Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include "vgui/IVGui.h"
#include "vgui_controls/Controls.h"
#include "tier1/KeyValues.h"
#include <vgui_controls/ListPanel.h>
using namespace vgui;
class ListPanelDemo: public DemoPage
{
public:
ListPanelDemo(Panel *parent, const char *name);
~ListPanelDemo();
void onButtonClicked();
private:
ListPanel *m_pListPanel;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
ListPanelDemo::ListPanelDemo(Panel *parent, const char *name) : DemoPage(parent, name)
{
// Create a list panel.
m_pListPanel = new ListPanel(this, "AListPanel");
// Add a column header
m_pListPanel->AddColumnHeader(0, "Muppet", "Muppet", 150, 20, 200);
// Add another column header
m_pListPanel->AddColumnHeader(1, "Description", "Description", 150, 20, 200 );
// Set its position.
m_pListPanel->SetPos(90, 25);
m_pListPanel->SetSize(400, 250);
// Add rows of data to the table
KeyValues *data = new KeyValues ("item");
data->SetString("Muppet", "Kermit");
data->SetString("Description", "The frog");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Miss Piggy");
data->SetString("Description", "The diva");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Scooter");
data->SetString("Description", "The man");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Statler");
data->SetString("Description", "Old guy");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Waldorf");
data->SetString("Description", "Old guy");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Gonzo");
data->SetString("Description", "The unknown");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Scooter");
data->SetString("Description", "The man");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Fozzie");
data->SetString("Description", "The bear");
m_pListPanel->AddItem(data, 0, false, false);
data->SetString("Muppet", "Betty Lou");
data->SetString("Description", "[none]");
m_pListPanel->AddItem(data, 0, false, false);
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
ListPanelDemo::~ListPanelDemo()
{
}
Panel* ListPanelDemo_Create(Panel *parent)
{
return new ListPanelDemo(parent, "ListPanelDemo");
}