
teamValue=atoi(f.readString());
f.discard(";");
}
else if (stricmp(token,"type")==0)
{
f.discard("=");
type=f.readString();
f.discard(";");
}
else if (stricmp(token,"key")==0)
{
f.discard("=");
char lowerbuf[500];
Util::str2lowercase(lowerbuf,f.readString());
keys.push_back(lowerbuf);
f.discard(";");
}
else if (stricmp(token,"}")==0)
{
break;
}
else
{
f.discard("=");
char lowerbuf[500];
char lowerbuf2[500];
//oops, have to do this first. CTextfile uses a static buffer to return strings
Util::str2lowercase(lowerbuf2,token);
Util::str2lowercase(lowerbuf,f.readString());
extraProps[lowerbuf2]=lowerbuf;
f.discard(";");
}
token=f.getToken();
}
if (type=="broadcast")
retval= new TRACKED CBroadcastTrigger(value,teamValue,keys,extraProps);
else if (type=="goal")
retval = new TRACKED CGoalTrigger(value,teamValue,keys,extraProps);
else if (type=="fullsearch")
retval = new TRACKED CFullSearchTrigger(value,teamValue,keys,extraProps);
else
g_pApp->fatalError("Invalid trigger type while parsing %s:\n\"%s\" is not a valid trigger type, please use \"broadcast\", \"goal\" or \"fullsearch\"",f.fileName().c_str(),type);
return retval;
}
//------------------------------------------------------------------------------------------------------
// Function: CBroadcastTrigger::CBroadcastTrigger
// Purpose: Constructor for CBroadcastTrigger
// Input: value - the value of the trigger relative to other triggers
// teamValue - the teamValue of the trigger (not used)
// keys - strings to search for in the text of any broadcast event
//------------------------------------------------------------------------------------------------------
CBroadcastTrigger::CBroadcastTrigger (int value, int teamValue, vector<string>& keys,map<string,string> extras)
:CCustomAwardTrigger(value,teamValue,extras)
{
//this line works in win32, but not in G++... g++ doesn't seem to have vector::assign
//broadcastStrings.assign(keys.begin(),keys.end());
//make a new temp object, and assign it to broadcastStrings
broadcastStrings=vector<string>(keys);
}
//------------------------------------------------------------------------------------------------------
// Function: CBroadcastTrigger::matches
// Purpose: Determines if a given event is a broadcast and matches any of the keys
// Input: le - the event we're testing
// Output: Returns true if the given event triggers this trigger
//------------------------------------------------------------------------------------------------------
bool CBroadcastTrigger::matches(const CLogEvent* le)
{
if (le->getType() == CLogEvent::NAMED_BROADCAST)// || le->getType() == CLogEvent::ANON_BROADCAST)
{
//broadcastID is arg0
string BroadID=le->getArgument(0)->getStringValue();
vector<string>::iterator it;
for (it=broadcastStrings.begin();it!=broadcastStrings.end();++it)
{
string s=*it;
if (BroadID==*it)
return true;
}
}
return false;
}
//------------------------------------------------------------------------------------------------------
// Function: CGoalTrigger::CGoalTrigger
// Purpose: Constructor for CGoalTrigger
// Input: value - the value of the trigger relative to other triggers
// teamValue - the teamValue of the trigger (not used)
// keys - the names of goals that will cause this trigger to trigger
//------------------------------------------------------------------------------------------------------
CGoalTrigger::CGoalTrigger(int value, int teamValue, vector<string>& keys,map<string,string> extras)
:CCustomAwardTrigger(value,teamValue,extras)
{
//this line works in win32, but not in G++... g++ doesn't seem to have vector::assign
//goalNames.assign(keys.begin(),keys.end());
//make a new temp object, and assign it to broadcastStrings
//does this introduce a memory leak?
