Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: This file provides some of the goldsrc functionality for xwad.
//
//=============================================================================//
#ifndef GOLDSRC_STANDIN_H
#define GOLDSRC_STANDIN_H
#ifdef _WIN32
#pragma once
#endif
typedef float vec_t;
typedef float vec3_t[3];
typedef unsigned char byte;
typedef int qboolean;
void Msg( PRINTF_FORMAT_STRING const char *pMsg, ... );
void Warning( PRINTF_FORMAT_STRING const char *pMsg, ... );
void Error( PRINTF_FORMAT_STRING const char *pMsg, ... );
int LoadFile (char *filename, void **bufferptr);
void SaveFile (char *filename, void *buffer, int count);
short BigShort (short l);
short LittleShort (short l);
int BigLong (int l);
int LittleLong (int l);
float BigFloat (float l);
float LittleFloat (float l);
FILE *SafeOpenWrite (char *filename);
FILE *SafeOpenRead (char *filename);
void SafeRead (FILE *f, void *buffer, int count);
void SafeWrite (FILE *f, void *buffer, int count);
#endif // GOLDSRC_STANDIN_H