/* ** Copyright 1991, 1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ #include "precomp.h" #pragma hdrstop #ifdef NT_DEADCODE_POLYARRAY #ifdef __GL_DOUBLE void __glim_RasterPos2dv(const GLdouble v[2]) { __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); (*gc->procs.rasterPos2)(gc, v); } void __glim_RasterPos2fv(const GLfloat v[2]) { __GLfloat vv[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; (*gc->procs.rasterPos2)(gc, vv); } #else void __glim_RasterPos2dv(const GLdouble v[2]) { __GLfloat vv[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; (*gc->procs.rasterPos2)(gc, vv); } void __glim_RasterPos2fv(const GLfloat v[2]) { __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); (*gc->procs.rasterPos2)(gc, v); } #endif void __glim_RasterPos2d(GLdouble x, GLdouble y) { __GLfloat v[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; (*gc->procs.rasterPos2)(gc, v); } void __glim_RasterPos2f(GLfloat x, GLfloat y) { __GLfloat v[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; (*gc->procs.rasterPos2)(gc, v); } void __glim_RasterPos2i(GLint x, GLint y) { __GLfloat v[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; (*gc->procs.rasterPos2)(gc, v); } void __glim_RasterPos2iv(const GLint v[2]) { __GLfloat vv[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; (*gc->procs.rasterPos2)(gc, vv); } void __glim_RasterPos2s(GLshort x, GLshort y) { __GLfloat v[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; (*gc->procs.rasterPos2)(gc, v); } void __glim_RasterPos2sv(const GLshort v[2]) { __GLfloat vv[2]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; (*gc->procs.rasterPos2)(gc, vv); } #ifdef __GL_DOUBLE void __glim_RasterPos3dv(const GLdouble v[3]) { __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); (*gc->procs.rasterPos3)(gc, v); } void __glim_RasterPos3fv(const GLfloat v[3]) { __GLfloat vv[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; (*gc->procs.rasterPos3)(gc, vv); } #else void __glim_RasterPos3dv(const GLdouble v[3]) { __GLfloat vv[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; (*gc->procs.rasterPos3)(gc, vv); } void __glim_RasterPos3fv(const GLfloat v[3]) { __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); (*gc->procs.rasterPos3)(gc, v); } #endif void __glim_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { __GLfloat v[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; (*gc->procs.rasterPos3)(gc, v); } void __glim_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { __GLfloat v[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; (*gc->procs.rasterPos3)(gc, v); } void __glim_RasterPos3i(GLint x, GLint y, GLint z) { __GLfloat v[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; (*gc->procs.rasterPos3)(gc, v); } void __glim_RasterPos3iv(const GLint v[3]) { __GLfloat vv[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; (*gc->procs.rasterPos3)(gc, vv); } void __glim_RasterPos3s(GLshort x, GLshort y, GLshort z) { __GLfloat v[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; (*gc->procs.rasterPos3)(gc, v); } void __glim_RasterPos3sv(const GLshort v[3]) { __GLfloat vv[3]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; (*gc->procs.rasterPos3)(gc, vv); } #ifdef __GL_DOUBLE void __glim_RasterPos4dv(const GLdouble v[4]) { __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); (*gc->procs.rasterPos4)(gc, v); } void __glim_RasterPos4fv(const GLfloat v[4]) { __GLfloat vv[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; vv[3] = v[3]; (*gc->procs.rasterPos4)(gc, vv); } #else void __glim_RasterPos4dv(const GLdouble v[4]) { __GLfloat vv[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; vv[3] = v[3]; (*gc->procs.rasterPos4)(gc, vv); } void __glim_RasterPos4fv(const GLfloat v[4]) { __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); (*gc->procs.rasterPos4)(gc, v); } #endif void __glim_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { __GLfloat v[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; v[3] = w; (*gc->procs.rasterPos4)(gc, v); } void __glim_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { __GLfloat v[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; v[3] = w; (*gc->procs.rasterPos4)(gc, v); } void __glim_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { __GLfloat v[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; v[3] = w; (*gc->procs.rasterPos4)(gc, v); } void __glim_RasterPos4iv(const GLint v[4]) { __GLfloat vv[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; vv[3] = v[3]; (*gc->procs.rasterPos4)(gc, vv); } void __glim_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { __GLfloat v[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); v[0] = x; v[1] = y; v[2] = z; v[3] = w; (*gc->procs.rasterPos4)(gc, v); } void __glim_RasterPos4sv(const GLshort v[4]) { __GLfloat vv[4]; __GL_SETUP_NOT_IN_BEGIN_VALIDATE(); vv[0] = v[0]; vv[1] = v[1]; vv[2] = v[2]; vv[3] = v[3]; (*gc->procs.rasterPos4)(gc, vv); } #endif // NT_DEADCODE_POLYARRAY