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263 lines
8.9 KiB
263 lines
8.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implementation of CPlayerReport;
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "util.h"
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#include "PlayerReport.h"
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#include "PlrPersist.h"
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map<unsigned long,bool> CPlayerReport::alreadyPersisted;
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map<unsigned long,bool> CPlayerReport::alreadyWroteCombStats;
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//------------------------------------------------------------------------------------------------------
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// Function: CPlayerReport::writeHTML
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// Purpose: writes the player's stats out as HTML
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// Input: html - the html file to which we're writing
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//------------------------------------------------------------------------------------------------------
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void CPlayerReport::writeHTML(CHTMLFile& html)
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{
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//if we're writing the stats for a persistent player, just pass execution off to that function!
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if (reportingPersistedPlayer)
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{
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writePersistHTML(html);
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return;
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}
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pPlayer->totalTimeOn(); //this ensures that the logoff time is correct
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if (iWhichTeam==ALL_TEAMS)
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pPlayer->merge();
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else if (!pPlayer->teams.contains(iWhichTeam))
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{
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return;
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}
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int tid=iWhichTeam;
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if (tid==ALL_TEAMS)
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html.write("<font class=headline>%s</font><br>\n",pPlayer->name.c_str());
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else
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html.write("<font class=player%s2>%s</font><hr align=left width=60%%>\n",Util::teamcolormap[tid],pPlayer->name.c_str());
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if (pPlayer->aliases.size() > 1)
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{
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map<string,bool> namePrinted;
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namePrinted[pPlayer->name.c_str()]=true;
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html.write("<font class=whitetext>aliases:</font> <font class=awards2>");
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CTimeIndexedList<string>::iterator nmiter=pPlayer->aliases.begin();
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bool printed1=false;
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for (nmiter;nmiter!=pPlayer->aliases.end();++nmiter)
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{
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if (namePrinted[nmiter->data]!=true)
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{
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if (printed1)
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html.write(", ");
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html.write(nmiter->data.c_str());
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namePrinted[nmiter->data]=true;
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printed1=true;
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}
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}
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html.write("</font><br>\n");
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}
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html.write("<font class=whitetext>rank:</font> <font class=awards2> %.2lf </font><br>\n",pPlayer->perteam[tid].rank());
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html.write("<font class=whitetext>kills/deaths:</font> <font class=awards2>%li/%li </font><br>\n",pPlayer->perteam[tid].kills,pPlayer->perteam[tid].deaths);
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html.write("<font class=whitetext>time:</font> <font class=awards2> %01li:%02li:%02li </font><br>\n",Util::time_t2hours(pPlayer->perteam[tid].timeOn()),Util::time_t2mins(pPlayer->perteam[tid].timeOn()),Util::time_t2secs(pPlayer->perteam[tid].timeOn()));
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int numClassesPlayed=pPlayer->perteam[tid].classesplayed.numDifferent();
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player_class faveClass=pPlayer->perteam[tid].classesplayed.favourite();
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if (numClassesPlayed == 1)
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{
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if (faveClass!=PC_UNDEFINED)
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html.write("<font class=whitetext>class:</font> <font class=awards2> %s </font><br>\n",plrClassNames[faveClass]);
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}
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else if (numClassesPlayed > 1)
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{
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if (faveClass!=PC_UNDEFINED)
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html.write("<font class=whitetext>favorite class:</font> <font class=awards2> %s </font><br>\n",plrClassNames[faveClass]);
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html.write("<font class=whitetext>classes played:</font> <font class=awards2> ");
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bool printedone=false;
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for(int pc=PC_SCOUT;pc!=PC_OBSERVER;++pc)
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{
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if (pPlayer->perteam[tid].classesplayed.contains((player_class)pc))
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{
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if (printedone)
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html.write(", ");
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html.write(plrClassNames[pc]);
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printedone=true;
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}
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}
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html.write(" </font><br>\n");
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}
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const string weap=pPlayer->perteam[tid].faveWeapon();
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const string faveWeap=Util::getFriendlyWeaponName(weap);
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if (pPlayer->perteam[tid].kills!=0)
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{
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char lowerWeapName[50];
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Util::str2lowercase(lowerWeapName,faveWeap.c_str());
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html.write("<font class=whitetext>favorite weapon:</font> <font class=awards2> %s</font><br>\n",faveWeap.c_str());
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html.write("<font class=whitetext>kills with %s:</font> <font class=awards2> %li</font><br>\n",lowerWeapName,pPlayer->perteam[tid].faveWeapKills());
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}
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int numTeamsPlayed=pPlayer->teams.numDifferent();
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if (numTeamsPlayed > 1)
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{
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if (iWhichTeam==ALL_TEAMS)
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html.write("<font class=whitetext>Played on</font> <font class=whitetext> ");
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else
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html.write("<font class=whitetext>Also played on</font> <font class=whitetext> ");
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map<int,bool> alreadyPrinted;
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CTimeIndexedList<int>::iterator tmiter=pPlayer->teams.begin();
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bool printed1=false;
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for (tmiter;tmiter!=pPlayer->teams.end();++tmiter)
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{
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int team=tmiter->data;
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if (team != iWhichTeam && !alreadyPrinted[team])
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{
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if (printed1)
