#MAJORCOMP= #MINORCOMP= TARGETNAME=fechrcnv TARGETPATH=obj TARGETTYPE=DYNLINK UMTYPE=windows DLLDEF=fechrcnv.def # # NTLEGO is defined so that if _NT_LEGO_ON_THIS_MACHINE is defines # a retail build of url.dll will be lego enabled # NTLEGO=1 # # NTPROFILEINPUT is used for allowing lego link input file # it will lookfor output.prf in the current directory # this is from a lego output run # #NTPROFILEINPUT=1 USE_LIBCMT=1 # # Change to ensure that ntdll is not linked in # USE_NOLIBS=1 !ifdef DAYTONA_BUILD !if $(MIPS) DOWNLEVEL_COMPILE=1 NO_NTDLL=1 CRT_LIB_PATH=..\..\lib\* !endif C_DEFINES = $(C_DEFINES) -DDAYTONA_BUILD !endif LINKLIBS=$(BASEDIR)\public\sdk\lib\*\libcmt.lib LINKER_FLAGS=-map C_DEFINES=\ -D_MT \ -DFEATURE_INTL \ -DIEXPLORE \ -DDBCS_DIVIDE DLLENTRY=_DllMainCRTStartup TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\kernel32.lib \ $(BASEDIR)\public\sdk\lib\*\gdi32.lib \ $(BASEDIR)\public\sdk\lib\*\user32.lib \ $(BASEDIR)\public\sdk\lib\*\advapi32.lib \ $(BASEDIR)\public\sdk\lib\*\comctl32.lib \ $(BASEDIR)\public\sdk\lib\*\shell32.lib \ $(BASEDIR)\public\sdk\lib\*\uuid.lib \ $(BASEDIR)\public\sdk\lib\*\ole32.lib \ $(BASEDIR)\public\sdk\lib\*\comdlg32.lib INCLUDES=..\..\inc;\ ..;..\shellext; \ $(BASEDIR)\private\windows\shell\shelldll;\ $(BASEDIR)\private\windows\inc;\ $(BASEDIR)\private\windows\shell\inc; \ $(BASEDIR)\private\inc; \ $(BASEDIR)\dev\ntsdk\inc; \ $(BASEDIR)\private\inet\ohnt\url; SOURCES= \ detjpncs.c \ euc2sjis.c \ jis2sjis.c \ pc2unix.c \ sjis2euc.c \ sjis2jis.c \ unix2pc.c \ status.c \ unix2pc.c PRECOMPILED_INCLUDE=win32.h