/* Enhanced NCSA Mosaic from Spyglass "Guitar" Copyright 1994 Spyglass, Inc. All Rights Reserved Author(s): Albert Lee alee@spyglass.com */ #include "all.h" #ifdef MAC #include "AIFF.h" #endif #ifdef FEATURE_SOUND_PLAYER #ifdef MAC /* FIXME "min" macro inherently unsafe */ #define min(fix, me) ((fix < me) ? fix : me) #endif /* def MAC */ #define BLOCK_SIZE 32768 int device_capability = DEVICE_8BIT; static BOOL bInitialized = FALSE; struct hash_table gSoundCache; PRIVATE BOOL AuDecodeCharacter(struct SoundInfo *si, char c); static short int ulaw_table[256] = { -32124, -31100, -30076, -29052, -28028, -27004, -25980, -24956, -23932, -22908, -21884, -20860, -19836, -18812, -17788, -16764, -15996, -15484, -14972, -14460, -13948, -13436, -12924, -12412, -11900, -11388, -10876, -10364, -9852, -9340, -8828, -8316, -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140, -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092, -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004, -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980, -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436, -1372, -1308, -1244, -1180, -1116, -1052, -988, -924, -876, -844, -812, -780, -748, -716, -684, -652, -620, -588, -556, -524, -492, -460, -428, -396, -372, -356, -340, -324, -308, -292, -276, -260, -244, -228, -212, -196, -180, -164, -148, -132, -120, -112, -104, -96, -88, -80, -72, -64, -56, -48, -40, -32, -24, -16, -8, 0, 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, 1372, 1308, 1244, 1180, 1116, 1052, 988, 924, 876, 844, 812, 780, 748, 716, 684, 652, 620, 588, 556, 524, 492, 460, 428, 396, 372, 356, 340, 324, 308, 292, 276, 260, 244, 228, 212, 196, 180, 164, 148, 132, 120, 112, 104, 96, 88, 80, 72, 64, 56, 48, 40, 32, 24, 16, 8, 0 }; static void swapLongs(unsigned long *data, int n) { int idx; unsigned char b; unsigned char *bptr; bptr = (unsigned char *) data; for (idx = 0; idx < n; idx++, bptr += 4) { b = bptr[0]; bptr[0] = bptr[3]; bptr[3] = b; b = bptr[1]; bptr[1] = bptr[2]; bptr[2] = b; } } static void swapShorts(unsigned short int *data, int n) { int idx; unsigned char b; unsigned char *bptr; bptr = (unsigned char *) data; for (idx = 0; idx < n; idx++, bptr += 2) { b = bptr[0]; bptr[0] = bptr[1]; bptr[1] = b; } } #ifndef UNIX /* we may eventually want to move this to a shared header */ typedef struct _AUHEADER { unsigned long magic; unsigned long header_size; unsigned long data_size; unsigned long encoding; unsigned long sample_rate; unsigned long channels; } AUHEADER; static BOOL AuReadHeader(struct SoundInfo *si, FILE *fp) { AUHEADER header; if (fread(&header, 1, sizeof(AUHEADER), fp) != sizeof(AUHEADER)) { XX_DMsg(DBG_MM, ("Premature end of AU file\n")); return FALSE; } /* set the swap flag */ switch(header.magic) { case DEC_INV_MAGIC: XX_DMsg(DBG_MM, ("Found inverted DEC magic word\n")); si->swap = TRUE; break; case SUN_INV_MAGIC: XX_DMsg(DBG_MM, ("Found inverted Sun/NeXT magic word\n")); si->swap = TRUE; break; case SUN_MAGIC: XX_DMsg(DBG_MM, ("Found Sun/NeXT magic word\n")); break; case DEC_MAGIC: XX_DMsg(DBG_MM, ("Found DEC magic word\n")); break; default: XX_DMsg(DBG_MM, ("Invalid AU magic word found\n")); return FALSE; } /* Assign variables */ si->magic = header.magic; si->hdr_size = header.header_size; si->data_size = header.data_size; si->encoding = header.encoding; si->sample_rate = header.sample_rate; si->channels = header.channels; /* swap if necessary */ if (si->swap) { swapLongs(&si->hdr_size, 1); swapLongs(&si->data_size, 1); swapLongs(&si->encoding, 1); swapLongs(&si->sample_rate, 1); swapLongs(&si->channels, 