Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: code to track allocations via replacing the global new operator
// some of this code was written by Paul Andre LeBlanc
// <[email protected]> I got it off of dejanews.com
// usage: new TRACKED object-type
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include <new.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream.h>
#ifdef _DEBUG
#ifdef _MEMDEBUG
#define _MDEBUG
#endif
#endif
#ifdef _MDEBUG
static int numBytesAllocated=0;
//these were written by me, wes cumberland, not paul andre leblanc
void * operator new(size_t size)
{
void *ptr = malloc(size);
numBytesAllocated+=size;
return ptr;
}
void * operator new[](size_t size)
{
void *ptr = malloc(size);
numBytesAllocated+=size;
return ptr;
}
void operator delete(void* ptr)
{
free(ptr);
}
void operator delete[](void* ptr)
{
free(ptr);
}
//this code will track allocations
//this code was written by Paul Andre LeBlanc <[email protected]>
//I got it off of dejanews.com
void *operator new(size_t size, const char *file, const int line)
{
void *ptr = new char[size];
numBytesAllocated+=size;
cout << "new: Allocating " << size << " bytes in file " << file << ", line " << line << ", address is " << ptr << " (" << numBytesAllocated<<" total allocated)"<< endl;
return ptr;
}
void *operator new[](size_t size, const char *file, const int line) {
void *ptr = new char[size];
numBytesAllocated+=size;
cout << "new[]: Allocating " << size << " bytes in file " << file << ", line " << line << ", address is " << ptr << " (" << numBytesAllocated<<" total allocated)" << endl;
return ptr;
}
void operator delete(void *ptr, const char *file, const int line) {
cout << "delete: Freeing memory allocated at file " << file << ", line " << line << ", address is " << ptr << endl;
delete [] (char *) ptr;
}
void operator delete[](void *ptr, const char *file, const int line)
{
cout << "delete[]: Freeing memory allocated at file " << file << ", line " << line << ", address is " << ptr << endl;
delete [] (char *) ptr;
}
#endif
//------------------------------------------------------------------------------------------------------
// Function: TFStats_win32_new_handler
// Purpose: this function will be called if TFStats runs out of memory (unlikely)
// this is a win32 specific version, the linux version does not pass an argument
// Input: sz - the size of the allocation that failed
// Output: int
//------------------------------------------------------------------------------------------------------
int TFStats_win32_new_handler(size_t sz)
{
printf("TFStats ran out of memory trying to allocate %li bytes\n",sz);
return 0;
}
//------------------------------------------------------------------------------------------------------
// Function: TFStats_linux_new_handler
// Purpose: this function will be called if TFStats runs out of memory (unlikely)
// this is a linux specific version, the win32 version passes an argument
//------------------------------------------------------------------------------------------------------
void TFStats_linux_new_handler(void)
{
printf("TFStats ran out of memory!\n");
}
//------------------------------------------------------------------------------------------------------
// Function: TFStats_setNewHandler
// Purpose: sets the new handler to the TFStats new handler
//------------------------------------------------------------------------------------------------------
void TFStats_setNewHandler()
{
#ifdef WIN32
_set_new_handler(TFStats_win32_new_handler);
_set_new_mode(1);
#else
std::set_new_handler(TFStats_linux_new_handler);
//std::set_new_mode(1);
#endif
}