#include #include "..\..\inc\nt_rsa.h" #include "..\..\inc\rsa.h" #include "winperf.h" LPBSAFE_PUB_KEY PUB; LPBSAFE_PRV_KEY PRV; BYTE RandState[20]; unsigned char pubmodulus[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3d, 0x3a, 0x5e, 0xbd, 0x72, 0x43, 0x3e, 0xc9, 0x4d, 0xbb, 0xc1, 0x1e, 0x4a, 0xba, 0x5f, 0xcb, 0x3e, 0x88, 0x20, 0x87, 0xef, 0xf5, 0xc1, 0xe2, 0xd7, 0xb7, 0x6b, 0x9a, 0xf2, 0x52, 0x45, 0x95, 0xce, 0x63, 0x65, 0x6b, 0x58, 0x3a, 0xfe, 0xef, 0x7c, 0xe7, 0xbf, 0xfe, 0x3d, 0xf6, 0x5c, 0x7d, 0x6c, 0x5e, 0x06, 0x09, 0x1a, 0xf5, 0x61, 0xbb, 0x20, 0x93, 0x09, 0x5f, 0x05, 0x6d, 0xea, 0x87, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; unsigned char prvmodulus[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3d, 0x3a, 0x5e, 0xbd, 0x72, 0x43, 0x3e, 0xc9, 0x4d, 0xbb, 0xc1, 0x1e, 0x4a, 0xba, 0x5f, 0xcb, 0x3e, 0x88, 0x20, 0x87, 0xef, 0xf5, 0xc1, 0xe2, 0xd7, 0xb7, 0x6b, 0x9a, 0xf2, 0x52, 0x45, 0x95, 0xce, 0x63, 0x65, 0x6b, 0x58, 0x3a, 0xfe, 0xef, 0x7c, 0xe7, 0xbf, 0xfe, 0x3d, 0xf6, 0x5c, 0x7d, 0x6c, 0x5e, 0x06, 0x09, 0x1a, 0xf5, 0x61, 0xbb, 0x20, 0x93, 0x09, 0x5f, 0x05, 0x6d, 0xea, 0x87, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xbd, 0x29, 0x20, 0x57, 0xd2, 0x3b, 0xf1, 0x07, 0xfa, 0xdf, 0xc1, 0x16, 0x31, 0xe4, 0x95, 0xea, 0xc1, 0x2a, 0x46, 0x2b, 0xad, 0x88, 0x57, 0x55, 0xf0, 0x57, 0x58, 0xc6, 0x6f, 0x95, 0xeb, 0x00, 0x00, 0x00, 0x00, 0x83, 0xdd, 0x9d, 0xd0, 0x03, 0xb1, 0x5a, 0x9b, 0x9e, 0xb4, 0x63, 0x02, 0x43, 0x3e, 0xdf, 0xb0, 0x52, 0x83, 0x5f, 0x6a, 0x03, 0xe7, 0xd6, 0x78, 0x45, 0x83, 0x6a, 0x5b, 0xc4, 0xcb, 0xb1, 0x93, 0x00, 0x00, 0x00, 0x00, 0x65, 0x9d, 0x43, 0xe8, 0x48, 0x17, 0xcd, 0x29, 0x7e, 0xb9, 0x26, 0x5c, 0x79, 0x66, 0x58, 0x61, 0x72, 0x86, 0x6a, 0xa3, 0x63, 0xad, 0x63, 0xb8, 0xe1, 0x80, 0x4c, 0x0f, 0x36, 0x7d, 0xd9, 0xa6, 0x00, 0x00, 0x00, 0x00, 0x75, 0x3f, 0xef, 0x5a, 0x01, 0x5f, 0xf6, 0x0e, 0xd7, 0xcd, 0x59, 0x1c, 0xc6, 0xec, 0xde, 0xf3, 0x5a, 0x03, 0x09, 0xff, 0xf5, 0x23, 0xcc, 0x90, 0x27, 0x1d, 0xaa, 0x29, 0x60, 0xde, 0x05, 0x6e, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x17, 0x0e, 0x57, 0xf8, 0x9e, 0xd9, 0x5c, 0xf5, 0xb9, 0x3a, 0xfc, 0x0e, 0xe2, 0x33, 0x27, 0x59, 0x1d, 0xd0, 0x97, 0x4a, 0xb1, 0xb1, 0x1f, 0xc3, 0x37, 0xd1, 0xd6, 0xe6, 0x9b, 0x35, 0xab, 0x00, 0x00, 0x00, 0x00, 0x87, 0xa7, 0x19, 0x32, 0xda, 0x11, 0x87, 0x55, 0x58, 0x00, 0x16, 0x16, 0x25, 0x65, 0x68, 0xf8, 0x24, 0x3e, 0xe6, 0xfa, 0xe9, 0x67, 0x49, 0x94, 0xcf, 0x92, 0xcc, 0x33, 0x99, 0xe8, 0x08, 0x60, 0x17, 0x9a, 0x12, 0x9f, 0x24, 0xdd, 0xb1, 0x24, 0x99, 0xc7, 0x3a, 0xb8, 0x0a, 0x7b, 0x0d, 0xdd, 0x35, 0x07, 0x79, 0x17, 0x0b, 0x51, 0x9b, 0xb3, 0xc7, 0x10, 0x01, 0x13, 0xe7, 0x3f, 0xf3, 0x5f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; BOOL initkey(void) { DWORD bits; PUB = (LPBSAFE_PUB_KEY)pubmodulus; PUB->magic = RSA1; PUB->keylen = 0x48; PUB->bitlen = 0x0200; PUB->datalen = 0x3f; PUB->pubexp = 0xc0887b5b; PRV = (LPBSAFE_PRV_KEY)prvmodulus; PRV->magic = RSA2; PRV->keylen = 0x48; PRV->bitlen = 0x0200; PRV->datalen = 0x3f; PRV->pubexp = 0xc0887b5b; bits = PRV->bitlen; return TRUE; } void memnuke(volatile BYTE *pData, DWORD dwLen) { DWORD i; for(i=0;iPerfTime100nSec.LowPart)) ^ LOBYTE(LOWORD(pPDBlock->PerfTime100nSec.HighPart)); Randoms[index++] = HIBYTE(LOWORD(pPDBlock->PerfTime100nSec.LowPart)) ^ LOBYTE(LOWORD(pPDBlock->PerfTime100nSec.HighPart)); Randoms[index++] = LOBYTE(HIWORD(pPDBlock->PerfTime100nSec.LowPart)) ^ LOBYTE(LOWORD(pPDBlock->PerfTime100nSec.HighPart)); Randoms[index++] = HIBYTE(HIWORD(pPDBlock->PerfTime100nSec.LowPart)) ^ LOBYTE(LOWORD(pPDBlock->PerfTime100nSec.HighPart)); } //now we have %index% - 1 bytes of data! XOR with previous random data and // use this as the seed for RC4 stream, flip around and XOR for (i=0; i < 20; i++) { RandState[i] ^= Randoms[19-i]; } rc4_key (&RC4Struct, 20, RandState); //now call RC4 and generate bits rc4 (&RC4Struct, dwLength, pbBuffer); // scrub rc4 struct & random work area pbTmp = (unsigned char *)&RC4Struct; memnuke(pbTmp, 258); memnuke(Randoms, 20); return TRUE; }