You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
315 lines
6.7 KiB
315 lines
6.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
#include <assert.h>
|
|
|
|
#define PROTECTED_THINGS_DISABLE
|
|
|
|
#include <vgui/Cursor.h>
|
|
#include <vgui/IScheme.h>
|
|
#include <vgui/IInput.h>
|
|
#include <vgui/IPanel.h>
|
|
#include <vgui/ISurface.h>
|
|
#include <vgui/KeyCode.h>
|
|
#include <KeyValues.h>
|
|
#include <vgui/MouseCode.h>
|
|
#include <vgui/IBorder.h>
|
|
|
|
#include <vgui_controls/TreeViewListControl.h>
|
|
#include <vgui_controls/ScrollBar.h>
|
|
#include <vgui_controls/TextEntry.h>
|
|
#include <vgui_controls/TreeView.h>
|
|
#include <vgui_controls/Label.h>
|
|
#include <vgui_controls/Button.h>
|
|
#include <vgui_controls/TextImage.h>
|
|
#include <vgui_controls/ImageList.h>
|
|
#include <vgui_controls/ImagePanel.h>
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include <tier0/memdbgon.h>
|
|
|
|
using namespace vgui;
|
|
|
|
DECLARE_BUILD_FACTORY( CTreeViewListControl );
|
|
|
|
CTreeViewListControl::CTreeViewListControl( vgui::Panel *pParent, const char *pName ) :
|
|
BaseClass( pParent, pName )
|
|
{
|
|
m_pTree = NULL;
|
|
m_BorderColor.SetColor( 255, 255, 255, 255 );
|
|
m_TitleBarFont = NULL;
|
|
m_TitleBarHeight = 20;
|
|
SetPostChildPaintEnabled( true );
|
|
}
|
|
|
|
void CTreeViewListControl::SetTreeView( vgui::TreeView *pTree )
|
|
{
|
|
m_pTree = pTree;
|
|
if ( m_pTree )
|
|
{
|
|
m_pTree->SetParent( this );
|
|
m_pTree->SetPaintBackgroundEnabled( false );
|
|
}
|
|
|
|
InvalidateLayout();
|
|
}
|
|
|
|
vgui::TreeView *CTreeViewListControl::GetTree()
|
|
{
|
|
return m_pTree;
|
|
}
|
|
|
|
int CTreeViewListControl::GetTitleBarHeight()
|
|
{
|
|
return m_TitleBarHeight;
|
|
}
|
|
|
|
void CTreeViewListControl::SetTitleBarInfo( vgui::HFont hFont, int titleBarHeight )
|
|
{
|
|
m_TitleBarFont = hFont;
|
|
m_TitleBarHeight = titleBarHeight;
|
|
|
|
InvalidateLayout();
|
|
}
|
|
|
|
void CTreeViewListControl::SetBorderColor( Color clr )
|
|
{
|
|
m_BorderColor = clr;
|
|
}
|
|
|
|
void CTreeViewListControl::SetNumColumns( int nColumns )
|
|
{
|
|
m_Columns.Purge();
|
|
m_Columns.SetSize( nColumns );
|
|
InvalidateLayout();
|
|
}
|
|
|
|
int CTreeViewListControl::GetNumColumns() const
|
|
{
|
|
return m_Columns.Count();
|
|
}
|
|
|
|
void CTreeViewListControl::SetColumnInfo( int iColumn, const char *pTitle, int width, int ciFlags )
|
|
{
|
|
if ( iColumn < 0 || iColumn >= m_Columns.Count() )
|
|
{
|
|
Assert( false );
|
|
return;
|
|
}
|
|
CColumnInfo *pInfo = &m_Columns[iColumn];
|
|
pInfo->m_Title = pTitle;
|
|
pInfo->m_Width = width;
|
|
pInfo->m_ciFlags = ciFlags;
|
|
|
|
InvalidateLayout();
|
|
}
|
|
|
|
int CTreeViewListControl::GetNumRows()
|
|
{
|
|
return m_Rows.Count();
|
|
}
|
|
|
|
int CTreeViewListControl::GetTreeItemAtRow( int iRow )
|
|
{
|
|
if ( iRow < 0 || iRow >= m_Rows.Count() )
|
|
return -1;
|
|
else
|
|
return m_Rows[iRow];
|
|
}
|
|
|
|
void CTreeViewListControl::GetGridElementBounds( int iColumn, int iRow, int &left, int &top, int &right, int &bottom )
|
|
{
|
|
left = m_Columns[iColumn].m_Left;
|
|
right = m_Columns[iColumn].m_Right;
|
|
|
|
// vgui doesn't seem to be drawing things exactly right. Like it you draw a line at (0,0) to (100,0),
|
|
// then a rectangle from (1,1) to (100,100), it'll overwrite the line at the top.
|
|
int treeTopBorder = 0;
|
|
IBorder *treeBorder = m_pTree->GetBorder();
|
|
if ( treeBorder )
|
|
{
|
|
int l, t, r, b;
|
|
treeBorder->GetInset( l, t, r, b );
|
|
treeTopBorder = t;
|
|
}
|
|
if ( iRow == -1 )
|
|
{
|
|
top = 1;
|
|
bottom = m_TitleBarHeight - 2;
|
|
}
|
|
else if ( m_pTree )
|
|
{
|
|
int x, y;
|
|
m_pTree->GetPos( x, y );
|
|
|
|
top = treeTopBorder + m_TitleBarHeight + ( iRow * m_pTree->GetRowHeight() );
|
|
bottom = top + m_pTree->GetRowHeight();
|
|
}
|
|
else
|
|
{
|
|
left = top = right = bottom = 0;
|
|
}
|
|
}
|
|
|
|
void CTreeViewListControl::PerformLayout()
|
|
{
|
|
RecalculateRows();
|
|
RecalculateColumns();
|
|
|
|
// Reposition the tree view.
