MAJORCOMP=windows MINORCOMP=glsrv TARGETNAME=glsrv TARGETPATH=$(BASEDIR)\public\sdk\lib TARGETTYPE=DYNLINK LINKLIBS= \ ..\dlist\obj\*\gldlist.lib \ ..\generic\obj\*\glgen.lib \ ..\pixel\obj\*\glpixel.lib \ ..\soft\obj\*\glsoft.lib \ ..\wgl\obj\*\glwgl.lib TARGETLIBS= \ $(BASEDIR)\public\sdk\lib\*\kernel32.lib \ $(BASEDIR)\public\sdk\lib\*\winsrv.lib # NTPROFILEINPUT=yes # # Setup for application developer to set breakpoints with windbg # !IFNDEF NTDEBUGTYPE NTDEBUGTYPE=coff !ENDIF SYNCHRONIZE_DRAIN=1 SOURCES=glsrv.rc