//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

DLG_SCRNSAVECONFIGURE DIALOG DISCARDABLE  0, 0, 237, 167
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Maze Setup"
FONT 8, "MS Shell Dlg"
BEGIN
    DEFPUSHBUTTON   "OK",1,180,10,50,14
    PUSHBUTTON      "Cancel",2,180,27,50,14
    GROUPBOX        "Textures",IDC_STATIC,5,5,140,110,BS_CENTER
    PUSHBUTTON      "&Walls...",DLG_BUTTON_WALLS_TEX,15,25,45,14
    CONTROL         "Spin1",DLG_SPIN_WALLS,"msctls_updown32",UDS_WRAP | 
                    UDS_AUTOBUDDY | UDS_ARROWKEYS | WS_TABSTOP,125,20,11,25
    PUSHBUTTON      "&Floor...",DLG_BUTTON_FLOOR_TEX,15,55,45,14
    CONTROL         "Spin2",DLG_SPIN_FLOOR,"msctls_updown32",UDS_WRAP | 
                    UDS_AUTOBUDDY | UDS_ARROWKEYS | WS_TABSTOP,125,50,11,25
    PUSHBUTTON      "&Ceiling...",DLG_BUTTON_CEILING_TEX,15,85,45,14
    CONTROL         "Spin3",DLG_SPIN_CEILING,"msctls_updown32",UDS_WRAP | 
                    UDS_AUTOBUDDY | UDS_ARROWKEYS | WS_TABSTOP,125,80,11,25
    GROUPBOX        "",IDC_STATIC,150,45,80,35
    CONTROL         "Maze &Overlay",DLG_CHECK_OVERLAY,"Button",
                    BS_AUTOCHECKBOX | WS_TABSTOP,160,60,59,10
    GROUPBOX        "",IDC_STATIC,150,80,80,35
    CONTROL         "F&ull Screen",DLG_CHECK_TURBOMODE,"Button",
                    BS_AUTOCHECKBOX | WS_TABSTOP,160,95,60,10
    GROUPBOX        "&Size",IDC_STATIC_SIZE,5,120,140,40,BS_CENTER
    LTEXT           "Min",IDC_STATIC_MIN,15,130,12,8
    RTEXT           "Max",IDC_STATIC_MAX,115,130,20,8
    CONTROL         "Slider1",DLG_SLIDER_SIZE,"msctls_trackbar32",
                    TBS_NOTICKS | WS_GROUP | WS_TABSTOP,15,140,120,15
    GROUPBOX        "Image &Quality",IDC_STATIC_IMAGEQUAL,150,120,80,40,
                    BS_CENTER
    COMBOBOX        DLG_COMBO_IMAGEQUAL,156,135,65,45,CBS_DROPDOWNLIST | 
                    CBS_SORT | WS_VSCROLL | WS_GROUP | WS_TABSTOP
    CONTROL         "",DLG_PREVIEW_WALLS,"Static",SS_OWNERDRAW | WS_BORDER | 
                    WS_GROUP,70,20,50,25
    CONTROL         "",DLG_PREVIEW_FLOOR,"Static",SS_OWNERDRAW | WS_BORDER | 
                    WS_GROUP,70,50,50,25
    CONTROL         "",DLG_PREVIEW_CEILING,"Static",SS_OWNERDRAW | WS_BORDER | 
                    WS_GROUP,70,80,50,25
END

DLG_TEXTURE_CONFIGURE DIALOG DISCARDABLE  0, 0, 182, 61
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Configure Texture"
FONT 8, "MS Shell Dlg"
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,125,10,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,125,27,50,14
    GROUPBOX        "Texture",IDC_STATIC,5,5,110,50,BS_CENTER
    CONTROL         "&Default",IDC_RADIO_TEX_DEFAULT,"Button",
                    BS_AUTORADIOBUTTON | BS_LEFT | WS_GROUP | WS_TABSTOP,11,
                    15,39,10
    CONTROL         "&User",IDC_RADIO_TEX_CHOOSE,"Button",BS_AUTORADIOBUTTON | 
                    WS_GROUP | WS_TABSTOP,11,35,35,8
    PUSHBUTTON      "&Choose...",DLG_BUTTON_TEX_CHOOSE,55,30,50,19,WS_GROUP
END


/////////////////////////////////////////////////////////////////////////////
//
// 100
//

IDB_BRICK               100     DISCARDABLE     "brick.bmp"
IDB_WOOD                100     DISCARDABLE     "wood24.bmp"
IDB_CASTLE              100     DISCARDABLE     "castle.bmp"
IDB_COVER               100     DISCARDABLE     "cover8.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// 101
//

IDB_START               101     DISCARDABLE     "start.a8"
// Attention localizers ! start.a8 is an image that contains hardcoded the
// word "START".  For non English locales, replace start.a8 with logo.a8
//IDB_START               101     DISCARDABLE     "logo.a8"
IDB_END                 101     DISCARDABLE     "happy.a8"
IDB_RAT                 101     DISCARDABLE     "rat.a8"
IDB_AD                  101     DISCARDABLE     "letters.a8"
IDB_CURL4               101     DISCARDABLE     "curl4.a8"
IDB_BHOLE4              101     DISCARDABLE     "bhole.a8"
IDB_SNOWFLAK            101     DISCARDABLE     "snowflak.a8"
IDB_SWIRLX4             101     DISCARDABLE     "swirlx4.a8"

/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    DLG_SCRNSAVECONFIGURE, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 230
        TOPMARGIN, 7
        BOTTOMMARGIN, 160
    END

    DLG_TEXTURE_CONFIGURE, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 175
        TOPMARGIN, 7
        BOTTOMMARGIN, 54
    END
END
#endif    // APSTUDIO_INVOKED


#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


#ifndef _MAC

/////////////////////////////////////////////////////////////////////////////
//
// Version
//

#include <ntverp.h>

#define VER_FILETYPE                VFT_APP
#define VER_FILESUBTYPE             VFT2_UNKNOWN
#define VER_FILEDESCRIPTION_STR     "OpenGL 3D Maze Screen Saver"
#define VER_INTERNALNAME_STR        "ssmaze\0"

#include "common.ver"

#endif    // !_MAC


/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_DESCRIPTION         "3D Maze (OpenGL)"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_TEXTURE_ENABLE      "TextureEnable"
    IDS_DEFAULT_TEXTURE_ENABLE "DefaultTextureEnable"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_WALL_TEXTURE_OFFSET "WallTextureOffset"
    IDS_FLOOR_TEXTURE_OFFSET "FloorTextureOffset"
    IDS_CEILING_TEXTURE_OFFSET "CeilingTextureOffset"
    IDS_DEF_WALL_TEXTURE    "DefWallTexture"
    IDS_DEF_FLOOR_TEXTURE   "DefFloorTexture"
    IDS_DEF_CEILING_TEXTURE "DefCeilingTexture"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_WALL_TEXTURE_FILE   "WallTextureFile"
    IDS_FLOOR_TEXTURE_FILE  "FloorTextureFile"
    IDS_CEILING_TEXTURE_FILE "CeilingTextureFile"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_IMAGEQUAL           "ImageQuality"
    IDS_IMAGEQUAL_DEFAULT   "Default"
    IDS_IMAGEQUAL_HIGH      "High"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_OVERLAY             "Overlay"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_TURBOMODE           "TurboMode"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_NRATS               "RatCount"
END

STRINGTABLE PRELOAD DISCARDABLE 
BEGIN
    IDS_SAVERNAME           "Screen Saver.3DMaze"
END

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED