//--------------------------------------------------------------------------; // // File: Ds3D.c // // Copyright (c) 1995 Microsoft Corporation. All Rights Reserved. // // Abstract: // // // Contents: // IDS3DQueryInterface() // IDS3DAddRef() // IDS3DRelease() // IDS3DGetListenersDirection() // IDS3DGetListenersOrientation() // IDS3DGetListenersPosition() // IDS3DGetListenersVelocity() // IDS3DGetReflectivity() // IDS3DGetRoomSize() // IDS3DGetSoundDissapation() // IDS3DGetSpeedOfSound() // IDS3DSetListenersDirection() // IDS3DSetListenersOrientation() // IDS3DSetListenersPosition() // IDS3DSetListenersVelocity() // IDS3DSetReflectivity() // IDS3DSetRoomSize() // IDS3DSetSoundDissapation() // IDS3DSetSpeedOfSound() // // History: // 02/17/95 Fwong // //--------------------------------------------------------------------------; #include "dsoundpr.h" HRESULT FAR PASCAL IDS3DQueryInterface ( LPDIRECTSOUND3D pids3d, REFIID riid, LPVOID FAR * ppvObj ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { DPF(0,"NULL object or ref count"); return DSERR_INVALIDPARAM; } if( riid == NULL ) { DPF(0,"NULL riid"); return DSERR_INVALIDPARAM; } if( ppvObj == NULL ) { DPF(0,"NULL ppvObj"); return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // QueryInterface() HRESULT FAR PASCAL IDS3DAddRef ( LPDIRECTSOUND3D pids3d ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // AddRef() HRESULT FAR PASCAL IDS3DRelease ( LPDIRECTSOUND3D pids3d ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // Release() HRESULT FAR PASCAL IDS3DGetListenersDirection ( LPDIRECTSOUND3D pids3d, LPDSVECTOR pdsPos3D ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetListenersDirection() HRESULT FAR PASCAL IDS3DGetListenersOrientation ( LPDIRECTSOUND3D pids3d, LPDSVECTOR pdsPos3D ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetListenersOrientation() HRESULT FAR PASCAL IDS3DGetListenersPosition ( LPDIRECTSOUND3D pids3d, LPDSVECTOR pdsPos3D ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetListenersPosition() HRESULT FAR PASCAL IDS3DGetListenersVelocity ( LPDIRECTSOUND3D pids3d, LPDWORD pdw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetListenersVelocity() HRESULT FAR PASCAL IDS3DGetReflectivity ( LPDIRECTSOUND3D pids3d, LPDSREFLECT pdsReflect ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetReflectivity() HRESULT FAR PASCAL IDS3DGetRoomSize ( LPDIRECTSOUND3D pids3d, LPDWORD pdw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetRoomSize() HRESULT FAR PASCAL IDS3DGetSoundDissapation ( LPDIRECTSOUND3D pids3d, LPDWORD pdw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetSoundDissapation() HRESULT FAR PASCAL IDS3DGetSpeedOfSound ( LPDIRECTSOUND3D pids3d, LPDWORD pdw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // GetSpeedOfSound() HRESULT FAR PASCAL IDS3DSetListenersDirection ( LPDIRECTSOUND3D pids3d, LPDSVECTOR pdsPos3D ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetListenersOrientation() HRESULT FAR PASCAL IDS3DSetListenersOrientation ( LPDIRECTSOUND3D pids3d, LPDSVECTOR pdsPos3D ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // IDS3DSetListenersOrientation() HRESULT FAR PASCAL IDS3DSetListenersPosition ( LPDIRECTSOUND3D pids3d, LPDSVECTOR pdsPos3D ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetListenersPosition() HRESULT FAR PASCAL IDS3DSetListenersVelocity ( LPDIRECTSOUND3D pids3d, DWORD dwVelocity ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetListenersVelocity() HRESULT FAR PASCAL IDS3DSetReflectivity ( LPDIRECTSOUND3D pids3d, LPDSREFLECT pdsReflect ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetReflectivity() HRESULT FAR PASCAL IDS3DSetRoomSize ( LPDIRECTSOUND3D pids3d, DWORD dw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetRoomSize() HRESULT FAR PASCAL IDS3DSetSoundDissapation ( LPDIRECTSOUND3D pids3d, DWORD dw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetSoundDissapation() HRESULT FAR PASCAL IDS3DSetSpeedOfSound ( LPDIRECTSOUND3D pids3d, DWORD dw ) { LPDSOUND3D pds3d; pds3d = (LPDSOUND3D)pids3d; if((NULL == pds3d) || (0 == pds3d->uRefCount)) { return DSERR_INVALIDPARAM; } return DSERR_NOTSUPPORTED; } // SetSpeedOfSound() void FNGLOBAL DS3DCreateTable ( LPDSOUND3DCALLBACKS lpVtbl ) { lpVtbl->QueryInterface = IDS3DQueryInterface; lpVtbl->AddRef = IDS3DAddRef; lpVtbl->Release = IDS3DRelease; lpVtbl->GetListenersDirection = IDS3DGetListenersDirection; lpVtbl->GetListenersOrientation = IDS3DGetListenersOrientation; lpVtbl->GetListenersPosition = IDS3DGetListenersPosition; lpVtbl->GetListenersVelocity = IDS3DGetListenersVelocity; lpVtbl->GetReflectivity = IDS3DGetReflectivity; lpVtbl->GetRoomSize = IDS3DGetRoomSize; lpVtbl->GetSoundDissapation = IDS3DGetSoundDissapation; lpVtbl->GetSpeedOfSound = IDS3DGetSpeedOfSound; lpVtbl->SetListenersDirection = IDS3DSetListenersDirection; lpVtbl->SetListenersOrientation = IDS3DSetListenersOrientation; lpVtbl->SetListenersPosition = IDS3DSetListenersPosition; lpVtbl->SetListenersVelocity = IDS3DSetListenersVelocity; lpVtbl->SetReflectivity = IDS3DSetReflectivity; lpVtbl->SetRoomSize = IDS3DSetRoomSize; lpVtbl->SetSoundDissapation = IDS3DSetSoundDissapation; lpVtbl->SetSpeedOfSound = IDS3DSetSpeedOfSound; } // DSBufferCreateTable()