############################################################################# # # THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY # KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE # IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR # PURPOSE. # # Copyright (c) 1992 - 1994 Microsoft Corporation. All Rights Reserved. # # MSFLTR32.ACM -- Audio Compression Manager Filter # # # To make a NON-DEBUG build, type the following line: # # build -c # # To make a DEBUG build, you must set the NTDEBUG environment variable. # For example, to build the codec for debugging using windbg, type the # following lines: # # set NTDEBUG=ntsd # set NTDEBUGTYPE=windbg # set MSC_OPTIMIZATION=/Od # build -c # ############################################################################# !if "$(NTMAKEENV)" != "" # # we're in NT... note that you should use 'BUILD' to make the acm in NT # # We set up the debug configuration for ACM, then use makefile.def. We # are second-guessing makefile.def here: what we are trying to do is define # DEBUG whenever DBG is defined by makefile.def. # !if "$(NTDEBUG)" == "retail" ACM_DEBUG_DEFS= !else !if "$(NTDEBUG)" == "" ACM_DEBUG_DEFS=-DRDEBUG !else ACM_DEBUG_DEFS=-DDEBUG !endif !endif !INCLUDE $(NTMAKEENV)\makefile.def !endif