# Microsoft Visual C++ Generated NMAKE File, Format Version 30002 # MSVCPRJ: version 3.00.4300 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 !IF "$(CFG)" == "" CFG=Win32 Debug !MESSAGE No configuration specified. Defaulting to Win32 Debug. !ENDIF !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. 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PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "WinDebug" # PROP BASE Intermediate_Dir "WinDebug" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "WinDebug" # PROP Intermediate_Dir "WinDebug" OUTDIR=.\WinDebug INTDIR=.\WinDebug ALL : .\WinDebug\testundn.exe .\WinDebug\testundn.bsc $(OUTDIR) : if not exist $(OUTDIR)/nul mkdir $(OUTDIR) # ADD BASE CPP /nologo /W3 /Zi /YX /Od /D "_DEBUG" /D "_CONSOLE" /FR /c # ADD CPP /nologo /W3 /Zi /YX /Od /D "_DEBUG" /D "_CONSOLE" /FR /c CPP_PROJ=/nologo /W3 /Zi /YX /Od /D "_DEBUG" /D "_CONSOLE" /FR$(INTDIR)/\ /Fp$(OUTDIR)/"testundn.pch" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"testundn.pdb" /c CPP_OBJS=.\WinDebug/ # ADD BASE RSC /l 0x0 /d "_DEBUG" # ADD RSC /l 0x0 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o$(OUTDIR)/"testundn.bsc" BSC32_SBRS= \ .\WinDebug\undname.sbr \ .\WinDebug\testundn.sbr .\WinDebug\testundn.bsc : $(OUTDIR) $(BSC32_SBRS) $(BSC32) @<< $(BSC32_FLAGS) $(BSC32_SBRS) << LINK32=link.exe # 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Begin Target "Win32 Release" # Name "Win32 Release" # Name "Win32 Debug" ################################################################################ # Begin Source File SOURCE=.\undname.cxx DEP_UNDNA=\ .\undname.hxx\ .\undname.inl\ .\undname.h !IF "$(CFG)" == "Win32 Release" .\WinRel\undname.obj : $(SOURCE) $(DEP_UNDNA) $(INTDIR) !ELSEIF "$(CFG)" == "Win32 Debug" .\WinDebug\undname.obj : $(SOURCE) $(DEP_UNDNA) $(INTDIR) !ENDIF # End Source File ################################################################################ # Begin Source File SOURCE=.\testundn.cxx DEP_TESTU=\ .\undname.h !IF "$(CFG)" == "Win32 Release" .\WinRel\testundn.obj : $(SOURCE) $(DEP_TESTU) $(INTDIR) !ELSEIF "$(CFG)" == "Win32 Debug" .\WinDebug\testundn.obj : $(SOURCE) $(DEP_TESTU) $(INTDIR) !ENDIF # End Source File # End Target # End Project ################################################################################