You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
129 lines
2.8 KiB
129 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
#pragma warning (disable:4786)
|
|
#include <string>
|
|
|
|
#include "Player.h"
|
|
#include "MatchInfo.h"
|
|
using namespace std;
|
|
|
|
|
|
CPlayer::CPlayer()
|
|
:teams()
|
|
{
|
|
WONID=pid=svrPID=-1;
|
|
logontime=logofftime=reconnects=0;
|
|
name="uninitted";
|
|
}
|
|
|
|
void CPlayer::nameFound(time_t t, string alias)
|
|
{
|
|
if (aliases.atTime(t)!=alias)
|
|
{
|
|
aliases.add(t,alias);
|
|
}
|
|
name=aliases.favourite();
|
|
}
|
|
|
|
time_t CPlayer::plr_per_team_data::timeOn()
|
|
{
|
|
/*if (logofftime==0)
|
|
{
|
|
logofftime=g_pMatchInfo->logCloseTime();
|
|
}
|
|
|
|
return logofftime-logontime;
|
|
*/
|
|
return timeon;
|
|
}
|
|
time_t CPlayer::totalTimeOn()
|
|
{
|
|
if (logofftime==0)
|
|
{
|
|
logofftime=g_pMatchInfo->logCloseTime();
|
|
}
|
|
|
|
return logofftime-logontime;
|
|
}
|
|
|
|
|
|
double CPlayer::plr_per_team_data::rank()
|
|
{
|
|
double d = (kills-deaths);
|
|
double time=((double)timeOn())/1000.0;
|
|
|
|
if (time < .000001)
|
|
return d;
|
|
|
|
return d/time;
|
|
}
|
|
|
|
|
|
string CPlayer::plr_per_team_data::faveWeapon()
|
|
{
|
|
if (faveweapon=="" && weaponKills.begin()!=weaponKills.end())
|
|
{
|
|
faveweapkills=0;
|
|
//noKills=false;
|
|
|
|
map<string,int>::iterator weapIt=weaponKills.begin();
|
|
string& fave=(string&) (*weapIt).first;
|
|
int faveKills=(*weapIt).second;
|
|
|
|
for (weapIt;weapIt!=weaponKills.end();++weapIt)
|
|
{
|
|
const string& weapName=(*weapIt).first;
|
|
int kills=(*weapIt).second;
|
|
|
|
if (kills < faveKills)
|
|
continue;
|
|
|
|
fave=weapName;
|
|
faveKills=kills;
|
|
}
|
|
|
|
faveweapkills=faveKills;
|
|
faveweapon=fave;
|
|
}
|
|
|
|
return faveweapon;
|
|
}
|
|
|
|
int CPlayer::plr_per_team_data::faveWeapKills()
|
|
{
|
|
if (faveweapkills==0)
|
|
{
|
|
//calculate favourite weapon stats
|
|
faveWeapon();
|
|
}
|
|
return faveweapkills;
|
|
}
|
|
|
|
void CPlayer::merge()
|
|
{
|
|
perteam[ALL_TEAMS].kills=perteam[0].kills+perteam[1].kills+perteam[2].kills+perteam[3].kills;
|
|
perteam[ALL_TEAMS].deaths=perteam[0].deaths+perteam[1].deaths+perteam[2].deaths+perteam[3].deaths;
|
|
perteam[ALL_TEAMS].suicides=perteam[0].suicides+perteam[1].suicides+perteam[2].suicides+perteam[3].suicides;
|
|
perteam[ALL_TEAMS].teamkills=perteam[0].teamkills+perteam[1].teamkills+perteam[2].teamkills+perteam[3].teamkills;
|
|
perteam[ALL_TEAMS].teamkilled=perteam[0].teamkilled+perteam[1].teamkilled+perteam[2].teamkilled+perteam[3].teamkilled;
|
|
perteam[ALL_TEAMS].timeon=perteam[0].timeon+perteam[1].timeon+perteam[2].timeon+perteam[3].timeon;
|
|
|
|
|
|
for (int i=0;i<MAX_TEAMS;i++)
|
|
{
|
|
map<std::string,int>::iterator it;
|
|
for (it=perteam[i].weaponKills.begin();it!=perteam[i].weaponKills.end();++it)
|
|
{
|
|
string weapname=(*it).first;
|
|
int kills=(*it).second;
|
|
perteam[ALL_TEAMS].weaponKills[weapname]+=kills;
|
|
}
|
|
}
|
|
//this is probably only a shallow copy, but that's ok
|
|
perteam[ALL_TEAMS].classesplayed=allclassesplayed;
|
|
}
|