|
|
if ( m_pTree && m_Columns.Count() > 0 )
|
|
{
|
|
int left, top, right, bottom;
|
|
GetGridElementBounds( 0, -1, left, top, right, bottom );
|
|
|
|
top = m_TitleBarHeight;
|
|
|
|
m_pTree->SetBounds( left, top, right - left, GetTall() - top );
|
|
}
|
|
|
|
BaseClass::PerformLayout();
|
|
}
|
|
|
|
|
|
void CTreeViewListControl::RecalculateRows()
|
|
{
|
|
m_Rows.Purge();
|
|
|
|
if ( !m_pTree || m_pTree->GetRootItemIndex() == -1 )
|
|
return;
|
|
|
|
int iRoot = m_pTree->GetRootItemIndex();
|
|
RecalculateRows_R( iRoot );
|
|
}
|
|
|
|
|
|
void CTreeViewListControl::RecalculateRows_R( int index )
|
|
{
|
|
m_Rows.AddToTail( index );
|
|
if ( !m_pTree->IsItemExpanded( index ) )
|
|
return;
|
|
|
|
int nChildren = m_pTree->GetNumChildren( index );
|
|
for ( int i=0; i < nChildren; i++ )
|
|
{
|
|
int iChild = m_pTree->GetChild( index, i );
|
|
RecalculateRows_R( iChild );
|
|
}
|
|
}
|
|
|
|
int CTreeViewListControl::GetScrollBarSize()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void CTreeViewListControl::RecalculateColumns()
|
|
{
|
|
int rightEdge = GetWide()-1 - GetScrollBarSize();
|
|
|
|
int x = 0;
|
|
int c = m_Columns.Count();
|
|
for ( int i=0; i < c; i++ )
|
|
{
|
|
m_Columns[i].m_Left = x + 1;
|
|
int cw = m_Columns[i].m_Width;
|
|
if ( i == c - 1 )
|
|
{
|
|
cw = rightEdge - x - 2;
|
|
}
|
|
m_Columns[i].m_Right = x + cw - 2;
|
|
x += cw;
|
|
}
|
|
}
|
|
|
|
void CTreeViewListControl::PostChildPaint()
|
|
{
|
|
BaseClass::PostChildPaint();
|
|
|
|
// Draw the grid lines.
|
|
vgui::surface()->DrawSetColor( m_BorderColor );
|
|
|
|
if ( m_Columns.Count() <= 0 )
|
|
return;
|
|
|
|
// Draw the horizontal lines.
|
|
int endX = 0;
|
|
endX = m_Columns[m_Columns.Count()-1].m_Right + 1;
|
|
|
|
int bottomY = 0;
|
|
for ( int i=0; i < m_Rows.Count(); i++ )
|
|
{
|
|
int left, top, right, bottom;
|
|
GetGridElementBounds( 0, i, left, top, right, bottom );
|
|
|
|
bottomY = bottom;
|
|
vgui::surface()->DrawLine( 0, bottomY, endX, bottomY );
|
|
}
|
|
|
|
// Draw the vertical lines.
|
|
int curX = 0;
|
|
for ( int i=0; i < m_Columns.Count(); i++ )
|
|
{
|
|
vgui::surface()->DrawLine( curX, 0, curX, bottomY );
|
|
curX += m_Columns[i].m_Width;
|
|
}
|
|
vgui::surface()->DrawLine( curX, 0, curX, bottomY );
|
|
}
|
|
|
|
void CTreeViewListControl::Paint()
|
|
{
|
|
BaseClass::Paint();
|
|
|
|
// Draw the title bars.
|
|
DrawTitleBars();
|
|
}
|
|
|
|
void CTreeViewListControl::DrawTitleBars()
|
|
{
|
|
int rightEdge = GetWide();
|
|
|
|
for ( int i=0; i < m_Columns.Count(); i++ )
|
|
{
|
|
int left, top, right, bottom;
|
|
GetGridElementBounds( i, -1, left, top, right, bottom );
|
|
|
|
if ( left >= rightEdge )
|
|
continue;
|
|
|
|
vgui::surface()->DrawSetColor( 0, 0, 0, 255 );
|
|
vgui::surface()->DrawFilledRect( left, top, right, bottom );
|
|
|
|
vgui::surface()->DrawSetTextColor( 255, 255, 255, 255 );
|
|
|
|
const char *pTitleString = m_Columns[i].m_Title.String();
|
|
|
|
wchar_t unicodeString[1024];
|
|
g_pVGuiLocalize->ConvertANSIToUnicode( pTitleString, unicodeString, sizeof(unicodeString) );
|
|
|
|
int wide, tall;
|
|
surface()->GetTextSize( m_TitleBarFont, unicodeString, wide, tall );
|
|
|
|
surface()->DrawSetTextFont( m_TitleBarFont );
|
|
|
|
if ( m_Columns[i].m_ciFlags & CTreeViewListControl::CI_HEADER_LEFTALIGN )
|
|
{
|
|
int midy = (top+bottom)/2;
|
|
surface()->DrawSetTextPos( left, midy );
|
|
}
|
|
else
|
|
{
|
|
int textRight = min( right, rightEdge );
|
|
|
|
int midx = (left+textRight)/2;
|
|
int midy = (top+bottom)/2;
|
|
|
|
surface()->DrawSetTextPos( midx - wide/2, midy - tall/2 );
|
|
}
|
|
|
|
surface()->DrawPrintText( unicodeString, strlen( pTitleString ) );
|
|
}
|
|
}
|
|
|