Windows NT 4.0 source code leak
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47 lines
1.3 KiB

5 years ago
  1. /*
  2. ** Copyright 1992, Silicon Graphics, Inc.
  3. ** All Rights Reserved.
  4. **
  5. ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
  6. ** the contents of this file may not be disclosed to third parties, copied or
  7. ** duplicated in any form, in whole or in part, without the prior written
  8. ** permission of Silicon Graphics, Inc.
  9. **
  10. ** RESTRICTED RIGHTS LEGEND:
  11. ** Use, duplication or disclosure by the Government is subject to restrictions
  12. ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
  13. ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
  14. ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
  15. ** rights reserved under the Copyright Laws of the United States.
  16. */
  17. #include <windows.h>
  18. #include <GL/gl.h>
  19. #include "shell.h"
  20. void CallAccum(void)
  21. {
  22. long i;
  23. Output("glAccum\n");
  24. for (i = 0; enum_AccumOp[i].value != -1; i++) {
  25. Output("\t%s\n", enum_AccumOp[i].name);
  26. glAccum(enum_AccumOp[i].value, 0.0);
  27. ProbeEnum();
  28. }
  29. Output("\n");
  30. }
  31. void CallAlphaFunc(void)
  32. {
  33. long i;
  34. Output("glAlphaFunc\n");
  35. for (i = 0; enum_AlphaFunction[i].value != -1; i++) {
  36. Output("\t%s\n", enum_AlphaFunction[i].name);
  37. glAlphaFunc(enum_AlphaFunction[i].value, 0);
  38. ProbeEnum();
  39. }
  40. Output("\n");
  41. }