1); } /* Translate encoding into style and size */ switch(si->encoding) { case SUN_ULAW: XX_DMsg(DBG_MM, ("Sun u-law encoding\n")); si->style = ULAW; si->size = SIZE_BYTE; break; case SUN_LIN_8: XX_DMsg(DBG_MM, ("Sun linear 8-bit encoding\n")); si->style = SIGN2; si->size = SIZE_BYTE; break; case SUN_LIN_16: XX_DMsg(DBG_MM, ("Sun linear 16-bit encoding\n")); si->style = SIGN2; si->size = SIZE_WORD; break; default: XX_DMsg(DBG_MM, ("Unsupported encoding: 0x%lx = %ld\n", si->encoding, si->encoding)); return FALSE; } XX_DMsg(DBG_MM, ("Header size: 0x%lx = %ld\n", si->hdr_size, si->hdr_size)); if (si->hdr_size < SUN_HDRSIZE) { XX_DMsg(DBG_MM, ("Incorrect header size\n")); return FALSE; } XX_DMsg(DBG_MM, ("Data size: 0x%lx = %ld\n", si->data_size, si->data_size)); XX_DMsg(DBG_MM, ("Encoding: 0x%lx = %ld\n", si->encoding, si->encoding)); XX_DMsg(DBG_MM, ("Sample rate: 0x%lx = %ld\n", si->sample_rate, si->sample_rate)); XX_DMsg(DBG_MM, ("Channels: 0x%lx = %ld\n", si->channels, si->channels)); /* Ignore string info at the end of the header */ si->hdr_size -= SUN_HDRSIZE; if (fseek(fp, si->hdr_size, SEEK_CUR)) { XX_DMsg(DBG_MM, ("Premature end of AU file\n")); return FALSE; } if (si->data_size == -1 || si->data_size == 0) /* data_size was not given, compute it */ { long curpos, endpos; curpos = ftell(fp); fseek(fp, 0, SEEK_END); endpos = ftell(fp); si->data_size = endpos - curpos; /* don't count current byte */ fseek(fp, curpos, SEEK_SET); } return TRUE; } static BOOL AuAllocateMemory(struct SoundInfo *si, FILE *fp) { si->loc = 0; switch(si->size) { case SIZE_BYTE: if (si->style == SIGN2) si->buf_size = si->data_size; else si->buf_size = si->data_size * 2; /* must be ulaw */ si->buf = GTR_MALLOC(si->buf_size); if (!si->buf) return FALSE; break; case SIZE_WORD: si->buf_size = si->data_size * 2; si->buf = GTR_MALLOC(si->buf_size); if (!si->buf) return FALSE; break; } return TRUE; } #ifdef MAC /* Mac au file processor. Converts an au file into an AIFF file. */ BOOL AuProcess(struct SoundInfo *si, const char *pszURL) { FILE *fp; long size; int c; FILE *aiffOut; ContainerChunk myContainer; CommonChunk myCommon; SoundDataChunk mySoundData; const long headerSize = sizeof (ContainerChunk) + sizeof (CommonChunk) + sizeof (SoundDataChunk); FSSpec tempSpec; si->count = 0; si->bValid = TRUE; si->state = 0; si->magic = 0; si->buf = NULL; si->style = SIGN2; si->size = 0; si->swap = 0; si->buf_size = 0; si->data_size = (unsigned long) -1; si->loc = 0; fp = fopen(si->fsOrig, "rb"); if (!fp) return FALSE; if (!AuReadHeader(si, fp)) { ERR_ReportError(si->tw_refer, SID_ERR_INVALID_SOUND_FORMAT, NULL, NULL); return FALSE; } MakeTempFile(&tempSpec, "Procd"); si->fsPlayBack = PathNameFromFSSpec(tempSpec); aiffOut = fopen(si->fsPlayBack, "wb"); if (aiffOut == NULL) return FALSE; /* FIXME -- dispose of fp */ /* skip over header */ fseek(aiffOut, headerSize, SEEK_SET); WAIT_Push(si->tw_refer, waitNoInteract, GTR_GetString(SID_INF_PROCESSING_AU_FILE)); WAIT_SetRange(si->tw_refer, 0, 100, size); /* read in the buffer and process */ if (si->style == ULAW) { if (si->size == SIZE_WORD) { unsigned short sample; while ((c = getc(fp)) != EOF) { sample = ulaw_table[c] ^0x8000u; fwrite(&sample, 2, 1, aiffOut); } } else { unsigned char incode; signed char outcode; while(fread(&incode, 1, 1, fp)) { outcode = (ulaw_table[incode] / 256); fwrite(&outcode, 1, 1, aiffOut); } } } else { if (si->size == SIZE_BYTE) { unsigned char sample; while(fread(&sample, 1, 1, fp)) { /* sample ^= 0x80u; */ fwrite(&sample, 1, 1, aiffOut); } } else { /* SIZE_WORD - Read only