Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include "vgui/IVGui.h"
#include "vgui_controls/Controls.h"
#include "tier1/KeyValues.h"
#include <vgui_controls/EditablePanel.h>
#include <vgui_controls/Label.h>
#include <vgui_controls/ComboBox.h>
using namespace vgui;
// EditablePanels are panels that can create certain vgui controls
// by using the function createControlByName()
class EditablePanelDemo: public DemoPage
{
public:
EditablePanelDemo(Panel *parent, const char *name);
~EditablePanelDemo();
private:
EditablePanel *m_pEditablePanel;
Label *m_pSpeedLabel;
ComboBox *m_pInternetSpeed;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
EditablePanelDemo::EditablePanelDemo(Panel *parent, const char *name) : DemoPage(parent, name)
{
// Create an EditablePanel.
m_pEditablePanel = new EditablePanel(this, "AnEditablePanel");
// Set its position and size
m_pEditablePanel->SetSize(400, 200);
m_pEditablePanel->SetPos(0, 0);
// Add a child Label panel to the EditablePanel
m_pSpeedLabel = (Label *)(m_pEditablePanel->CreateControlByName("Label"));
// Set its parent to our editable panel.
m_pSpeedLabel->SetParent(m_pEditablePanel);
// Set its Position
m_pSpeedLabel->SetPos(20, 30);
// Set its size
m_pSpeedLabel->SetSize(96,20);
// Set it not to resize with the window.
m_pSpeedLabel->SetAutoResize(PIN_TOPLEFT, AUTORESIZE_NO, 0, 0, 0, 0 );
// Set it visible
m_pSpeedLabel->SetVisible(true);
// Set it enabled
m_pSpeedLabel->SetEnabled(true);
// Set its tab position
m_pSpeedLabel->SetTabPosition(0);
// Set the text in the label
m_pSpeedLabel->SetText("Internet &Speed");
// Set its text alignment
m_pSpeedLabel->SetContentAlignment(Label::a_east);
// Add another child panel to the EditablePanel, this time a ComboBox.
// This will be the menu items of our combo box menu.
// List of all the different internet speeds
char *g_Speeds[] =
{
{ "Modem - 14.4k"},
{ "Modem - 28.8k"},
{ "Modem - 33.6k"},
{ "Modem - 56k"},
{ "ISDN - 112k"},
{ "DSL > 256k"},
{ "LAN/T1 > 1M"},
};
// Create the combo box using the create function
m_pInternetSpeed = (ComboBox *)(m_pEditablePanel->CreateControlByName("ComboBox"));
// Set its parent to our editable panel.
m_pInternetSpeed->SetParent(m_pEditablePanel);
// Set its position next to the label.
m_pInternetSpeed->SetPos(124, 30);
// Set its size
m_pInternetSpeed->SetSize(200, 20);
// Set it not to resize with the window.
m_pInternetSpeed->SetAutoResize(PIN_TOPLEFT, AUTORESIZE_NO, 0, 0, 0, 0 );
// Set it visible
m_pInternetSpeed->SetVisible(true);
// Set it enabled
m_pInternetSpeed->SetEnabled(true);
// Set its tab position
m_pInternetSpeed->SetTabPosition(0);
// Set its text hidden attribute
m_pInternetSpeed->SetTextHidden(false);
// Set it not editable
m_pInternetSpeed->SetEditable(false);
// Set its maxchars to -1 since it is not editable
//m_pInternetSpeed->SetMaximumCharCount(-1);
// Set the number of items in the combo box menu
m_pInternetSpeed->SetNumberOfEditLines(ARRAYSIZE(g_Speeds));
// Set the drop down arrow button visible
m_pInternetSpeed->SetDropdownButtonVisible(true);
// Add menu items to this combo box.
for (int i = 0; i < ARRAYSIZE(g_Speeds); i++)
{
m_pInternetSpeed->AddItem(g_Speeds[i], NULL );
}
// Associate our label with our combo box
m_pSpeedLabel->SetAssociatedControl(m_pInternetSpeed);
// Now you're saying... why bother using an EditablePanel class for this?
// I could have just created a panel and just created each child panel on my own
// using code like this: memberLabel = new Label(NULL, NULL, "Label");
// I could have even saved many lines of code by choosing nice constructor args.
// Well the real power of editable panels lies in the use of Resource Files
// as seen in the next example.
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
EditablePanelDemo::~EditablePanelDemo()
{
}
Panel* EditablePanelDemo_Create(Panel *parent)
{
return new EditablePanelDemo(parent, "EditablePanelDemo");
}