# # Create a Win32 application # MAJORCOMP=media MINORCOMP=cdplayer MSC_WARNING_LEVEL=-W3 -WX NTKEEPRESOURCETMPFILES=yes # # Define the name and type of the application # TARGETNAME=cdplayer TARGETTYPE=PROGRAM UMTYPE=windows UMENTRY=winmain UMLIBS= EXPECTED_WINVER=4.0 # # Define where APP.EXE will go. # TARGETPATH=.\obj # # C Run and compile time information # !ifdef CHICAGO_PRODUCT # # Retail only # C_DEFINES=-DSTRICT # Debug only (normally commented out but leave in file) #C_DEFINES=-DSTRICT -DDEBUG #MSC_OPTIMIZATION=/Od /Zi #NTDEBUG=ntsd #NTDEBUGTYPE=both !else # # Retail only # C_DEFINES=-DUNICODE -D_UNICODE -DWINVER=0x0400 -DDAYTONA # # Debug only (normally commented out bug leave in file) # #C_DEFINES=-DUNICODE -D_UNICODE -DWINVER=0x0400 -DDAYTONA -DDEBUG #MSC_OPTIMIZATION=/Od /Zi #NTDEBUG=ntsd #NTDEBUGTYPE=both !endif USE_CRTDLL=1 LINKER_FLAGS=-section:.sdata,rws # # list each C and RC source file # SOURCES=cdplayer.c cdapi.c ledwnd.c scan.c database.c \ trklst.c commands.c diskinfo.c dragdrop.c buttons.c cdapimci.c \ preferen.c literals.c cdplayer.rc # # List any libraries not included by WIN32LIBS in MAKEFILE.DEF # TARGETLIBS=$(BASEDIR)\public\sdk\lib\*\shell32.lib \ $(BASEDIR)\public\sdk\lib\*\comctl32.lib\ $(BASEDIR)\public\sdk\lib\*\winmm.lib \ $(BASEDIR)\public\sdk\lib\*\ole32.lib \ $(BASEDIR)\public\sdk\lib\*\uuid.lib