even bytes */ unsigned char sample[2]; while(fread(sample, 2, 1, fp)) { /* sample ^= 0x8000u; */ fwrite(sample, 2, 1, aiffOut); } } } fclose(fp); /* now go back and write the AIFF header info */ size = ftell(aiffOut); fseek(aiffOut, 0, SEEK_SET); myContainer.ckID = FORMID; myContainer.ckSize = size - sizeof(ChunkHeader); /* is this right? */ myContainer.formType = AIFFID; fwrite(&myContainer, sizeof(ContainerChunk), 1, aiffOut); myCommon.ckID = CommonID; myCommon.ckSize = sizeof(CommonChunk) - sizeof(ChunkHeader); myCommon.numChannels = si->channels; myCommon.numSampleFrames = (size - headerSize) / (si->size * si->channels); myCommon.sampleSize = si->size * 8; #ifdef powerc { long double convert; convert = si->sample_rate; ldtox80(&convert, &(myCommon.sampleRate)); } #else myCommon.sampleRate = si->sample_rate; #endif fwrite(&myCommon, sizeof(CommonChunk), 1, aiffOut); mySoundData.ckID = SoundDataID; mySoundData.ckSize = size - headerSize + sizeof (SoundDataChunk) - sizeof (ChunkHeader); mySoundData.offset = 0; mySoundData.blockSize = 0; fwrite(&mySoundData, sizeof(SoundDataChunk), 1, aiffOut); fclose (aiffOut); WAIT_Pop(si->tw_refer); CreateSoundPlayer(si, pszURL); return (TRUE); } #else /* !MAC */ BOOL AuProcess(struct SoundInfo *si, const char *pszURL) { FILE *fp; long size = 0; long actual, even; int c, i; char *buf; short *sbuf; #ifdef WIN32 GetSoundCapability(); /* determine if 16-bit sound can be played */ #endif si->count = 0; si->bValid = TRUE; si->state = 0; si->magic = 0; si->buf = NULL; si->style = SIGN2; si->size = 0; si->swap = 0; si->buf_size = 0; si->data_size = (unsigned long) -1; si->loc = 0; fp = fopen(si->fsOrig, "rb"); if (!fp) return FALSE; if (!AuReadHeader(si, fp)) { ERR_ReportError(si->tw_refer, SID_ERR_INVALID_SOUND_FORMAT, NULL, NULL); return FALSE; } if (!AuAllocateMemory(si, fp)) { ERR_ReportError(si->tw_refer, SID_ERR_OUT_OF_MEMORY, NULL, NULL); return FALSE; } WAIT_Push(si->tw_refer, waitNoInteract, GTR_GetString(SID_INF_PROCESSING_AU_FILE)); WAIT_SetRange(si->tw_refer, 0, 100, size); /* read in the buffer and process */ if (si->style == ULAW) { if (si->size == SIZE_WORD) { sbuf = (short *) si->buf; while (((c = getc(fp)) != EOF) && (si->loc < si->data_size)) { *sbuf++ = ulaw_table[c]; si->loc++; } } else { buf = (char *) si->buf; while (((c = getc(fp)) != EOF) && (si->loc < si->data_size)) { *buf++ = (ulaw_table[c] / 256) ^ 0x80; si->loc++; } } } else { if (si->size == SIZE_BYTE) { actual = fread(si->buf, 1, si->buf_size, fp); si->loc = min(actual, si->buf_size); if (actual != si->buf_size) { /* There should be a warning here that says that the file is smaller than described in the header */ } buf = si->buf; /* Invert sign bit */ for (i = 0; i < actual; i++) *buf++ ^= 0x80; } else { /* SIZE_WORD - Read only even bytes */ even = si->buf_size; if ((even % 2) == 1) even--; actual = fread(si->buf, 1, even, fp); si->loc = min(actual, even); if (actual != si->buf_size) { /* There should be a warning here that says that the file is smaller than described in the header */ } swapShorts((unsigned short *) si->buf, actual / 2); sbuf = (short *) si->buf; for (i = 0; i < actual / 2; i++) *sbuf++ ^= 0x8000; } } fclose(fp); WAIT_Pop(si->tw_refer); CreateSoundPlayer(si, pszURL); return (TRUE); } #endif /* !MAC */ #endif static void Sound_Callback(void *param, const char *pszURL, BOOL bAbort) { struct SoundInfo *si; si = (struct SoundInfo *) param; if (bAbort) { GTR_FREE(si->fsOrig); GTR_FREE(si); return; } switch (si->type) { case SOUND_AU: if (!AuProcess(si, pszURL)) return; else break; case SOUND_AIFF: if (!AiffProcess(si, pszURL)) return; else break; } Hash_FindOrAdd(&gSoundCache, (char *) pszURL, NULL, si); GHist_Add((char *) pszURL, NULL, time(NULL)); GTR_strncpy(si->szURL, pszURL, MAX_URL_STRING); } HTStream *SoundPlayer_Present(struct Mwin *tw, HTRequest *request, void *param, HTFormat input_format, HTFormat output_format, HTStream *output_stream) { struct SoundInfo *si; HTStream *me; #ifdef WIN32 char path[_MAX_PATH + 1]; #endif enum sound_formats format; #ifdef WIN32 { int available_device = 0; available_device = waveOutGetNumDevs(); if (available_device == 0) { /* Can't play sound on this machine. Tell user. */ ERR_ReportError(tw, SID_ERR_NO_SOUND_DEVICE, NULL, NULL); return NULL; } } #endif /* WIN32 */ if (!bInitialized) { Hash_Init(&gSoundCache); bInitialized = TRUE; } if (input_format == HTAtom_for("audio/basic")) format = SOUND_AU; else if (input_format == HTAtom_for("audio/x-aiff")) format = SOUND_AIFF; else format = SOUND_INVALID; if (format == SOUND_INVALID) return NULL; si = GTR_MALLOC(sizeof(struct SoundInfo)); memset(si, 0, sizeof(struct SoundInfo)); si->fsOrig = GTR_MALLOC(_MAX_PATH + 1); si->type = format; si->tw_refer = tw; if (request->szLocalFileName) { strcpy(si->fsOrig, request->szLocalFileName); si->bNoDeleteFile = TRUE; request->nosavedlg = TRUE; request->savefile = NULL; } else { #ifdef WIN32 path[0] = '\0'; PREF_GetTempPath(_MAX_PATH, path); GetTempFileName(path, "A", 0, si->fsOrig); #endif #ifdef UNIX xgtr_build_tempfile ( (char *)NULL, (char *)NULL, (char *)HTFileSuffix (input_format), si->fsOrig); tw->pSoundInfo = si; #endif #ifdef MAC { FSSpec tempSpec; MakeTempFile(&tempSpec, "Orig"); si->fsOrig = PathNameFromFSSpec(tempSpec); } #endif si->bNoDeleteFile = FALSE; request->nosavedlg = TRUE; request->savefile = si->fsOrig; } me = HTSaveWithCallback(tw, request, si, input_format, Sound_Callback); return me; } BOOL SoundPlayer_ShowCachedFile(const char *pszURL) { char *pURL; struct SoundInfo *si; if (!bInitialized) return FALSE; /* Check if a window with the given URL exists */ if (Hash_Find(&gSoundCache, (char *) pszURL, &pURL, (void **)&si) != -1) { #ifdef UNIX if (si->tw) { unHideWindow(si->tw); return TRUE; } #endif #ifdef WIN32 if (IsWindow(si->hwnd)) { /* If the window exists then check its enabled status. If it is not enabled, it means that the error dialog is up. In this case, let the error dialog become active. */ if (IsWindowEnabled(si->hwnd)) TW_RestoreWindow(si->hwnd); else TW_EnableModalChild(si->hwnd); return TRUE; } #endif } return FALSE; } void SoundPlayer_CleanUp(void) { int count, i; struct SoundInfo *si; if (!bInitialized) return; #ifdef WIN32 SoundPlayer_FreeBitmaps(); #endif /* Destroy all open windows */ count = Hash_Count(&gSoundCache); for (i = 0; i < count; i++) { Hash_GetIndexedEntry(&gSoundCache, i, NULL, NULL, (void **)&si); #ifdef WIN32 if (IsWindow(si->hwnd)) DestroyWindow(si->hwnd); GTR_FREE(si); #endif } Hash_FreeContents(&gSoundCache); } #ifdef WIN32 HWND SoundPlayer_GetNextWindow(BOOL bStart) { static int current_index = 0; struct SoundInfo *si; if (bStart) current_index = 0; if (current_index >= Hash_Count(&gSoundCache)) return NULL; if (!bStart) current_index++; if (current_index >= Hash_Count(&gSoundCache)) return NULL; Hash_GetIndexedEntry(&gSoundCache, current_index, NULL, NULL, (void **) &si); return (si->hwnd); } BOOL SoundPlayer_IsWindow(HWND hwnd) { int i; struct SoundInfo *si; for (i = 0; i < Hash_Count(&gSoundCache); i++) { Hash_GetIndexedEntry(&gSoundCache, i, NULL, NULL, (void **) &si); if (si->hwnd == hwnd) return TRUE; } return FALSE; } #endif #endif