goalNames=vector<string>(keys);
}
//------------------------------------------------------------------------------------------------------
// Function: CGoalTrigger::matches
// Purpose: Determines if a given event is a goal activation and matches any of the keys
// Input: le - the event we're testing
// Output: Returns true if the given event triggers this trigger
//------------------------------------------------------------------------------------------------------
bool CGoalTrigger::matches(const CLogEvent* le)
{
if (le->getType() == CLogEvent::NAMED_GOAL_ACTIVATE)
{
string n=le->getArgument(1)->getStringValue();
vector<string>::iterator it;
for (it=goalNames.begin();it!=goalNames.end();++it)
{
int diff=strnicmp(n.c_str(),(*it).c_str(),(*it).length());
if (diff==0)
return true;
}
}
return false;
}
//------------------------------------------------------------------------------------------------------
// Function: CFullSearchTrigger::CFullSearchTrigger
// Purpose: Constructor for CFullSearchTrigger
// Input: value - the value of the trigger relative to other triggers
// teamValue - the teamValue of the trigger (not used)
// ks - the names of FullSearchs that will cause this trigger to trigger
//------------------------------------------------------------------------------------------------------
CFullSearchTrigger::CFullSearchTrigger(int value, int teamValue, vector<string>& ks,map<string,string> extras)
:CCustomAwardTrigger(value,teamValue,extras)
{
//this line works in win32, but not in G++... g++ doesn't seem to have vector::assign
//FullSearchNames.assign(keys.begin(),keys.end());
//make a new temp object, and assign it to broadcastStrings
winnerVar=extraProps["winnervar"];
keys=vector<string>(ks);
}
bool killws(const char*& cs)
{
bool retval=false;
while(isspace(*cs))
{
retval=true;
cs++;
}
return retval;
}
#include <regex>
int regExprCompare(string sexpr,string scmp)
{
regex expression(sexpr);
cmatch what;
if(query_match(scmp.c_str(), scmp.c_str() + strlen(scmp.c_str()), what, expression))
{
//matched!
return 0;
}
else
return 1;
}
bool CFullSearchTrigger::compare(string str_msg,string str_key,map<string,string>& varmatches)
{
const char* msg=str_msg.c_str();
const char* key=str_key.c_str();
bool match=true;
char varbuf[100];
char cmpbuf[100];
while (1)
{
if (!*msg) break;
if (!*key) break;
//get a variable.
if (*key=='%')
{
int i=0;
while(*key && *key!=' ')
{
varbuf[i++]=*(key++);
}
varbuf[i]=0;
if (winnerVar=="")
winnerVar=varbuf;
killws(msg);
if (*msg=='\"')
{
msg++;
int i=0;
while (*msg && *msg!='\"')
{
cmpbuf[i++]=*msg++;
}
cmpbuf[i]=0;
msg++; //skip past last "
}
else
{
int i=0;
while (*msg!=' ')
{
cmpbuf[i++]=*msg++;
}
cmpbuf[i]=0;
}
string matchexpr=extraProps[varbuf];
if (matchexpr=="")
{
//if blank, match any quote delimited string or space delimited word
varmatches.insert(pair<string,string>(varbuf,cmpbuf));
}
else if (matchexpr.at(0)!='!' && matchexpr.at(1)!='!')
{
//do a normal string compare
if (stricmp(matchexpr.c_str(),cmpbuf)==0)
varmatches.insert(pair<string,string>(varbuf,cmpbuf));
else
return false;
}
else
{
//in tfstats, reg expressions start with !! so skip past that
const char* rexpr=matchexpr.c_str()+2;
string test=rexpr;
if (regExprCompare(rexpr,cmpbuf)==0)
varmatches.insert(pair<string,string>(varbuf,cmpbuf));
else
return false;
}
}
bool movedptr1 = killws(msg);
bool movedptr2 = killws(key);
if (!movedptr1 && !movedptr2)
{
if (!*msg) break;
if (*msg!=*key)
{
match=false;
break;
}
msg++;
key++;
}
if (!*msg) break;
}
return match;
}
//------------------------------------------------------------------------------------------------------
// Function: CFullSearchTrigger::matches
// Purpose:
// Input: le - the event we're testing
// Output: Returns true if the given event triggers this trigger
//------------------------------------------------------------------------------------------------------
bool CFullSearchTrigger::matches(const CLogEvent* le)
{
//test against full text
//clear out the state from the last match attempt
map<string,string> varmatches;
bool match=compare(le->getFullMessage(),keys[0],varmatches);
#ifdef _CUSTOMDEBUG
#ifdef _DEBUG
if (match)
{
map<string,string>::iterator it=varmatches.begin();
for (it;it!=varmatches.end();++it)
{
debug_printf("matched %s with %s\n",it->first.c_str(),it->second.c_str());
}
}
#endif
#endif
return match;
}
#include "pid.h"
PID CFullSearchTrigger::plrIDFromEvent(const CLogEvent* ple)
{
#ifdef WIN32
if (winnerVar.compare(0,5,"%plr_")==0)
#else
if (winnerVar.at(0)=='%' &&
winnerVar.at(1)=='p' &&
winnerVar.at(2)=='l' &&
winnerVar.at(3)=='r' &&
winnerVar.at(4)=='_')
#endif
{
map<string,string> varmatches;
compare(ple->getFullMessage(),keys[0],varmatches);
string name=varmatches[winnerVar];
int svrID=Util::string2svrID(name);
return pidMap[svrID];
}
else
return -1;
}
//this class does
string CFullSearchTrigger::getTrackString(const CLogEvent* ple)
{
map<string,string> varmatches;
compare(ple->getFullMessage(),keys[0],varmatches);
return varmatches[winnerVar];
}