/******************************Module*Header*******************************\ * Module Name: srcblt32.cxx * * This contains the bitmap simulation functions that blt to a 32 bit/pel * DIB surface. * * Created: 07-Feb-1991 19:27:49 * Author: Patrick Haluptzok patrickh * * Copyright (c) 1990 Microsoft Corporation * \**************************************************************************/ #include "precomp.hxx" /*******************Public*Routine*****************\ * vSrcCopyS1D32 * * There are three main loops in this function. * * The first loop deals with the full byte part mapping * the Dst while fetching/shifting the matching 8 bits * from the Src. * * The second loop deals with the left starting * pixels. * * The third loop deals with the ending pixels. * * For the full bytes, we walk thru Src one byte at a time * and expand to Dst. * * We expand the starting/ending pixels one bit * at a time. * * History: * 17-Oct-1994 -by- Lingyun Wang [lingyunw] * Wrote it. * \**************************************************/ VOID vSrcCopyS1D32(PBLTINFO psb) { // We assume we are doing left to right top to bottom blting ASSERTGDI(psb->xDir == 1, "vSrcCopyS1D32 - direction not left to right"); ASSERTGDI(psb->yDir == 1, "vSrcCopyS1D32 - direction not up to down"); BYTE jSrc; // holds a source byte INT iDst; // Position in the first 8 Dst dwords INT iSrc; // bit position in the first Src byte PULONG pulDst; PBYTE pjSrc; // pointer to the Dst bytes LONG xSrcEnd = psb->xSrcEnd; LONG cy; // number of rows LONG cx; // number of pixels BYTE jAlignL; // alignment bits to the left BYTE jAlignR; // alignment bits to the right LONG cFullBytes; //number of full 8 bytes dealed with BOOL bNextByte; LONG xDstEnd = psb->xDstStart+psb->cx; LONG lDeltaDst; LONG lDeltaSrc; ULONG ulB = (ULONG)(psb->pxlo->pulXlate[0]); ULONG ulF = (ULONG)(psb->pxlo->pulXlate[1]); ULONG aulTable[2]; INT count; BOOL bNextSrc=TRUE; ASSERTGDI(psb->cy != 0, "ERROR: Src Move cy == 0"); //DbgPrint ("vsrccopys1d32\n"); // Generate aulTable. 2 entries. aulTable[0] = ulB; aulTable[1] = ulF; //Get Src and Dst start positions iSrc = psb->xSrcStart & 0x0007; iDst = psb->xDstStart & 0x0007; if (iSrc < iDst) jAlignL = 8 - (iDst - iSrc); // If Dst starting point is ahead of Src else jAlignL = iSrc - iDst; //jAlignR = (8 - jAlignL) & 0x07; jAlignR = 8 - jAlignL; cx=psb->cx; lDeltaDst = psb->lDeltaDst/4; lDeltaSrc = psb->lDeltaSrc; // if there is a next 8 dwords bNextByte = !((xDstEnd>>3) == (psb->xDstStart>>3)); // if Src and Dst are aligned, use a separete loop // to obtain better performance; // If not, we shift the Src bytes to match with // the Dst 8 bytes (2 dwords) one at a time if (bNextByte) { long iStrideSrc; long iStrideDst; PBYTE pjSrcEnd; // Get first Dst full 8 dwords pulDst = (PULONG) (psb->pjDst + 4*((psb->xDstStart+7)&~0x07)); // Get the Src byte that matches the first Dst // full 8 bytes pjSrc = psb->pjSrc + (psb->xSrcStart+((8-iDst)&0x07) >> 3); //Get the number of full 8 dwords cFullBytes = (xDstEnd>>3)-((psb->xDstStart+7)>>3); //the increment to the full byte on the next scan line iStrideDst = lDeltaDst - cFullBytes*8; iStrideSrc = lDeltaSrc - cFullBytes; // deal with our special case cy = psb->cy; if (!jAlignL) { while (cy--) { pjSrcEnd = pjSrc + cFullBytes; while (pjSrc != pjSrcEnd) { jSrc = *pjSrc++; *(pulDst + 0) = aulTable[(jSrc & 0x80) >> 7]; *(pulDst + 1) = aulTable[(jSrc & 0x40) >> 6]; *(pulDst + 2) = aulTable[(jSrc & 0x20) >> 5]; *(pulDst + 3) = aulTable[(jSrc & 0x10) >> 4]; *(pulDst + 4) = aulTable[(jSrc & 0x08) >> 3]; *(pulDst + 5) = aulTable[(jSrc & 0x04) >> 2]; *(pulDst + 6) = aulTable[(jSrc & 0x02) >> 1]; *(pulDst + 7) = aulTable[(jSrc & 0x01) >> 0]; pulDst +=8; } pulDst += iStrideDst; pjSrc += iStrideSrc; } } //end of if (!jAlignL) // Here comes our general case for the main full // bytes part else // if not aligned { BYTE jRem; //remainder while (cy--) { jRem = *pjSrc << jAlignL; pjSrcEnd = pjSrc + cFullBytes; while (pjSrc != pjSrcEnd) { jSrc = ((*(++pjSrc))>>jAlignR) | jRem; *(pulDst + 0) = aulTable[(jSrc & 0x80) >> 7]; *(pulDst + 1) = aulTable[(jSrc & 0x40) >> 6]; *(pulDst + 2) = aulTable[(jSrc & 0x20) >> 5]; *(pulDst + 3) = aulTable[(jSrc & 0x10) >> 4]; *(pulDst + 4) = aulTable[(jSrc & 0x08) >> 3]; *(pulDst + 5) = aulTable[(jSrc & 0x04) >> 2]; *(pulDst + 6) = aulTable[(jSrc & 0x02) >> 1]; *(pulDst + 7) = aulTable[(jSrc & 0x01) >> 0]; pulDst +=8; //next remainder jRem = *pjSrc << jAlignL; } // go to the beginging full byte of // next scan line pulDst += iStrideDst; pjSrc += iStrideSrc; } } //else } //if // End of our dealing with the full bytes // Begin dealing with the left strip of the // starting pixels if (!bNextByte) { count = cx; bNextSrc = ((iSrc+cx)>8); } else count = 8-iDst; if (iDst | !bNextByte) { PULONG pulDstTemp; PULONG pulDstEnd; pulDst = (PULONG) (psb->pjDst + (4*psb->xDstStart)); pjSrc = psb->pjSrc + (psb->xSrcStart>>3); cy = psb->cy; if (iSrc >= iDst) { if (bNextSrc) { while (cy--) { jSrc = *pjSrc << jAlignL; jSrc |= *(pjSrc+1) >> jAlignR; jSrc <<= iDst; pulDstTemp = pulDst; pulDstEnd = pulDst + count; while (pulDstTemp != pulDstEnd) { *(pulDstTemp++) = aulTable[(jSrc&0x80)>>7]; jSrc <<= 1; } pulDst += lDeltaDst; pjSrc += lDeltaSrc; } } else { while (cy--) { jSrc = *pjSrc << jAlignL; jSrc <<= iDst; pulDstTemp = pulDst; pulDstEnd = pulDst + count; while (pulDstTemp != pulDstEnd) { *(pulDstTemp++) = aulTable[(jSrc&0x80)>>7]; jSrc <<= 1; } pulDst += lDeltaDst; pjSrc += lDeltaSrc; } } } else if (iSrc < iDst) { while (cy--) { jSrc = *pjSrc << iSrc; pulDstTemp = pulDst; pulDstEnd = pulDst + count; while (pulDstTemp != pulDstEnd) { * (pulDstTemp++) = aulTable[(jSrc&0x80)>>7]; jSrc <<= 1; } pulDst += lDeltaDst; pjSrc += lDeltaSrc; } } } //if // Begin dealing with the right edge // of partial 8 bytes // first check if there is any partial // byte left // and has next 8 bytes if ((xDstEnd & 0x0007) && bNextByte) { PULONG pulDstTemp; PULONG pulDstEnd; // Get the last partial bytes on the // scan line pulDst = (PULONG) (psb->pjDst+ 4*(xDstEnd&~0x07)); // Get the Src byte that matches the // right partial Dst 8 bytes pjSrc = psb->pjSrc + ((psb->xSrcEnd-1) >>3); // Get the ending position in the last // Src and Dst bytes iSrc = (psb->xSrcEnd-1) & 0x0007; iDst = (xDstEnd-1) & 0x0007; count = iDst+1; cy = psb->cy; if (iSrc >= iDst) { while (cy--) { jSrc = *pjSrc << jAlignL; pulDstTemp = pulDst; pulDstEnd = pulDst + count; while (pulDstTemp != pulDstEnd) { *(pulDstTemp++) = aulTable[(jSrc&0x80)>>7]; jSrc <<= 1; } pulDst += lDeltaDst; pjSrc += lDeltaSrc; } } else //if (iSrc < iDst) { while (cy--) { jSrc = *(pjSrc-1) << jAlignL; jSrc |= *pjSrc >> jAlignR; pulDstTemp = pulDst; pulDstEnd = pulDst + count; while (pulDstTemp != pulDstEnd) { * (pulDstTemp++) = aulTable[(jSrc&0x80)>>7]; jSrc <<= 1; } pulDst += lDeltaDst; pjSrc += lDeltaSrc; } } } //if } /******************************Public*Routine******************************\ * vSrcCopyS4D32 * * * History: * 06-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ VOID vSrcCopyS4D32(PBLTINFO psb) { // We assume we are doing left to right top to bottom blting ASSERTGDI(psb->xDir == 1, "vSrcCopyS4D32 - direction not left to right"); ASSERTGDI(psb->yDir == 1, "vSrcCopyS4D32 - direction not up to down"); BYTE jSrc; LONG i; PULONG pulDst; PBYTE pjSrc; PULONG pulDstHolder = (PULONG) (psb->pjDst + (4 * psb->xDstStart)); PBYTE pjSrcHolder = psb->pjSrc + (psb->xSrcStart >> 1); ULONG cy = psb->cy; PULONG pulXlate = psb->pxlo->pulXlate; ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0"); while(1) { pulDst = pulDstHolder; pjSrc = pjSrcHolder; i = psb->xSrcStart; if (i & 0x00000001) jSrc = *(pjSrc++); while(i != psb->xSrcEnd) { if (i & 0x00000001) *(pulDst++) = pulXlate[jSrc & 0x0F]; else { // We need a new byte jSrc = *(pjSrc++); *(pulDst++) = pulXlate[(((ULONG) (jSrc & 0xF0)) >> 4)]; } ++i; } if (--cy) { pjSrcHolder += psb->lDeltaSrc; pulDstHolder = (PULONG) (((PBYTE) pulDstHolder) + psb->lDeltaDst); } else break; } } /******************************Public*Routine******************************\ * vSrcCopyS8D32 * * * History: * 06-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ VOID vSrcCopyS8D32(PBLTINFO psb) { // We assume we are doing left to right top to bottom blting ASSERTGDI(psb->xDir == 1, "vSrcCopyS8D32 - direction not left to right"); ASSERTGDI(psb->yDir == 1, "vSrcCopyS8D32 - direction not up to down"); // These are our holding variables PBYTE pjSrcTemp; PULONG pulDstTemp; ULONG cxTemp; PBYTE pjSrc = psb->pjSrc + psb->xSrcStart; PULONG pulDst = (PULONG) (psb->pjDst + (4 * psb->xDstStart)); ULONG cx = psb->cx; ULONG cy = psb->cy; PULONG pulXlate = psb->pxlo->pulXlate; ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0"); while(1) { pjSrcTemp = pjSrc; pulDstTemp = pulDst; cxTemp = cx; while(cxTemp--) { *(pulDstTemp++) = pulXlate[((ULONG) *(pjSrcTemp++))]; } if (--cy) { pjSrc += psb->lDeltaSrc; pulDst = (PULONG) (((PBYTE) pulDst) + psb->lDeltaDst); } else break; } } /******************************Public*Routine******************************\ * vSrcCopyS16D32 * * * History: * 07-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ VOID vSrcCopyS16D32(PBLTINFO psb) { // We assume we are doing left to right top to bottom blting ASSERTGDI(psb->xDir == 1, "vSrcCopyS16D32 - direction not left to right"); ASSERTGDI(psb->yDir == 1, "vSrcCopyS16D32 - direction not up to down"); // These are our holding variables PUSHORT pusSrcTemp; PULONG pulDstTemp; ULONG cxTemp; PUSHORT pusSrc = (PUSHORT) (psb->pjSrc + (2 * psb->xSrcStart)); PULONG pulDst = (PULONG) (psb->pjDst + (4 * psb->xDstStart)); ULONG cx = psb->cx; ULONG cy = psb->cy; XLATE *pxlo = psb->pxlo; ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0"); while(1) { pusSrcTemp = pusSrc; pulDstTemp = pulDst; cxTemp = cx; while(cxTemp--) { *(pulDstTemp++) = pxlo->ulTranslate((ULONG) *(pusSrcTemp++)); } if (--cy) { pusSrc = (PUSHORT) (((PBYTE) pusSrc) + psb->lDeltaSrc); pulDst = (PULONG) (((PBYTE) pulDst) + psb->lDeltaDst); } else break; } } /******************************Public*Routine******************************\ * vSrcCopyS24D32 * * * History: * 06-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ VOID vSrcCopyS24D32(PBLTINFO psb) { // We assume we are doing left to right top to bottom blting ASSERTGDI(psb->xDir == 1, "vSrcCopyS24D32 - direction not left to right"); ASSERTGDI(psb->yDir == 1, "vSrcCopyS24D32 - direction not up to down"); // These are our holding variables ULONG ulDink; // variable to dink around with the bytes in PBYTE pjSrcTemp; PULONG pulDstTemp; ULONG cxTemp; PBYTE pjSrc = psb->pjSrc + (3 * psb->xSrcStart); PULONG pulDst = (PULONG) (psb->pjDst + (4 * psb->xDstStart)); ULONG cx = psb->cx; ULONG cy = psb->cy; XLATE *pxlo = psb->pxlo; ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0"); while(1) { pjSrcTemp = pjSrc; pulDstTemp = pulDst; cxTemp = cx; while(cxTemp--) { ulDink = *(pjSrcTemp + 2); ulDink = ulDink << 8; ulDink |= (ULONG) *(pjSrcTemp + 1); ulDink = ulDink << 8; ulDink |= (ULONG) *pjSrcTemp; *pulDstTemp = pxlo->ulTranslate(ulDink); pulDstTemp++; pjSrcTemp += 3; } if (--cy) { pjSrc += psb->lDeltaSrc; pulDst = (PULONG) (((PBYTE) pulDst) + psb->lDeltaDst); } else break; } } /******************************Public*Routine******************************\ * vSrcCopyS32D32 * * * History: * 07-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ VOID vSrcCopyS32D32(PBLTINFO psb) { // We assume we are doing left to right top to bottom blting. // If it was on the same surface it would be the identity case. ASSERTGDI(psb->xDir == 1, "vSrcCopyS32D32 - direction not left to right"); ASSERTGDI(psb->yDir == 1, "vSrcCopyS32D32 - direction not up to down"); // These are our holding variables PULONG pulSrcTemp; PULONG pulDstTemp; ULONG cxTemp; PULONG pulSrc = (PULONG) (psb->pjSrc + (4 * psb->xSrcStart)); PULONG pulDst = (PULONG) (psb->pjDst + (4 * psb->xDstStart)); ULONG cx = psb->cx; ULONG cy = psb->cy; XLATE *pxlo = psb->pxlo; ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0"); while(1) { pulSrcTemp = pulSrc; pulDstTemp = pulDst; cxTemp = cx; while(cxTemp--) { *(pulDstTemp++) = pxlo->ulTranslate(*(pulSrcTemp++)); } if (--cy) { pulSrc = (PULONG) (((PBYTE) pulSrc) + psb->lDeltaSrc); pulDst = (PULONG) (((PBYTE) pulDst) + psb->lDeltaDst); } else break; } } /******************************Public*Routine******************************\ * vSrcCopyS32D32Identity * * This is the special case no translate blting. All the SmDn should have * them if m==n. Identity xlates only occur amoung matching format bitmaps. * * History: * 06-Feb-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/ VOID vSrcCopyS32D32Identity(PBLTINFO psb) { // These are our holding variables PULONG pulSrc = (PULONG) (psb->pjSrc + (4 * psb->xSrcStart)); PULONG pulDst = (PULONG) (psb->pjDst + (4 * psb->xDstStart)); ULONG cx = psb->cx; ULONG cy = psb->cy; ASSERTGDI(cy != 0, "ERROR: Src Move cy == 0"); if (psb->xDir < 0) { pulSrc -= (cx - 1); pulDst -= (cx - 1); } cx = cx << 2; while(1) { RtlMoveMemory((PVOID)pulDst, (PVOID)pulSrc, cx); if (--cy) { pulSrc = (PULONG) (((PBYTE) pulSrc) + psb->lDeltaSrc); pulDst = (PULONG) (((PBYTE) pulDst) + psb->lDeltaDst); } else break; } }