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html.write(" and ");
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html.write("<font class=player%s>%s</font>",Util::teamcolormap[team],Util::teamcolormap[team]);//
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printed1=true;
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alreadyPrinted[team]=true;
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}
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}
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html.write("</font><br>\n");
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}
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if (numTeamsPlayed > 1 && iWhichTeam != ALL_TEAMS)
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{
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html.write("<a class=whitetext href=\"%lu.html\"> <u> Combined stats for this match </u> </a> <br> \n",pPlayer->pid);
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if (!alreadyWroteCombStats[pPlayer->pid])
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{
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CPlayerReport cpr(pPlayer,ALL_TEAMS);
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char numbuf[200];
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char namebuf[200];
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sprintf(numbuf,"%lu.html",pPlayer->pid);
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sprintf(namebuf,"Combined match statistics for %s",pPlayer->name.c_str());
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cpr.makeHTMLPage(numbuf,namebuf);
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alreadyWroteCombStats[pPlayer->pid]=true;
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}
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}
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if (g_pApp->cmdLineSwitches["persistplayerstats"]=="yes" && !g_pMatchInfo->isLanGame())
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html.write("<a class=whitetext href=\"%s/allplayers.html#%lu\"> <u> Combined stats on this server </u> </a> <br> \n",g_pApp->playerHTTPPath.c_str(),pPlayer->WONID,pPlayer->name.c_str());
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if (g_pMatchInfo->isLanGame())
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return;
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if (alreadyPersisted[pPlayer->WONID] || reportingPersistedPlayer)
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return;
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alreadyPersisted[pPlayer->WONID]=true;
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if (g_pApp->cmdLineSwitches["persistplayerstats"]=="yes")
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{
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CPlrPersist cpp;
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CPlrPersist onDisk;
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cpp.generate(*pPlayer);
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onDisk.read(pPlayer->WONID);
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cpp.merge(onDisk);
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cpp.write();
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}
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}
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//------------------------------------------------------------------------------------------------------
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// Function: CPlayerReport::writePersistHTML
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// Purpose: writes a persistent player's stats out. these look slightly different
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// than normal players stats
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// Input: html - the html file to write the html to
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//------------------------------------------------------------------------------------------------------
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void CPlayerReport::writePersistHTML(CHTMLFile& html)
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{
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html.write("<a name=\"%lu\">\n",pPersist->WONID);
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html.write("<font class=headline2>%s</font><hr align=left width=60%%>\n",pPersist->faveName().c_str());
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map<string,bool> namePrinted;
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namePrinted[pPersist->faveName()]=true;
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map<string,int>::iterator nmiter=pPersist->nickmap.begin();
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bool printed1=false;
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for (nmiter;nmiter!=pPersist->nickmap.end();++nmiter)
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{
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if (namePrinted[nmiter->first]!=true)
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{
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if (!printed1)
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html.write("<font class=whitetext>other names used:</font> <font class=awards2>");
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if (printed1)
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html.write(", ");
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html.write(nmiter->first.c_str());
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namePrinted[nmiter->first]=true;
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printed1=true;
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}
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}
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if (printed1)
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html.write("</font><br>\n");
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html.write("<font class=whitetext>rank:</font> <font class=awards2> %.2lf </font><br>\n",pPersist->rank());
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html.write("<font class=whitetext>kills/deaths:</font> <font class=awards2>%li/%li </font><br>\n",pPersist->kills,pPersist->deaths);
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html.write("<font class=whitetext>time:</font> <font class=awards2> %01li:%02li:%02li </font><br>\n",Util::time_t2hours(pPersist->timeon),Util::time_t2mins(pPersist->timeon),Util::time_t2secs(pPersist->timeon));
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html.write("<font class=whitetext>matches played:</font> <font class=awards2> %li </font><br>\n",pPersist->matches);
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string faveClass=pPersist->faveClass();
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if (faveClass!="Undefined")
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html.write("<font class=whitetext>favorite class:</font> <font class=awards2> %s </font><br>\n",faveClass.c_str());
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bool printedone=false;
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map<string,int>::iterator classit=pPersist->classmap.begin();
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map<string,bool> classPrinted;
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classPrinted[pPersist->faveClass()]=true;
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for(classit;classit!=pPersist->classmap.end();++classit)
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{
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if (classPrinted[classit->first]==false)
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{
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if (!printedone)
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html.write("<font class=whitetext>other classes played:</font> <font class=awards2> ");
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if (printedone)
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html.write(", ");
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html.write(classit->first.c_str());
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classPrinted[classit->first]=true;
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printedone=true;
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}
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}
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if (printedone)
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html.write(" </font><br>\n");
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const string weap=pPersist->faveWeap();
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const string faveWeap=Util::getFriendlyWeaponName(weap);
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if (pPersist->kills!=0)
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{
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char lowerWeapName[50];
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Util::str2lowercase(lowerWeapName,faveWeap.c_str());
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html.write("<font class=whitetext>favorite weapon:</font> <font class=awards2> %s</font><br>\n",faveWeap.c_str());
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html.write("<font class=whitetext>kills with %s:</font> <font class=awards2> %li</font><br>\n",lowerWeapName,pPersist->faveweapkills);
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}
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}
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