MAJORCOMP=opengl MINORCOMP=seepal TARGETNAME=seepal TARGETPATH=obj TARGETTYPE=LIBRARY LINKLIBS = \nt\public\sdk\lib\*\opengl32.lib NTDEBUGTYPE=both NTDEBUG=ntsd MSC_OPTIMIZATION=/Od INCLUDES= SOURCES= seepal.c \ seepal.rc # C_DEFINES=-DWIN32 UMTYPE=windows UMAPPL=seepal UMENTRY=winmain UMLIBS=obj\*\seepal.lib obj\*\seepal.res