// Declarations and definitions for the poker RPC client // Function prototypes and global variable declarations // From UI.C void ClearScreen(void); void DisplayHandWeight(POKER_HAND_WEIGHT); void DisplayPlayerHand(PLAYER *, short, short); short JoinTheGame(char *, char *); // From STRINGS.C char * MakeCardName(CARD); char * MakeCardAbbreviation(CARD);