Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "DemoPage.h"
#include <VGUI/IVGui.h>
#include <Keyvalues.h>
#include <vgui_controls/Slider.h>
#include <vgui_controls/Label.h>
using namespace vgui;
class SampleSliders: public DemoPage
{
public:
SampleSliders(Panel *parent, const char *name);
~SampleSliders();
private:
Slider *m_pSlider;
Slider *m_pSlider2;
Slider *m_pSlider3;
Label *m_pSliderLabel;
Label *m_pSliderLabel2;
Label *m_pSliderLabel3;
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
SampleSliders::SampleSliders(Panel *parent, const char *name) : DemoPage(parent, name)
{
m_pSliderLabel = new Label (this, "ASliderLabel", "Label on top");
m_pSliderLabel->SizeToContents();
m_pSliderLabel->SetPos(90, 25);
m_pSliderLabel->SetZPos(1);
m_pSlider = new Slider (this, "ALabeledSlider");
m_pSlider->SetPos(90,50);
m_pSlider->SetSize(165, 30);
m_pSlider->SetTickCaptions("0", "test");
m_pSlider->SetNumTicks(7);
m_pSlider->SetZPos(0);
m_pSliderLabel2 = new Label (this, "ASliderLabel", "Or, without numbers");
m_pSliderLabel2->SizeToContents();
m_pSliderLabel2->SetPos(290, 25);
m_pSliderLabel2->SetZPos(1);
m_pSlider2 = new Slider (this, "ALabeledSlider");
m_pSlider2->SetPos(290,50);
m_pSlider2->SetSize(165, 50);
m_pSlider2->SetNumTicks(7);
m_pSlider2->SetZPos(0);
m_pSliderLabel3 = new Label (this, "ASliderLabel", "Label at left");
m_pSliderLabel3->SizeToContents();
m_pSliderLabel3->SetPos(90, 125);
m_pSlider3 = new Slider (this, "ALabeledSlider");
int wide, tall;
m_pSliderLabel->GetSize(wide, tall);
m_pSlider3->SetPos(90+wide,125);
m_pSlider3->SetSize(150, 50);
m_pSlider3->SetNumTicks(5);
}
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
SampleSliders::~SampleSliders()
{
}
Panel* SampleSliders_Create(Panel *parent)
{
return new SampleSliders(parent, "Slider Bars");
}