# Microsoft Visual C++ Generated NMAKE File, Format Version 20054 # MSVCPRJ: version 2.00.4210 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 !IF "$(CFG)" == "" CFG=Win32 Debug !MESSAGE No configuration specified. Defaulting to Win32 Debug. !ENDIF !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "hdxdllj.mak" CFG="Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF ################################################################################ # Begin Project # PROP Target_Last_Scanned "Win32 Debug" MTL=MkTypLib.exe CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Win32 Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "WinRel" # PROP BASE Intermediate_Dir "WinRel" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "WinRel" # PROP Intermediate_Dir "WinRel" OUTDIR=.\WinRel INTDIR=.\WinRel ALL : \contents\HDXDLL.dll $(OUTDIR)/hdxdllj.bsc $(OUTDIR) : if not exist $(OUTDIR)/nul mkdir $(OUTDIR) # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /win32 MTL_PROJ=/nologo /D "NDEBUG" /win32 # ADD BASE CPP /nologo /MD /W3 /GX /YX /O2 /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /c # ADD CPP /nologo /W3 /GX /YX /Ot /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Gs /LD /c CPP_PROJ=/nologo /W3 /GX /YX /Ot /D "NDEBUG" /D "_WINDOWS" /D "_MBCS"\ /Fp$(OUTDIR)/"hdxdllj.pch" /Fo$(INTDIR)/ /Gs /LD /c CPP_OBJS=.\WinRel/ # ADD BASE RSC /l 0x1 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" RSC_PROJ=/l 0x411 /fo$(INTDIR)/"hdxdllj.res" /d "NDEBUG" BSC32=bscmake.exe BSC32_SBRS= \ # ADD BASE BSC32 /nologo # SUBTRACT BASE BSC32 /Iu # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o$(OUTDIR)/"hdxdllj.bsc" $(OUTDIR)/hdxdllj.bsc : $(OUTDIR) $(BSC32_SBRS) LINK32=link.exe # ADD BASE LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib odbc32.lib mfc30.lib mfco30.lib mfcd30.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386 # ADD LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib lz32.lib /NOLOGO /ENTRY:"DLLEntryPoint@12" /SUBSYSTEM:windows /DLL /MACHINE:I386 /OUT:"..\HDXDLL.dll" # SUBTRACT LINK32 /DEBUG LINK32_FLAGS=user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\ shell32.lib lz32.lib /NOLOGO /ENTRY:"DLLEntryPoint@12" /SUBSYSTEM:windows /DLL\ /INCREMENTAL:no /PDB:$(OUTDIR)/"hdxdllj.pdb" /MACHINE:I386 /OUT:"..\HDXDLL.dll"\ /IMPLIB:$(OUTDIR)/"hdxdllj.lib" DEF_FILE= LINK32_OBJS= \ $(INTDIR)/hdxdll.obj \ $(INTDIR)/hdxdllj.res \contents\HDXDLL.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "Win32 Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "WinDebug" # PROP BASE Intermediate_Dir "WinDebug" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "WinDebug" # PROP Intermediate_Dir "WinDebug" OUTDIR=.\WinDebug INTDIR=.\WinDebug ALL : \contents\HDXDLL.dll $(OUTDIR)/hdxdllj.bsc $(OUTDIR) : if not exist $(OUTDIR)/nul mkdir $(OUTDIR) # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /win32 MTL_PROJ=/nologo /D "_DEBUG" /win32 # ADD BASE CPP /nologo /MD /W3 /GX /Zi /YX /Od /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /c # ADD CPP /nologo /W3 /GX /Zi /YX /Od /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Gs /LD /c CPP_PROJ=/nologo /W3 /GX /Zi /YX /Od /D "_DEBUG" /D "_WINDOWS" /D "_MBCS"\ /Fp$(OUTDIR)/"hdxdllj.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"hdxdllj.pdb" /Gs /LD /c CPP_OBJS=.\WinDebug/ # ADD BASE RSC /l 0x1 /d "_DEBUG" # ADD RSC /l 0x411 /d "_DEBUG" RSC_PROJ=/l 0x411 /fo$(INTDIR)/"hdxdllj.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_SBRS= \ # ADD BASE BSC32 /nologo # SUBTRACT BASE BSC32 /Iu # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o$(OUTDIR)/"hdxdllj.bsc" $(OUTDIR)/hdxdllj.bsc : $(OUTDIR) $(BSC32_SBRS) LINK32=link.exe # ADD BASE LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib odbc32.lib mfc30d.lib mfco30d.lib mfcd30d.lib ole32.lib oleaut32.lib uuid.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386 # ADD LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib lz32.lib /NOLOGO /ENTRY:"DLLEntryPoint@12" /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386 /OUT:"..\HDXDLL.dll" LINK32_FLAGS=user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib\ shell32.lib lz32.lib /NOLOGO /ENTRY:"DLLEntryPoint@12" /SUBSYSTEM:windows /DLL\ /INCREMENTAL:yes /PDB:$(OUTDIR)/"hdxdllj.pdb" /DEBUG /MACHINE:I386\ /OUT:"..\HDXDLL.dll" /IMPLIB:$(OUTDIR)/"hdxdllj.lib" DEF_FILE= LINK32_OBJS= \ $(INTDIR)/hdxdll.obj \ $(INTDIR)/hdxdllj.res \contents\HDXDLL.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF .c{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .cpp{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .cxx{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< ################################################################################ # Begin Group "Source Files" ################################################################################ # Begin Source File SOURCE=.\hdxdll.c DEP_HDXDL=\ .\hdxdll.h\ \contents\contents.h\ .\hdxdllrc.h $(INTDIR)/hdxdll.obj : $(SOURCE) $(DEP_HDXDL) $(INTDIR) # End Source File ################################################################################ # Begin Source File SOURCE=.\hdxdllj.rc DEP_HDXDLL=\ .\hdxdll.bmp\ .\exclmt.ico\ .\hdxdllrc.h $(INTDIR)/hdxdllj.res : $(SOURCE) $(DEP_HDXDLL) $(INTDIR) $(RSC) $(RSC_PROJ) $(SOURCE) # End Source File # End Group # End Project ################################################################################